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- From: ag@amix.commodore.com (Keith "Cheese Whiz" Gabryelski)
- Newsgroups: alt.sources
- Subject: Re: oneko dumps core! BUG FIX + System V port
- Message-ID: <1256@amix.commodore.com>
- Date: 6 Mar 91 22:39:11 GMT
-
- In article <MICHEL.91Mar5164822@eutes3.es.ele.tue.nl> michel@es.ele.tue.nl
- (Michel Berkelaar) writes:
- >The oneko version I took from alt.sources dumps core on Apollo workstations
- >and an Alliant FX/8 computer in our group, whether compiled with cc or gcc.
- >It looks as if it can only work with compilers which allow NULL pointer
- >dereferencing ... Or else something is going wrong completely.
-
- Not a NULL pointer bug per se'. It was due to a questionable
- structure array definition. The diffs:
-
- *** oneko.c- Wed Mar 6 12:09:37 1991
- --- oneko.c Wed Mar 6 17:26:33 1991
- ***************
- *** 187,228 ****
-
- Animation AnimationPattern[][2] =
- {
- ! { &Mati2GC, &Mati2Msk },
- ! { &Mati2GC, &Mati2Msk }, /* NekoState == NEKO_STOP */
- ! { &Jare2GC, &Jare2Msk },
- ! { &Mati2GC, &Mati2Msk }, /* NekoState == NEKO_JARE */
- ! { &Kaki1GC, &Kaki1Msk },
- ! { &Kaki2GC, &Kaki2Msk }, /* NekoState == NEKO_KAKI */
- ! { &Mati3GC, &Mati3Msk },
- ! { &Mati3GC, &Mati3Msk }, /* NekoState == NEKO_AKUBI */
- ! { &Sleep1GC, &Sleep1Msk },
- ! { &Sleep2GC, &Sleep2Msk }, /* NekoState == NEKO_SLEEP */
- ! { &AwakeGC, &AwakeMsk },
- ! { &AwakeGC, &AwakeMsk }, /* NekoState == NEKO_AWAKE */
- ! { &Up1GC, &Up1Msk },
- ! { &Up2GC, &Up2Msk }, /* NekoState == NEKO_U_MOVE */
- ! { &Down1GC, &Down1Msk },
- ! { &Down2GC, &Down2Msk }, /* NekoState == NEKO_D_MOVE */
- ! { &Left1GC, &Left1Msk },
- ! { &Left2GC, &Left2Msk }, /* NekoState == NEKO_L_MOVE */
- ! { &Right1GC, &Right1Msk },
- ! { &Right2GC, &Right2Msk }, /* NekoState == NEKO_R_MOVE */
- ! { &UpLeft1GC, &UpLeft1Msk },
- ! { &UpLeft2GC, &UpLeft2Msk }, /* NekoState == NEKO_UL_MOVE */
- ! { &UpRight1GC, &UpRight1Msk },
- ! { &UpRight2GC, &UpRight2Msk }, /* NekoState == NEKO_UR_MOVE */
- ! { &DownLeft1GC, &DownLeft1Msk },
- ! { &DownLeft2GC, &DownLeft2Msk }, /* NekoState == NEKO_DL_MOVE */
- ! { &DownRight1GC, &DownRight1Msk },
- ! { &DownRight2GC, &DownRight2Msk }, /* NekoState == NEKO_DR_MOVE */
- ! { &UpTogi1GC, &UpTogi1Msk },
- ! { &UpTogi2GC, &UpTogi2Msk }, /* NekoState == NEKO_U_TOGI */
- ! { &DownTogi1GC, &DownTogi1Msk },
- ! { &DownTogi2GC, &DownTogi2Msk }, /* NekoState == NEKO_D_TOGI */
