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- on editanim number, mode
- repeat with t = 1 to 3
- set the puppet of sprite (t + 13) to 1
- set the visible of sprite (t + 13) to 1
- if (number = t) or (number = 4) then
- if mode = 0 then
- set the blend of sprite (t + 13) to 100
- else
- set tmp to the blend of sprite (t + 13)
- set tmp to tmp - 25
- if tmp < 0 then
- set tmp to 100
- end if
- set the blend of sprite (t + 13) to tmp
- end if
- next repeat
- end if
- set the visible of sprite (t + 13) to 0
- end repeat
- end
-