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Microsoft Windows Help File Content | 1997-11-20 | 28.5 KB | 438 lines |
- :Base opengl.HLP
- 0 OpenGL Programmer's Reference
- 1 Legal Information=_ogl_Legal_Information
- 1 Introduction to OpenGL
- 2 Introduction to OpenGL=_ogl_Introduction_to_OpenGL
- 2 Primitives and Commands=_ogl_Primitives_and_Commands
- 2 OpenGL Graphic Control=_ogl_OpenGL_Graphic_Control
- 2 Execution Model=_ogl_Execution_Model
- 2 Basic OpenGL Operation=_ogl_Basic_OpenGL_Operation
- 1 OpenGL Overview
- 2 OpenGL Processing Pipeline=_ogl_OpenGL_Processing_Pipeline
- 2 OpenGL Function Names=_ogl_OpenGL_Function_Names
- 2 Vertices=_ogl_Vertices
- 2 Input Data=_ogl_Input_Data
- 2 Matrix Transformations=_ogl_Matrix_Transformations
- 2 Setting Lighting and Coloring=_ogl_Setting_Lighting_and_Coloring
- 2 Generating Texture Coordinates=_ogl_Generating_Texture_Coordinates
- 2 Assembling Primitives=_ogl_Assembling_Primitives
- 2 Vertices Reference=_ogl_Vertices_Reference
- 2 Primitives=_ogl_Primitives
- 2 Clipping=_ogl_Clipping
- 2 Transforming to Window Coordinates=_ogl_Transforming_to_Window_Coordinates
- 2 Rasterizing=_ogl_Rasterizing
- 2 Primitives Reference=_ogl_Primitives_Reference
- 2 Fragments=_ogl_Fragments
- 2 Pixel Ownership Test=_ogl_Pixel_Ownership_Test
- 2 Scissor Test=_ogl_Scissor_Test
- 2 Alpha Test=_ogl_Alpha_Test
- 2 Stencil Test=_ogl_Stencil_Test
- 2 Depth-buffer Test=_ogl_Depth_buffer_Test
- 2 Blending=_ogl_Blending
- 2 Dithering=_ogl_Dithering
- 2 Logical Operations=_ogl_Logical_Operations
- 2 Fragments Reference=_ogl_Fragments_Reference
- 2 Pixels=_ogl_Pixels
- 2 Frame Buffer Operations=_ogl_Frame_Buffer_Operations
- 2 Reading or Copying Pixels=_ogl_Reading_or_Copying_Pixels
- 2 Pixels Reference=_ogl_Pixels_Reference
- 2 Using Evaluators=_ogl_Using_Evaluators
- 2 Evaluators Reference=_ogl_Evaluators_Reference
- 2 Performing Selection and Feedback=_ogl_Performing_Selection_and_Feedback
- 2 Selection=_ogl_Selection
- 2 Feedback=_ogl_Feedback
- 2 Selection and Feedback Reference=_ogl_Selection_and_Feedback_Reference
- 2 Using Display Lists=_ogl_Using_Display_Lists
- 2 Display Lists Reference=_ogl_Display_Lists_Reference
- 2 Managing Modes and Execution=_ogl_Managing_Modes_and_Execution
- 2 Modes and Execution Reference=_ogl_Modes_and_Execution_Reference
- 2 Obtaining State Information=_ogl_Obtaining_State_Information
- 2 Using the Query Functions=_ogl_Using_the_Query_Functions
- 2 Error Handling=_ogl_Error_Handling
- 2 OpenGL Error Codes=_ogl_OpenGL_Error_Codes
- 2 Saving and Restoring Sets of State Variables=_ogl_Saving_and_Restoring_Sets_of_State_Variables
- 2 OpenGL State Variables=_ogl_OpenGL_State_Variables
- 2 State Information Reference=_ogl_State_Information_Reference
- 2 OpenGL Utility Library=_ogl_OpenGL_Utility_Library
