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- Level 1 Review Questions
-
- Counting Points
- Scoring
- Opening Bids #1
- Opening Bids #2
- Opening Bids #3
- Responding To Opener #1
- Responding To Opener #2
- Responding To Opener #3
- Responding To Opener #4
- Responding To Opener #5
- Bidding After Opposition
- Rebids By Opener
- Opening Leads
- Declarer Play #1
- Declarer Play #2
- Declarer Play #3
- Defensive Play #1
- Defensive Play #2
- //
-
- Counting Points:
-
- Q: How many points is an Ace worth?
-
- A: 4.
-
- Q: A King?
-
- A: 3
-
- Q: A Queen?
-
- A: 2.
-
- Q: A Jack?
-
- A: 1.
- //
-
- Q: How many points is a Ten worth?
-
- A: 0. But a hand with 10's and 9's is worth more than one without them,
- particularly in notrump contracts.
-
- Q: How many points is a void worth?
-
- A: 3.
-
- Q: How many for a doubleton?
-
- A: 1. And a singleton is worth 2 points.
- //
-
- [S]
- A Q x x
- J
- K x x x
- K Q x x
-
- Q: How many High Card Points ("HCP") in this hand?
-
- A: 15. A=4, K=3*2, Q=2*2, J=1.
-
- Q: How many total points?
-
- A: 16. This is tricky. The singleton is worth 2, but most people play that if
- you have a singleton honor, you should not count both the HCP and the
- distribution points.
-
- In real life, the bidding of the other players and the lay of the cards is
- more critical than a single point, in general.
- //
-
- [Erase]
- Q: How many combined points does a partnership need to make game in a
- major, in general?
-
- A: 26.
-
- Q: How many for game in a minor?
-
- A: 29.
-
- Q: How many for game in Notrump?
-
- A: 26.
-
- Q: How many points should you have to open 1NT -- (1) 12+, (2) 16-18,
- (3) 20+?
-
- A: 2. Most social players use the 16-18 range. Many tournament players use
- 15-17 and some use even lower ranges.
- //
-
- Scoring:
-
- Q: How many points is each trick worth when you bid Spades?
-
- A: 30. The Major suits are worth 30 points a trick.
-
- Q: Spades is one Major suit, what is the other one?
-
- A: H. Clubs and Diamonds are the minors. For purposes of bidding, the suits
- are ranked (from low to high): Clubs, Diamonds, Hearts, Spades, and
- Notrump.
-
- Q: What is the first trick bid and made (over the Book) worth in Notrump?
-
- A: 40. Subsequent tricks are worth 30 each.
-
- Q: How many tricks must you bid for game in Diamonds?
-
- A: 5. 20 points x 5 is 100. Game is 100.
- //
-
- Q: How many tricks must you bid for game in Hearts?
-
- A: 4. 30 x 4.
-
- Q: How many in Notrump?
-
- A: 3. You get 40 for the 1st trick and 30 for the next 2, for 100 total.
-
- Q: How many points do the defenders get for setting a bid by one trick when
- the contract is Hearts and declarer is not vulnerable or doubled?
-
- A: 50.
-
- Q: What is the rubber bonus for winning two games before the opponents win
- one?
-
- A: 700. And a 2-1 rubber earns a 500-point bonus.
-
- //
-
- Opening Bids #1:
-
- [S]
- A K Q J T
- T x x
- x x
- x x x
-
- Q: What should South bid?
-
- A: Pass. 10 points is not enough to open, even with an excellent 5-card suit.
-
- Q: If South had one more Spade and one less Heart, what should he bid?
-
- A: 2S. With 6-12 points and a good 6-card suit, open a "Weak-2".
- //
-
- [S]
- x x x
- x x
- x x
- A Q J x x x
-
- Q: What should South bid with this hand?
-
- A: Pass. You are too weak to open and you cannot bid a Weak-2 because 2C
- is an artificial bid showing a very strong hand.
- //
-
- Opening Bids #2:
-
- [S]
- K Q x x
- A J T x
- K x
- K x x
-
- Q: What should South bid?
-
- A: 1NT. Standard bid.
- //
-
- [S]
- K Q x x
- A K T x
- J x
- K x x
-
- Q: What should South bid with this hand?
-
- A: 1C. Although some people might stretch a point and open this 1NT despite
- no Diamond stopper, that's a good way to get into trouble.
