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- XXXXPPPPIIIILLLLOOOOTTTTSSSS((((6666))))UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((RRRReeeeqqqquuuuiiiirrrreeeessss UUUUDDDDPPPP////IIIIPPPP aaaannnndddd TTTThhhheeee XXXX WWWWiiiinnnnddddoooowwww
- SSSSyyyysssstttteeeemmmm))))XXXXPPPPIIIILLLLOOOOTTTTSSSS((((6666))))
-
-
-
- NNNNAAAAMMMMEEEE
- xpilots - XPilot/UX Multiplayer gravity war game
- server
-
-
- SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS
- xxxxppppiiiilllloooottttssss
-
- [----mmmmaaaapppp _m_a_p-_f_i_l_e]]]] [[[[----rrrroooobbbboooottttssss _n_u_m_b_e_r]]]] [[[[----rrrraaaawwwwmmmmooooddddeeee]]]] [[[[----nnnnooooqqqquuuuiiiitttt]]]]
- [[[[----
- hhhheeeellllpppp]]]] [[[[----vvvveeeerrrrssssiiiioooonnnn]]]]
-
-
-
- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- This manual explains the following topics:
-
- ---- SSSSeeeettttttttiiiinnnngggg uuuupppp aaaa sssseeeerrrrvvvveeeerrrr....
-
- ---- OOOOwwwwnnnneeeerrrr----oooonnnnllllyyyy ccccoooommmmmmmmaaaannnnddddssss....
-
- ---- CCCCrrrreeeeaaaattttiiiinnnngggg nnnneeeewwww mmmmaaaappppssss....
-
- Complete coverage of the game basics and how to connect
- to a
- server are given in the manual pages for _x_p_i_l_o_t(_6).
-
-
-
- OOOOppppttttiiiioooonnnnssss
- This section only describes the main options. For a
- list of
- all options, try xxxxppppiiiilllloooottttssss ----hhhheeeellllpppp.
-
- ----mmmmaaaapppp _m_a_p-_n_a_m_e This option allows you to select the map
- you
- will use for this server. If it is
- omitted,
- you will have to manage with a computer
- generated random map. For instructions
- on
- how to create a map, see below. For
- example
- if ----mmmmaaaapppp bbbbllllaaaacccckkkkhhhhoooolllleeee or the equivalent ----mmmmaaaapppp
- bbbbllllaaaacccckkkkhhhhoooolllleeee....mmmmaaaapppp is passed as command line
- arguments, the server will try to locate
- a
- file called bbbbllllaaaacccckkkkhhhhoooolllleeee....mmmmaaaapppp in the current
- directory, or in a predefined directory
- (default is
- /usr/local/games/lib/xpilot/maps/).
-
-
- ----hhhheeeellllpppp Prints a short help, including the
- supported
- commandline options.
-
-
- ----vvvveeeerrrrssssiiiioooonnnn Prints the current version.
-
-
- ----nnnnooooqqqquuuuiiiitttt If this option is specified, xpilots
- won't
-
-
-
- Page 1 XPilot Release 3.0: July
- 1993
-
-
-
-
-
-
- XXXXPPPPIIIILLLLOOOOTTTTSSSS((((6666))))UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((RRRReeeeqqqquuuuiiiirrrreeeessss UUUUDDDDPPPP////IIIIPPPP aaaannnndddd TTTThhhheeee XXXX WWWWiiiinnnnddddoooowwww
- SSSSyyyysssstttteeeemmmm))))XXXXPPPPIIIILLLLOOOOTTTTSSSS((((6666))))
-
-
-
- quit when the last human player exits.
-
-
- ----rrrraaaawwwwmmmmooooddddeeee If this option is specified, xpilots
- doesn't
- go to sleep when there are no human
- players
- logged into the game. The nnnnooooqqqquuuuiiiitttt option
- must
- be specified for this to have any effect
- after the first player joins the game.
-
-
- ----rrrroooobbbboooottttssss _n_u_m_b_e_r Tells the server that you want _n_u_m_b_e_r
- robots
- instead of the default - number-of-
- bases/2.
