home *** CD-ROM | disk | FTP | other *** search
- /**************************************************************************
- *
- * icecream.cpp - priority queue example program. Section 11.3.1
- *
- * $Id: icecream.cpp,v 1.5 1995/08/29 19:01:39 oberg Exp $
- *
- * $$RW_INSERT_HEADER "slyrs.cpp"
- *
- **************************************************************************/
-
- # include <vector>
- # include <queue>
-
- # include <iostream.h>
- using namespace std;
-
- //
- // class event
- // execution event in a descrete event driven simulation
- //
-
- class event {
- public:
- // construct sets time of event
- event (unsigned int t) : time(t) { };
-
- // time is a public data field
- const unsigned int time;
-
- // execute event my invoking this method
- virtual void processEvent() = 0;
- };
-
- inline void destroy(event **) {}
-
- struct eventComparison {
- bool operator () (event * left, event * right)
- { return left->time > right->time; }
- };
-
- //
- // class simulation
- // framework for discrete event-driven simulations
- // written by Tim Budd, for Rogue Wave, 1995
- //
-
- class simulation {
- public:
- // constructor
- simulation () : eventQueue(), time(0) {}
-
- // start and run simulation
- void run ();
-
- // return current time
- unsigned int time;
-
- // schedule a future event
- void scheduleEvent (event * newEvent)
- { eventQueue.push(newEvent); }
-
- protected:
- priority_queue<event*, vector<event *>, eventComparison> eventQueue;
- };
-
- void simulation::run()
- {
- while (! eventQueue.empty()) {
- event * nextEvent = eventQueue.top();
- eventQueue.pop();
- time = nextEvent->time;
- nextEvent->processEvent();
- delete nextEvent;
- }
- }
-
- //
- // ice cream store simulation
- //
-
- class storeSimulation : public simulation {
- public:
- storeSimulation()
- : freeChairs(35), profit(0.0), simulation() { }
-
- bool canSeat(unsigned int numberOfPeople);
- void order(unsigned int numberOfScoops);
- void leave(unsigned int numberOfPeople);
-
- // data fields
- unsigned int freeChairs;
- double profit;
- } theSimulation;
-
- class arriveEvent : public event {
- public:
- arriveEvent (unsigned int time, unsigned int groupSize)
- : event(time), size(groupSize) { }
- virtual void processEvent();
- private:
- unsigned int size;
- };
-
- class orderEvent : public event {
- public:
- orderEvent (unsigned int time, unsigned int groupSize)
- : event(time), size(groupSize) { }
- virtual void processEvent();
- private:
- unsigned int size;
- };
-
- class leaveEvent : public event {
- public:
- leaveEvent (unsigned int time, unsigned int groupSize)
- : event(time), size(groupSize) { }
- virtual void processEvent();
- private:
- unsigned int size;
- };
-
- int irand(int n)
- // return random integer between 0 and n
- { return (rand()/10) % n; }
-
- void arriveEvent::processEvent()
- {
- if (theSimulation.canSeat(size))
- theSimulation.scheduleEvent(new orderEvent(time + 1 + irand(4), size));
- }
-
- void orderEvent::processEvent()
- {
- // each person orders some number of scoops
- for (int i = 0; i < size; i++)
- theSimulation.order(1 + irand(4));
- // then we schedule the leave event
- theSimulation.scheduleEvent(new leaveEvent(time + 1 + irand(10), size));
- }
-
- void leaveEvent::processEvent()
- {
- theSimulation.leave(size);
- }
-
- bool storeSimulation::canSeat(unsigned int numberOfPeople)
- // if sufficient room then seat customers
- {
- cout << "Time: " << time;
- cout << " group of " << numberOfPeople << " customers arrives";
- if (numberOfPeople < freeChairs) {
- cout << " is seated" << endl;
- freeChairs -= numberOfPeople;
- return true;
- }
- else {
- cout << " no room, they leave" << endl;
- return false;
- }
- }
-
- void storeSimulation::order(unsigned int numberOfScoops)
- // service icecream, compute profits
- {
- cout << "Time: " << time;
- cout << " serviced order for " << numberOfScoops << endl;
- profit += 0.35 * numberOfScoops;
- }
-
- void storeSimulation::leave(unsigned int numberOfPeople)
- // people leave, free up chairs
- {
- cout << "Time: " << time;
- cout << " group of size " << numberOfPeople << " leaves" << endl;
- freeChairs += numberOfPeople;
- }
-
- int main() {
- cout << "Ice Cream Store simulation from Chapter 9" << endl;
- // load queue with some number of initial events
- unsigned int t = 0;
- while (t < 20) {
- t += irand(6);
- cout << "pumping queue with event " << t << endl;
- theSimulation.scheduleEvent(new arriveEvent(t, 1 + irand(4)));
- }
-
- // run the simulation
- theSimulation.run();
- cout << "Total profits " << theSimulation.profit << endl;
-
- cout << "End of ice cream store simulation" << endl;
- return 0;
- }
-
-