-
- You don't have a 5-card major to bid, so you have to open in your better minor
- suit.
- //
-
- [S]
- A J x x x
- K Q x x x x
- x x
- -
-
- Q: What should South bid?
-
- A: 1S. With a minimum opener and 5+ cards in both Majors, bid Spades first.
- Then if partner shows a weak hand, you can rebid 2H and partner can pass or
- bid 2S. If the bidding goes 1H-1NT-2S, partner has to bid 3 to pick Hearts.
-
- //
-
- [S]
- A K Q x x
- J x x x x
- A Q x
- -
-
- Q: What should South bid?
-
- A: 1H. With 16+ points and 5+ in each Major, you should bid a "reverse" by
- bidding Hearts first, then Spades.
- //
-
- [Erase]
- [S]
- A K x x
- A K T
- J 9
- A J x x
-
- [Bid,North]
- Pass
- Pass
- ???
-
- Q: What do you bid with South's cards?
-
- A: 1C. The hand is too weak for a 2C forcing opening (unless you are playing
- the 19-point 2C convention). Some people would open this 2NT, but without
- Diamonds stopped, that is risky.
- //
-
- [Bid+S]
- 1C
- Pass
- 1D
- Pass
- ???
-
- Q: North responds with 1D. What do you bid?
-
- A: 3NT. With 20 HCP, even if partner is at a minimum, you have enough for
- game. Since partner is a passed hand, you are unlikely to be missing slam by
- jumping to game.
-
- If partner DOES have a hand suited for slam, such as a 10-point hand with a
- long, nearly solid Diamond suit, she will know that you have about 20 points
- for your jump to 3NT and will be able to push to slam accordingly.
- //
-
- [Erase]
- [S]
- J
- J T x x
- K x x x
- A J T x
-
- [Bid,North]
- 1NT
- Pass
- ???
-
- Q: What should South bid?
-
- A: 2C. This is the Stayman convention asking partner to bid his four-card
- major if he has one.
- //
-
- [Bid+S]
- 2C
- Pass
- 2S
- Pass
- ???
-
- Q: What should South bid now?
-
- A: 3NT. North's 2S bid denies a 4-card Heart suit. With 10 HCP and two
- 10's, you can safely jump to game.
-
- [Pause]
- [Bid]
- 1NT
- Pass
- 2C
- Pass
- 2H
- Pass
- 3S
- Pass
- ???
-
- [S]
- K x x
- A x x x
- K Q x x
- A J x x
-
- Q: On the bidding shown, how many Spades does North have?
-
- A: 4. With 5 Spades, North should bid 3S on the first round. South's bid of 2H
- does not deny a 4-card Spade suit, so North must bid 3S to show that Spades
- was his 4-card Major. Since South does not have 3 Spades, he must bid 3NT
- now.
- //
-
- Opening Bids #3:
-
- [S]
- A Q J 7 6 5 4
- A
- K Q J 2
- 8
-
- Q: What do you bid with South's cards?
-
- A: 2C. With any kind of semi-normal break in Spades, you have at most 4
- losers with no help at all from partner.
- //
-
- [S]
- x x x
- x x
- x x x
- K x x x x
-
- [Bid, North]
- 2C
- Pass
- ???
-
- Q: North opens 2C. What do you bid?
-
- A: 2D. Partner's 2C bid is artificial (ie: he may have no Clubs at all) and
- forcing, so you must bid. Your 2D bid is artificial and shows less than 8
- points.
- //
-
- [Erase]
- [S]
- K Q J x xxxx
- x x
- x
- x x
-
- Q: This is the first deal of a new rubber. Your bid?
-
- A: 4S. Non-vulnerable, you can afford to go down 3 tricks doubled. With 8
- trumps to the K-Q-J, you should be able to take 7 trumps.
-
- Add the 3 tricks by which you can afford to go set to the 7 you can make to
- get 10 tricks for a bid of 4. If you are vulnerable (ie: you've already scored
- a game) bid 3S.
- //
-
- [S]
- K Q J x x x x
- A x x
- x x
- x
-
- Q: You are not vulnerable. What do you bid with this hand?
-
- A: 1S. You have 10 HCP and 3 distribution points. This is strong enough to
- open on the one level.
-
- You also have a defensive trick with the AH. It's better not to preempt when
- you have defensive values because you might be making a "phantom
- sacrifice".