- A value of -1 will fill the entire
- server
- with robots. Note however that there
- will
- always be room for one new player, the
- robots
- will be kicked out of the game to
- accomodate
- for new players, they will also enter
- the
- game when there is space for them.
-
-
- PPPPrrrroooommmmpppptttt ooooppppttttiiiioooonnnnssss ((((oooowwwwnnnneeeerrrr oooonnnnllllyyyy))))
- If you are the owner of a server you have successfully
- connected to (with _x_p_i_l_o_t(_6)), you have several special
- commands available, all of which applies to the current
- server only:
-
- mmmm Send a message to the players.
-
- kkkk Kick a player out of the game.
- Currently,
- this command does not stop the player
- from
- re-joining the game. Hopefully,
- however, he
- or she would have learned their lesson.
-
- llll Lock/unlock the game. This prevents
- other
- users from joining the game.
-
- dddd Shutdown/cancel shutdown. This command
- will
- ask for a reason and a shutdown delay
- (in
- seconds) and transmit these to the
- server. A
- timer will appear showing how much time
- is
- left before the game goes down. If you
- don't
- specify a delay, you will be canceling
- an
- already initiated shutdown.
-
-
-
- WWWWAAAARRRRNNNNIIIINNNNGGGGSSSS AAAANNNNDDDD BBBBUUUUGGGGSSSS
- See _x_p_i_l_o_t(_6).
-
-
-
- AAAAUUUUTTTTHHHHOOOORRRRSSSS
-
-
-
- PPPPaaaaggggeeee 2222 XXXXPPPPiiiillllooootttt RRRReeeelllleeeeaaaasssseeee 3333....0000:::: JJJJuuuullllyyyy
- 1111999999993333
-
-
-
-
-
-
- XXXXPPPPIIIILLLLOOOOTTTTSSSS((((6666))))UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV ((((RRRReeeeqqqquuuuiiiirrrreeeessss UUUUDDDDPPPP////IIIIPPPP aaaannnndddd TTTThhhheeee XXXX WWWWiiiinnnnddddoooowwww
- SSSSyyyysssstttteeeemmmm))))XXXXPPPPIIIILLLLOOOOTTTTSSSS((((6666))))
-
-
-
- XXXXPPPPiiiillllooootttt was developed by Bjoern Stabell
- (bjoerns@staff.cs.uit.no) and Ken Ronny Schouten
- (kenrsc@stud.cs.uit.no) from the University of Tromsoe,
- and
- Bert Gijsbers (bert@mc.bio.uva.nl) from the University
- of
- Amsterdam.
-
-
-
- CCCCRRRREEEEDDDDIIIITTTTSSSS
- See the provided CREDITS file.
-
-
-
- CCCCOOOOPPPPYYYYRRRRIIIIGGGGHHHHTTTT &&&& DDDDIIIISSSSCCCCLLLLAAAAIIIIMMMMEEEERRRR
- XPilot is copyright (C) 1991-94 by the authors
- mentioned
- above. XPilot comes with ABSOLUTELY NO WARRANTY; for
- details see the provided LICENSE file.
-
-
-
- FFFFIIIILLLLEEEESSSS
- ////uuuussssrrrr////llllooooccccaaaallll////ggggaaaammmmeeeessss////lllliiiibbbb////xxxxppppiiiillllooootttt////mmmmaaaappppssss////****....mmmmaaaapppp Miscellaneous
- maps.
- ////uuuussssrrrr////llllooooccccaaaallll////ggggaaaammmmeeeessss////lllliiiibbbb////xxxxppppiiiillllooootttt////lllloooogggg Log file.
- ////uuuussssrrrr////llllooooccccaaaallll////lllliiiibbbb////XXXX11111111////ffffoooonnnnttttssss////mmmmaaaapppp----????....ssssccccffff Fonts to ease
- map
- making.
-
-
-
- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- xpilot(6), xset(1), emacs(1)
-
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- Page 3 XPilot Release 3.0: July
- 1993
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