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- <title>"SDL_SaveBMP"("3") manual page</title>
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- <a href='#toc'>Table of Contents</a><p>
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- <h2><a name='sect0' href='#toc0'>Name</a></h2>
- SDL_SaveBMP- Save an SDL_Surface as a Windows BMP file.
- <h2><a name='sect1' href='#toc1'>Synopsis</a></h2>
- <p>
- <b>#include
- "SDL.h" <p>
- </b><b>int <b>SDL_SaveBMP</b></b>(<b>SDL_Surface *surface, const char *file</b>);
- <h2><a name='sect2' href='#toc2'>Description</a></h2>
- <p>
- Saves
- the <b>SDL_Surface</b> <b>surface</b> as a Windows BMP file named <b>file</b>.
- <h2><a name='sect3' href='#toc3'>Return Value</a></h2>
- <p>
- Returns
- <b>0</b> if successful or <b>-1</b> if there was an error.
- <h2><a name='sect4' href='#toc4'>See Also</a></h2>
- <p>
- <i><b>SDL_LoadBMP</b></i>
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- <a name='toc'><b>Table of Contents</b></a><p>
- <ul>
- <li><a name='toc0' href='#sect0'>Name</a></li>
- <li><a name='toc1' href='#sect1'>Synopsis</a></li>
- <li><a name='toc2' href='#sect2'>Description</a></li>
- <li><a name='toc3' href='#sect3'>Return Value</a></li>
- <li><a name='toc4' href='#sect4'>See Also</a></li>
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