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10 KEY OFF:CLS 20 SCREEN 0 30 WIDTH 40 40 PRINT"░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░" 50 PRINT"░┌───────────────────────────────────┐░" 60 PRINT"░│ │░" 70 PRINT"░│ 2060-A.BAS │░" 80 PRINT"░│ XWING │░" 90 PRINT"░│ │░" 100 PRINT"░│ │░" 110 PRINT"░│ BROUGHT TO YOU BY THE MEMBERS OF │░" 120 PRINT"░│ ▄▄▄▄▄ ▄▄▄▄▄ ▄▄▄▄▄ ▄▄▄▄▄ │░" 130 PRINT"░│ █ █ █ █ █ █ │░" 140 PRINT"░│ █ █▄▄▄█ █ █ █ │░" 150 PRINT"░│ █ █ █ █ █ │░" 160 PRINT"░│ ▄▄█▄▄ █ █▄▄▄▄ █▄▄▄█ │░" 170 PRINT"░│ │░" 180 PRINT"░│ International PC Owners │░" 190 PRINT"░│ │░" 200 PRINT"░│P.O. Box 10426, Pittsburgh PA 15234│░" 210 PRINT"░│ │░" 220 PRINT"░└───────────────────────────────────┘░" 230 PRINT"░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░" 240 PRINT 250 PRINT " PRESS ANY KEY TO CONTINUE 260 A$=INKEY$: IF A$="" THEN 260 270 WIDTH 80 280 CLS 1000 REM * STAR PILOT GAME * 1010 REM * WRITTEN BY GEORGE BLANK, LEECHBURG, PA. * 1020 REM * FOR PUBLIC DOMAIN UNLESS MOVIEMAKERS OBJECT * 1030 REM * VERSION 4.0 SEPTEMBER 25,1978 * 1040 REM * MODIFIED TO RUN ON THE IBM PC BY ERNEST * 1050 REM * SMITH AND RAYMOND ROGERS, HOUSTON, TEXAS * 1060 REM * DECEMBER 82 * 1070 KEY OFF:CLS:WIDTH 80:DEF SEG=0:A=PEEK(&H410):POKE &H410,(A AND &HCF) OR &H20 1080 WIDTH 40:SCREEN 1:SCREEN 0:WIDTH 80:WIDTH 40:SCREEN 1:COLOR 0,1 1090 GOTO 1200 1100 V=V-1:IF V<-3 THEN V=-3 1110 RETURN 1120 W=W-1:IF W<-5 THEN W=-5 1130 RETURN 1140 W=W+1:IF W>5 THEN W=5 1150 RETURN 1160 V=V+1:IF V>3 THEN V=3 1170 RETURN 1180 KEY(1) ON:KEY(2) ON:KEY(11) ON:KEY(12) ON:KEY(13) ON:KEY(14) ON:RETURN 1190 KEY(1) STOP:KEY(2) STOP:KEY(11) STOP:KEY(12) STOP:KEY(13) STOP:KEY(14) STOP:RETURN 1200 LOCATE 8,1:PRINT"***************************************"; 1210 PRINT"* *"; 1220 PRINT"* X W I N G F I G H T E R *"; 1230 PRINT"* *"; 1240 PRINT"***************************************"; 1250 SOUND 525.25,18.2:SOUND 783.99,18.2/2:SOUND 698.46,18.2/6:SOUND 659.26,18.2/6:SOUND 587.33,18.2/6:SOUND 1046.6,18.2:SOUND 783.99,18.2/2:SOUND 698.46,18.2/6:SOUND 659.26,18.2/6:SOUND 587.33,18.2/6 1260 SOUND 1046.5,18.2:SOUND 783.99,18.2/2:SOUND 698.46,18.2/6:SOUND 659.26,18.2/6:SOUND 698.46,18.2/6:SOUND 587.33,18.2 1270 LOCATE 16,1:PRINT"DO YOU WANT INSTRUCTIONS (Y OR N)?"; 1280 K$=INKEY$:IF K$="Y" OR K$="y" GOTO 6930 1290 IF K$<>"N" AND K$<>"n" GOTO 1270 1300 CLS:CLEAR:DEFINT A-Z:DEFSNG O,G,J,S 1310 RANDOMIZE(VAL(RIGHT$(TIME$,2))) 1320 ON KEY(1) GOSUB 5350:ON KEY(2) GOSUB 5750:ON KEY(11) GOSUB 1100:ON KEY(12) GOSUB 1120:ON KEY(13) GOSUB 1140:ON KEY(14) GOSUB 1160 1330 LOCATE 8,1:PRINT "IMPERIAL FIGHTER: ":DRAW "C2;BM145,59;M+0,0;BM+10,1;M+0,-2;M+2,2;M+0,-2;BM+10,-1;M+0,4;BM+6,-4;M+0,4;M+0,-2;M-6,0" 1340 DIM IM(6):DIM IM1(6):DIM IM2(6):DIM IM3(6):GET (145,59)-(145,59),IM:GET (145,59)-(145,59),IM1:GET (155,58)-(157,60),IM2:GET (167,57)-(173,61),IM3 1350 DIM IM4(13):IM4(0)=22:IM4(1)=7:IM4(2)=128:IM4(3)=-32760:IM4(4)=2048:IM4(5)=128:IM4(6)=-22008:IM4(7)=-22358:IM4(8)=128:IM4(9)=-32760:IM4(10)=2048:IM4(11)=128:IM4(12)=8 1360 DIM IM5(20):IM5(0)=26:IM5(1)=9:IM5(2)=128:IM5(3)=-32768!:IM5(4)=128:IM5(5)=-32768!:IM5(6)=128:IM5(7)=-32768!:IM5(8)=128:IM5(9)=-32768!:IM5(10)=-21846:IM5(11)=-32598:IM5(12)=128 1370 IM5(13)=-32768!:IM5(14)=128:IM5(15)=-32768!:IM5(16)=128:IM5(17)=-32768!:IM5(18)=128:IM5(19)=-32768! 1380 DIM IM6(44):IM6(0)=34:IM6(1)=17:IM6(2)=2048:IM6(5)=32:IM6(7)=-32768!:IM6(9)=512:IM6(12)=-32760:IM6(14)=8192:IM6(15)=32:IM6(17)=2176:IM6(20)=2:IM6(23)=128:IM6(25)=8192:IM6(28)=8 1390 IM6(29)=128:IM6(30)=512:IM6(31)=2:IM6(33)=-30720:IM6(36)=32:IM6(38)=-32768!:IM6(40)=512:IM6(43)=8 1400 DIM IM7(44) 1410 IM7(0)=30:IM7(1)=21:IM7(2)=-22006:IM7(3)=-22358:IM7(4)=32:IM7(5)=8192:IM7(6)=-21846:IM7(7)=-32598:IM7(8)=2048:IM7(9)=128 1420 IM7(10)=2048:IM7(11)=128:IM7(12)=2048:IM7(13)=128:IM7(14)=2048:IM7(15)=128:IM7(16)=2048:IM7(17)=128:IM7(18)=2048:IM7(19)=128 1430 IM7(20)=2560:IM7(21)=32:IM7(22)=2048:IM7(23)=128:IM7(24)=8704:IM7(25)=128:IM7(26)=2048:IM7(27)=128:IM7(28)=2048:IM7(29)=128 