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- // Wizard97.cpp : Defines the class behaviors for the application.
- //
- // This is a part of the Microsoft Foundation Classes C++ library.
- // Copyright (C) 1992-1998 Microsoft Corporation
- // All rights reserved.
- //
- // This source code is only intended as a supplement to the
- // Microsoft Foundation Classes Reference and related
- // electronic documentation provided with the library.
- // See these sources for detailed information regarding the
- // Microsoft Foundation Classes product.
-
- #include "stdafx.h"
- #include "Wizard97.h"
- #include "WizSheet.h"
-
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
-
- /////////////////////////////////////////////////////////////////////////////
- // CWizard97App
-
- BEGIN_MESSAGE_MAP(CWizard97App, CWinApp)
- //{{AFX_MSG_MAP(CWizard97App)
- // NOTE - the ClassWizard will add and remove mapping macros here.
- // DO NOT EDIT what you see in these blocks of generated code!
- //}}AFX_MSG
- ON_COMMAND(ID_HELP, CWinApp::OnHelp)
- END_MESSAGE_MAP()
-
- /////////////////////////////////////////////////////////////////////////////
- // CWizard97App construction
-
- CWizard97App::CWizard97App()
- {
- // TODO: add construction code here,
- // Place all significant initialization in InitInstance
- }
-
- /////////////////////////////////////////////////////////////////////////////
- // The one and only CWizard97App object
-
- CWizard97App theApp;
-
- static BOOL Is256ColorSupported()
- {
- BOOL bRetval = FALSE;
-
- // return TRUE if screen deivce supports 256 colors or better
-
- HDC hdc = GetDC(NULL);
- if (hdc != NULL)
- {
- if(GetDeviceCaps(hdc, BITSPIXEL) >= 8)
- bRetval = TRUE;
- ReleaseDC(NULL, hdc);
- }
-
- return bRetval;
- }
-
-
- /////////////////////////////////////////////////////////////////////////////
- // CWizard97App initialization
-
- BOOL CWizard97App::InitInstance()
- {
- // Standard initialization
- // If you are not using these features and wish to reduce the size
- // of your final executable, you should remove from the following
- // the specific initialization routines you do not need.
-
- #ifdef _AFXDLL
- Enable3dControls(); // Call this when using MFC in a shared DLL
- #else
- Enable3dControlsStatic(); // Call this when linking to MFC statically
- #endif
-
- CBitmap bmpWatermark;
- CBitmap bmpHeader;
-
- if (Is256ColorSupported())
- {
- VERIFY(bmpWatermark.LoadBitmap(IDB_WATERMARK256));
- VERIFY(bmpHeader.LoadBitmap(IDB_BANNER256));
- }
- else
- {
- VERIFY(bmpWatermark.LoadBitmap(IDB_WATERMARK16));
- VERIFY(bmpHeader.LoadBitmap(IDB_BANNER16));
- }
-
- CWizard97Sheet dlg(IDS_SAMPLEWIZARD, NULL, 0, bmpWatermark, NULL, bmpHeader);
- dlg.m_psh.hInstance = ::GetModuleHandle(NULL);
- m_pMainWnd = &dlg;
- int nResponse = dlg.DoModal();
- if (nResponse == IDOK)
- {
- // TODO: Place code here to handle when the dialog is
- // dismissed with OK
- }
- else if (nResponse == IDCANCEL)
- {
- // TODO: Place code here to handle when the dialog is
- // dismissed with Cancel
- }
-
- // Since the dialog has been closed, return FALSE so that we exit the
- // application, rather than start the application's message pump.
- return FALSE;
- }
-