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- on mouseUp
- if sprite 17 intersects 11 then
- set the locV of sprite 17 to the locV of sprite 11
- set the locH of sprite 17 to the locH of sprite 11
- set the castNum of sprite 17 to 76
- puppetSound(2, 998)
- set the moveableSprite of sprite 17 to 0
- else
- set the locH of sprite 17 to 507
- set the locV of sprite 17 to 389
- updateStage()
- end if
- end
-