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- on exitFrame
- global pictnumber
- puppetSprite(2, 1)
- set the constraint of sprite 2 to 1
- set the cursor of sprite 2 to [245, 246]
- set the cursor of sprite 3 to [243, 244]
- puppetPalette(pictnumber + 10)
- set the castNum of sprite 2 to pictnumber + 30
- set the moveableSprite of sprite 2 to 1
- end
-