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Text File  |  1994-12-10  |  139 b   |  8 lines

  1. on exitFrame
  2.   if not soundBusy(1) then
  3.     set the type of sprite 18 to 1
  4.     set the castNum of sprite 18 to 27
  5.   end if
  6.   go(#loop)
  7. end
  8.