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GNU Info File
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1992-02-16
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48.8 KB
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1,150 lines
This is Info file gcc.info, produced by Makeinfo-1.43 from the input
file gcc.texi.
This file documents the use and the internals of the GNU compiler.
Copyright (C) 1988, 1989, 1992 Free Software Foundation, Inc.
Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
are preserved on all copies.
Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided also
that the section entitled "GNU General Public License" is included
exactly as in the original, and provided that the entire resulting
derived work is distributed under the terms of a permission notice
identical to this one.
Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that the section entitled "GNU General Public
License" and this permission notice may be included in translations
approved by the Free Software Foundation instead of in the original
English.
File: gcc.info, Node: Storage Layout, Next: Type Layout, Prev: Run-time Target, Up: Machine Macros
Storage Layout
==============
Note that the definitions of the macros in this table which are
sizes or alignments measured in bits do not need to be constant. They
can be C expressions that refer to static variables, such as the
`target_flags'. *Note Run-time Target::.
`BITS_BIG_ENDIAN'
Define this macro to be the value 1 if the most significant bit
in a byte has the lowest number; otherwise define it to be the
value zero. This means that bit-field instructions count from
the most significant bit. If the machine has no bit-field
instructions, this macro is irrelevant.
This macro does not affect the way structure fields are packed
into bytes or words; that is controlled by `BYTES_BIG_ENDIAN'.
`BYTES_BIG_ENDIAN'
Define this macro to be 1 if the most significant byte in a word
has the lowest number.
`WORDS_BIG_ENDIAN'
Define this macro to be 1 if, in a multiword object, the most
significant word has the lowest number.
`BITS_PER_UNIT'
Number of bits in an addressable storage unit (byte); normally 8.
`BITS_PER_WORD'
Number of bits in a word; normally 32.
`MAX_BITS_PER_WORD'
Maximum number of bits in a word. If this is undefined, the
default is `BITS_PER_WORD'. Otherwise, it is the constant value
that is the largest value that `BITS_PER_WORD' can have at
run-time.
`UNITS_PER_WORD'
Number of storage units in a word; normally 4.
`POINTER_SIZE'
Width of a pointer, in bits.
`PARM_BOUNDARY'
Normal alignment required for function parameters on the stack, in
bits. All stack parameters receive least this much alignment
regardless of data type. On most machines, this is the same as
the size of an integer.
`STACK_BOUNDARY'
Define this macro if you wish to preserve a certain alignment for
the stack pointer. The definition is a C expression for the
desired alignment (measured in bits).
If `PUSH_ROUNDING' is not defined, the stack will always be
aligned to the specified boundary. If `PUSH_ROUNDING' is defined
and specifies a less strict alignment than `STACK_BOUNDARY', the
stack may be momentarily unaligned while pushing arguments.
`FUNCTION_BOUNDARY'
Alignment required for a function entry point, in bits.
`BIGGEST_ALIGNMENT'
Biggest alignment that any data type can require on this machine,
in bits.
`BIGGEST_FIELD_ALIGNMENT'
Biggest alignment that any structure field can require on this
machine, in bits.
`MAX_OFILE_ALIGNMENT'
Biggest alignment supported by the object file format of this
machine. Use this macro to limit the alignment which can be
specified using the `__attribute__ ((aligned (N)))' construct.
If not defined, the default value is `BIGGEST_ALIGNMENT'.
`DATA_ALIGNMENT (TYPE, BASIC-ALIGN)'
If defined, a C expression to compute the alignment for a static
variable. TYPE is the data type, and BASIC-ALIGN is the
alignment that the object would ordinarily have. The value of
this macro is used instead of that alignment to align the object.
If this macro is not defined, then BASIC-ALIGN is used.
One use of this macro is to increase alignment of medium-size
data to make it all fit in fewer cache lines. Another is to
cause character arrays to be word-aligned so that `strcpy' calls
that copy constants to character arrays can be done inline.
`CONSTANT_ALIGNMENT (CONSTANT, BASIC-ALIGN)'
If defined, a C expression to compute the alignment given to a
constant that is being placed in memory. CONSTANT is the
constant and BASIC-ALIGN is the alignment that the object would
ordinarily have. The value of this macro is used instead of that
alignment to align the object.
If this macro is not defined, then BASIC-ALIGN is used.
The typical use of this macro is to increase alignment for string
constants to be word aligned so that `strcpy' calls that copy
constants can be done inline.
`EMPTY_FIELD_BOUNDARY'
Alignment in bits to be given to a structure bit field that
follows an empty field such as `int : 0;'.
`STRUCTURE_SIZE_BOUNDARY'
Number of bits which any structure or union's size must be a
multiple of. Each structure or union's size is rounded up to a
multiple of this.
If you do not define this macro, the default is the same as
`BITS_PER_UNIT'.
`STRICT_ALIGNMENT'
Define this if instructions will fail to work if given data not
on the nominal alignment. If instructions will merely go slower
in that case, do not define this macro.
`PCC_BITFIELD_TYPE_MATTERS'
Define this if you wish to imitate the way many other C compilers
handle alignment of bitfields and the structures that contain
them.