- //
-
- Responding To Opener #1:
-
- [S]
- A J x x x
- Q x x
- x x
- x x x
-
- Q: Partner opens 1H. What do you bid?
-
- A: 2H. You only have 8 total points, so there is no reason to bid anything
- other than a simple raise.
- //
-
- [S]
- A J x x x
- Q x x
- x x
- K x x
-
- Q: What do you respond to 1H now?
-
- A: 1S. With 11 points, you may have a shot at game. Show partner your points
- and distribution by bidding your suit.
- //
-
- [S]
- A J x x
- Q x
- x x x x
- x x x
-
- Q: Your response to 1H?
-
- A: 1S. You cannot raise Hearts with just 2 since North may only have 5. Your
- goal should be to have at least an 8-card fit, although you may sometimes have
- no choice but to play a 4-3 fit. (You would never intentionally play with less
- than a 7-card trump suit.)
- //
-
- [S]
- x x x
- x x
- A J x x x
- Q J x
-
- Q: What do you respond to 1H?
-
- A: 1NT. You should have 10+ points to bid on the 2 level.
-
- Q: Partner bids 2S over your 1NT. What do you bid?
-
- A: 3S. If partner has bid a "reverse" by bidding Hearts first and then Spades.
- A reverse requires 16+ points.
-
- Adding your points to the bottom of North's range, you don't have quite enough
- to jump to game.
-
- With 16-17, partner should pass your invitation to game. With 18+, she will
- bid game.
-
- If you had a good 9 or 10 points, you would jump straight to 4S instead of
- bidding 3S, since you can count enough points for game.
- //
-
- Responding To Opener #2:
-
- [S]
- K Q x x
- x x x x
- x x
- K x x
-
- Q: North opens 1C. What do you bid?
-
- A: 1H. When you have two 4-card majors, bid the Hearts first. Bidding Spades
- normally denies a 4-card Heart suit.
-
- Deduct 100 points if you bid 2C. Partner may be bidding a convenient minor
- with no more than 3 clubs herself.
-
- Q: North bids 1S over your 1H. What do you respond?
-
- A: Pass. Partner needs 17+ points for you to have a shot at game. With that
- many points, she would have made a forcing re-bid. (A forcing re-bid is one
- that is higher than 2 of the originally bid suit.)
-
- However, some people would bid 2S just to discourage E-W from jumping into
- the bidding.
- //
-
- [S]
- K x x
- A x x
- x x x
- K x x x
-
- Q: Partner bids a Club. Your bid?
-
- A: 1NT. You have 10 HCP, which is enough to bid on the 2 level with a good
- suit, but you do not have a good suit, bidding 2NT requires 13-15 points, and
- you need 5 Clubs to raise partner in what may be a convenient (short) minor.
- //
-
- [S]
- x
- K x x x
- A K x x
- x x x x
-
- Q: Partner opens 1H. What do you bid?
-
- A: 4H. With around 10 points, 4-card trump support, and a singleton or void in
- the other major, jump straight to game.
-
- You are almost certain to have game and you want to shut the opponents out
- before they find their fit in the other major.
- //
-
- Responding To Opener #3:
-
- [S]
- K x x x
- x x
- K x x x
- A x x
-
- Q: Partner opens 1S. Your bid?
-
- A: 3S. You don't have another suit worth mentioning on the 2 level. You have
- good trump support, but with only 11 points, you don't have quite enough to
- bid game.
-
- Make a jump raise and partner will pass with a minimum opener or she will
- bid on with more.
- //
-
- [S]
- A Q J x x
- K x x
- K Q x x
- x
-
- Q: Partner opens 1H, what do you bid?
-
- A: 2S. A jump shift is called for with a hand this strong.
-
- To make a game-forcing jump-shift, you should have a self-sustaining suit
- (usually a very good 6-card suit) or good trump support for partner, as in the
- hand shown.
- //
-
- [S]
- x x
- K Q x x
- K x x
- A Q x x
-
- Q: Partner opens 1S. Your bid?
-
- A: 2NT. The requirements for a jump in NT are 13-15 points, a balanced hand,
- and stoppers in the unbid suits - all of which you have.
-
- You might be missing a 4-4 fit in Hearts, but your Heart suit is not good
- enough to bid on the 2 level. If partner doesn't like NT and has 4 Hearts, she
- will bid them.