1440 IM7(30)=2048:IM7(31)=128:IM7(32)=2048:IM7(33)=128:IM7(34)=2048:IM7(35)=128:IM7(36)=2048:IM7(37)=128:IM7(38)=-22518:IM7(39)=-22358 1450 IM7(40)=2592:IM7(41)=8192:IM7(42)=-21846:IM7(43)=-32598 1460 DIM IM8(102) 1470 IM8(0)=50:IM8(1)=29:IM8(3)=2048:IM8(7)=10:IM8(10)=2048:IM8(11)=128:IM8(14)=8200:IM8(17)=2048:IM8(18)=8:IM8(21)=514 1480 IM8(25)=-32640:IM8(28)=8192:IM8(29)=32:IM8(32)=2184:IM8(35)=514:IM8(36)=2:IM8(38)=2048:IM8(39)=-32760:IM8(40)=128:IM8(42)=8352 1490 IM8(43)=-32736:IM8(45)=8194:IM8(46)=2176:IM8(47)=128:IM8(48)=512:IM8(49)=34:IM8(50)=-32766:IM8(51)=128:IM8(52)=10250:IM8(54)=-24448 1500 IM8(55)=8704:IM8(56)=32:IM8(58)=136:IM8(59)=-24446:IM8(61)=-32256:IM8(62)=514:IM8(63)=128:IM8(65)=-30592:IM8(66)=8:IM8(68)=8192 1510 IM8(69)=8224:IM8(72)=8200:IM8(73)=128:IM8(75)=512:IM8(76)=34:IM8(79)=-22528:IM8(80)=128:IM8(83)=8224:IM8(86)=2048:IM8(87)=8 1520 IM8(90)=2050:IM8(94)=136:IM8(97)=10240:IM8(101)=8 1530 LOCATE 10,1:PRINT "DARTH VADER : ":DRAW "C2;BM145,75;M+0,0;BM+10,1;M+0,-2;M+2,2;M+0,-2;BM+11,-1;M-1,1;M+0,2;M+1,1;BM+4,-4;M+1,1;M+0,2;M-1,1;BM+1,-2;M-6,0" 1540 DIM DV(6):DIM DV1(6):DIM DV2(6):DIM DV3(6):GET (145,75)-(145,75),DV:GET (145,75)-(145,75),DV1:GET (155,74)-(157,76),DV2:GET (167,73)-(173,77),DV3 1550 DIM DV4(13) 1560 DV4(0)=22:DV4(1)=7:DV4(2)=8:DV4(3)=8320:DV4(4)=8192:DV4(5)=128:DV4(6)=-22008:DV4(7)=-22358:DV4(8)=128:DV4(9)=8200 1570 DV4(10)=8192:DV4(11)=8:DV4(12)=128 1580 DIM DV5(20) 1590 DV5(0)=26:DV5(1)=9:DV5(2)=8:DV5(3)=8:DV5(4)=32:DV5(5)=2:DV5(6)=128:DV5(7)=-32768!:DV5(8)=128:DV5(9)=-32768! 1600 DV5(10)=-21846:DV5(11)=-32598:DV5(12)=128:DV5(13)=-32768!:DV5(14)=128:DV5(15)=-32768!:DV5(16)=32:DV5(17)=2:DV5(18)=8:DV5(19)=8 1610 DIM DV6(32) 1620 DV6(0)=30:DV6(1)=15:DV6(2)=-22528:DV6(4)=2:DV6(6)=8:DV6(8)=34:DV6(10)=-32640:DV6(12)=8320:DV6(14)=2176:DV6(16)=512 1630 DV6(19)=2176:DV6(21)=2080:DV6(23)=2056:DV6(25)=8194:DV6(27)=-32768!:DV6(29)=2:DV6(31)=168 1640 DIM DV7(44) 1650 DV7(0)=32:DV7(1)=21:DV7(2)=10752:DV7(3)=-24406:DV7(4)=-32768!:DV7(5)=-30720:DV7(6)=-22014:DV7(7)=682:DV7(8)=520:DV7(9)=-30688 1660 DV7(10)=544:DV7(11)=8224:DV7(12)=512:DV7(13)=32:DV7(14)=512:DV7(15)=32:DV7(16)=512:DV7(17)=32:DV7(18)=512:DV7(19)=32 1670 DV7(20)=512:DV7(21)=136:DV7(22)=512:DV7(23)=32:DV7(24)=2048:DV7(25)=160:DV7(26)=512:DV7(27)=32:DV7(28)=512:DV7(29)=32 1680 DV7(30)=512:DV7(31)=32:DV7(32)=512:DV7(33)=32:DV7(34)=520:DV7(35)=544:DV7(36)=546:DV7(37)=2080:DV7(38)=-21888:DV7(39)=-24534 1690 DV7(40)=546:DV7(41)=-32640:DV7(42)=-22006:DV7(43)=170 1700 DIM DV8(76) 1710 DV8(0)=46:DV8(1)=25:DV8(3)=10752:DV8(4)=128:DV8(6)=-32768!:DV8(7)=32:DV8(9)=-22526:DV8(10)=8:DV8(12)=512:DV8(13)=2 1720 DV8(16)=-32640:DV8(18)=512:DV8(19)=8224:DV8(21)=2048:DV8(22)=2056:DV8(24)=8192:DV8(25)=2082:DV8(27)=-32766:DV8(28)=-30592:DV8(30)=-32248 1730 DV8(31)=10240:DV8(32)=128:DV8(33)=-30712:DV8(34)=2048:DV8(35)=128:DV8(36)=-24536:DV8(37)=2048:DV8(38)=128:DV8(39)=-32630:DV8(40)=2048 1740 DV8(41)=672:DV8(42)=-32760:DV8(44)=2184:DV8(45)=10:DV8(47)=8322:DV8(48)=32:DV8(50)=-32640:DV8(51)=128:DV8(53)=-32224:DV8(56)=-30712 1750 DV8(59)=-24062:DV8(62)=-32768!:DV8(63)=168:DV8(65)=8192:DV8(66)=136:DV8(68)=2048:DV8(69)=136:DV8(71)=512:DV8(72)=136:DV8(75)=168 1760 LOCATE 12,1:PRINT "DEATH STAR : ":DRAW "C3;BM145,91;M+0,0;BM+11,-1;M-1,1;M+2,0;M-1,1;BM+12,-3;M+1,0;M+1,1;M-3,0;M+0,1;M+3,0;M-1,1;M-1,0" 1770 DRAW "C3;BM+12,-5;M+2,0;M+1,1;M-4,0;M-1,1;M+6,0;M+0,1;M-6,0;M+0,1;M+6,0;M-1,1;M-4,0;M+1,1;M+2,0" 1780 DIM DS(8):DIM DS1(8):DIM DS2(8):DIM DS3(8):DIM DS4(8):GET (145,91)-(145,91),DS:GET (145,91)-(145,91),DS1:GET (155,90)-(157,92),DS2:GET (167,89)-(170,92),DS3:GET (178,87)-(184,93),DS4 1790 DIM EXPL3(18):DIM EXPL4(18):DIM EXPL5(18):DIM EXPL6(18):DIM EXPL7(18):DIM EXPL8(18) 1800 DATA 22,11,0,0,0,8194,0,-32608,-22006,2560,-32598,-22006,128,168,8706,0,0,0,0 1810 FOR I=0 TO 18:READ EXPL3(I):NEXT I 1820 DATA 22,11,-30720,2048,136,-30718,-24544,-32608,-22006,-21848,-22358,-22006,-23936,10274,-30206,2048,-32632,-30720,0 1830 FOR