The behavior is that the type written for a bitfield (`int',
`short', or other integer type) imposes an alignment for the
entire structure, as if the structure really did contain an
ordinary field of that type. In addition, the bitfield is placed
within the structure so that it would fit within such a field,
not crossing a boundary for it.
Thus, on most machines, a bitfield whose type is written as `int'
would not cross a four-byte boundary, and would force four-byte
alignment for the whole structure. (The alignment used may not
be four bytes; it is controlled by the other alignment
parameters.)
If the macro is defined, its definition should be a C expression;
a nonzero value for the expression enables this behavior.
Note that if this macro is not defined, or its value is zero, some
bitfields may cross more than one alignment boundary. The
compiler can support such references if there are `insv', `extv',
and `extzv' insns that can directly reference memory.
The other known way of making bitfields work is to define
`STRUCTURE_SIZE_BOUNDARY' as large as `BIGGEST_ALIGNMENT'. Then
every structure can be accessed with fullwords.
Unless the machine has bitfield instructions or you define
`STRUCTURE_SIZE_BOUNDARY' that way, you must define
`PCC_BITFIELD_TYPE_MATTERS' to have a nonzero value.
`BITFIELD_NBYTES_LIMITED'
Like PCC_BITFIELD_TYPE_MATTERS except that its effect is limited
to aligning a bitfield within the structure.
`ROUND_TYPE_SIZE (STRUCT, SIZE, ALIGN)'
Define this macro as an expression for the overall size of a
structure (given by STRUCT as a tree node) when the size computed
from the fields is SIZE and the alignment is ALIGN.
The default is to round SIZE up to a multiple of ALIGN.
`ROUND_TYPE_ALIGN (STRUCT, COMPUTED, SPECIFIED)'
Define this macro as an expression for the alignment of a
structure (given by STRUCT as a tree node) if the alignment
computed in the usual way is COMPUTED and the alignment
explicitly specified was SPECIFIED.
The default is to use SPECIFIED if it is larger; otherwise, use
the smaller of COMPUTED and `BIGGEST_ALIGNMENT'
`MAX_FIXED_MODE_SIZE'
An integer expression for the size in bits of the largest integer
machine mode that should actually be used. All integer machine
modes of this size or smaller can be used for structures and
unions with the appropriate sizes. If this macro is undefined,
`GET_MODE_BITSIZE (DImode)' is assumed.
`CHECK_FLOAT_VALUE (MODE, VALUE)'
A C statement to validate the value VALUE (of type `double') for
mode MODE. This means that you check whether VALUE fits within
the possible range of values for mode MODE on this target
machine. The mode MODE is always `SFmode' or `DFmode'.
If VALUE is not valid, you should call `error' to print an error
message and then assign some valid value to VALUE. Allowing an
invalid value to go through the compiler can produce incorrect
assembler code which may even cause Unix assemblers to crash.
This macro need not be defined if there is no work for it to do.
`TARGET_FLOAT_FORMAT'
A code distinguishing the floating point format of the target
machine. There are three defined values:
`IEEE_FLOAT_FORMAT'
This code indicates IEEE floating point. It is the default;
there is no need to define this macro when the format is
IEEE.
`VAX_FLOAT_FORMAT'
This code indicates the peculiar format used on the Vax.
`UNKNOWN_FLOAT_FORMAT'
This code indicates any other format.
The value of this macro is compared with `HOST_FLOAT_FORMAT'
(*note Config::.) to determine whether the target machine has the
same format as the host machine. If any other formats are
actually in use on supported machines, new codes should be
defined for them.
File: gcc.info, Node: Type Layout, Next: Registers, Prev: Storage Layout, Up: Machine Macros
Layout of Source Language Data Types
====================================
These macros define the sizes and other characteristics of the
standard basic data types used in programs being compiled. Unlike the
macros in the previous section, these apply to specific features of C
and related languages, rather than to fundamental aspects of storage
layout.
`INT_TYPE_SIZE'
A C expression for the size in bits of the type `int' on the
target machine. If you don't define this, the default is one
word.
`SHORT_TYPE_SIZE'
A C expression for the size in bits of the type `short' on the
target machine. If you don't define this, the default is half a
word. (If this would be less than one storage unit, it is
rounded up to one unit.)
`LONG_TYPE_SIZE'
A C expression for the size in bits of the type `long' on the
target machine. If you don't define this, the default is one
word.
`LONG_LONG_TYPE_SIZE'
A C expression for the size in bits of the type `long long' on the
target machine. If you don't define this, the default is two
words.
`CHAR_TYPE_SIZE'
A C expression for the size in bits of the type `char' on the
target machine. If you don't define this, the default is one
quarter of a word. (If this would be less than one storage unit,
it is rounded up to one unit.)
`FLOAT_TYPE_SIZE'
A C expression for the size in bits of the type `float' on the
target machine. If you don't define this, the default is one
word.
`DOUBLE_TYPE_SIZE'
A C expression for the size in bits of the type `double' on the
target machine. If you don't define this, the default is two
words.
`LONG_DOUBLE_TYPE_SIZE'
A C expression for the size in bits of the type `long double' on
the target machine. If you don't define this, the default is two
words.