- //
-
- [S]
- A x x
- x
- K x x x
- A K x x x
-
- Q: North opens 1C. Your partnership plays "inverted minors". What do you
- bid?
-
- A: 2C. With inverted minors, you make a single raise with a strong hand to
- allow more room for bidding, and you make a jump raise with a weak hand to
- deprive the opponents of bidding room.
- //
-
- Responding To Opener #4:
-
- [S]
- J x x x x x
- x
- x x
- x x x x
-
- Q: Partner opens 1NT. Your bid?
-
- A: 2S. Your hand is worthless in NT with no sure entries to it. Partner is
- required to pass your weak 2S bid.
- //
-
- [S]
- A x
- K x x
- A K x x
- Q J T x
-
- [Bid]
- 1NT
- Pass
- 3S
- Pass
- ???
-
- Q: You open 1NT and partner bids 3S. What do you bid?
-
- A: 3NT. Partner may have only 5 Spades. If she cannot stand 3NT (eg: has a
- 1 or 2-suited hand), she will rebid Spades or bid her other suit.
- //
-
- [Erase]
- [S]
- A K x
- K x
- K x x x
- Q x x x
-
- Q: Partner opens 1NT. Your bid?
-
- A: 4NT. With 14-17 points, you have enough for slam if North is at the top of
- her range. Bidding 4NT asks her to bid 6NT with a good 17 or with 18 points
- and to pass with less.
- //
-
- [S]
- x x
- x x x
- x
- A Q J T x x x
-
- [Bid,N]
- 1NT
- Pass
- ???
-
- Q: Partner opens 1NT. What do you bid?
-
- A: 4C. This is Gerber Ace-Asking. Partner should have the KC as her stopper
- in Clubs, so you have 7 quick tricks to offer her. Despite having only 7 HCP,
- you are almost certain to have slam if partner has the Aces for at least 2 of
- the other 3 suits.
- //
-
- [Bid+S]
- 4C
- Pass
- 4S
- Pass
- ???
-
- Q: How many Aces does partner's 4S response show?
-
- A: 2. 4D=0 or 4 Aces, 4H=1 Ace, 4NT=3 Aces.
-
- Q: What do you bid now?
-
- A: 6C. In rubber bridge, this is the safer contract. For example, partner may
- have Q-J-T-x in Diamonds. In NT, you can lose 2 quick tricks. In Clubs, you
- can ruff the second round.
- //
-
- Responding To Opener #5:
-
- [S]
- x
- A K x x x x
- K x x
- x x x
-
- Q: Partner opens 2S. What do you bid?
-
- A: Pass. Partner's weak-2 bid means you have a 6-1 fit, but bidding 3H with
- only 10 HCP may only make matters worse if partner has a singleton Heart.
- //
-
- [S]
- x x
- A J x x
- A Q x
- K Q x x
-
- Q: Partner opens 2S. Your bid?
-
- A: 2NT. Partner will rebid Spades with a minimum hand and bid a "feature"
- (ie: a protected honor) if she has one.
-
- Q: Partner responds 3H. What do you bid?
-
- A: 3NT. 4S is ok too. North's Heart feature means that you should be able to
- get to her hand in NT.
- //
-
- [S]
- J x x x
- A x x
- K x
- x x x x
-
- Q: Neither side is vulnerable. Partner opens 3H. East bids 3S. What do you
- bid?
-
- A: Pass. Partner's preempt has already done its job of limiting E-W's
- communications. West might pass and E-W miss game, or E-W might get to
- 6S where you have a good chance of setting them. Don't spoil the effects of
- North's good bid by chiming in.
- //
-
- [S]
- K x x x x
- Q J
- x x x x x
- Q
-
- Q: Partner opens 3S. East doubles. What do you bid?
-
- A: 6S. Your partner has already shown a hand with NO defensive values and
- you have no defensive values. E-W almost surely have slam. By extending
- partner's preempt, you shut E-W out of the bidding. The best they can do is
- double which is very unlikely to get them as many points as bidding and
- making slam.
- //
-
- Bidding After Opposition:
-
- [S]
- K Q J x x
- x x
- K x x
- x x
-
- Q: East opens 1H. What do you bid?
-
- A: 1S. You can overcall on the one level with very few points as long as you
- have a good suit.