- 2 Initializing=_ogl_Initializing
- 2 Manipulating Images for Use in Texturing=_ogl_Manipulating_Images_for_Use_in_Texturing
- 2 Transforming Coordinates=_ogl_Transforming_Coordinates
- 2 Tessellating Polygons=_ogl_Tessellating_Polygons
- 2 Using Callback Functions=_ogl_Using_Callback_Functions
- 2 Using Tessellation Objects=_ogl_Using_Tessellation_Objects
- 2 Specifying Callbacks=_ogl_Specifying_Callbacks
- 2 Specifying the Polygon to Be Tessellated=_ogl_Specifying_the_Polygon_to_Be_Tessellated
- 2 Rendering Simple Surfaces=_ogl_Rendering_Simple_Surfaces
- 2 Using NURBS Curves and Surfaces=_ogl_Using_NURBS_Curves_and_Surfaces
- 2 Handling Errors=_ogl_Handling_Errors
- 1 OpenGL on Windows NT and Windows 95
- 2 OpenGL on Windows NT and Windows 95=_ogl_OpenGL_on_Windows_NT_and_Windows_95
- 2 Components=_ogl_Components
- 2 Generic Implementation and Hardware Implementations=_ogl_Generic_Implementation_and_Hardware_Implementations
- 2 Limitations=_ogl_Limitations
- 2 Guide To Documentation=_ogl_Guide_To_Documentation
- 2 Rendering Contexts=_ogl_Rendering_Contexts
- 2 Rendering Context Functions=_ogl_Rendering_Context_Functions
- 2 Pixel Formats=_ogl_Pixel_Formats
- 2 Pixel Format Functions=_ogl_Pixel_Format_Functions
- 2 Front, Back, and Other Buffers=_ogl_Front_Back_and_Other_Buffers
- 2 Buffer Functions=_ogl_Buffer_Functions
- 2 Fonts and Text=_ogl_Fonts_and_Text
- 2 Font and Text Functions=_ogl_Font_and_Text_Functions
- 2 OpenGL Color Modes and Windows Palette Management=_ogl_OpenGL_Color_Modes_and_Windows_Palette_Management
- 2 Palettes and the Palette Manager=_ogl_Palettes_and_the_Palette_Manager
- 2 Palette Awareness=_ogl_Palette_Awareness
- 2 Reading Color Values from the Frame Buffer=_ogl_Reading_Color_Values_from_the_Frame_Buffer
- 2 Choosing Between RGBA and Color-Index Mode=_ogl_Choosing_Between_RGBA_and_Color_Index_Mode
- 2 RGBA Mode and Windows Palette Management=_ogl_RGBA_Mode_and_Windows_Palette_Management
- 2 Color-Index Mode and Windows Palette Management=_ogl_Color_Index_Mode_and_Windows_Palette_Management
- 2 Overlay, Underlay, and Main Planes=_ogl_Overlay_Underlay_and_Main_Planes
- 2 Sharing Display Lists=_ogl_Sharing_Display_Lists
- 2 Extending OpenGL Functions=_ogl_Extending_OpenGL_Functions
- 2 GLX and WGL/Win32=_ogl_GLX_and_WGL_Win32
- 2 Using OpenGL on Windows NT and Windows 95=_ogl_Using_OpenGL_on_Windows_NT_and_Windows_95
- 2 Header Files=_ogl_Header_Files
- 2 Pixel Format Tasks=_ogl_Pixel_Format_Tasks
- 2 Choosing and Setting a Best-Match Pixel Format=_ogl_Choosing_and_Setting_a_Best_Match_Pixel_Format
- 2 Examining a Device Context's Current Pixel Format=_ogl_Examining_a_Device_Contexts_Current_Pixel_Format
- 2 Examining a Device's Supported Pixel Formats=_ogl_Examining_a_Devices_Supported_Pixel_Formats
