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- *****************************************************************************
- INTRODUCTION
- *****************************************************************************
-
- This text file explains how to use the Resource Compiler (RC.EXE) to create
- resource files (.RES) that can be added to your Microsoft (R)
- Visual Basic (R) project.
-
- For information on how to add the .RES file to your Visual Basic project and
- replace string literals and binary data in code, please search Visual Basic
- Help and Books On-Line.
-
- *****************************************************************************
- CONTENTS OF RESOURCE.TXT
- *****************************************************************************
-
- 1. OVERVIEW
- 2. STRING RESOURCES
- 3. BINARY RESOURCES
- 4. RESOURCE COMPILER OPTIONS
-
- *****************************************************************************
- 1. OVERVIEW
- *****************************************************************************
-
- The RC.EXE file located in the \TOOLS\RESOURCE directory can be
- used for 32-bit resources used in applications under Windows 95 or later and
- Windows NT 3.51 or later.
-
- The resource sample project (ATM.VBP) in the \SAMPLES\RESOURCE directory of
- your Visual Basic installation demonstrates most of the functionality
- described in this file. The ATM.RC file is the resource definition file used
- to create the .RES file for the ATM project. You won't be able to recompile
- the ATM.RC without removing the references to bitmaps, sound files and
- cursors not shipped in Visual Basic version 4.0
-
- The Resource Compiler compiles the resource definition file and the resource
- files (binary files such as icon, bitmap, and cursor files) into a binary
- resource (.RES) file.
-
- Resources can be divided into two groups:
-
- - String resources (text strings such as "Hello World").
- - Binary resources (icons, bitmaps, cursors, sounds, video, and so forth).
-
- *****************************************************************************
- 2. STRING RESOURCES
- *****************************************************************************
-
- String resources are stored in a string table in the resource definition
- file.
-
- SYNTAX:
-
- STRINGTABLE [load-option] [mem-option]
- BEGIN
- stringID string
- .
- .
- .
- END
-
- The STRINGTABLE statement defines one or more string resources for an
- application. String resources are simply null-terminated ASCII strings that
- can be loaded when needed from the executable file, using the LoadResString
- function.
-
- PARAMETERS
-
- - load-option. Specifies when the resource is to be loaded. This optional
- parameter must be one of the following options:
-
- Option Description
- ------ -----------
- PRELOAD Resource is loaded immediately.
- LOADONCALL (Default) Resource is loaded when called.
-
- - mem-option. Specifies whether the resource is fixed or can be moved
- and whether or not can be discarded. This optional parameter can
- be one of the following options:
-
- Option Description
- ------ -----------
- FIXED Resource remains at a fixed memory location.
- MOVEABLE Resource can be moved if necessary in order to compact
- memory.
- DISCARDABLE Resource can be discarded if no longer needed.
-
-
- - stringID. Specifies an integer value that identifies the resource.
-
- - string. Specifies one or more ASCII strings, enclosed in double quotation
- marks. The string must be no longer than 255 characters and must occupy a
- single line in the source file.
-
- Grouping strings in separate segments allows all related strings to be read
- once in a single reading and discarded together. When possible, you should
- be able to move and discard the table. The Resource Compiler allocates
- 16 strings per segment and uses the identifier value to determine which
- segment will contain the string. Strings with the same upper-12 bits in
- their identifiers are placed in the same segment.
-
- EXAMPLE
-
- The following example demonstrates the STRINGTABLE statement:
-
- #define IDS_HELLO 1
- #define IDS_GOODBYE 2
-
- STRINGTABLE
- BEGIN
- IDS_HELLO, "Hello"
- IDS_GOODBYE, "Goodbye"
- END
-
- *****************************************************************************
- 3. BINARY RESOURCES
- *****************************************************************************
-
- Binary resources are not stored in the resource definition file. The
- resource definition file includes only a pointer to the files containing
- the binary resources, for example, icon (.ICO), bitmap (.BMP), cursor (.CUR),
- sound (.WAV), and video (.AVI) files.
