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- CCEdit -- a Command and Conquer Editor
- CCEdit Version 1.2, written by buggy@adam.com.au
-
-
- CCEdit allows you to edit the following:
- * weapon payloads for infantry, vehicles and some structures
- * infantry and vehicle costs
- * structure costs
- * power needed by the structures
- * power produced by the structures
-
-
- READ THESE WARNINGS!
- --------------------
- * This program makes changes to the file: game.dat. This file is
- required to play Command and Conquer. You may feel safer if you
- make a backup copy of this file (or be prepared to copy it off
- the cdrom if something goes wrong).
-
- * You use this program at your own risk. If anything happens as a
- result of you using this product, I am in no way accountable for
- any damaged caused.
-
- * I do not guarantee that this program works on your system. It
- works for me, that is all I can say.
-
- * If you use this program to cheat in multiplayer Command and
- Conquer, you are scum. It might produce synch errors if the players
- have different values, I will test this out and update this file
- when I have.
-
-
- How to Start CCEdit
- -------------------
- Put ccedit.exe into the directory where Command and Conquer is
- installed.
- Then type: ccedit
- to start the program.
-
- How to Navigate in CCEdit
- -------------------------
- At any time (except when you are being prompted to enter a new
- value), you can get help by pressing F1. This tells you of all
- the available commands for that screen.
-
- You use the up and down arrows on the keyboard to move up and down
- the lists. To select an item on a list, press the ENTER key. If you
- are on the main screen, this will take you to another list showing
- the available units/structures available for editing. If you are
- in one of the sub-menus, you will then be asked to enter a value.
- If you pressed enter by mistake, entering a negative number (-1 for
- example), will make no change. When changing weapons, to exit the
- list of available weapons without making any changes, press ESCAPE.
- To accept the highlighted weapon, press ENTER.
-
- Pressing the HOME key will take you to the top of any list. Pressing
- the END key will take you to the bottom of any list.
-
- To move from a sub-menus to the previious screen, press ESCAPE. If you
- have made some changes but have not saved them, you are asked
- whether you really want to exit. Type 'y' if you want to lose the
- changes (without the 's of course).
-
- To exit the program, you must be in the main screen. From there,
- press ESCAPE, and the program will terminate.
-
- Resetting The Values
- --------------------
- In any of the sub-menus, you may reset the value of the currently
- selected item (which is pointed to by a arrows on the left) by
- pressing 'd'. This resets the value to what originally shipped with
- Command and Conquer. Note that you still have to save these changes
- just like any others.
-
- Saving Your Work
- -----------------
- You can save your work (in the sub-menus) by pressing 's'. You will
- get a message on the bottom of the screen that they have been saved.
-
- Maximum and Minimum Values
- --------------------------
- The following minimum values apply:
- The minimum unit cost is 1.
- The minimum structure cost is 1.
- The minimum power needed is 0.
- The maximum power needed is 255.
- The minimum power produced is 0.
- The maximum power needed is 255.
- The minigunner has a maximum cost of 255.
-
- What You Can't Edit
- -------------------
- So far, you cannot edit the costs or weapons of the following:
- Any aircraft other than the orca, and any boats.
-
- You also cannot edit the construction yard (power output or power
- requirements).
-
- The only buildings which you can edit the weapons on are those that
- already have weapons (obelisk of light, guard tower, advanced guard
- tower, turret and sam site).
-
- The only units editable are those available in single-player mode.
- Working things out for the extra units in multiplayer mode would
- prove boring, and not really worth it. Howerer, some of the weapons
- that are only available during multiplayer mode are included (eg the
- bio-weapon).
-
- Editing Weapon Payloads
- -----------------------
- There is a general problem with putting lasers on anything else than
- obelisks: when they fire, there is no graphic (the red line) to
- indicate that it was fired. Sound effects are still made, however and
- the opponent still takes damage from the hit.
-
- Not all the possible weapon payloads work. For example, putting
- a laser in a turret or gun tower didn't work for me. Putting a flame
- thrower into an orca didn't work either.
-
- Putting lasers into sam sites doesn't create incredible air defence
- as lasers can only hit ground units.
-
- Putting the napalm weapon on anything is pretty useless. This is because
- the napalm bomb drops straight down onto the same square that the
- firing unit is in. This unit takes no damage from the napalm, but the
- surrounding units do. Good only for suicide attacks as you have to get
- right next to another unit.
-
- With the mammoth tank, you can only edit its missle attack, not its
- dual cannons.
-
- There is only one entry for machine guns (for humm-vee, nod buggy and
- APC) as there is a second variable that affects which type of gun it
- is (which I don't change as I don't understand it yet).
-
- I don't know what the difference between the two types of flamethrowers
- is. I think that the tank version may be more powerful. The bio-weapon
- seems just to be a green flamethrower.
-
- There are a number of high explosive rockets in the weapon list. I
- cannot see that much of a difference between them, but it is probably
- to do with range and damage done.
-
- Any Problems
- ------------
- If you find any bugs in this program, please email me at
- buggy@adam.com.au and let me know. Thanks.
-
- Updates
- -------
- Whenever I release a new version of this program, it will be available
- at http://adam.com.au/~buggy
-
- So You Want Graphics?
- ---------------------
- HAHAHAHAHAHAHAHAHAHAHA!
- Never! You don't want to pay for this editor, I don't want to do any
- graphics. Its as simple as that. Text is more than adequate.
-
-
- Remember, try and finish Command and Conquer without cheats first. Using
- cheats may ruin your enjoyment of the game.
-
-
- I hope you find this of program of some use. Feel free to email.
-
- Enjoy!
-
- Andrew Griffin (buggy@adam.com.au)
- http://adam.com.au/~buggy
-
- NOTE: this file must be distributed with the executable.
-