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-
- /*
- * CHANGELOG.
- */
-
- 10122003 - Fixed "make dist" behaviour to not packaged generated docs, and
- made sure other files are always packaged, regardless of config.
- Upped version to 1.0.1.
- 10102003 - Changed some SDL_Error()s to __Sound_SetError() in new DLS code
- to fix linking issues.
- 10052003 - Fixed memory corruption when freeing DLS instruments,
- and bug when timidity is initialized multiple times (Thanks, Sam!).
- 09252003 - Sam Lantinga added support for DLS instruments to the MIDI decoder.
- 09132003 - Happy September. Added Speex (.spx) decoder.
- 08052003 - Fixed MIDI decoder on bigendian systems.
- 03102003 - Never actually created samplelist_mutex (Thanks, Glenn Maynard!).
- 01302003 - Patches to make SDL_sound more Visual C happy (Thanks, Eric!).
- 01122003 - Fix to smpeg.c's rewinding code (Thanks, Eric). Put Visual C 6
- project files in CVS, without external binaries (Thanks, Eric).
- 12212002 - Fixed ogg.c to decode a full buffer at a time instead of one ogg
- packet per call, and mikmod has a check during initialization to
- prevent a clash with SDL_mixer (Thanks, Eric).
- 12092002 - Changed Sound_Init()'s call to SDL_Init() to SDL_InitSubSystem(),
- to prevent unwanted use of the SDL parachute (thanks, Glenn).
- 10092002 - Fixed a "make dist" issue and upped version to 1.0.0! Woohoo!
- 09302002 - libFLAC broke their API (again!) for version 1.0.4. That was the
- last straw. I ripped the version detection and obsolete FLAC
- support out, so you need libFLAC 1.0.4 for that decoder now (and
- they'll probably break the API again for 1.0.5. Argh).
- 09262002 - Happy September. Fixed SDLCALL issues in SDL_sound.h, so it should
- work with Win32/WinCE builds again. I hope. Merged latest altcvt
- from Frank into CVS.
- 08222002 - Borland project files in CVS, thanks to Dominique Louis. There are
- project files for C++ Builder 6 (Windows), C++ Builder for Linux
- (aka Kylix 3) and Borland's C++ Command line compiler.
- 08172002 - Timidity memory leak cleanup by Torbjörn.
- 07292002 - Valgrind cleanups; memory leak patches, etc.
- 07212002 - done_flag was not being reset between files in playsound, so the
- first file would playback, and then any following tracks in a given
- run would "finish" immediately. Fixed.
- 07132002 - More altcvt fixes from Frank Ranostaj.
- 07122002 - Changed inline keyword to compile universally.
- 07102002 - Fixed a bug in command line handling in playsound.c. Fixes from
- Torbjörn and myself to get flac.c friendly between versions of
- libFLAC. Mutex'd a potential race condition in decoders/modplug.c.
- FIXME cleanups here and there.
- 07092002 - Fixed typo in documentation (SDL_sound.h).
- 07052002 - Cleaned up some stuff in playsound.c, removing some FIXMEs.
- Commandline validation is improved, too. FIXME removal in
- voc.c; should report i/o errors correctly now. Changed DECLSPEC
- to SNDDECLSPEC to prevent SDL conflict, and added SDLCALL support.
- Removed all instances of Sound_SetError()...now they are either
- __Sound_SetError or BAIL*_MACRO.
- 07022002 - Added WinCE support pack to website, updated INSTALL with CE info.
- More altcvt fixes from Frank Ranostaj.
- 07012002 - Fixed configure.in to work around bug in older autoconfs. Started
- merging Tyler's WinCE (PocketPC) port. Added checks for assert.h
- and signal.h to configure.in/config.h.in, and #if HAVE_*_H checks
- where appropriate in the code. Moved #include <assert.h> (along
- with the HAVE_ASSERT_H check) to SDL_sound_internal.h, and removed
- unnecessary #includes from the individual source files. Added
- "md_reverb = 1;" to MIKMOD_init(). Modplug got some WinCE-specific
- setting tweaks, and some settings maintanance code. configure.in
- checks if setbuf() is available.
- 06292002 - More altcvt fixes from Frank Ranostaj...mostly working now?
- 06252002 - More altcvt fixes from Frank Ranostaj.
- 06132002 - Patch from Torbjörn to fix stereo AIFF files.
