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- /****************** #pragma inline ******************************/
- #include <stdio.h>
- #include <dos.h>
- #include <conio.h>
-
- #include "mouse.h"
-
-
- void near clear(void);
- /* clears the screen */
-
- void near gotoyx(int y, int x);
- /* position the cursor */
-
-
-
-
-
- main()
- {
- char c;
- int button,xpos,ypos;
- int status,count;
-
- if ( ! mouse_init()){
- printf("\nMOUSE NOT INSTALLED!!\n");
- exit(1);
- }
- clear();
- gotoyx(0,0);
- printf("Move the mouse and press the buttons,\n");
- printf("then press any key to go on.\n");
- settext(0,0xffff,0x7700);
- pos_mouse(16,24);
- show_cursor();
- setspeed(15,15);/* set the ratio of mouse movement to cursor movement */
- while (! kbhit()) {
- get_status(&button,&xpos,&ypos); /* get status of buttons and position */
- if (button>0) {
- xpos/=8; /* the positions returned are in pixels, 8x8 per char */
- ypos/=8;
- hide_cursor(); /* hide cursor during screen update, otherwise */
- gotoyx(ypos,xpos); /* when you move the mouse the screen goes back */
- if (button == 1) {
- putchar('\xAE');
- gotoyx(23,0);
- printf(" Left button pressed, at %3d,%3d",xpos,ypos);
- }else if (button == 2) {
- putchar('\xAF');
- gotoyx(23,0);
- printf("Right button pressed, at %3d,%3d",xpos,ypos);
- }else{ /* then button == 3, both buttons were pressed */
- putchar('\xD8');
- gotoyx(23,0);
- printf("Both buttons pressed, at %3d,%3d",xpos,ypos);
- }
- show_cursor();
- }
-
- } /* end while */
- getch(); /* get rid of the character that was pressed */
- hide_cursor();
- clear();
- printf("This time let's limit the mouse to the center area of the screen\n");
- printf("Notice the mouse cursor has new boundaries. press any key...\n");
- pos_mouse(40*8,12*8);
- setvbounds(9*8,20*8);
- sethbounds(20*8,60*8);
- show_cursor();
- b_press(0,&status,&count,&xpos,&ypos);
- while (! kbhit() ) {
- get_status(&button,&xpos,&ypos);
- gotoyx(ypos/8,xpos/8);
- if (button >2){ /* if both buttons pressed */
- hide_cursor();
- puts("Both buttons pressed...");
- show_cursor();
- }
- }
- getch(); /* get rid of the character that was pressed */
- hide_cursor();
- }