- //
-
- [S]
- Q x x
- A x
- K Q J x x
- Q J x
-
- Q: East opens 1H. What do you bid?
-
- A: Dbl. With opening strength, you must double, since a simple overcall is
- weak and partner may pass with enough points to make game opposite this
- holding.
- //
-
- [S]
- K Q J x x x
- x x
- x x x
- x x
-
- Q: East opens 1H. What do you bid?
-
- A: 2S. Make a jump overcall with the same kind of hand that would justify a
- weak-2 bid.
- //
-
- [S]
- A K x x x
- x
- K Q J x x
- A K x
-
- Q: East opens 1H. What do you bid?
-
- A: 2H. With a very strong hand and a good suit, cue bid the opponent's suit.
- //
-
- [S]
- A J x
- K Q x
- K x x x
- A x x
-
- Q: East opens 1H. What do you bid?
-
- A: 1NT. With 16-18 points and a stopper in the opponent's suit and a balanced
- hand, overcall 1NT.
- //
-
- [S]
- x x
- A Q x x x
- K x x
- x x x
-
- Q: East opens 1H. What do you bid?
-
- A: Pass. Don't get excited and double. Partner will assume it is a take-out
- double and probably bid Spades and will also assume that you have opening
- strength.
- //
-
- Rebids By Opener:
-
- [S]
- A x x x
- K Q x
- Q x
- K x x x
-
- [Bid]
- 1C
- Pass
- 1H
- Pass
- ???
-
- Q: What do you bid?
-
- A: 1S. Partner may have only 4 Hearts, so you cannot raise Hearts.
- //
-
- [Bid+S]
- 1S
- Pass
- 2H
- Pass
- ???
-
- Q: Now what do you bid?
-
- A: Pass. Your QD is doubleton, which means it may be worthless, so you
- have a minimum opening hand. North must have at least 12 points for you to
- have game, in which case she should have bid more energetically than a
- simple rebid.
- //
-
- [S]
- K Q x x x
- A x
- A Q x x
- x x
-
- [Bid]
- 1S
- Pass
- 2S
- Pass
- ???
-
- Q: What do you bid?
-
- A: 3S. Partner may have from 6 to 10 points. You have 17, counting
- distribution. If partner has 6-7, you don't have enough for game. If she has
- 8-10, you have a good shot at game, so you should put the question to her.
- //
-
- [S]
- A K Q x x
- K Q x
- x
- A Q x x
-
- [Bid]
- 1S
- Pass
- 3S
- Pass
- ???
-
- Q: What do you bid?
-
- A: 4NT. With partner's jump raise, you have a good shot at slam - even a
- Grand Slam. Bidding 4NT is Blackwood, asking for Aces.
-
- Q: North responds with 5D. How many Aces does she have?
-
- A: 1. So sign off at 6S.
- //
-
- Opening Leads:
-
- [Erase]
- [W]
- K Q 3 2
- 9 8
- A 6 4 2
- T 9 8
-
- [Bid]
- 1NT
- Pass
- 3H
- Pass
- *
-
- Q: * If South bids 3NT, what do you lead?
-
- A: 2S. Spades is the unbid major, so partner is likely to have more of them
- than of your 4-card minor suit.
-
- Having picked a suit, then lead 4th highest against NT unless you have 3 or
- more touching high cards.
-
- Q: * If South bids 4H, what do you lead?
-
- A: KS. You have to force the Ace out and make your QS good before
- declarer gets rid of his losing Spades.
- //
-
- [W]
- K x x x
- x x x
- Q T x x x
- J
-
- [Bid]
- 1H
- Pass
- 4H
-
- Q: What do you lead against 4H?
-
- A: JC. You don't want to lead away from a bare honor in Spades or
- Diamonds. Leading a trump is too passive. If you lead your singleton, you may
- get to ruff a Club.
- //
-
- [W]
- K 4
- 8 7 6
- Q T 9 8 7
- J T
-
- [Bid,N]
- 1C
- 1S
- 2H
- Pass
- 4H
-
- Q: What do you lead with the bidding shown?
-
- A: KS. With partner bidding Spades, you might even pick up a Spade ruff if
- she has the Ace. If she doesn't have the Ace, then you are developing her
- QS, which is also worthwhile.
