home *** CD-ROM | disk | FTP | other *** search
- # Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
- # ** DO NOT EDIT **
-
- # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
- !IF "$(CFG)" == ""
- CFG=Win32 Debug
- !MESSAGE No configuration specified. Defaulting to Win32 Debug.
- !ENDIF
-
- !IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
- !MESSAGE Invalid configuration "$(CFG)" specified.
- !MESSAGE You can specify a configuration when running NMAKE on this makefile
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "widgets_impl.mak" CFG="Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE
- !ERROR An invalid configuration is specified.
- !ENDIF
-
- ################################################################################
- # Begin Project
- # PROP Target_Last_Scanned "Win32 Release"
- MTL=MkTypLib.exe
- CPP=cl.exe
- RSC=rc.exe
-
- !IF "$(CFG)" == "Win32 Release"
-
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "WinRel"
- # PROP BASE Intermediate_Dir "WinRel"
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "..\bin"
- # PROP Intermediate_Dir "WinRel"
- OUTDIR=..\bin
- INTDIR=.\WinRel
-
- ALL : \faslab\build\Win32\bin\widgets_impl.dll\
- \faslab\build\Win32\bin\widgets_impl.bsc
-
- $(OUTDIR) :
- if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
-
- $(INTDIR) :
- if not exist $(INTDIR)/nul mkdir $(INTDIR)
-
- # ADD BASE MTL /nologo /D "NDEBUG" /win32
- # ADD MTL /nologo /D "NDEBUG" /win32
- MTL_PROJ=/nologo /D "NDEBUG" /win32
- # ADD BASE CPP /nologo /MT /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
- # ADD CPP /nologo /MD /W3 /GX /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /c
- # SUBTRACT CPP /YX /Fr
- CPP_PROJ=/nologo /MD /W3 /GX /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D\
- "_WINDOWS" /Fo$(INTDIR)/ /c
- CPP_OBJS=.\WinRel/
- # ADD BASE RSC /l 0x409 /d "NDEBUG"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- BSC32_FLAGS=/nologo /o$(OUTDIR)/"widgets_impl.bsc"
- BSC32_SBRS= \
-
-
- \faslab\build\Win32\bin\widgets_impl.bsc : $(OUTDIR) $(BSC32_SBRS)
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /MACHINE:I386
- # ADD LINK32 ..\bin\fresco.lib ..\bin\widgets.lib ..\bin\layouts.lib ..\bin\figures.lib /NOLOGO /SUBSYSTEM:windows /DLL /MACHINE:I386
- LINK32_FLAGS=..\bin\fresco.lib ..\bin\widgets.lib ..\bin\layouts.lib\
- ..\bin\figures.lib /NOLOGO /SUBSYSTEM:windows /DLL /INCREMENTAL:no\
- /PDB:$(OUTDIR)/"widgets_impl.pdb" /MACHINE:I386\
- /OUT:$(OUTDIR)/"widgets_impl.dll" /IMPLIB:$(OUTDIR)/"widgets_impl.lib"
- DEF_FILE=
- LINK32_OBJS= \
- .\WinRel\items.obj \
- .\WinRel\dialog_kit.obj \
- .\WinRel\popups.obj \
- .\WinRel\applics.obj \
- .\WinRel\bevel.obj \
- .\WinRel\slider.obj \
- .\WinRel\menu_kit.obj \
- .\WinRel\stepper.obj \
- .\WinRel\buttons.obj \
- .\WinRel\field.obj \
- .\WinRel\menu_bar.obj \
- .\WinRel\bfloat.obj \
- .\WinRel\kit.obj \
- .\WinRel\box.obj
-
- \faslab\build\Win32\bin\widgets_impl.dll : $(OUTDIR) $(DEF_FILE)\
- $(LINK32_OBJS)
- $(LINK32) @<<
- $(LINK32_FLAGS) $(LINK32_OBJS)
- <<
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "WinDebug"
- # PROP BASE Intermediate_Dir "WinDebug"
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "..\bin"
- # PROP Intermediate_Dir "WinDebug"
- OUTDIR=..\bin
- INTDIR=.\WinDebug
-
- ALL : \faslab\build\Win32\bin\widgets_impl.dll\
- \faslab\build\Win32\bin\widgets_impl.bsc
-
- $(OUTDIR) :
- if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
-
- $(INTDIR) :
- if not exist $(INTDIR)/nul mkdir $(INTDIR)
-
- # ADD BASE MTL /nologo /D "_DEBUG" /win32
- # ADD MTL /nologo /D "_DEBUG" /win32
- MTL_PROJ=/nologo /D "_DEBUG" /win32
- # ADD BASE CPP /nologo /MT /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
- # ADD CPP /nologo /MD /W3 /GX /Zi /YX /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
- CPP_PROJ=/nologo /MD /W3 /GX /Zi /YX /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG"\
- /D "_WINDOWS" /FR$(INTDIR)/ /Fp$(OUTDIR)/"widgets_impl.pch" /Fo$(INTDIR)/\
- /Fd$(OUTDIR)/"widgets_impl.pdb" /c
- CPP_OBJS=.\WinDebug/
- # ADD BASE RSC /l 0x409 /d "_DEBUG"
- # ADD RSC /l 0x409 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- BSC32_FLAGS=/nologo /o$(OUTDIR)/"widgets_impl.bsc"
- BSC32_SBRS= \
- .\WinDebug\items.sbr \
- .\WinDebug\dialog_kit.sbr \
- .\WinDebug\popups.sbr \
- .\WinDebug\applics.sbr \
- .\WinDebug\bevel.sbr \
- .\WinDebug\slider.sbr \
- .\WinDebug\menu_kit.sbr \
- .\WinDebug\stepper.sbr \
- .\WinDebug\buttons.sbr \
- .\WinDebug\field.sbr \