-
- This pointer is called a Single-Line Statement in the resource definition
- file.
-
- SYNTAX
-
- nameID keyword [load-option] [mem-option] filename
-
- PARAMETERES
-
- - nameID. Specifies either a name or an integer value identifying the
- resource. This ID has to be unique for every category specified by the
- keyword. In the category ICON the ID 0 is reserved for the Visual Basic
- icon. Therefore you'll have to start ID for ICONS at 1.
-
- - keyword. Specifies the type of file. The parameter must be one of the
- following options:
-
- Option Description
- ------ -----------
- BITMAP Defines a bitmap (.BMP)
- CURSOR Defines a cursor (.CUR)
- ICON Defines an icon (.ICO)
- SOUND Defines a wave file (.WAV)
- VIDEO Defines a video file (.AVI)
-
-
- - load-option. Specifies when the resource is to be loaded. The parameter
- must be one of the following options:
-
- Option Description
- ------ -----------
- PRELOAD Resource is loaded immediately.
- LOADONCALL (Default) Resource is loaded when called.
-
- - mem-option. Specifies whether the resource is fixed or can be moved and
- whether it can be discarded. The parameter must be one of the following
- options:
-
- Option Description
- ------ -----------
- FIXED Resource remains at a fixed memory location.
- MOVEABLE Resource can be moved if necessary in order to compact
- memory.
- DISCARDABLE Resource can be discarded if no longer needed.
-
- The default for binary resources is MOVEABLE.
-
- - filename. Specifies the name of the file that contains the resource.
- The name must be a valid MS-DOS (R) filename; it must be a full path
- if the file is not in the current working directory. The path can
- be either a quoted or non-quoted string.
-
- EXAMPLE
-
- The following example specifies two bitmap resources:
-
- disk1 BITMAP disk.bmp
- 12 BITMAP PRELOAD diskette.bmp
-
- To load binary resources in your Visual Basic code use the LoadResBitmap
- function for icons, bitmaps and cursor. Use the LoadResData function to
- load wave files and AVI files.
-
- For the creation of binary resource files, Microsoft provides the
- following tools to make it easier to store sounds and graphics in a
- format that is usable in the Resource Compiler:
-
- - Imagedit is an image editor that supports icons (.ICO), bitmaps (.BMP)
- and cursors (.CUR). You can find this tool in the \TOOLS\IMAGEDIT
- directory on your Visual Basic CD-ROM.
-
- - Microsoft Sound System is a multimedia application that supports
- wave files (.WAV).
-
- - Microsoft Video is a multimedia application that supports video
- files (.AVI).
-
- *****************************************************************************
- 4. RESOURCE COMPILER OPTIONS
- *****************************************************************************
-
- To start the Resource Compiler, use the rc command. What you need to
- specify in the command line depends on whether you are compiling resources,
- adding compiled resources to an executable file, or doing both.
-
- However, to use the resources in your Visual Basic application, you
- will only need to compile the resources into a .RES file and add it to
- your Visual Basic project.
-
- SYNTAX
-
- rc /r [options] definition-file
-
-
- PARAMETERS
-
- - /r This parameter specifies that the .RC file will only be
- compiled, not linked to any executable.
-
- - options. You can use the following options with the rc command:
-
- Option Description
- ------ -----------
- /? Displays a list of rc command-line options.
- /fo newname Uses newname for the name of the .RES file.
-
- - definition-file. The definition-file parameter specifies the name of
- the resource definition file (.RC) that contains the names, types,
- filenames, and descriptions of the resources to be compiled.
-
-
- EXAMPLE
-
- RC /r /fo TEST32.RES TEST.RC
-
-
- NOTE
-
- You'll have to close your Visual Basic project or remove the .RES file from your
- project when you recreate the resource file.