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- // This class handles the airport layout. It defines which direc-
- // tion you can go from each location and performs the actions
- // requested by the player.
-
- #ifndef MAP_H
- #define MAP_H
-
- #include "location.h"
-
- class map {
-
- location *present_location;
- location *result;
-
- public:
-
- void initialize(void);
- void perform_action(void);
- location *get_current_location(void) { return present_location; };
-
- };
-
- #endif
-
-