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-
- Motorola Invaders II - Readme file
- **********************************
-
- Erm... hello everybody! Hope you are having a nice day... I've just
- made this game possible to play from disks, it's pretty late and I'm
- pretty tired. I've had the strangest problems... this game worked well
- so long as I started it from the hard drive; but when I tried to start
- it from a disk, it didn't work. Ten minutes ago I came up with a solution:
- copying the game to the ram drive and starting it from there. It worked.
- This game refuses to be started from a disk, but starting from anything
- else seems to work just fine. Can't see why. If you know, tell me. Now I
- suppose I could write about the game itself, but that's pretty unnecessary,
- as there are info screens within the game. And the game itself is quite
- self-explanatory. I could of course tell you how to install the game on
- a hard drive:
-
- 1. Copy all the files on both disks (except the traced pics) to a
- directory of your choice.
-
- 2. Add these lines to your startup-sequence:
- Assign Motorola1: <your dir>
- Assign Motorola2: <your dir>
-
- That should do it. I hope.
-
- Another thing that you should think of if you start the game from Workbench
- is to use a 50Hz screen. I've not bothered to check that. That means that if
- you're using a multisync monitor and running Workbench at, say 800x600
- pixels, the game will look VERY strange. Don't.
-
- And, well, I could always include my address:
-
- Martin Rebas
- Osternasvagen 17
- 431 36 MOLNDAL
- SWEDEN
-
- Don't send me anything. I've been working hard to make my life dull, and
- a letter might accidentally cheer me up. And then all sorts of strange things
- could happen, like me starting to code on another game. And we wouldn't want
- that, would we?
-
- Above lines should be read as ironic. Do send me something.
-
- Can't really think of anything more to write. Hope you're enjoying my
- game, or at the very least enjoying finding grammatical errors in this text.
-
- Have a happy Easter!
- --- Martin Rebas/MartinSoft, August 1993
-
-