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- <title>"SDL_GetVideoSurface"("3") manual page</title>
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- <a href='#toc'>Table of Contents</a><p>
-
- <h2><a name='sect0' href='#toc0'>Name</a></h2>
- SDL_GetVideoSurface- returns a pointer to the current display surface
-
- <h2><a name='sect1' href='#toc1'>Synopsis</a></h2>
- <p>
- <b>#include "SDL.h" <p>
- </b><b>SDL_Surface *<b>SDL_GetVideoSurface</b></b>(<b>void</b>);
- <h2><a name='sect2' href='#toc2'>Description</a></h2>
- <p>
- This
- function returns a pointer to the current display surface. If SDL is doing
- format conversion on the display surface, this function returns the publicly
- visible surface, not the real video surface.
- <h2><a name='sect3' href='#toc3'>See Also</a></h2>
- <p>
- <i><b>SDL_Surface</b></i>
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- <li><a name='toc0' href='#sect0'>Name</a></li>
- <li><a name='toc1' href='#sect1'>Synopsis</a></li>
- <li><a name='toc2' href='#sect2'>Description</a></li>
- <li><a name='toc3' href='#sect3'>See Also</a></li>
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