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- This file contains all the comments in the c't patch. The comments are
- separated by file, and are in the same order as they appear in the program.
- German appears first, followed by English.
-
-
- File: Compatib.Pas Unit Compatib
- { Nur die Int-Vektoren für INT 0,4,5,6,7,$10 können }
- { gesetzt/gelesen werden. }
- { Only the int vectors for INT 0,4,5,6,7,$10 can be }
- { set and read. }
-
- File: PatchBP.Pas Program PatchBP
- WriteLn('Fehler beim Patchen! Abbruch.');
- WriteLn('Error during patch! Aborted.');
-
- WriteLn('Aufruf: PatchBP <Dateiname> C [701] für BPC.EXE');
- WriteLn('Call: PatchBP <filename> C [701] for BPC.EXE');
-
- WriteLn(' PatchBP <Dateiname> I [701] für BP.EXE');
- WriteLn(' PatchBP <filename> I [701] for BP.EXE');
-
- WriteLn(' PatchBP <Dateiname> R [701] für BP.REZ');
- WriteLn(' PatchBP <filename> R [701] for BP.REZ');
-
- { Kein InitTask() bei Programmstart. }
- { No InitTask() at the start of the program. }
-
- { Application Flags = 2. }
- { Application Flags = 2. }
-
- { (Compatible with Windowing API). }
- { (Compatible with Windowing API). }
-
- { Operating System = OS/2. }
- { Operating System = OS/2. }
-
- { Stub gibt 'This program requires OS/2' aus. }
- { Stub writes 'This program requires OS/2'. }
-
- { Compiler meldet sich mit 'Version 7OS2'. }
- { Compiler identifies itself with 'Version 7OS2'. }
-
- { Kommandozeilen-Parameter -CO = OS/2 target. }
- { Command line parameter -CO = OS/2 target. }
-
- { Standard-Unit-Extension ist 'TPO'. }
- { Standard-Unit-Extension is 'TPO'. }
-
- { 'OS2' als bedingtes Symbol definieren. }
- { define 'OS2' as conditional symbol. }
-
- { Compiler|Zielplattform einstellen = 'OS/2'. }
- { set Compiler|Target = 'OS/2'. }
-
- { Optionen|Compiler = 'OS/2'. }
- { Options|Compiler = 'OS/2'. }
-
- { Optionen|Speicherauslegung = 'OS/2'. }
- { Options|Memory sizes = 'OS/2'. }
-
- { Standard-Library ist 'OS2.TPL'. }
- { Standard library is 'OS2.TPL'. }
-
- { Compiler|Zielplattform = 'OS/2'. }
- { Compiler|Target = 'OS/2'. }
-
- { Compile-Box = 'OS/2'. }
- { Compile box = 'OS/2'. }
-
- File: System Unit System
- { Zeiger auf Kommandozeile. }
- { Pointer to command line }
-
- { Selektor der Heapliste. }
- { Heap list selector }
-
- { Grenze für 'Small Blocks'. }
- { Small block limit }
-
- { Größe eines globalen Heap-Blocks. }
- { Size of a global heap block }
-
- { Heap-Allozierungsflags, SEG_NONSHARED. }
- { Heap allocation flags, SEG_NONSHARED. }
-
- { Zeiger auf HeapError-Funktion. }
- { Pointer to HeapError function. }
-
- { Zeiger auf Exit-Prozedur. }
- { Pointer to Exit Procedure. }
-
- { Exit-Code des Programms. }
- { Program exit code. }
-
- { Adresse des Runtime-Errors. }
- { Runtime error address }
-
- { Selektor des Environment-Blocks. }
- { Environment block selector }
-
- { Fehlercode der I/O-Operationen. }
- { I/O operation error code }
-
- { Startwert für Zufallsgenerator. }
- { Random number generator seed. }
-
- { Selektor-Inkrement-Wert. }
- { Selector increment value. }
-
- { Prozessortyp. }
- { Processor type. }
-
- { Dateimodus, OPEN_SHARE_DENYNONE. }
- { OPEN_SHARE_DENYNONE. }
-
- { Standard-Eingabe. }
- { Standard input. }
-
- { Standard-Ausgabe. }
- { Standard output. }
-
- { Alter Vektor für INT $00. }
- { Old INT $00 vector. }
-
- { Alter Vektor für INT $0C. }
- { Old INT $0C vector. }
-
- { Alter Vektor für INT $0D. }
- { Old INT $0D vector. }
-
-
- File: Thread Program ThreadTest
- { Stack-Überprüfung sollte deaktiviert werden. }
- { Stack checking should be deactivated. }
-
- { Beende nur Thread1, nicht Programm. }
- { End only Thread1, not the program. }
-
- { Stack-Überprüfung kann wieder aktiviert werden. }
- { Stack checking can be re-activated. }
-
- { Alloziere Stack für Thread1. }
- { Allocated stack for Thread1. }
-
- { Zeiger auf Prozedur f. Thread}
- { Pointer to Procedure for Thread}
-
- { Ende des Stackbereichs als Anfangswert für SS:SP. }
- { End of the stack area as initial value for SS:SP. }
-
- { Gib Stack für Thread1 frei. }
- { free stack for Thread1. }
-
- File: Video.Pas Program DirectVodeoAccess
- { Lese Zeiger auf logischen Video-Buffer.}
- { Read pointer to logical video buffer.}
-
- { Bildschirm aktualisieren. }
- { update display. }
-
-