- ! { &LeftTogi1GC, &LeftTogi1Msk },
- ! { &LeftTogi2GC, &LeftTogi2Msk }, /* NekoState == NEKO_L_TOGI */
- ! { &RightTogi1GC, &RightTogi1Msk },
- ! { &RightTogi2GC, &RightTogi2Msk }, /* NekoState == NEKO_R_TOGI */
- };
-
-
- --- 187,228 ----
-
- Animation AnimationPattern[][2] =
- {
- ! { { &Mati2GC, &Mati2Msk },
- ! { &Mati2GC, &Mati2Msk }, }, /* NekoState == NEKO_STOP */
- ! { { &Jare2GC, &Jare2Msk },
- ! { &Mati2GC, &Mati2Msk }, }, /* NekoState == NEKO_JARE */
- ! { { &Kaki1GC, &Kaki1Msk },
- ! { &Kaki2GC, &Kaki2Msk }, }, /* NekoState == NEKO_KAKI */
- ! { { &Mati3GC, &Mati3Msk },
- ! { &Mati3GC, &Mati3Msk }, }, /* NekoState == NEKO_AKUBI */
- ! { { &Sleep1GC, &Sleep1Msk },
- ! { &Sleep2GC, &Sleep2Msk }, }, /* NekoState == NEKO_SLEEP */
- ! { { &AwakeGC, &AwakeMsk },
- ! { &AwakeGC, &AwakeMsk }, }, /* NekoState == NEKO_AWAKE */
- ! { { &Up1GC, &Up1Msk },
- ! { &Up2GC, &Up2Msk }, }, /* NekoState == NEKO_U_MOVE */
- ! { { &Down1GC, &Down1Msk },
- ! { &Down2GC, &Down2Msk }, }, /* NekoState == NEKO_D_MOVE */
- ! { { &Left1GC, &Left1Msk },
- ! { &Left2GC, &Left2Msk }, }, /* NekoState == NEKO_L_MOVE */
- ! { { &Right1GC, &Right1Msk },
- ! { &Right2GC, &Right2Msk }, }, /* NekoState == NEKO_R_MOVE */
- ! { { &UpLeft1GC, &UpLeft1Msk },
- ! { &UpLeft2GC, &UpLeft2Msk }, }, /* NekoState == NEKO_UL_MOVE */
- ! { { &UpRight1GC, &UpRight1Msk },
- ! { &UpRight2GC, &UpRight2Msk }, }, /* NekoState == NEKO_UR_MOVE */
- ! { { &DownLeft1GC, &DownLeft1Msk },
- ! { &DownLeft2GC, &DownLeft2Msk }, }, /* NekoState == NEKO_DL_MOVE */
- ! { { &DownRight1GC, &DownRight1Msk },
- ! { &DownRight2GC, &DownRight2Msk }, }, /* NekoState == NEKO_DR_MOVE */
- ! { { &UpTogi1GC, &UpTogi1Msk },
- ! { &UpTogi2GC, &UpTogi2Msk }, }, /* NekoState == NEKO_U_TOGI */
- ! { { &DownTogi1GC, &DownTogi1Msk },
- ! { &DownTogi2GC, &DownTogi2Msk }, }, /* NekoState == NEKO_D_TOGI */
- ! { { &LeftTogi1GC, &LeftTogi1Msk },
- ! { &LeftTogi2GC, &LeftTogi2Msk }, }, /* NekoState == NEKO_L_TOGI */
- ! { { &RightTogi1GC, &RightTogi1Msk },
- ! { &RightTogi2GC, &RightTogi2Msk }, }, /* NekoState == NEKO_R_TOGI */
- };
-
-
- ***************
- *** 1056,1061 ****
- --- 1056,1064 ----
- NullFunction()
- {
- /* No Operation */
- + #ifdef SYSV
- + signal(SIGALRM, NullFunction);
- + #endif /* !SYSV */
- }
-
- /*
-
- --
- Would you like some Bill Sperm with that?
- Keith Gabryelski Advanced Products Group
- ag@amix.commodore.com ...!cbmvax!amix!ag
-