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- on mouseUp
- global marklist
- sresp(46)
- set fname to numtoframe(the frame)
- set isthere to getOne(marklist, fname)
- if isthere = 0 then
- add(marklist, fname)
- sort(marklist)
- puppetSprite(43, 1)
- set the locV of sprite 43 to 25
- else
- deleteAt(marklist, isthere)
- puppetSprite(43, 0)
- updateStage()
- end if
- end
-