`DEFAULT_SIGNED_CHAR'
An expression whose value is 1 or 0, according to whether the type
`char' should be signed or unsigned by default. The user can
always override this default with the options `-fsigned-char' and
`-funsigned-char'.
`DEFAULT_SHORT_ENUMS'
A C expression to determine whether to give an `enum' type only
as many bytes as it takes to represent the range of possible
values of that type. A nonzero value means to do that; a zero
value means all `enum' types should be allocated like `int'.
If you don't define the macro, the default is 0.
`SIZE_TYPE'
A C expression for a string describing the name of the data type
to use for size values. The typedef name `size_t' is defined
using the contents of the string.
The string can contain more than one keyword. If so, separate
them with spaces, and write first any length keyword, then
`unsigned' if appropriate, and finally `int'. The string must
exactly match one of the data type names defined in the function
`init_decl_processing' in the file `c-decl.c'. You may not omit
`int' or change the order--that would cause the compiler to crash
on startup.
If you don't define this macro, the default is `"long unsigned
int"'.
`PTRDIFF_TYPE'
A C expression for a string describing the name of the data type
to use for the result of subtracting two pointers. The typedef
name `ptrdiff_t' is defined using the contents of the string. See
`SIZE_TYPE' above for more information.
If you don't define this macro, the default is `"long int"'.
`WCHAR_TYPE'
A C expression for a string describing the name of the data type
to use for wide characters. The typedef name `wchar_t' is
defined using the contents of the string. See `SIZE_TYPE' above
for more information.
If you don't define this macro, the default is `"int"'.
`WCHAR_TYPE_SIZE'
A C expression for the size in bits of the data type for wide
characters. This is used in `cpp', which cannot make use of
`WCHAR_TYPE'.
`OBJC_INT_SELECTORS'
Define this macro if the type of Objective C selectors should be
`int'.
If this macro is not defined, then selectors should have the type
`struct objc_selector *'.
`OBJC_NONUNIQUE_SELECTORS'
Define this macro if Objective C selector-references will be made
unique by the linker (this is the default). In this case, each
selector-reference will be given a separate assembler label.
Otherwise, the selector-references will be gathered into an array
with a single assembler label.
`MULTIBYTE_CHARS'
Define this macro to enable support for multibyte characters in
the input to GNU CC. This requires that the host system support
the ANSI C library functions for converting multibyte characters
to wide characters.
`TARGET_BELL'
A C constant expression for the integer value for escape sequence
`\a'.
`TARGET_BS'
`TARGET_TAB'
`TARGET_NEWLINE'
C constant expressions for the integer values for escape sequences
`\b', `\t' and `\n'.
`TARGET_VT'
`TARGET_FF'
`TARGET_CR'
C constant expressions for the integer values for escape sequences
`\v', `\f' and `\r'.
File: gcc.info, Node: Registers, Next: Register Classes, Prev: Type Layout, Up: Machine Macros
Register Usage
==============
This section explains how to describe what registers the target
machine has, and how (in general) they can be used.
The description of which registers a specific instruction can use is
done with register classes; see *Note Register Classes::. For
information on using registers to access a stack frame, see *Note
Frame Registers::. For passing values in registers, see *Note
Register Arguments::. For returning values in registers, see *Note
Scalar Return::.
* Menu:
* Register Basics:: Number and kinds of registers.
* Allocation Order:: Order in which registers are allocated.
* Values in Registers:: What kinds of values each reg can hold.
* Leaf Functions:: Renumbering registers for leaf functions.
* Stack Registers:: Handling a register stack such as 80387.
* Obsolete Register Macros:: Macros formerly used for the 80387.
File: gcc.info, Node: Register Basics, Next: Allocation Order, Up: Registers
Basic Characteristics of Registers
----------------------------------
`FIRST_PSEUDO_REGISTER'
Number of hardware registers known to the compiler. They receive
numbers 0 through `FIRST_PSEUDO_REGISTER-1'; thus, the first
pseudo register's number really is assigned the number
`FIRST_PSEUDO_REGISTER'.
`FIXED_REGISTERS'
An initializer that says which registers are used for fixed
purposes all throughout the compiled code and are therefore not
available for general allocation. These would include the stack
pointer, the frame pointer (except on machines where that can be
used as a general register when no frame pointer is needed), the
program counter on machines where that is considered one of the
addressable registers, and any other numbered register with a
standard use.
This information is expressed as a sequence of numbers, separated
by commas and surrounded by braces. The Nth number is 1 if
register N is fixed, 0 otherwise.
The table initialized from this macro, and the table initialized
by the following one, may be overridden at run time either
automatically, by the actions of the macro
`CONDITIONAL_REGISTER_USAGE', or by the user with the command
options `-ffixed-REG', `-fcall-used-REG' and `-fcall-saved-REG'.
`CALL_USED_REGISTERS'
Like `FIXED_REGISTERS' but has 1 for each register that is
clobbered (in general) by function calls as well as for fixed
registers. This macro therefore identifies the registers that
are not available for general allocation of values that must live
across function calls.