I=0 TO 18:READ EXPL4(I):NEXT I 1840 DATA 22,11,-30712,512,136,8194,-32760,-24416,-21974,-21976,-22358,-21974,-32608,2216,-30206,512,138,-30712,128 1850 FOR I=0 TO 18:READ EXPL5(I):NEXT I 1860 DATA 22,11,-30712,2048,136,8194,-24536,-32608,-22006,-21976,-22358,-22006,-24448,10408,8706,2048,-32632,-30712,128 1870 FOR I=0 TO 18:READ EXPL6(I):NEXT I 1880 DATA 22,11,-30688,2048,2080,8194,-32736,-32608,-21974,-22008,-22358,-22006,-24448,10408,8706,2048,-32632,-30688,32 1890 FOR I=0 TO 18:READ EXPL7(I):NEXT I 1900 DATA 22,11,-30688,2048,2184,-30718,-24544,-32608,-22006,-21848,-22358,-22006,-23936,10274,-30206,2048,-32632,-30688,32 1910 FOR I=0 TO 18:READ EXPL8(I):NEXT I 1920 LOCATE 17,1:PRINT "SELECT SKILL LEVEL FROM 0 TO 3" 1930 S$=INKEY$:IF S$<>"0" AND S$<>"1" AND S$<>"2" AND S$<>"3" GOTO 1920 1940 SKILL=VAL(S$):CLS 1950 DIM LASAR(381) 1960 LASAR(0)=148:LASAR(1)=40:LASAR(2)=64:LASAR(11)=5136:LASAR(20)=16385:LASAR(21)=16385:LASAR(29)=5120:LASAR(31)=20:LASAR(38)=256:LASAR(39)=64:LASAR(40)=256:LASAR(41)=64:LASAR(48)=20 1970 LASAR(50)=5120:LASAR(57)=16385:LASAR(60)=16385:LASAR(66)=5120:LASAR(70)=20:LASAR(75)=256:LASAR(76)=64:LASAR(79)=256:LASAR(85)=4:LASAR(89)=20480:LASAR(94)=20480:LASAR(99)=5 1980 LASAR(103)=1280:LASAR(109)=80:LASAR(113)=80:LASAR(118)=1280:LASAR(122)=5:LASAR(128)=20480:LASAR(131)=20480:LASAR(138)=5:LASAR(140)=1280:LASAR(148)=80:LASAR(150)=80 1990 LASAR(157)=1024:LASAR(159)=1:LASAR(167)=16385:LASAR(168)=5120:LASAR(177)=276:LASAR(178)=64:LASAR(186)=256:LASAR(187)=84:LASAR(196)=21505:LASAR(205)=5120:LASAR(206)=16385 2000 LASAR(214)=256:LASAR(215)=64:LASAR(216)=20:LASAR(224)=4:LASAR(225)=256:LASAR(233)=20480:LASAR(235)=20480:LASAR(242)=1280:LASAR(245)=5:LASAR(252)=80:LASAR(255)=80 2010 LASAR(261)=5:LASAR(264)=1280:LASAR(270)=20480:LASAR(274)=20480:LASAR(279)=1280:LASAR(284)=5:LASAR(289)=80:LASAR(294)=80:LASAR(298)=1:LASAR(303)=1024:LASAR(307)=5120 2020 LASAR(313)=16385:LASAR(316)=256:LASAR(317)=64:LASAR(323)=20:LASAR(326)=20:LASAR(332)=256:LASAR(333)=64:LASAR(335)=16385:LASAR(342)=5120:LASAR(344)=5120:LASAR(352)=16385 2030 LASAR(353)=256:LASAR(354)=64:LASAR(362)=20:LASAR(363)=20:LASAR(371)=256:LASAR(372)=16448:LASAR(381)=4096 2040 REM * INITIALIZE VARIABLES * 2050 M=INT(RND*61)+10:N=INT(RND*21)+10:O=INT(RND*32001)+70000! 2060 E=INT(RND*61)+10:F=INT(RND*21)+10:G=25000 2070 H=INT(RND*61)+10:I=INT(RND*21)+10:J=INT(RND*32001)+40000! 2080 Q=5:Z=3 2090 IMX=38:IMY=21:IMR1=1:IMR2=1 2100 DVX=38:DVY=21:DVR1=1:DVR2=1 2110 IF SKILL=0 THEN A1=5:A2=0:BYPASS=3 2120 IF SKILL=1 THEN A1=3:A2=0:BYPASS=2 2130 IF SKILL=2 THEN A1=2:A2=45:BYPASS=1 2140 IF SKILL=3 THEN A1=2:A2=30 2150 K$="5" 2160 LINE (1,1)-(76,42),3,B 2170 DRAW "C3;BM2,21;M+0,0;BM+6,0;M+0,0;BM+6,0;M+0,0;BM+6,0;M+0,0;BM+6,0;M+0,0;BM+6,0;M+0,0;BM+12,0;M+0,0;BM+6,0;M+0,0;BM+6,0;M+0,0;BM+6,0;M+0,0;BM+6,0;M+0,0;BM+6,0;M+0,0" 2180 DRAW "C3;BM38,3;M+0,0;BM+0,3;M+0,0;BM+0,3;M+0,0;BM+0,3;M+0,0;BM+0,3;M+0,0;BM+0,3;M+0,0;BM+0,6;M+0,0;BM+0,3;M+0,0;BM+0,3;M+0,0;BM+0,3;M+0,0;BM+0,3;M+0,0;BM+0,3;M+0,0" 2190 LOCATE 8,1:PRINT "REPUBLIC X-WING STAR FIGHTER" 2200 LOCATE 10,5:PRINT "TORPEDOES" 2210 LOCATE 12,1:PRINT "HOR. VERT. DIRECTION" 2220 LOCATE 15,1:PRINT "SPEED MACH" 2230 LOCATE 17,1:PRINT "RADAR TARGETS" 2240 LOCATE 18,8:PRINT "KM TO IMPERIAL FIGHTER" 2250 LOCATE 19,8:PRINT "KM TO DARTH VADER" 2260 LOCATE 20,8:PRINT "KM TO DEATH STAR" 2270 LOCATE 22,1:PRINT "TIME REMAINING" 2280 PLAY"T250" 2290 SEC1=VAL(RIGHT$(TIME$,2)) 2300 GOSUB 1180 2310 REM * MASTER CONTROL ROUTINE * 2320 GOSUB 1190 2330 PUT (38,21),DS1 2340 LOCATE 10,1:PRINT Z 2350 LOCATE 13,1:PRINT W;" ";-V 2360 LOCATE 15,12:PRINT Q*10 2370 GS=G-S:IF GS<0 THEN GS=0 2380 LOCATE 18,1:PRINT GS 2390 JS=J-S:IF JS<0 THEN JS=0 2400 LOCATE 19,1:PRINT JS 2410 OS=O-S:IF OS<0 THEN OS=0 2420 LOCATE 20,1:PRINT OS 2430 LOCATE 22,16:PRINT A1;":";A2NEW 2440 SOUND 37*Q,1 2450 PUT (38,21),DS1 2460 GOSUB 1180 2470 REM * DISPLAY DEATH STAR * 2480 IF O-S=30000 OR O-S>30000 GOTO 2840 2490 IF O-S<20000 AND DSTAR2=0 THEN