- 06212002 - More altcvt fixes from Frank Ranostaj.
- 06132002 - Patch from Torbjörn to make the WAV decoder more tolerant.
- 06122002 - Committed some altcvt enhancements from Frank Ranostaj.
- 06112002 - Fixed some debug messages in smpeg.c and mpglib.c.
- 06072002 - Manpages! Finally installed Doxygen and scratched together a
- Doxyfile. After some revision to physfs.h, we've got a rather
- nice API reference.
- 06062002 - Added URLs for official and unofficial versions of ModPlug in
- decoders/modplug.c. Cleaned up some FIXMEs.
- 05222002 - Torbjörn sent in some more fixes for altcvt: mono to stereo
- conversion works, now.
- 05222002 - Torbjörn sent in some initial cleanups and fixes for altcvt, and
- fixed a bug in playsound when not all three of --rate, --channels
- and --format are specified.
- 05202002 - Some .cvsignores from Max and me. Added a seek implementations for
- the SMPEG, ogg, aiff, wav-adpcm, voc, and au decoders. Added a seek
- stub to quicktime.c. playsound now takes milliseconds in the seek
- lists: --seek "00:00:400" or whatnot. Corrected playsound's usage
- text. Other au.c cleanups for extra robustness. Added an
- experimental audio converter that Frank Ranostaj sent to the SDL
- mailing list about a month ago: enable it with --enable-altcvt at
- configure time, but be warned that it doesn't work very well right
- now.
- 04292002 - Darrell Walisser updated the Mac Classic and OS X project
- files, fixed some portability issues, and added an
- experimental decoder that uses Apple's QuickTime libraries
- (see decoders/quicktime.c). I've included the Mac project files
- in CVS, now. Removed all use of alloca() from playsound.
- 04242002 - Added --seek option and bugfixes to playsound.c. Torbjörn comes
- through with seek support for the FLAC, MIDI, and ModPlug
- decoders (and some stub code for MikMod), and a bugfix for sample
- flag manipulation in the base library (and his own --seek code for
- playsound, which unfortunately we're not using).
- 04232002 - Cleaned up the playsound command line handling. Most command line
- options (--rate, --format, --predecode, etc) are specified per-file
- and reset to their defaults after each sample is played back.
- --loop now takes a numeric argument: --loop 2 will playback the
- sample three times (one playback and two loops). Added Darrell
- to the playsound credits.
- 04212002 - Initial work to add a Sound_Seek() API. Removed the NEEDSEEK
- sample flag (replaced it with CANSEEK). Hack to change the internal
- Sound_SetError() function to __Sound_SetError(). Added internal
- function __Sound_convertMsToBytePos().
- 04082002 - Cleaned up the archive support in playsound a little bit, and
- fixed a PhysicsFS bug in the process.
- 03252002 - Win32 patches and fixes from Tyler Montbriand: handled "inline"
- keyword, fixed SNDDBG macros in mpglib, and renamed a conflicting
- file (decoders/mpglib/common.c to decoders/mpglib/mpglib_common.c).
- 03172002 - Removed an unneeded #include in mpglib that broke build on BeOS.
- mpglib seems to work find on BeOS. Reworked some of mpglib.c so we
- can determine the audio format when accepting the data stream. Some
- other minor cleanups here and there.
- 03162002 - Tied the PhysicsFS code into the build system (code disabled if
- physfs not found or --disable-physfs passed to ./configure.)
- 03152002 - Added PhysicsFS support to playsound, so you can play sound files
- that are in ZIP files without unzipping them. Needs to be merged
- into build system (I was just testing my PhysFS->RWops glue code).
- 03142002 - Changed configure script's --enable-vorbis to --enable-ogg. Removed
- global state variable from mpglib, so it should be reentrant now
- (patches sent to mpglib's actual maintainer). playsound can now
- read from stdin.
- 03102002 - Added a FIXME note to decoders/mpglib.c. playsound now reports
- errors in the thread where they occured, which also fixes a double
- report of errors during predecoding. Removed all calls to exit() in
- mpglib. These calls now report errors correctly to SDL_sound, which
- passes them on to the application (patch also sent to mpglib's
- actual maintainer). Replaced all stderr chatter in mpglib with
- Sound_SetError() calls.
- 03072002 - decoders/mpglib.c now disregards ID3 tags instead of passing them
- on as valid MP3 data to mpglib. Added some (buggy) example code for
- adjusting an audio stream's volume (via the new --volume command
- line in playsound).