- //
-
- Declarer Play #1:
-
- [N]
- J x x
- -
- A J x
- A Q T 9 x x x
-
- [E]
- Q T x
- K Q J x x x x
- x
- x x
-
- [S]
- A x x
- A 3 2
- K x x x
- K x x
-
- [W]
- K x x x
- T x x
- Q T x x x
- x
-
- [Bid,N]
- 1C
- 3H
- 3NT
-
- Q: West leads the TH; a low Spade is played from dummy and East plays low.
- What should South play?
-
- A: AH. Ordinarily, you would want to duck a couple of rounds in order to run
- West out of Hearts, but in this case, you have 11 tricks off the top, so there
- is no point in giving up two tricks up front.
-
- As a plus, when running Clubs, it is possible that the opponents will make
- discards that will give you more overtricks.
-
- This is just to remind you that rules and guidelines (such as it being proper
- to delay playing Aces in NT) are no substitute for alertness and common
- sense.
- //
-
- [Erase]
- [N]
- K 6 3 2
- J T 2
- J 7 6
- A J 4
-
- [S]
- A 5
- A Q 9 7 6
- K Q 8
- 9 7 5
-
- Q: West leads the KC against your 4H contract and you take the AC in
- dummy. Plan your play and tell us what you would lead from dummy first.
-
- A: JH. The first thing you should do is draw trumps. You must take the Heart
- finesse as your only hope of picking up the KH and making your bid.
-
- You could lead the 2 and finesse with the QH, but then you would have to
- play a side suit back to dummy to take the finesse again.
-
- It is more efficient to lead the JH, play low from South, and if it wins, then
- lead the TH to repeat the finesse.
- //
-
- Declarer Play #2:
-
- [N]
- A 9 8 7
-
- [S]
- Q 5 4 3
-
- Q: What should South lead to have the best chance of winning the most tricks?
-
- A: 3S.
-
- With the Ace in one hand and the Queen in the other, you cannot take a
- finesse by leading the Queen.
-
- You simply do not have enough high cards to win all the tricks, but you might
- win the Ace and Queen and if Spades split 3-2, you'll win your 4th Spade.
-
- So you must lead small to the Ace and small back to the Queen. If East has
- the King, your Queen will win a trick eventually.
- //
-
- [Erase]
- [N]
- A x x x
-
- [S]
- Q J T 9
-
- Q: What should South lead from this holding?
-
- A: QS. Now you do have enough high cards to win all the tricks if the finesse
- works.
-
- In the previous deal, if you led the QS and West covered and you played the
- AS from dummy, E-W's J-T-etc are high.
-
- Given the same plays with this hand, if West covers YOUR J-T-etc are high.
- //
-
- [Erase]
- [N]
- Q J 2
- K Q 7
- 9 8 5
- A 8 3 2
-
- [S]
- A
- A J 8 5 4
- A Q 7
- K 7 6 5
-
- [Bid,E]
- 2S
- Dbl.
- Pass
- 3H
- Pass
- 4H
-
- West leads a low Spade to dummy's 2, East's 10, and your Ace. You draw
- trumps in three rounds, ending in dummy.
-
- You are faced with two Club losers and at least 1 Diamond loser (two if the
- finesse loses).
-
- Q: What do you play now?
-
- A: QS. East's Weak-2 bid marks him with the KS, so the "ruffing finesse" is a
- cinch to win. The Diamond finesse is at best 50-50. (In this case, it is
- likely to lose. If East has long Spades, West probably has long Diamonds.)
- //
-
- [Erase]
- [N]
- 7 6 5
- A K 5 4 3
- K 6 4
- J 5 3
-
- [S]
- K Q J T 9
- 9 8
- A 5 3
- Q T 9
-
- Q: Against your 4S, West leads the KC, followed low from dummy and East.
- What do you play from South's hand?
-
- A: QC. You have 4 losers (AS, 3rd Diamond, A-K Clubs). Your only hope is
- for a 4-3 Heart split so that you can set up a discard on dummy's 5th Heart
- by ruffing two Hearts.
-
- However, this requires 2 entries after ruffing the first Heart: one to get
- back for the second ruff and one to get back to play the 5th Heart. You have
- one entry in the KD.
-
- You can only get another sure entry by "unblocking" (discarding) the QC. If
- West does not play the AC next, you will have to lead the TC towards the JC
- in dummy. If West plays the AC, play low from dummy and when you get
- back in, you can lead to the JC again. If you kept the QC, you can't get back
- to dummy on the 3rd round of Clubs.