DSTAR2=1:DSFLAG=1:DS(0)=DS2(0):DS(1)=DS2(1):DS(2)=DS2(2):DS(3)=DS2(3) 2500 IF O-S<10000 AND DSTAR3=0 THEN DSTAR3=1:DSFLAG=2:DS(0)=DS3(0):DS(1)=DS3(1):DS(2)=DS3(2):DS(3)=DS3(3) 2510 IF O-S<5000 AND DSTAR4=0 THEN DSTAR4=1:DSFLAG=3:DS(0)=DS4(0):DS(1)=DS4(1):DS(2)=DS4(2):DS(3)=DS4(3):DS(4)=DS4(4):DS(5)=DS4(5):DS(6)=DS4(6):DS(7)=DS4(7):DS(8)=DS4(8) 2520 IF FLAG1<>BYPASS THEN FLAG1=FLAG1+1:GOTO 2550 2530 FLAG1=0 2540 M=M+INT(RND*5)-2:N=N+INT(RND*5)-2 2550 M=M-W:N=N-V 2560 IF M<2 THEN M=2+INT(RND*3) 2570 IF M>69 THEN M=69-INT(RND*3) 2580 IF N<2 THEN N=2+INT(RND*3) 2590 IF N>35 THEN N=35-INT(RND*3) 2600 GOSUB 1190 2610 PUT (M,N),DS 2620 IF DSNEW=0 THEN DSNEW=1:GOTO 2680 2630 IF DSFLAG=0 GOTO 2670 2640 IF DSFLAG=1 THEN DSFLAG=0:PUT (MP,NP),DS1:GOTO 2680 2650 IF DSFLAG=2 THEN DSFLAG=0:PUT (MP,NP),DS2:GOTO 2680 2660 IF DSFLAG=3 THEN DSFLAG=0:PUT (MP,NP),DS3:GOTO 2680 2670 PUT(MP,NP),DS 2680 GOSUB 1180 2690 MP=M:NP=N 2700 IF O-S>10000 OR FLAG=1 GOTO 2840 2710 GOSUB 1190 2720 FOR K=1 TO 2 2730 LOCATE 24,1:PRINT "*** DEATH STAR WITHIN TORPEDO RANGE ***"; 2740 PLAY "L2 N0" 2750 LOCATE 24,1:PRINT " "; 2760 PLAY "L16 N0" 2770 NEXT K 2780 LOCATE 24,1:PRINT "*** DEATH STAR WITHIN TORPEDO RANGE ***"; 2790 PLAY "L1 N0":PLAY "L1 N0" 2800 LOCATE 24,1:PRINT " "; 2810 GOSUB 1180 2820 FLAG=1 2830 REM * DISPLAY IMPERIAL FIGHTER * 2840 GOSUB 1190 2850 IF G-S>26000 THEN GOSUB 1180:GOTO 3910 2860 IF G-S<20000 AND IMPFIGH2=0 THEN IMPFIGH2=1:IMFLAG=1:IM(0)=IM2(0):IM(1)=IM2(1):IM(2)=IM2(2):IM(3)=IM2(3):IMX=37:IMY=20:IMR1=2:IMR2=2 2870 IF G-S<10000 AND IMPFIGH3=0 THEN IMPFIGH3=1:IMFLAG=2:IM(0)=IM3(0):IM(1)=IM3(1):IM(2)=IM3(2):IM(3)=IM3(3):IM(4)=IM3(4):IM(5)=IM3(5):IM(6)=IM3(6):IMX=35:IMY=19:IMR1=4:IMR2=3 2880 IF FLAG2<>BYPASS THEN FLAG2=FLAG2+1:GOTO 2910 2890 FLAG2=0 2900 E=E+INT(RND*5)-2:F=F+INT(RND*5)-2 2910 E=E-W:F=F-V 2920 IF E<2 THEN E=2+INT(RND*3) 2930 IF E>69 THEN E=69-INT(RND*3) 2940 IF F<2 THEN F=2+INT(RND*3) 2950 IF F>37 THEN F=37-INT(RND*3) 2960 PUT (E,F),IM 2970 IF IMNEW=0 THEN IMNEW=1:GOTO 3020 2980 IF IMFLAG=0 GOTO 3010 2990 IF IMFLAG=1 THEN IMFLAG=0:PUT (EP,FP),IM1:GOTO 3020 3000 IF IMFLAG=2 THEN IMFLAG=0:PUT (EP,FP),IM2:GOTO 3020 3010 PUT (EP,FP),IM 3020 GOSUB 1180 3030 EP=E:FP=F 3040 IF G-S>5000 OR FLAG3=1 GOTO 3170 3050 GOSUB 1190 3060 FOR K=1 TO 2 3070 LOCATE 24,1:PRINT "**** IMPERIAL FIGHTER ATTACKS ****"; 3080 PLAY "L2 N0" 3090 LOCATE 24,1:PRINT " "; 3100 PLAY "L16 N0" 3110 NEXT K 3120 LOCATE 24,1:PRINT "**** IMPERIAL FIGHTER ATTACKS ****"; 3130 PLAY "L1 N0":PLAY "L1 N0" 3140 LOCATE 24,1:PRINT " "; 3150 GOSUB 1180 3160 FLAG3=1 3170 IF G>S THEN GOTO 3910 3180 REM * IMPERIAL FIGHTER ATTACKS * 3190 FLAG3=0:IMNEW=0:IMNEW1=0:IMPFIGH2=0:IMPFIGH3=0:PUT (E,F),IM 3200 GOSUB 1190 3210 DELTAX=29-E:DELTAY=19-F 3220 IF DELTAX>0 THEN E=E+1 3230 IF DELTAX<0 THEN E=E-1 3240 IF DELTAY>0 THEN F=F+1 3250 IF DELTAY<0 THEN F=F-1 3260 IF DELTAX=0 AND DELTAY=0 GOTO 3320 3270 PUT (E,F),IM:IF IMNEW1=0 THEN IMNEW1=1:GOTO 3290 3280 PUT (EP,FP),IM 3290 EP=E:FP=F 3300 PLAY "P32" 3310 GOTO 3210 3320 PUT (EP-4,FP-1),IM4 3330 PUT (EP,FP),IM 3340 PLAY "P4" 3350 PUT (EP-9,FP-2),IM5 3360 PUT (EP-4,FP-1),IM4 3370 PLAY "P4" 3380 PUT (EP-12,FP-6),IM6 3390 PUT (EP-9,FP-2),IM5 3400 PLAY "P4" 3410 PUT (EP-9,FP-7),IM7 3420 PUT (EP-12,FP-6),IM6 3430 PLAY "P4" 3440 PUT (EP-20,FP-14),IM8 3450 PUT (EP-9,FP-7),IM7 3460 PLAY "P4" 3470 PUT (EP-20,FP-14),IM8 3480 FOR J2=10000 TO 100 STEP -500 3490 SOUND J2,.001*18.2 3500 NEXT J2 3510 FOR A=1 TO 50:NEXT A 3520 FOR J2=10000 TO 100 STEP -500 3530 SOUND J2,.001*18.2 3540 NEXT J2 3550 G=G+25000 3560 E=INT(RND*61)+10:F=INT(RND*21)+10 3570 K=INT(RND*10) 3580 IF K>SKILL THEN 3790 3590 KEY(1) OFF:KEY(2) OFF:KEY(11) OFF:KEY(12) OFF:KEY(13) OFF:KEY(14) OFF 3600 CLS 3610 PRINT "BLAM!" 3620 FOR J2=1000 TO 37 STEP -10 3630 SOUND J2,.01*18.2 3640 NEXT J2 3650 PRINT 3660 PLAY "L1 N0":PLAY "L1 N0":PLAY "L1 N0" 3670 PRINT"YOU HAVE JUST BEEN SHOT DOWN BY AN"; 3680 PRINT"IMPERIAL SKY FIGHTER!" 