If a register has 0 in `CALL_USED_REGISTERS', the compiler
automatically saves it on function entry and restores it on
function exit, if the register is used within the function.
`CONDITIONAL_REGISTER_USAGE'
Zero or more C statements that may conditionally modify two
variables `fixed_regs' and `call_used_regs' (both of type `char
[]') after they have been initialized from the two preceding
macros.
This is necessary in case the fixed or call-clobbered registers
depend on target flags.
You need not define this macro if it has no work to do.
If the usage of an entire class of registers depends on the target
flags, you may indicate this to GCC by using this macro to modify
`fixed_regs' and `call_used_regs' to 1 for each of the registers
in the classes which should not be used by GCC. Also define the
macro `REG_CLASS_FROM_LETTER' to return `NO_REGS' if it is called
with a letter for a class that shouldn't be used.
(However, if this class is not included in `GENERAL_REGS' and all
of the insn patterns whose constraints permit this class are
controlled by target switches, then GCC will automatically avoid
using these registers when the target switches are opposed to
them.)
`NON_SAVING_SETJMP'
If this macro is defined and has a nonzero value, it means that
`setjmp' and related functions fail to save the registers, or that
`longjmp' fails to restore them. To compensate, the compiler
avoids putting variables in registers in functions that use
`setjmp'.
File: gcc.info, Node: Allocation Order, Next: Values in Registers, Prev: Register Basics, Up: Registers
Order of Allocation of Registers
--------------------------------
`REG_ALLOC_ORDER'
If defined, an initializer for a vector of integers, containing
the numbers of hard registers in the order in which GNU CC should
prefer to use them (from most preferred to least).
If this macro is not defined, registers are used lowest numbered
first (all else being equal).
One use of this macro is on machines where the highest numbered
registers must always be saved and the save-multiple-registers
instruction supports only sequences of consecutive registers. On
such machines, define `REG_ALLOC_ORDER' to be an initializer that
lists the highest numbered allocatable register first.
`ORDER_REGS_FOR_LOCAL_ALLOC'
A C statement (sans semicolon) to choose the order in which to
allocate hard registers for pseudo-registers local to a basic
block.
Store the desired order of registers in the array
`reg_alloc_order'. Element 0 should be the register to allocate
first; element 1, the next register; and so on.
The macro body should not assume anything about the contents of
`reg_alloc_order' before execution of the macro.
On most machines, it is not necessary to define this macro.
File: gcc.info, Node: Values in Registers, Next: Leaf Functions, Prev: Allocation Order, Up: Registers
How Values Fit in Registers
---------------------------
This section discusses the macros that describe which kinds of
values (specifically, which machine modes) each register can hold, and
how many consecutive registers are needed for a given mode.
`HARD_REGNO_NREGS (REGNO, MODE)'
A C expression for the number of consecutive hard registers,
starting at register number REGNO, required to hold a value of
mode MODE.
On a machine where all registers are exactly one word, a suitable
definition of this macro is
#define HARD_REGNO_NREGS(REGNO, MODE) \
((GET_MODE_SIZE (MODE) + UNITS_PER_WORD - 1) \
/ UNITS_PER_WORD))
`HARD_REGNO_MODE_OK (REGNO, MODE)'
A C expression that is nonzero if it is permissible to store a
value of mode MODE in hard register number REGNO (or in several
registers starting with that one). For a machine where all
registers are equivalent, a suitable definition is
#define HARD_REGNO_MODE_OK(REGNO, MODE) 1
It is not necessary for this macro to check for the numbers of
fixed registers, because the allocation mechanism considers them
to be always occupied.
On some machines, double-precision values must be kept in even/odd
register pairs. The way to implement that is to define this macro
to reject odd register numbers for such modes.
The minimum requirement for a mode to be OK in a register is that
the `movMODE' instruction pattern support moves between the
register and any other hard register for which the mode is OK;
and that moving a value into the register and back out not alter
it.
Since the same instruction used to move `SImode' will work for all
narrower integer modes, it is not necessary on any machine for
`HARD_REGNO_MODE_OK' to distinguish between these modes, provided
you define patterns `movhi', etc., to take advantage of this.
This is useful because of the interaction between
`HARD_REGNO_MODE_OK' and `MODES_TIEABLE_P'; it is very desirable
for all integer modes to be tieable.
Many machines have special registers for floating point
arithmetic. Often people assume that floating point machine
modes are allowed only in floating point registers. This is not
true. Any registers that can hold integers can safely *hold* a
floating point machine mode, whether or not floating arithmetic
can be done on it in those registers. Integer move instructions
can be used to move the values.
On some machines, though, the converse is true: fixed-point
machine modes may not go in floating registers. This is true if
the floating registers normalize any value stored in them,
because storing a non-floating value there would garble it. In
this case, `HARD_REGNO_MODE_OK' should reject fixed-point machine
modes in floating registers. But if the floating registers do
not automatically normalize, if you can store any bit pattern in
one and retrieve it unchanged without a trap, then any machine
mode may go in a floating register and this macro should say so.
The primary significance of special floating registers is rather
that they are the registers acceptable in floating point
arithmetic instructions. However, this is of no concern to
`HARD_REGNO_MODE_OK'. You handle it by writing the proper
constraints for those instructions.