- 2 Rendering Context Tasks=_ogl_Rendering_Context_Tasks
- 2 Creating a Rendering Context and Making It Current=_ogl_Creating_a_Rendering_Context_and_Making_It_Current
- 2 Making a Rendering Context Not Current=_ogl_Making_a_Rendering_Context_Not_Current
- 2 Deleting a Rendering Context=_ogl_Deleting_a_Rendering_Context
- 2 Drawing with Double Buffers=_ogl_Drawing_with_Double_Buffers
- 2 Drawing Text in a Double-Buffered OpenGL Window=_ogl_Drawing_Text_in_a_Double_Buffered_OpenGL_Window
- 2 Printing an OpenGL Image=_ogl_Printing_an_OpenGL_Image
- 2 Copying an OpenGL Image to the Clipboard=_ogl_Copying_an_OpenGL_Image_to_the_Clipboard
- 2 Multithread OpenGL Drawing Strategies=_ogl_Multithread_OpenGL_Drawing_Strategies
- 2 Using the Auxiliary Library=_ogl_Using_the_Auxiliary_Library
- 2 Reference for Win 32 Extensions to OpenGL=_ogl_Reference_for_Win_32_Extensions_to_OpenGL
- 2 WGL Functions=_ogl_WGL_Functions
- 2 Win32 Functions=_ogl_Win32_Functions
- 2 Structures=_ogl_Structures
- 1 OpenGL Reference
- 2 ChoosePixelFormat [New - Windows 95, OEM Service Release 2]=_ogl_ChoosePixelFormat
- 2 DescribePixelFormat [New - Windows 95, OEM Service Release 2]=_ogl_DescribePixelFormat
- 2 GetEnhMetaFilePixelFormat [New - Windows 95, OEM Service Release 2]=_ogl_GetEnhMetaFilePixelFormat
- 2 GetPixelFormat [New - Windows 95, OEM Service Release 2]=_ogl_GetPixelFormat
- 2 SetPixelFormat [New - Windows 95, OEM Service Release 2]=_ogl_SetPixelFormat
- 2 SwapBuffers [New - Windows 95, OEM Service Release 2]=_ogl_SwapBuffers
- 2 wglCreateContext [New - Windows 95, OEM Service Release 2]=_ogl_wglCreateContext
- 2 wglCreateLayerContext [New - Windows 95, OEM Service Release 2]=_ogl_wglCreateLayerContext
- 2 wglCopyContext [New - Windows 95, OEM Service Release 2]=_ogl_wglCopyContext
- 2 wglDeleteContext [New - Windows 95, OEM Service Release 2]=_ogl_wglDeleteContext
- 2 wglDescribeLayerPlane [New - Windows 95, OEM Service Release 2]=_ogl_wglDescribeLayerPlane
- 2 wglGetCurrentContext [New - Windows 95, OEM Service Release 2]=_ogl_wglGetCurrentContext
- 2 wglGetCurrentDC [New - Windows 95, OEM Service Release 2]=_ogl_wglGetCurrentDC
- 2 wglGetLayerPaletteEntries [New - Windows 95, OEM Service Release 2]=_ogl_wglGetLayerPaletteEntries
- 2 wglGetProcAddress [New - Windows 95, OEM Service Release 2]=_ogl_wglGetProcAddress
- 2 wglMakeCurrent [New - Windows 95, OEM Service Release 2]=_ogl_wglMakeCurrent
- 2 wglRealizeLayerPalette [New - Windows 95, OEM Service Release 2]=_ogl_wglRealizeLayerPalette
- 2 wglSetLayerPaletteEntries [New - Windows 95, OEM Service Release 2]=_ogl_wglSetLayerPaletteEntries
- 2 wglShareLists [New - Windows 95, OEM Service Release 2]=_ogl_wglShareLists
- 2 wglSwapLayerBuffers [New - Windows 95, OEM Service Release 2]=_ogl_wglSwapLayerBuffers