3690 PRINT 3700 PLAY "L1 N0":PLAY "L1 N0":PLAY "L1 N0" 3710 PRINT"YOU ARE A HERO!" 3720 PRINT 3730 PRINT"UNFORTUNATELY, YOU ARE A DEAD HERO AND"; 3740 PRINT"DEAD HEROES DON'T WIN WARS. DARTH VADER"; 3750 PRINT"WINS!" 3760 PRINT 3770 PRINT"********* YOU LOSE!! *********" 3780 GOTO 5310 3790 FOR K=1 TO 2 3800 LOCATE 24,1:PRINT "**** IMPERIAL FIGHTER MISSED ****"; 3810 PLAY "L2 N0" 3820 LOCATE 24,1:PRINT " "; 3830 PLAY "L16 N0" 3840 NEXT K 3850 LOCATE 24,1:PRINT "**** IMPERIAL FIGHTER MISSED ****"; 3860 PLAY "L1 N0":PLAY "L1 N0" 3870 LOCATE 24,1:PRINT " "; 3880 IM(0)=IM1(0):IM(1)=IM1(1):IM(2)=IM1(2):IM(3)=IM1(3):IM(4)=IM1(4):IM(5)=IM1(5):IM(6)=IM1(6) 3890 GOSUB 1180 3900 REM * DISPLAY DARTH VADER * 3910 GOSUB 1190 3920 IF J-S>26000 THEN GOSUB 1180:GOTO 5140 3930 IF J-S<20000 AND DVADER2=0 THEN DVADER2=1:DVFLAG=1:DV(0)=DV2(0):DV(1)=DV2(1):DV(2)=DV2(2):DV(3)=DV2(3):DVX=37:DVY=20:DVR1=2:DVR2=2 3940 IF J-S<10000 AND DVADER3=0 THEN DVADER3=1:DVFLAG=2:DV(0)=DV3(0):DV(1)=DV3(1):DV(2)=DV3(2):DV(3)=DV3(3):DV(4)=DV3(4):DV(5)=DV3(5):DV(6)=DV3(6):DVX=35:DVY=19:DVR1=4:DVR2=3 3950 IF FLAG2<>BYPASS THEN FLAG2=FLAG2+1:GOTO 3980 3960 FLAG2=0 3970 H=H+INT(RND*5)-2:I=I+INT(RND*5)-2 3980 H=H-W:I=I-V 3990 IF H<2 THEN H=2+INT(RND*3) 4000 IF H>69 THEN H=69-INT(RND*3) 4010 IF I<2 THEN I=2+INT(RND*3) 4020 IF I>37 THEN I=37-INT(RND*3) 4030 PUT (H,I),DV 4040 IF DVNEW=0 THEN DVNEW=1:GOTO 4090 4050 IF DVFLAG=0 GOTO 4080 4060 IF DVFLAG=1 THEN DVFLAG=0:PUT (HP,IP),DV1:GOTO 4090 4070 IF DVFLAG=2 THEN DVFLAG=0:PUT (HP,IP),DV2:GOTO 4090 4080 PUT (HP,IP),DV 4090 GOSUB 1180 4100 HP=H:IP=I 4110 IF J-S>5000 OR FLAG4=1 GOTO 4350 4120 GOSUB 1190 4130 IF DVGONE=0 GOTO 4240 4140 FOR K=1 TO 2 4150 LOCATE 24,1:PRINT "**** IMPERIAL FIGHTER ATTACKS ****"; 4160 PLAY "L2 N0" 4170 LOCATE 24,1:PRINT " "; 4180 PLAY "L16 N0" 4190 NEXT K 4200 LOCATE 24,1:PRINT "**** IMPERIAL FIGHTER ATTACKS ****"; 4210 PLAY "L1 N0":PLAY "L1 N0" 4220 LOCATE 24,1:PRINT " "; 4230 GOTO 4330 4240 FOR K=1 TO 2 4250 LOCATE 24,1:PRINT "**** DARTH VADER ATTACKS ****"; 4260 PLAY "L2 N0" 4270 LOCATE 24,1:PRINT " "; 4280 PLAY "L16 N0" 4290 NEXT K 4300 LOCATE 24,1:PRINT "**** DARTH VADER ATTACKS ****"; 4310 PLAY "L1 N0":PLAY "L1 N0" 4320 LOCATE 24,1:PRINT " "; 4330 FLAG4=1 4340 GOSUB 1180 4350 IF J>S THEN GOTO 5140 4360 REM * DARTH VADER ATTACKS * 4370 FLAG4=0:DVNEW=0:DVNEW1=0:DVADER2=0:DVADER3=0:PUT (H,I),DV 4380 GOSUB 1190 4390 DELTAX=41-H:DELTAY=19-I 4400 IF DELTAX>0 THEN H=H+1 4410 IF DELTAX<0 THEN H=H-1 4420 IF DELTAY>0 THEN I=I+1 4430 IF DELTAY<0 THEN I=I-1 4440 IF DELTAX=0 AND DELTAY=0 GOTO 4500 4450 PUT (H,I),DV:IF DVNEW1=0 THEN DVNEW1=1:GOTO 4470 4460 PUT (HP,IP),DV 4470 HP=H:IP=I 4480 PLAY "P32" 4490 GOTO 4390 4500 IF DVGONE=0 THEN PUT(HP,IP-1),DV4 ELSE PUT(HP,IP-1),IM4 4510 PUT (HP,IP),DV 4520 PLAY "P4" 4530 IF DVGONE=0 THEN PUT(HP+3,IP-2),DV5 ELSE PUT(HP+3,IP-2),IM5 4540 IF DVGONE=0 THEN PUT(HP,IP-1),DV4 ELSE PUT(HP,IP-1),IM4 4550 PLAY "P4" 4560 IF DVGONE=0 THEN PUT(HP+2,IP-6),DV6 ELSE PUT(HP+2,IP-6),IM6 4570 IF DVGONE=0 THEN PUT(HP+3,IP-2),DV5 ELSE PUT(HP+3,IP-2),IM5 4580 PLAY "P4" 4590 IF DVGONE=0 THEN PUT(HP+1,IP-6),DV7 ELSE PUT(HP+1,IP-6),IM7 4600 IF DVGONE=0 THEN PUT(HP+2,IP-6),DV6 ELSE PUT(HP+2,IP-6),IM6 4610 PLAY "P4" 4620 IF DVGONE=0 THEN PUT(HP+2,IP-6),DV8 ELSE PUT(HP+2,IP-6),IM8 4630 IF DVGONE=0 THEN PUT(HP+1,IP-6),DV7 ELSE PUT(HP+1,IP-6),IM7 4640 PLAY "P4" 4650 IF DVGONE=0 THEN PUT(HP+2,IP-6),DV8 ELSE PUT(HP+2,IP-6),IM8 4660 FOR J2=10000 TO 100 STEP -500 4670 SOUND J2,.001*18.2 4680 NEXT J2 4690 FOR A=1 TO 50:NEXT A 4700 FOR J2=10000 TO 100 STEP -500 4710 SOUND J2,.001*18.2 4720 NEXT J2 4730 J=J+25000 4740 H=INT(RND*61)+10:I=INT(RND*21)+10 4750 K=INT(RND*10) 4760 IF K>SKILL+1 THEN 4910 4770 KEY(1) OFF:KEY(2) OFF:KEY(11) OFF:KEY(12) OFF:KEY(13) OFF:KEY(14) OFF 4780 CLS:PRINT "**** B O O M ! ****" 4790 FOR J2=1000 TO 37 STEP -10 4800 SOUND J2,.01*18.2 4810 NEXT J2 4820 PRINT 4830 PLAY "L1 N0":PLAY "L1 N0":PLAY "L1 N0" 4840 IF DVGONE=1 THEN PRINT"TOO BAD. YOU HAVE BEEN SHOT DOWN.":GOTO 4880 4850 PRINT"YOU