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- ========================================================================
- MICROSOFT FOUNDATION CLASS LIBRARY : BATCH
- ========================================================================
-
-
- AppWizard has created this BATCH application for you. This application
- not only demonstrates the basics of using the Microsoft Foundation classes
- but is also a starting point for writing your application.
-
- This file contains a summary of what you will find in each of the files that
- make up your BATCH application.
-
-
- BATCH.MAK
- This project file is compatible with the Visual C++ development
- environment.
-
- It is also compatible with the NMAKE program provided with Visual C++.
-
- To build a debug version of the program from the MS-DOS prompt, type
- nmake /f BATCH.MAK CFG="Win32 Debug"
- or to build a release version of the program, type
- nmake /f BATCH.MAK CFG="Win32 Release"
-
- BATCH.H
- This is the main header file for the application. It includes other
- project specific headers (including RESOURCE.H) and declares the
- CBatchApp application class.
-
- BATCH.CPP
- This is the main application source file that contains the application
- class CBatchApp.
-
- BATCH.RC
- This is a listing of all of the Microsoft Windows resources that the
- program uses. It includes the icons, bitmaps, and cursors that are stored
- in the RES subdirectory. This file can be directly edited in the
- Visual C++ development environment.
-
- RES\BATCH.ICO
- This is an icon file, which is used as the application's icon. This
- icon is included by the main resource file BATCH.RC.
-
- RES\BATCH.RC2
- This file contains resources that are not edited by the Visual C++
- development environment. You should place all resources not
- editable by the resource editor in this file.
-
-
- BATCH.CLW
- This file contains information used by ClassWizard to edit existing
- classes or add new classes. ClassWizard also uses this file to store
- information needed to create and edit message maps and dialog data
- maps and to create prototype member functions.
-
- /////////////////////////////////////////////////////////////////////////////
-
- For the main frame window:
-
- MAINFRM.H, MAINFRM.CPP
- These files contain the frame class CMainFrame, which is derived from
- CMDIFrameWnd and controls all MDI frame features.
-
- RES\TOOLBAR.BMP
- This bitmap file is used to create tiled images for the toolbar.
- The initial toolbar and status bar are constructed in the
- CMainFrame class. Edit this toolbar bitmap along with the
- array in MAINFRM.CPP to add more toolbar buttons.
-
- /////////////////////////////////////////////////////////////////////////////
-
- AppWizard creates one document type and one view:
-
- BATCHDOC.H, BATCHDOC.CPP - the document
- These files contain your CBatchDoc class. Edit these files to
- add your special document data and to implement file saving and loading
- (via CBatchDoc::Serialize).
-
- BATCHVW.H, BATCHVW.CPP - the view of the document
- These files contain your CBatchView class.
- CBatchView objects are used to view CBatchDoc objects.
-
- RES\BATCHDOC.ICO
- This is an icon file, which is used as the icon for MDI child windows
- for the CBatchDoc class. This icon is included by the main
- resource file BATCH.RC.
-
- BATCH.REG
- This is an example .REG file that shows you the kind of registration
- settings the framework will set for you. You can use this as a .REG
- file to go along with your application or just delete it and rely
- on the default RegisterShellFileTypes registration.
-
-
- /////////////////////////////////////////////////////////////////////////////
- Other standard files:
-
- STDAFX.H, STDAFX.CPP
- These files are used to build a precompiled header (PCH) file
- named BATCH.PCH and a precompiled types file named STDAFX.OBJ.
-
- RESOURCE.H
- This is the standard header file, which defines new resource IDs.
- Visual C++ reads and updates this file.
-
- /////////////////////////////////////////////////////////////////////////////
- Other notes:
-
- AppWizard uses "TODO:" to indicate parts of the source code you
- should add to or customize.
-
- /////////////////////////////////////////////////////////////////////////////
-