- //
-
- Declarer Play #3:
-
- [N]
- A J T
- 5 4 3
- A 5 4 2
- 9 8
-
- [S]
- K 9 8 7
- A 9 6
- K Q 3
- A T 6
-
- [Bid,E]
- 1C
- 1NT
- Pass
- 3NT
-
- Q: West leads the 2C to East's KC. What should South play?
-
- A: 6C. In NT, when you only have one stopper in the opponent's suit, you
- should usually hold off playing it in an attempt to run the opponent's partner
- out of the suit.
- //
-
- [N]
- A J T
- 5 4
- A 5 4 2
-
- [S]
- K 9 8 7
- A 9 6
- K Q 3
-
- Q: East continues with the QC and then the JC which you take with the Ace.
- West follows each time. You decide to attack Spades first by leading the 7S.
- West follows low. What do you play from dummy with the cards shown?
-
- A: AS. East's Clubs make her the "dangerous opponent", so you should finesse
- into West's hand.
-
- You take the AS first to drop the KS on the rare occasion that it is
- singleton, then lead back the JS to take the finesse.
- //
-
- Defensive Play #1:
-
- [Erase]
- [N]
- A 8 7
-
- [W]
- K T 2
-
- Q: With the cards shown, South leads the QS. What do you play?
-
- A: KS. There can be numerous exceptions made obvious by the bidding and
- previous plays, but in general: "play an honor on an honor".
- //
-
- [N]
- Q 8 7
-
- [W]
- K 3 2
-
- Q: South's first Spade play is to lead a small Spade towards dummy. What
- should West play?
-
- A: 2S. Again, you want to "play an honor on an honor". If East has the Ace,
- she will take dummy's Queen. You must save your King for taking South's
- (assumed) Jack. (If South had the Ace, he probably would have played to try
- to drop a singleton King before leading to the Queen.)
- //
-
- [W]
- K Q J x x x
- K
- A K x
- x x x
-
- [N]
- x x x
- Q J T
- Q x x
- A K x x
-
- Q: Against 4H, you lead the KS. East overtakes with the Ace and leads back
- a small Spade which you take with the QS. South follows to both. What do
- you lead now?
-
- A: JS. You want to force South to use up his trumps. There's a good chance
- South will take a losing trump finesse to your singleton KH, after which you
- lead Spades again.
-
- If Hearts originally divided West:1, North:3, East:4, South:5, South is now
- down to 2 and East still has 3, giving your side control of the trump suit.
- //
-
- Defensive Play #2:
-
- [W]
- Q J T 5 2
- 9 8 5 3
- K 7 6
- 9
-
- Q: Against 3NT, you lead the QS. East overtakes with the Ace and leads
- back a low Diamond which your King wins over South's Queen. What should
- you lead now?
-
- A: 6D. Barring good reason to the contrary, it's usually a good move to return
- your partner's lead.
-
- In this case, you could set up your Spade suit by leading it again, but with
- no more entries to your hand, it will do you no good.
-
- On top of that, it's possible that South has a long, running Club suit and can
- rip off 9 tricks if you let him in by leading another Spade.
-
- In addition, it is possible that East's Diamond lead snared South's lone
- stopper, so lead back Diamonds.
- //
-
- [Erase]
- [N]
- Q J x x
- K x x
- A x x x x
- x
-
- [E]
- A K x x
- A x
- J T x
- x x x x
-
- Q: Against 4H, West leads a small Spade to dummy's QS and your KS. South
- follows low. What should East lead?
-
- A: AH. Then the small Heart. It seems likely that South is going to try to
- ruff a Club in dummy. You should try to draw dummy's trumps before he can
- do so.
-
- You should not play your AS right away because that will make North's Q-J
- good for South to discard losers on.
- //
-
- [N]
- x x x
-
- [E]
- Q 9 3
-
- Q: Against 3NT, West leads the 4S. What should East play?
-
- A: QS. "Third hand high." Try to force out South's honors in partner's suit.
- //
-
- This is the end of the Level I Review Course file.
-
- If you missed a lot of the questions, it is a good idea to go back through the
- entire course again. At a minimum, you should rework the areas you had the
- most trouble with.
-
- If you are satisfied with your results, you are ready to move on to Level 2.
- //
-
- [End]
-