HAVE JUST BEEN PERSONALLY SHOT DOWN"; 4860 PRINT"BY DARTH VADER. THE FORCE WAS NOT WITH"; 4870 PRINT"YOU." 4880 PRINT 4890 PRINT"********* YOU LOSE!! *********" 4900 GOTO 5310 4910 IF DVGONE=0 GOTO 5030 4920 FOR K=1 TO 2 4930 LOCATE 24,1:PRINT "**** IMPERIAL FIGHTER MISSED ****"; 4940 PLAY "L2 N0" 4950 LOCATE 24,1:PRINT " "; 4960 PLAY "L16 N0" 4970 NEXT K 4980 LOCATE 24,1:PRINT "**** IMPERIAL FIGHTER MISSED ****"; 4990 PLAY "L1 N0":PLAY "L1 N0" 5000 LOCATE 24,1:PRINT " "; 5010 DV(0)=DV1(0):DV(1)=DV1(1):DV(2)=DV1(2):DV(3)=DV1(3) 5020 GOTO 5140 5030 FOR K=1 TO 2 5040 LOCATE 24,1:PRINT "**** DARTH VADER MISSED ****"; 5050 PLAY "L2 N0" 5060 LOCATE 24,1:PRINT " "; 5070 PLAY "L16 N0" 5080 NEXT K 5090 LOCATE 24,1:PRINT "**** DARTH VADER MISSED ****"; 5100 PLAY "L1 N0":PLAY "L1 N0" 5110 LOCATE 24,1:PRINT " "; 5120 DV(0)=DV1(0):DV(1)=DV1(1):DV(2)=DV1(2):DV(3)=DV1(3):DV(4)=DV1(4):DV(5)=DV1(5):DV(6)=DV1(6) 5130 REM * X - WING FIGHTER ROUTINE * 5140 GOSUB 1180 5150 Z$=INKEY$ 5160 IF VAL(Z$)>0 AND VAL(Z$)<10 THEN Q=VAL(Z$) 5170 S=S+Q*100 5180 IF S>O GOTO 6410 5190 REM * TIME ROUTINE * 5200 SEC2=VAL(RIGHT$(TIME$,2)) 5210 SECNEW=SEC2 5220 IF SECNEW=SECOLD GOTO 5280 5230 IF SECNEW<SECOLD THEN N8=N8+1 5240 SECOLD=SEC2 5250 A2NEW=A2-(SEC2+(60*N8)-SEC1) 5260 IF A2NEW<0 THEN A2NEW=A2NEW+60:A1=A1-1:A2=A2+60 5270 IF A1<0 GOTO 6760 5280 GOTO 2320 5290 REM * DISPLAY SKY FIGHTER * 5300 IF J-S<10000 THEN A=3 5310 REM * NEW GAME * 5320 PRINT 5330 PRINT "HIT ENTER TO PLAY AGAIN, ESC TO GIVE UP" 5340 B$=INKEY$:IF B$=CHR$(13) THEN GOTO 1300 ELSE IF B$=CHR$(27) THEN CLS:WIDTH 80:SCREEN 0:KEY ON:END ELSE GOTO 5340 5350 REM * FIRE CANNON * 5360 KEY(2) STOP:KEY(11) STOP:KEY(12) STOP:KEY(13) STOP:KEY(14) STOP 5370 PUT (2,2),LASAR 5380 FOR J2=5000 TO 100 STEP -250 5390 SOUND J2,.01*18.2 5400 NEXT J2 5410 PUT (2,2),LASAR 5420 IF G-S<26000 AND ABS(IMX-E)<IMR1 AND ABS(IMY-F)<IMR2 GOTO 5450 5430 IF J-S<26000 AND ABS(DVX-H)<DVR1 AND ABS(DVY-I)<DVR2 GOTO 5580 5440 GOTO 5730 5450 FOR I9=1 TO 2:PUT (E-2,F-3),EXPL3:PLAY "P64":PUT (E-2,F-3),EXPL3:NEXT I9 5460 FOR I9=1 TO 2:PUT (E-2,F-3),EXPL4:PLAY "P64":PUT (E-2,F-3),EXPL4:NEXT I9 5470 PUT (E,F),IM 5480 IF IMR2=1 GOTO 5540 5490 FOR I9=1 TO 2:PUT (E-2,F-3),EXPL5:PLAY "P64":PUT (E-2,F-3),EXPL5:NEXT I9 5500 FOR I9=1 TO 2:PUT (E-2,F-3),EXPL6:PLAY "P64":PUT (E-2,F-3),EXPL6:NEXT I9 5510 IF IMR2=2 GOTO 5540 5520 FOR I9=1 TO 2:PUT (E-2,F-3),EXPL7:PLAY "P64":PUT (E-2,F-3),EXPL7:NEXT I9 5530 FOR I9=1 TO 2:PUT (E-2,F-3),EXPL8:PLAY "P64":PUT (E-2,F-3),EXPL8:NEXT I9 5540 G=G+25000:E=INT(RND*61)+10:F=INT(RND*21)+10:FLAG3=0:IMNEW=0:IMPFIGH2=0:IMPFIGH3=0 5550 IMX=38:IMY=21:IMR1=1:IMR2=1 5560 IM(0)=IM1(0):IM(1)=IM1(1):IM(2)=IM1(2):IM(3)=IM1(3):IM(4)=IM1(4):IM(5)=IM1(5):IM(6)=IM1(6) 5570 GOTO 5730 5580 FOR I9=1 TO 2:PUT (H-2,I-3),EXPL3:PLAY "P64":PUT (H-2,I-3),EXPL3:NEXT I9 5590 FOR I9=1 TO 2:PUT (H-2,I-3),EXPL4:PLAY "P64":PUT (H-2,I-3),EXPL4:NEXT I9 5600 PUT (H,I),DV 5610 IF DVR2=1 GOTO 5670 5620 FOR I9=1 TO 2:PUT (H-2,I-3),EXPL5:PLAY "P64":PUT (H-2,I-3),EXPL5:NEXT I9 5630 FOR I9=1 TO 2:PUT (H-2,I-3),EXPL6:PLAY "P64":PUT (H-2,I-3),EXPL6:NEXT I9 5640 IF DVR2=2 GOTO 5670 5650 FOR I9=1 TO 2:PUT (H-2,I-3),EXPL7:PLAY "P64":PUT (H-2,I-3),EXPL7:NEXT I9 5660 FOR I9=1 TO 2:PUT (H-2,I-3),EXPL8:PLAY "P64":PUT (H-2,I-3),EXPL8:NEXT I9 5670 J=J+25000:H=INT(RND*61)+10:I=INT(RND*21)+10:FLAG4=0:LOCATE 19,8:PRINT "KM TO IMPERIAL FIGHTER"; 5680 DVNEW=0:DVADER2=0:DVADER3=0 5690 DVX=38:DVY=21:DVR1=1:DVR2=1 5700 IF DVGONE=0 THEN DV3(0)=IM3(0):DV3(1)=IM3(1):DV3(2)=IM3(2):DV3(3)=IM3(3):DV3(4)=IM3(4):DV3(5)=IM3(5):DV3(6)=IM3(6) 5710 DV(0)=DV1(0):DV(1)=DV1(1):DV(2)=DV1(2):DV(3)=DV1(3):DV(4)=DV1(4):DV(5)=DV1(5):DV(6)=DV1(6) 5720 DVGONE=1 5730 KEY(2) ON:KEY(11) ON:KEY(12) ON:KEY(13) ON:KEY(14) ON 5740 RETURN 5750 REM * FIRE TORPEDO * 5760 KEY(1) STOP:KEY(11) STOP:KEY(12) STOP:KEY(13) STOP:KEY(14) STOP 5770 IF Z=0 THEN 3600 5780 FOR J2=1500 TO 100 STEP -20 5790 SOUND J2,.01*18.2 5800 SOUND 3600-J2,.01*18.2 5810 NEXT J2 5820 Z=Z-1 