- 03032002 - Fixed mpglib's build configuration to include general build flags
- so that things like --enable-debug work as expected.
- 02212002 - Changed SMPEG's URL to point to the icculus.org site. Added an
- mpglib decoder (internal to SDL_sound; relies on no external libs)
- and changes mp3.c to smpeg.c (and other associated things).
- 02112002 - Committed a patch from Torbjörn to fix incorrect memory accesses
- in the Timidity code. Changed the magic number in the AU decoder
- to be bigendian (seems appropriate). Updated README for
- completeness, and TODO for accuracy. Darrell sent in updated
- MacOS X Project Builder files (on the website).
- 02072002 - Committed a patch Torbjörn sent in awhile ago for preventing
- confusion with Timidity++-specific stuff in the timidity.cfg file.
- Tyler Montbriand sent in an updated Visual C package.
- Updated SDL_sound.h's comments a little. Upped version to 0.1.5.
- 02052002 - Fixed a cleanup I broke last night. Added CWProject.sit to the
- EXTRA_DIST section of Makefile.am, and updated the README with
- MacOS (9/X) install instructions.
- 02042002 - Darrell Walisser submitted some cleanups and CodeWarrior project
- files for MacOS 9. Sweet!
- 01232002 - Max fixed decoders/Makefile.am to work with seperate build
- directories, and corrected some dates in this file.
- 01192002 - Torbjörn sent in patches implementing the rewind method for the
- rest of the decoders except shn.c, for which I added a kludged
- implementation. Added more info to the README. Hunted down the
- reason why SMPEG can't decode before calling SDL_OpenAudio(), and
- it can't be fixed without a change to SMPEG (not MY fault! :) ).
- Made ModPlug take priority over MikMod when selecting a decoder.
- Mutex-protected the internal samples list, and fixed some bugs in
- the management of that list. Changed some stuff to use uniform
- coding conventions.
- 01182002 - SDL_sound/playsound builds and runs on BeOS now. Fixed an assertion
- bug I introduced yesterday.
- 01172002 - Implemented Sound_Rewind(), and added a --loop command line to
- playsound for testing. Rewrote the audio callback to handle looping
- with both predecoded and streamed samples. Most of the decoders
- just have an assert(0) in their internal rewinding method at this
- point. I implemented the WAV, VOC, AU, AIFF, and RAW ones, for now.
- (...and skeleton.c, for what that's worth.) A few tweaks in the
- core API implementation to fix unlikely but possible leaks.
- 01112002 - Mattias Engdegård sent in an .AU decoder. Nice! He also tweaked
- playsound to try and wait until SDL has completed playing a given
- sound before closing the audio device. Changed a macro in
- decoders/shn.c to be more uniform with the other decoders.
- SDL_sound error messages are now maintained on a per-thread basis,
- and do not interfere with SDL_[GS]etError() anymore.
- 01112002 - Committed the rest of Torbjörn's MOD patches, to clean up file
- extension handling.
- 01092002 - Torbjörn comes through with a ModPlug-based decoder, which should
- work nicely for decoding multiple .MODs at once. Now we need to
- figure out what to do with two decoders that can decode the same
- file. For now, if you explicitly want either MikMod or ModPlug, you
- should explicitly enable one decoder and disable the other on the
- configure command line ("--enable-modplug --disable-mikmod", for
- example), otherwise configure will try to sort out the best one for
- your system. Choice is a wonderful thing. :)
- 01042002 - Forgot to bump playsound's version to match SDL_sound's. Fixed.
- Added some notes to the top of COPYING about other libraries, etc.
- A real MIDI decoder (using a hacked version of the hacked version
- of Timidity from SDL_mixer) is now in place and working well,
- thanks to Torbjörn.
- 01012002 - Happy New Year. Added some debug output to wav.c for future
- codecs (GSM comes to mind). Fixed the SMPEG decoder's URL to point
- to Loki's webpage.
- 12302001 - Upped version to 0.1.4.
- 12272001 - Added --audiobuf and --decodebuf options to playsound to make
- tracking down a bug in the ADPCM decoder easier (plus, it could
- help for benchmarking, etc later on...). Found a printf() bug in
- playsound (extra comma in there...). ADPCM decoder appears to be
- functional now. Tried to add ElectricFence support to
- configure.in, and failed. All this libtool/autoconf stuff makes my
- head hurt.