On some machines, the floating registers are especially slow to
access, so that it is better to store a value in a stack frame
than in such a register if floating point arithmetic is not being
done. As long as the floating registers are not in class
`GENERAL_REGS', they will not be used unless some pattern's
constraint asks for one.
`MODES_TIEABLE_P (MODE1, MODE2)'
A C expression that is nonzero if it is desirable to choose
register allocation so as to avoid move instructions between a
value of mode MODE1 and a value of mode MODE2.
If `HARD_REGNO_MODE_OK (R, MODE1)' and `HARD_REGNO_MODE_OK (R,
MODE2)' are ever different for any R, then `MODES_TIEABLE_P
(MODE1, MODE2)' must be zero.
File: gcc.info, Node: Leaf Functions, Next: Stack Registers, Prev: Values in Registers, Up: Registers
Handling Leaf Functions
-----------------------
On some machines, a leaf function (i.e., one which make no calls)
can run more efficiently if it does not make its own register window.
Often this means it is required to receive its arguments in the
registers where they are passed by the caller, instead of the
registers where they would normally arrive. Also, the leaf function
may use only those registers for its own variables and temporaries.
GNU CC assigns register numbers before it knows whether the
function is suitable for leaf function treatment. So it needs to
renumber the registers in order to output a leaf function. The
following macros accomplish this.
`LEAF_REGISTERS'
A C initializer for a vector, indexed by hard register number,
which contains 1 for a register that is allowable in a candidate
for leaf function treatment.
If leaf function treatment involves renumbering the registers,
then the registers marked here should be the ones before
renumbering--those that GNU CC would ordinarily allocate. The
registers which will actually be used in the assembler code,
after renumbering, should not be marked with 1 in this vector.
Define this macro only if the target machine offers a way to
optimize the treatment of leaf functions.
`LEAF_REG_REMAP (REGNO)'
A C expression whose value is the register number to which REGNO
should be renumbered, when a function is treated as a leaf
function.
If REGNO is a register number which should not appear in a leaf
function before renumbering, then the expression should yield -1,
which will cause the compiler to abort.
Define this macro only if the target machine offers a way to
optimize the treatment of leaf functions, and registers need to
be renumbered to do this.
`REG_LEAF_ALLOC_ORDER'
If defined, an initializer for a vector of integers, containing
the numbers of hard registers in the order in which the GNU CC
should prefer to use them (from most preferred to least) in a
leaf function. If this macro is not defined, REG_ALLOC_ORDER is
used for both non-leaf and leaf-functions.
Normally, it is necessary for `FUNCTION_PROLOGUE' and
`FUNCTION_EPILOGUE' to treat leaf functions specially. The C variable
`leaf_function' is nonzero for such a function.
File: gcc.info, Node: Stack Registers, Next: Obsolete Register Macros, Prev: Leaf Functions, Up: Registers
Registers That Form a Stack
---------------------------
There are special features to handle computers where some of the
"registers" form a stack, as in the 80387 coprocessor for the 80386.
Stack registers are normally written by pushing onto the stack, and are
numbered relative to the top of the stack.
Currently, GNU CC can only handle one group of stack-like
registers, and they must be consecutively numbered.
`STACK_REGS'
Define this if the machine has any stack-like registers.
`FIRST_STACK_REG'
The number of the first stack-like register. This one is the top
of the stack.
`LAST_STACK_REG'
The number of the last stack-like register. This one is the
bottom of the stack.
File: gcc.info, Node: Obsolete Register Macros, Prev: Stack Registers, Up: Registers
Obsolete Macros for Controlling Register Usage
----------------------------------------------
These features do not work very well. They exist because they used
to be required to generate correct code for the 80387 coprocessor of
the 80386. They are no longer used by that machine description and
may be removed in a later version of the compiler. Don't use them!
`OVERLAPPING_REGNO_P (REGNO)'
If defined, this is a C expression whose value is nonzero if hard
register number REGNO is an overlapping register. This means a
hard register which overlaps a hard register with a different
number. (Such overlap is undesirable, but occasionally it allows
a machine to be supported which otherwise could not be.) This
macro must return nonzero for *all* the registers which overlap
each other. GNU CC can use an overlapping register only in
certain limited ways. It can be used for allocation within a
basic block, and may be spilled for reloading; that is all.
If this macro is not defined, it means that none of the hard
registers overlap each other. This is the usual situation.
`INSN_CLOBBERS_REGNO_P (INSN, REGNO)'
If defined, this is a C expression whose value should be nonzero
if the insn INSN has the effect of mysteriously clobbering the
contents of hard register number REGNO. By "mysterious" we mean
that the insn's RTL expression doesn't describe such an effect.
If this macro is not defined, it means that no insn clobbers
registers mysteriously. This is the usual situation; all else
being equal, it is best for the RTL expression to show all the
activity.
`PRESERVE_DEATH_INFO_REGNO_P (REGNO)'
If defined, this is a C expression whose value is nonzero if
accurate `REG_DEAD' notes are needed for hard register number
REGNO at the time of outputting the assembler code. When this is
so, a few optimizations that take place after register allocation
and could invalidate the death notes are not done when this
register is involved.