- .\WinDebug\menu_bar.sbr \
- .\WinDebug\bfloat.sbr \
- .\WinDebug\kit.sbr \
- .\WinDebug\box.sbr
-
- \faslab\build\Win32\bin\widgets_impl.bsc : $(OUTDIR) $(BSC32_SBRS)
- $(BSC32) @<<
- $(BSC32_FLAGS) $(BSC32_SBRS)
- <<
-
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /DEBUG /MACHINE:I386
- # ADD LINK32 ..\bin\fresco.lib ..\bin\widgets.lib ..\bin\layouts.lib ..\bin\figures.lib /NOLOGO /SUBSYSTEM:windows /DLL /DEBUG /MACHINE:I386
- LINK32_FLAGS=..\bin\fresco.lib ..\bin\widgets.lib ..\bin\layouts.lib\
- ..\bin\figures.lib /NOLOGO /SUBSYSTEM:windows /DLL /INCREMENTAL:yes\
- /PDB:$(OUTDIR)/"widgets_impl.pdb" /DEBUG /MACHINE:I386\
- /OUT:$(OUTDIR)/"widgets_impl.dll" /IMPLIB:$(OUTDIR)/"widgets_impl.lib"
- DEF_FILE=
- LINK32_OBJS= \
- .\WinDebug\items.obj \
- .\WinDebug\dialog_kit.obj \
- .\WinDebug\popups.obj \
- .\WinDebug\applics.obj \
- .\WinDebug\bevel.obj \
- .\WinDebug\slider.obj \
- .\WinDebug\menu_kit.obj \
- .\WinDebug\stepper.obj \
- .\WinDebug\buttons.obj \
- .\WinDebug\field.obj \
- .\WinDebug\menu_bar.obj \
- .\WinDebug\bfloat.obj \
- .\WinDebug\kit.obj \
- .\WinDebug\box.obj
-
- \faslab\build\Win32\bin\widgets_impl.dll : $(OUTDIR) $(DEF_FILE)\
- $(LINK32_OBJS)
- $(LINK32) @<<
- $(LINK32_FLAGS) $(LINK32_OBJS)
- <<
-
- !ENDIF
-
- .c{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
-
- .cpp{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
-
- .cxx{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
-
- ################################################################################
- # Begin Group "Source Files"
-
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\items.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\items.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\items.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\dialog_kit.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\dialog_kit.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\dialog_kit.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\popups.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\popups.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\popups.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\applics.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\applics.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\applics.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\bevel.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\bevel.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\bevel.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\slider.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\slider.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\slider.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\menu_kit.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\menu_kit.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\menu_kit.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\stepper.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\stepper.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\stepper.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\buttons.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\buttons.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\buttons.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\field.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\field.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\field.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\menu_bar.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\menu_bar.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\menu_bar.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\bfloat.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\bfloat.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\bfloat.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\kit.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\kit.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\kit.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- ################################################################################
- # Begin Source File
-
- SOURCE=\faslab\Fresco\widgets_impl\box.cxx
-
- !IF "$(CFG)" == "Win32 Release"
-
- .\WinRel\box.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ELSEIF "$(CFG)" == "Win32 Debug"
-
- .\WinDebug\box.obj : $(SOURCE) $(INTDIR)
- $(CPP) $(CPP_PROJ) $(SOURCE)
-
- !ENDIF
-
- # End Source File
- # End Group
- # End Project
- ################################################################################
-