5830 IF O-S>10000 THEN 5990 5840 IF POINT(38,21)<>3 THEN 5880 5850 IF SKILL=0 GOTO 6100 5860 K=INT(RND*10) 5870 IF K>SKILL+1 THEN 6100 5880 FOR K=1 TO 2 5890 LOCATE 24,1:PRINT "**** TORPEDO MISSED ****"; 5900 PLAY "L2 N0" 5910 LOCATE 24,1:PRINT " "; 5920 PLAY "L16 N0" 5930 NEXT K 5940 LOCATE 24,1:PRINT "**** TORPEDO MISSED ****"; 5950 PLAY "L1 N0":PLAY "L1 N0" 5960 LOCATE 24,1:PRINT " "; 5970 IF Z<=0 THEN 4780 5980 GOTO 6080 5990 FOR K=1 TO 2 6000 LOCATE 24,1:PRINT "**** OUT OF RANGE ****"; 6010 PLAY "L2 N0" 6020 LOCATE 24,1:PRINT " "; 6030 PLAY "L16 N0" 6040 NEXT K 6050 LOCATE 24,1:PRINT "**** OUT OF RANGE ****"; 6060 PLAY "L1 N0":PLAY "L1 N0" 6070 LOCATE 24,1:PRINT " "; 6080 KEY(1) ON:KEY(11) ON:KEY(12) ON:KEY(13) ON:KEY(14) ON 6090 RETURN 6100 REM * GAME WON * 6110 KEY(1) OFF:KEY(2) OFF:KEY(11) OFF:KEY(12) OFF:KEY(13) OFF:KEY(14) OFF 6120 FOR SCALE=1 TO 24 6130 DRAW"C3;S=SCALE;BM38,21;NM+6,0;NM-6,0;NM+0,-3;NM+0,3;NM-6,3;NM+6,-3;NM-6,-3;NM+6,3;NM+3,-3;NM-3,3;NM+3,3;NM-3,-3;NM+6,2;NM-6,-2;NM-6,1;NM+6,-1;NM+1,3;NM-1,-3" 6140 NEXT SCALE 6150 CLS 6160 FOR K=1 TO 5 6170 SOUND 37,.1*18.2 6180 SCREEN 0:WIDTH 40 6190 FOR A=1 TO 10:NEXT A 6200 SCREEN 1:WIDTH 80 6210 NEXT K 6220 WIDTH 40 6230 CLS:PRINT:PRINT:PRINT 6240 PRINT"* * * * * * * * * * * * * * * * * * * *"; 6250 PRINT"* *"; 6260 PRINT"* *"; 6270 PRINT"* THE FORCE IS WITH YOU !! *"; 6280 PRINT"* *"; 6290 PRINT"* YOU HAVE DESTROYED THE DEATH STAR ! *"; 6300 PRINT"* *"; 6310 PRINT"* YOU HAVE SAVED THE REPUBLIC ! *"; 6320 PRINT"* *"; 6330 PRINT"* PRINCESS LEAH WILL LOVE YOU ALWAYS! *"; 6340 PRINT"* *"; 6350 PRINT"* * * * * * * * * * * * * * * * * * * *" 6360 SOUND 525.25,18.2:SOUND 783.99,18.2/2:SOUND 698.46,18.2/6:SOUND 659.26,18.2/6:SOUND 587.33,18.2/6:SOUND 1046.6,18.2:SOUND 783.99,18.2/2:SOUND 698.46,18.2/6:SOUND 659.26,18.2/6:SOUND 587.33,18.2/6 6370 SOUND 1046.5,18.2:SOUND 783.99,18.2/2:SOUND 698.46,18.2/6:SOUND 659.26,18.2/6:SOUND 698.46,18.2/6:SOUND 587.33,18.2 6380 PRINT 6390 GOTO 5310 6400 REM * COLLISION WITH DEATH STAR * 6410 KEY(1) OFF:KEY(2) OFF:KEY(11) OFF:KEY(12) OFF:KEY(13) OFF:KEY(14) OFF 6420 DELTAX=35-M:DELTAY=18-N 6430 IF DELTAX>0 THEN M=M+1 6440 IF DELTAX<0 THEN M=M-1 6450 IF DELTAY>0 THEN N=N+1 6460 IF DELTAY<0 THEN N=N-1 6470 IF DELTAX=0 AND DELTAY=0 GOTO 6530 6480 PUT (M,N),DS 6490 PUT (MP,NP),DS 6500 MP=M:NP=N 6510 PLAY "P32" 6520 GOTO 6420 6530 FOR RAD=4 TO 20 6540 CIRCLE(38,21),RAD,3 6550 PLAY "P32" 6560 NEXT RAD 6570 CLS:PRINT "CRASH" 6580 FOR J2=1000 TO 37 STEP -10 6590 SOUND J2,.01*18.2 6600 NEXT J2 6610 PLAY "L1 N0":PLAY "L1 N0":PLAY "L1 N0" 6620 PRINT 6630 PRINT"DARTH VADER IS LAUGHING AT YOU." 6640 PLAY "L1 N0":PLAY "L1 N0":PLAY "L1 N0" 6650 PRINT 6660 PRINT"YOU HAVE JUST COLLIDED WITH THE DEATH"; 6670 PRINT"STAR. THEY DID NOT EVEN HEAR THE"; 6680 PRINT"COLLISION. YOU DID NOT EVEN SCRATCH"; 6690 PRINT"THE DEATH STAR'S PAINT, BUT YOU ARE "; 6700 PRINT"DEAD!" 6710 PRINT 6720 PRINT"********* YOU LOSE!! *********" 6730 PRINT 6740 GOTO 5310 6750 REM * OUT OF TIME * 6760 KEY(1) OFF:KEY(2) OFF:KEY(11) OFF:KEY(12) OFF:KEY(13) OFF:KEY(14) OFF 6770 CLS:PRINT "TOO LATE!" 6780 FOR J2=1000 TO 37 STEP -10 6790 SOUND J2,.01*18.2 6800 NEXT J2 6810 PLAY "L1 N0":PLAY "L1 N0":PLAY "L1 N0" 6820 PRINT 6830 PRINT"DARTH VADER IS LAUGHING AT YOU." 6840 PLAY "L1 N0":PLAY "L1 N0":PLAY "L1 N0" 6850 PRINT 6860 PRINT"THE DEATH STAR HAS JUST DESTROYED"; 6870 PRINT"PRINCESS LEAH AND THE ENTIRE REBEL"; 6880 PRINT"STRONGHOLD"; 6890 PRINT 6900 PRINT"********* YOU LOSE!! *********" 6910 PRINT 6920 GOTO 5310 6930 CLS 6940 PRINT" STAR PILOT INSTRUCTIONS" 6950 PRINT 6960 PRINT" THE DEATH STAR SPACE STATION, UNDER"; 6970 PRINT"THE COMMAND OF DARTH VADER, IS THE MOST"; 6980 PRINT"POWERFUL WEAPON THE UNIVERSE HAS EVER"; 6990 PRINT"KNOWN. A FRONTAL ATTACK BY ANY OTHER"; 7000 PRINT"CRAFT WOULD BE ABSOLUTE SUICIDE. HOWEVER"; 7010 PRINT"INTELLIGENCE DELIVERED TO OUR REPUBLIC"; 7020 PRINT"HEADQUARTERS BY THE ANDROIDS R2D2 AND"; 7030 PRINT"C3PO GIVES A FAINT HOPE OF A SUCCESSFUL"; 7040 PRINT"ATTACK BY A SMALL ONE OR TWO PASSENGER"; 7050 PRINT"X-WING FIGHTER." 