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Text File  |  1994-12-03  |  257 b   |  11 lines

  1. on mouseDown
  2.   if the name of cast the castNum of sprite clickOn() = "BOOK" then
  3.     play frame "BIRD_1"
  4.   else
  5.     if the name of cast the castNum of sprite clickOn() = "BIRD" then
  6.       puppetSprite(6, 0)
  7.       play frame "BIRD_2"
  8.     end if
  9.   end if
  10. end
  11.