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- viewpoint {
- from <0, 3, -6>
- at <0,0,0>
- up <0,1,0>
- angle 30
- resolution 256, 256
- aspect 1
- }
- background SkyBlue
- light <-15,30,-25>
- include "../colors.inc"
-
- object {
- blob 0.6:
- 1.0, 1.0, <0.75, 0, 0>,
- 1.0, 1.0, <0.75*cos(radians(120)), 0.75*sin(radians(120)), 0>,
- 1.0, 1.0, <0.75*cos(radians(240)), 0.75*sin(radians(240)), 0>
- root_solver Sturm
- glass
- rotate <0,30,0>
- }
-
- // Create a ground plane
- object {
- disc <0, -0.001, 0>, <0, 1, 0>, 1000
- texture { checker matte_white, matte_black }
- translate <0,-2.5,0>
- }
-