You would arrange to preserve death info for a register when some
of the code in the machine description which is executed to write
the assembler code looks at the death notes. This is necessary
only when the actual hardware feature which GNU CC thinks of as a
register is not actually a register of the usual sort. (It
might, for example, be a hardware stack.)
If this macro is not defined, it means that no death notes need
to be preserved. This is the usual situation.
File: gcc.info, Node: Register Classes, Next: Stack and Calling, Prev: Registers, Up: Machine Macros
Register Classes
================
On many machines, the numbered registers are not all equivalent.
For example, certain registers may not be allowed for indexed
addressing; certain registers may not be allowed in some instructions.
These machine restrictions are described to the compiler using
"register classes".
You define a number of register classes, giving each one a name and
saying which of the registers belong to it. Then you can specify
register classes that are allowed as operands to particular
instruction patterns.
In general, each register will belong to several classes. In fact,
one class must be named `ALL_REGS' and contain all the registers.
Another class must be named `NO_REGS' and contain no registers. Often
the union of two classes will be another class; however, this is not
required.
One of the classes must be named `GENERAL_REGS'. There is nothing
terribly special about the name, but the operand constraint letters
`r' and `g' specify this class. If `GENERAL_REGS' is the same as
`ALL_REGS', just define it as a macro which expands to `ALL_REGS'.
Order the classes so that if class X is contained in class Y then X
has a lower class number than Y.
The way classes other than `GENERAL_REGS' are specified in operand
constraints is through machine-dependent operand constraint letters.
You can define such letters to correspond to various classes, then use
them in operand constraints.
You should define a class for the union of two classes whenever some
instruction allows both classes. For example, if an instruction allows
either a floating point (coprocessor) register or a general register
for a certain operand, you should define a class
`FLOAT_OR_GENERAL_REGS' which includes both of them. Otherwise you
will get suboptimal code.
You must also specify certain redundant information about the
register classes: for each class, which classes contain it and which
ones are contained in it; for each pair of classes, the largest class
contained in their union.
When a value occupying several consecutive registers is expected in
a certain class, all the registers used must belong to that class.
Therefore, register classes cannot be used to enforce a requirement for
a register pair to start with an even-numbered register. The way to
specify this requirement is with `HARD_REGNO_MODE_OK'.
Register classes used for input-operands of bitwise-and or shift
instructions have a special requirement: each such class must have, for
each fixed-point machine mode, a subclass whose registers can transfer
that mode to or from memory. For example, on some machines, the
operations for single-byte values (`QImode') are limited to certain
registers. When this is so, each register class that is used in a
bitwise-and or shift instruction must have a subclass consisting of
registers from which single-byte values can be loaded or stored. This
is so that `PREFERRED_RELOAD_CLASS' can always have a possible value
to return.
`enum reg_class'
An enumeral type that must be defined with all the register class
names as enumeral values. `NO_REGS' must be first. `ALL_REGS'
must be the last register class, followed by one more enumeral
value, `LIM_REG_CLASSES', which is not a register class but rather
tells how many classes there are.
Each register class has a number, which is the value of casting
the class name to type `int'. The number serves as an index in
many of the tables described below.
`N_REG_CLASSES'
The number of distinct register classes, defined as follows:
#define N_REG_CLASSES (int) LIM_REG_CLASSES
`REG_CLASS_NAMES'
An initializer containing the names of the register classes as C
string constants. These names are used in writing some of the
debugging dumps.
`REG_CLASS_CONTENTS'
An initializer containing the contents of the register classes,
as integers which are bit masks. The Nth integer specifies the
contents of class N. The way the integer MASK is interpreted is
that register R is in the class if `MASK & (1 << R)' is 1.
When the machine has more than 32 registers, an integer does not
suffice. Then the integers are replaced by sub-initializers,
braced groupings containing several integers. Each
sub-initializer must be suitable as an initializer for the type
`HARD_REG_SET' which is defined in `hard-reg-set.h'.
`REGNO_REG_CLASS (REGNO)'
A C expression whose value is a register class containing hard
register REGNO. In general there is more that one such class;
choose a class which is "minimal", meaning that no smaller class
also contains the register.
`BASE_REG_CLASS'
A macro whose definition is the name of the class to which a valid
base register must belong. A base register is one used in an
address which is the register value plus a displacement.
`INDEX_REG_CLASS'
A macro whose definition is the name of the class to which a valid
index register must belong. An index register is one used in an
address where its value is either multiplied by a scale factor or
added to another register (as well as added to a displacement).
`REG_CLASS_FROM_LETTER (CHAR)'
A C expression which defines the machine-dependent operand
constraint letters for register classes. If CHAR is such a
letter, the value should be the register class corresponding to
it. Otherwise, the value should be `NO_REGS'.
`REGNO_OK_FOR_BASE_P (NUM)'
A C expression which is nonzero if register number NUM is
suitable for use as a base register in operand addresses. It may
be either a suitable hard register or a pseudo register that has
been allocated such a hard register.