- 12262001 - Changed remaining references to the "LICENSE" file into "COPYING".
- Work progresses on the ADPCM-compressed .wav decoder. Updates to
- the documentation in SDL_sound.h. Hhmm...find_chunk() in wav.c was
- badly broken. Fixed.
- 12162001 - FLAC decoder now checks for the magic number unless the file
- extension is recognized. This was changed back because searching
- for metadata, while probably more effective, is VERY expensive (and
- useless) on non-FLAC streams.
- 12052001 - Put our names in a "--credits" option in playsound, and put the
- standard GNU disclaimers in there too, for good measure. Renamed
- LICENSE to COPYING to match GNU standards more closely (and to
- end Max's torment. :) ) Tweaks to wav.c, and work on aiff.c to
- make it easier to support multiple audio formats (for compression
- handling later down the road).
- 11302001 - Torbjörn and I make Sound_DecodeAll() more robust: checks for
- previous decoding failures and sets an appropriate error, handles
- decoders that change their buffers on the fly (such as the FLAC
- decoder), and deals with out-of-memory conditions more gracefully.
- 11252001 - (With thanks to Andreas Umbach for pointing it out) Fixed some
- problems with Sound_DecodeAll(). For local testing of this bug,
- added a --predecode command line to playsound. Minor fixes to
- theoretical bugs in Sound_FreeSample(). playsound no longer
- buffers stdout and stderr. Updated Sound_DecodeAll()'s comments in
- SDL_sound.h ...
- 11192001 - FLAC decoder cleanups from Torbjörn.
- 11092001 - Torbjörn fixes playsound's audio callback after I broke it, again.
- A bug in configure.in was preventing SMPEG from being used unless
- --enable-debug was set; fixed. Changed this file to list latest
- changes first. Torbjörn submitted a FLAC decoder that utilizes
- libFLAC (http://flac.sf.net/). Cool.
- 11012001 - API COMPATIBILITY BREAKAGE: Decoders can now list multiple file
- extensions each. Playsound has been updated to handle this.
- Playsound now registers a SIGINT handler, so you can skip tracks
- and/or abort the way that mpg123 does.
- 10232001 - Rewrote playsound.c's audio_callback() to no longer need the
- overflow buffer hack, which streamlines it a little and trims the
- memory requirements for playsound by about 16 kilobytes.
- 10172001 - Torbjörn catches a problem with the overflow buffer in playsound's
- audio callback.
- 10152001 - Torbjörn sends in a default sample format for the MIDI decoder,
- and the starts of the audio conversion funcitonality (ripped
- from SDL). Officially released 0.1.3. Added LICENSE and
- CHANGELOG to the distribution. (Again, from Torbjörn) added in
- the start of a tweaked audio converter.
- 10122001 - Torbjörn Andersson submitted command line enhancements to
- playsound, and I cleaned up the --help output.
- 10092001 - Patches to shn.c for Visual C compatibility. Visual C project files
- available from the website. Changed Corona688 to Tyler Montbriand
- in CREDITS. Upped version to 0.1.3.
- 10082001 - Restructured decoders/wav.c to allow for multiple formats, and
- put the start of a handler for the ADPCM format in place.
- 10072001 - Changed the way decoders/mod.c handles samplerate so that it should
- work universally. This isn't an ideal solution, but it's probably
- the best we can do without rewriting mikmod. Made a change to ogg.c
- for portability: changed an int64_t to ogg_int64_t.
- 10062001 - Made a change to SDL_sound.c for compiling on non-GNU toolchains.
- 10052001 - Removed #include "SDL_endian" from aiff.c.
- 10042001 - Changed some #if (defined SOUND_SUPPORTS_*) lines to
- #ifdef SOUND_SUPPORTS_* in voc.c and shn.c, for consistency with
- the other decoders.
- 10032001 - After hours of tracking down a bogus pointer, the SHN decoder works!
- I can die happy. :) Max placated me with an --enable-debug option
- so I could stop my whining. Other autoconf goodies (such as
- reenabling -Werror for debug builds, etc). Torbjörn brings in a
- MIDI decoder, which reads from a Timidity process through a pipe.
- Changed playsound to open the audio device to match the properties
- of each sound file, which results in less conversion (and therefore,
- more chance of correct playback).
