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- // Generic Polyray input File
- // Polyray input file: Alexander Enzmann
-
- // Set up the camera
- viewpoint {
- from <0,15,-30>
- at <0,0,0>
- up <0,1,0>
- angle 30
- hither 1
- resolution 512, 256
- aspect 2
- }
-
- background skyblue
- light <-10,10, -20>
-
- include "..\colors.inc"
-
- define blue_ripple
- texture {
- noise surface {
- color <0.4, 0.4, 1.0>
- ambient 0.3
- diffuse 0.4
- specular white, 0.7
- reflection 0.5
- microfacet Reitz 10
- normal 2
- frequency 30
- bump_scale 2
- }
- scale <10, 1, 10>
- }
-
- define unit_sphere object { sphere <0.5, 0.4, 0.5>, 0.4 }
- define pointy_cone object { cone <0.5, 0.0, 0.5>, 0.4, <0.5, 1, 0.5>, 0 }
-
- object {
- gridded "grdimg0.tga",
- unit_sphere { shiny_coral }
- unit_sphere { shiny_red }
- pointy_cone { shiny_green }
- translate <-8, 0, -8>
- rotate <0, 30, 0>
- }
-
- object {
- disc <0, 0, 0>, <0, 1, 0>, 500
- blue_ripple
- }
-