`REGNO_OK_FOR_INDEX_P (NUM)'
A C expression which is nonzero if register number NUM is
suitable for use as an index register in operand addresses. It
may be either a suitable hard register or a pseudo register that
has been allocated such a hard register.
The difference between an index register and a base register is
that the index register may be scaled. If an address involves
the sum of two registers, neither one of them scaled, then either
one may be labeled the "base" and the other the "index"; but
whichever labeling is used must fit the machine's constraints of
which registers may serve in each capacity. The compiler will
try both labelings, looking for one that is valid, and will
reload one or both registers only if neither labeling works.
`PREFERRED_RELOAD_CLASS (X, CLASS)'
A C expression that places additional restrictions on the
register class to use when it is necessary to copy value X into a
register in class CLASS. The value is a register class; perhaps
CLASS, or perhaps another, smaller class. On many machines, the
definition
#define PREFERRED_RELOAD_CLASS(X,CLASS) CLASS
is safe.
Sometimes returning a more restrictive class makes better code.
For example, on the 68000, when X is an integer constant that is
in range for a `moveq' instruction, the value of this macro is
always `DATA_REGS' as long as CLASS includes the data registers.
Requiring a data register guarantees that a `moveq' will be used.
If X is a `const_double', by returning `NO_REGS' you can force X
into a memory constant. This is useful on certain machines where
immediate floating values cannot be loaded into certain kinds of
registers.
`LIMIT_RELOAD_CLASS (MODE, CLASS)'
A C expression that places additional restrictions on the
register class to use when it is necessary to be able to hold a
value of mode MODE in a reload register for which class CLASS
would ordinarily be used.
Unlike `PREFERRED_RELOAD_CLASS', this macro should be used when
there are certain modes that simply can't go in certain reload
classes.
The value is a register class; perhaps CLASS, or perhaps another,
smaller class.
Don't define this macro unless the target machine has limitations
which require the macro to do something nontrivial.
`SECONDARY_RELOAD_CLASS (CLASS, MODE, X)'
`SECONDARY_INPUT_RELOAD_CLASS (CLASS, MODE, X)'
`SECONDARY_OUTPUT_RELOAD_CLASS (CLASS, MODE, X)'
Many machines have some registers that cannot be copied directly
to or from memory or even from other types of registers. An
example is the `MQ' register, which on most machines, can only be
copied to or from general registers, but not memory. Some
machines allow copying all registers to and from memory, but
require a scratch register for stores to some memory locations
(e.g., those with symbolic address on the RT, and those with
certain symbolic address on the Sparc when compiling PIC). In
some cases, both an intermediate and a scratch register are
required.
You should define these macros to indicate to the reload phase
that it may need to allocate at least one register for a reload
in addition to the register to contain the data. Specifically,
if copying X to a register CLASS in MODE requires an intermediate
register, you should define `SECONDARY_INPUT_RELOAD_CLASS' to
return the largest register class all of whose registers can be
used as intermediate registers or scratch registers.
If copying a register CLASS in MODE to X requires an intermediate
or scratch register, you should define
`SECONDARY_OUTPUT_RELOAD_CLASS' to return the largest register
class required. If the requirements for input and output reloads
are the same, the macro `SECONDARY_RELOAD_CLASS' should be used
instead of defining both macros identically.
The values returned by these macros are often `GENERAL_REGS'.
Return `NO_REGS' if no spare register is needed; i.e., if X can
be directly copied to or from a register of CLASS in MODE without
requiring a scratch register. Do not define this macro if it
would always return `NO_REGS'.
If a scratch register is required (either with or without an
intermediate register), you should define patterns for
`reload_inM' or `reload_outM', as required (*note Standard
Names::.. These patterns, which will normally be implemented
with a `define_expand', should be similar to the `movM' patterns,
except that operand 2 is the scratch register.
Define constraints for the reload register and scratch register
that contain a single register class. If the original reload
register (whose class is CLASS) can meet the constraint given in
the pattern, the value returned by these macros is used for the
class of the scratch register. Otherwise, two additional reload
registers are required. Their classes are obtained from the
constraints in the insn pattern.
X might be a pseudo-register or a `subreg' of a pseudo-register,
which could either be in a hard register or in memory. Use
`true_regnum' to find out; it will return -1 if the pseudo is in
memory and the hard register number if it is in a register.
These macros should not be used in the case where a particular
class of registers can only be copied to memory and not to
another class of registers. In that case, secondary reload
registers are not needed and would not be helpful. Instead, a
stack location must be used to perform the copy and the `movM'
pattern should use memory as a intermediate storage. This case
often occurs between floating-point and general registers.
`SMALL_REGISTER_CLASSES'
Normally the compiler will avoid choosing spill registers from
registers that have been explicitly mentioned in the rtl (these
registers are normally those used to pass parameters and return
values). However, some machines have so few registers of certain
classes that there would not be enough registers to use as spill
registers if this were done.
On those machines, you should define `SMALL_REGISTER_CLASSES'.
When it is defined, the compiler allows registers explicitly used
in the rtl to be used as spill registers but prevents the
compiler from extending the lifetime of these registers.