7060 PRINT 7070 PRINT" THERE IS A SMALL, UNSHIELDED EXHAUST"; 7080 PRINT"PORT ON THE SURFACE OF THE DEATH STAR"; 7090 PRINT"THAT LEADS DIRECTLY TO THE MAIN REACTOR."; 7100 PRINT"SINCE IT IS AN EMERGENCY THERMAL PORT IN"; 7110 PRINT"CASE THE REACTOR OVERHEATS, IT COULD NOT"; 7120 PRINT"BE SHIELDED." 7130 PRINT 7140 INPUT" (PRESS ENTER TO CONTINUE)",B$ 7150 CLS 7160 PRINT 7170 PRINT" IF YOU CAN SLIP YOUR SMALL FIGHTER"; 7180 PRINT"PAST THE DEATH STAR'S DEFENSES AND MAKE"; 7190 PRINT"A DIRECT HIT ON THE THERMAL EXHAUST PORT"; 7200 PRINT"WITH A TORPEDO, THERE IS A CHANCE THAT"; 7210 PRINT"THE TORPEDO WILL PENETRATE TO THE"; 7220 PRINT"MAIN REACTOR AND START A CHAIN REACTION,"; 7230 PRINT"DESTROYING THE DEATH STAR." 7240 PRINT 7250 PRINT" IT IS A SLIM CHANCE, BUT IT IS THE"; 7260 PRINT"ONLY HOPE THE REPUBLIC HAS. OBI-WAN"; 7270 PRINT"KENOBI GAVE HIS LIFE TO GET THE MESSAGE"; 7280 PRINT"HERE, SO HE CONSIDERED IT IMPORTANT." 7290 PRINT:PRINT:PRINT:PRINT 7300 PRINT"PRESS ENTER FOR X-WING FIGHTER "; 7310 INPUT" FAMILIARIZATION",B$ 7320 CLS 7330 PRINT" REPUBLIC X-WING FIGHTER " 7340 PRINT 7350 PRINT" THE X-WING FIGHTER IS A SMALL ONE"; 7360 PRINT"MAN SPACESHIP THAT IS, QUITE FRANKLY,"; 7370 PRINT"OBSOLETE. IT IS ARMED ONLY WITH A LASER"; 7380 PRINT"CANNON AND THREE TORPEDOES. USE THE"; 7390 PRINT"LASER CANNON TO FIGHT OFF ANY IMPERIAL"; 7400 PRINT"FIGHTERS AND SAVE THE TORPEDOES FOR THE"; 7410 PRINT"DEATH STAR." 7420 PRINT 7430 PRINT" THE TARGET ACQUISITION RADAR CAN"; 7440 PRINT"DETECT IN EXCESS OF 100,000 KILOMETERS"; 7450 PRINT"AWAY, BUT CAN ONLY DISPLAY TARGETS WITH-"; 7460 PRINT"IN 20,000 KM. THEREFORE, YOU WILL BE"; 7470 PRINT"WARNED OF APPROACHING TARGETS ON YOUR"; 7480 PRINT"CONTROL PANEL BEFORE THEY ARE DISPLAYED"; 7490 PRINT"ON THE RADAR SCREEN." 7500 PRINT 7510 INPUT" (PRESS ENTER TO CONTINUE)",B$ 7520 CLS 7530 PRINT 7540 PRINT" THE LASER CANNON IS AN ANTIQUATED"; 7550 PRINT"WEAPON. TO HIT AN ENEMY, YOU MUST HAVE"; 7560 PRINT"HIM IN THE EXACT CENTER OF THE CROSS"; 7570 PRINT"HAIRS ON YOUR RADAR SCREEN. THEN YOU MAY"; 7580 PRINT"FIRE THE LASER CANNON BY TYPING THE F1"; 7590 PRINT"KEY ON YOUR CONTROL PANEL." 7600 PRINT 7610 PRINT" YOUR THREE TORPEDOES ARE COMPUTER"; 7620 PRINT"GUIDED, BUT ALSO QUITE LIMITED. MAKE"; 7630 PRINT"SURE THAT YOU ARE WITHIN 10000 KM OF THE"; 7640 PRINT"DEATH STAR AND THAT YOU HAVE SOME PART"; 7650 PRINT"OF THE SPACE STATION IN THE CENTER OF"; 7660 PRINT"THE CROSS HAIRS ON YOUR RADAR SCREEN."; 7670 PRINT"EVEN THEN, SINCE IT TAKES A PERFECT HIT"; 7680 PRINT"ON THE EXHAUST PORT TO DESTROY THE DEATH"; 7690 PRINT"STAR, YOU MAY REQUIRE MORE THAN ONE"; 7700 PRINT"TORPEDO. TYPE THE F2 KEY TO FIRE THE"; 7710 PRINT"TORPEDO." 7720 PRINT 7730 INPUT" (PRESS ENTER TO CONTINUE)",B$ 7740 CLS 7750 PRINT 7760 PRINT" THE SPEED OF YOUR SHIP IS CONTROLLED"; 7770 PRINT"BY TYPING THE NUMBERS 1 THROUGH 9 (FOR"; 7780 PRINT"MACH 10 THROUGH 90 RESPECTIVELY). THE"; 7790 PRINT"MOVEMENT OF YOUR SHIP IS CONTROLLED BY"; 7800 PRINT"THE CURSOR CONTROLS. SINCE THESE INPUTS"; 7810 PRINT"MOVE YOUR SHIP AND NOT THE TARGETS, THE"; 7820 PRINT"TARGETS APPEAR TO MOVE IN THE OPPOSITE"; 7830 PRINT"DIRECTION. ALSO, YOU CAN EXPECT THE"; 7840 PRINT"ENEMY TO TAKE EVASIVE ACTION." 7850 PRINT 7860 PRINT" WHEN SELECTING THE SKILL LEVEL, 0 IS"; 7870 PRINT"THE EASIEST GAME AND 3 IS THE HARDEST."; 7880 PRINT"SKILL LEVEL 0 PROVIDES THE BEST CHANCE"; 7890 PRINT"OF BEING MISSED BY THE FIGHTERS AND OF"; 7900 PRINT"HITTING THE DEATH STAR. LEVEL 0 ALSO"; 7910 PRINT"PROVIDES THE LARGEST TIME LIMIT BEFORE"; 7920 PRINT"THE DEATH STAR DESTROYS THE REBEL BASE." 7930 PRINT 7940 PRINT 7950 INPUT"PRESS ENTER FOR TAKE-OFF",B$ 7960 CLS 7970 PRINT"****************************************" 7980 PRINT 7990 PRINT" MAY THE FORCE BE WITH YOU" 8000 PRINT 8010 PRINT"****************************************" 8020 PLAY "L1 N0":PLAY "L1 N0" 8030 GOTO 1300