- 10022001 - Changed a comment in mod.c to not refer to "the mikmod
- directory" anymore. Committed Torbjörn's patch for MP3 detection.
- (better late than never). __Sound_strcasecmp() now handles NULL
- strings gracefully, fixing the crash with "playsound bootstrap".
- More work on the SHN decoder.
- 10012001 - Fixed a memory leak that Torbjörn found in the MOD decoder.
- 09252001 - More autoconf work. Gave Max Horn write access to the CVS
- repository, so I don't drive him nuts tweaking this thing. :)
- Fixed a const complaint and some other stuff needed for compilation
- under Visual C++ 6.0 (no, it isn't ported yet). Put the SHN source
- in CVS, even though it isn't ready (and doesn't even compile). Do
- NOT enable it in your build!
- 09242001 - Thank goodness, Torbjörn came through with the MP3 fix. Apparently
- SMPEG mixes each chunk of decoded data with whatever is already
- in the buffer you give it. I hate that. I'm going to patch SMPEG
- to let the programmer enable and disable that behaviour in a given
- (SMPEG *), since it's just a CPU eater in this case. The _D(())
- macro is now SNDDBG(()), since _D is taken on MacOS X's version of
- gcc (which was bound to happen on some platform sooner than later
- anyhow). Renamed test_sdlsound to playsound, and made it more
- robust in general: fixed potential overflow in audio_callback,
- made it chatter less, made it take multiple files and some other
- command lines. Initial autoconf support, thanks to Max Horn.
- 09222001 - Torbjörn Andersson strikes again, with a collection of patches.
- First, some cosmetic tweaks for decoders/aiff.c. Next, a MOD player
- based on MikMod. This inspired me to add two more methods to
- Sound_DecoderFunctions: init() and quit(). Third, a fix to
- decoders/mp3.c so that SMPEG won't claim every stream it sees, MP3
- or not. I removed the multiple-streams-per-rwops code, after
- discussion on the mailing list. The init() and quit() methods
- led to the possibility that certain decoders will flag themselves
- as unavailable at runtime, and SDL_sound now handles this.
- Added [LIB|INC]PATH_[OGG|MOD]. Bigendian fixes; now works on
- PowerPC Linux. MikMod tweaks. Changed version to 0.1.2.
- 09202001 - Torbjörn Andersson submitted several patches: fixed a comment in
- the .WAV decoder (whoops...screwed up my own search-and-replace.
- Hah.), made an attempt at putting multiple sound streams behind
- one RWops (gotta think on that one first), and, most importantly,
- added an AIFF decoder, which is very cool.
- 09192001 - Added a skeleton decoder source file. Changed voc_read() to
- voc_read_waveform(), so it wouldn't be confused with VOC_read().
- Fixed a byte ordering bug in voc.c (reported as AUDIO_S16LSB, but
- we were swapping byte order of data ourselves. Fixed). Added basic
- .WAV support. Fixed Makefile so that -I. is always first;
- otherwise, a previously installed header might get used for the
- compiles, which is not good. SDL_sound.h now includes SDL_endian.h,
- since SDL.h doesn't, for some reason. Moved version defines in
- SDL_sound.h to top of file so I can find them. :)
- Changed version to 0.1.1. Committed patch from Tsuyoshi Iguchi to
- fix a segfault (I forgot to put a NULL terminator at the end of
- the available_decoders array), fixing the only bug preventing the
- test program from running on FreeBSD 4.3. Sweet. Added Ogg Vorbis
- decoder. Rewrote the test program's SDL audio callback to be more
- robust (Ogg exposed a nasty bug in it). Fixed a byte-ordering issue
- in the VOC decoder.
- 09182001 - Implemented MP3 support through SMPEG (not working yet, though) and
- wrote the Reference Counting RWops wrapper. Added other little
- things like the _D(()) macro. Added VOC support, which went up with
- surprisingly little struggle, which means it MUST be leaking
- memory. :)
- 09172001 - Changed some overlooked "voice" to "sound". Implemented base API.
- So...tired. Everything's different. :)
- Also put in a RAW decoder and a simple test program.
- 09142001 - Changed name to SDL_sound, added Sound_DecodeAll() to spec.
- 09132001 - Initial spec proposed on SDL mailing list, under name "SDL_voice".
-
- --ryan. (icculus@clutteredmind.org)
-
- /* end of CHANGELOG ... */
-
-