Defining this macro is always safe, but unnecessarily defining
this macro will reduce the amount of optimizations that can be
performed in some cases. If this macro is not defined but needs
to be, the compiler will run out of reload registers and print a
fatal error message.
For most machines, this macro should not be defined.
`CLASS_MAX_NREGS (CLASS, MODE)'
A C expression for the maximum number of consecutive registers of
class CLASS needed to hold a value of mode MODE.
This is closely related to the macro `HARD_REGNO_NREGS'. In
fact, the value of the macro `CLASS_MAX_NREGS (CLASS, MODE)'
should be the maximum value of `HARD_REGNO_NREGS (REGNO, MODE)'
for all REGNO values in the class CLASS.
This macro helps control the handling of multiple-word values in
the reload pass.
Three other special macros describe which operands fit which
constraint letters.
`CONST_OK_FOR_LETTER_P (VALUE, C)'
A C expression that defines the machine-dependent operand
constraint letters that specify particular ranges of integer
values. If C is one of those letters, the expression should
check that VALUE, an integer, is in the appropriate range and
return 1 if so, 0 otherwise. If C is not one of those letters,
the value should be 0 regardless of VALUE.
`CONST_DOUBLE_OK_FOR_LETTER_P (VALUE, C)'
A C expression that defines the machine-dependent operand
constraint letters that specify particular ranges of
`const_double' values.
If C is one of those letters, the expression should check that
VALUE, an RTX of code `const_double', is in the appropriate range
and return 1 if so, 0 otherwise. If C is not one of those
letters, the value should be 0 regardless of VALUE.
`const_double' is used for all floating-point constants and for
`DImode' fixed-point constants. A given letter can accept either
or both kinds of values. It can use `GET_MODE' to distinguish
between these kinds.
`EXTRA_CONSTRAINT (VALUE, C)'
A C expression that defines the optional machine-dependent
constraint letters that can be used to segregate specific types
of operands, usually memory references, for the target machine.
Normally this macro will not be defined. If it is required for a
particular target machine, it should return 1 if VALUE
corresponds to the operand type represented by the constraint
letter C. If C is not defined as an extra constraint, the value
returned should be 0 regardless of VALUE.
For example, on the ROMP, load instructions cannot have their
output in r0 if the memory reference contains a symbolic address.
Constraint letter `Q' is defined as representing a memory
address that does *not* contain a symbolic address. An
alternative is specified with a `Q' constraint on the input and
`r' on the output. The next alternative specifies `m' on the
input and a register class that does not include r0 on the output.
File: gcc.info, Node: Stack and Calling, Next: Varargs, Prev: Register Classes, Up: Machine Macros
Describing Stack Layout and Calling Conventions
===============================================
* Menu:
* Frame Layout::
* Frame Registers::
* Elimination::
* Stack Arguments::
* Register Arguments::
* Scalar Return::
* Aggregate Return::
* Caller Saves::
* Function Entry::
* Profiling::
File: gcc.info, Node: Frame Layout, Next: Frame Registers, Up: Stack and Calling
Basic Stack Layout
------------------
`STACK_GROWS_DOWNWARD'
Define this macro if pushing a word onto the stack moves the stack
pointer to a smaller address.
When we say, "define this macro if ...," it means that the
compiler checks this macro only with `#ifdef' so the precise
definition used does not matter.
`FRAME_GROWS_DOWNWARD'
Define this macro if the addresses of local variable slots are at
negative offsets from the frame pointer.
`ARGS_GROW_DOWNWARD'
Define this macro if successive arguments to a function occupy
decreasing addresses on the stack.
`STARTING_FRAME_OFFSET'
Offset from the frame pointer to the first local variable slot to
be allocated.
If `FRAME_GROWS_DOWNWARD', the next slot's offset is found by
subtracting the length of the first slot from
`STARTING_FRAME_OFFSET'. Otherwise, it is found by adding the
length of the first slot to the value `STARTING_FRAME_OFFSET'.
`STACK_POINTER_OFFSET'
Offset from the stack pointer register to the first location at
which outgoing arguments are placed. If not specified, the
default value of zero is used. This is the proper value for most
machines.
If `ARGS_GROW_DOWNWARD', this is the offset to the location above
the first location at which outgoing arguments are placed.
`FIRST_PARM_OFFSET (FUNDECL)'
Offset from the argument pointer register to the first argument's
address. On some machines it may depend on the data type of the
function.
If `ARGS_GROW_DOWNWARD', this is the offset to the location above
the first argument's address.
`STACK_DYNAMIC_OFFSET (FUNDECL)'
Offset from the stack pointer register to an item dynamically
allocated on the stack, e.g., by `alloca'.
The default value for this macro is `STACK_POINTER_OFFSET' plus
the length of the outgoing arguments. The default is correct for
most machines. See `function.c' for details.
`DYNAMIC_CHAIN_ADDRESS (FRAMEADDR)'
A C expression whose value is RTL representing the address in a
stack frame where the pointer to the caller's frame is stored.
Assume that FRAMEADDR is an RTL expression for the address of the
stack frame itself.
If you don't define this macro, the default is to return the value
of FRAMEADDR--that is, the stack frame address is also the
address of the stack word that points to the previous frame.