- 2 wglUseFontBitmaps [New - Windows 95, OEM Service Release 2]=_ogl_wglUseFontBitmaps
- 2 wglUseFontOutlines [New - Windows 95, OEM Service Release 2]=_ogl_wglUseFontOutlines
- 2 GLYPHMETRICSFLOAT [New - Windows 95, OEM Service Release 2]=_ogl_GLYPHMETRICSFLOAT
- 2 LAYERPLANEDESCRIPTOR [New - Windows 95, OEM Service Release 2]=_ogl_LAYERPLANEDESCRIPTOR
- 2 PIXELFORMATDESCRIPTOR [New - Windows 95, OEM Service Release 2]=_ogl_PIXELFORMATDESCRIPTOR
- 2 POINTFLOAT [New - Windows 95, OEM Service Release 2]=_ogl_POINTFLOAT
- 1 Programming Tips
- 2 Programming Tips=_ogl_Programming_Tips
- 2 OpenGL Correctness Tips=_ogl_OpenGL_Correctness_Tips
- 2 OpenGL Performance Tips=_ogl_OpenGL_Performance_Tips
- 1 Attribute Groups
- 2 Attribute Groups=_ogl_Attribute_Groups
- 1 State Variables
- 2 State Variables for Current Values and Associated Data=_ogl_State_Variables_for_Current_Values_and_Associated_Data
- 2 Transformation State Variables=_ogl_Transformation_State_Variables
- 2 Coloring State Variables=_ogl_Coloring_State_Variables
- 2 Lighting State Variables=_ogl_Lighting_State_Variables
- 2 Rasterization State Variables=_ogl_Rasterization_State_Variables
- 2 Texturing State Variables=_ogl_Texturing_State_Variables
- 2 Pixel Operations=_ogl_Pixel_Operations
- 2 Framebuffer Control State Variables=_ogl_Framebuffer_Control_State_Variables
- 2 Pixel State Variables=_ogl_Pixel_State_Variables
- 2 Evaluator State Variables=_ogl_Evaluator_State_Variables
- 2 Hint State Variables=_ogl_Hint_State_Variables
- 2 Implementation-Dependent State Variables=_ogl_Implementation_Dependent_State_Variables
- 2 Implementation-Dependent Pixel-Depth State Variables=_ogl_Implementation_Dependent_Pixel_Depth_State_Variables
- 2 Miscellaneous State Variables=_ogl_Miscellaneous_State_Variables
- 1 Reference
- 2 glAccum [New - Windows 95, OEM Service Release 2]=_ogl_glAccum
- 2 glAddSwapHintRectWIN [New - Windows 95, OEM Service Release 2]=_ogl_glAddSwapHintRectWIN
- 2 glAlphaFunc [New - Windows 95, OEM Service Release 2]=_ogl_glAlphaFunc
- 2 glAreTexturesResident [New - Windows 95, OEM Service Release 2]=_ogl_glAreTexturesResident
- 2 glArrayElement [New - Windows 95, OEM Service Release 2]=_ogl_glArrayElement
- 2 glBegin, glEnd [New - Windows 95, OEM Service Release 2]=_ogl_glBegin
- 2 glBindTexture [New - Windows 95, OEM Service Release 2]=_ogl_glBindTexture
- 2 glBitmap [New - Windows 95, OEM Service Release 2]=_ogl_glBitmap
- 2 glBlendFunc [New - Windows 95, OEM Service Release 2]=_ogl_glBlendFunc
- 2 glCallList [New - Windows 95, OEM Service Release 2]=_ogl_glCallList
- 2 glCallLists [New - Windows 95, OEM Service Release 2]=_ogl_glCallLists
- 2 glClear [New - Windows 95, OEM Service Release 2]=_ogl_glClear
- 2 glClearAccum [New - Windows 95, OEM Service Release 2]=_ogl_glClearAccum
- 2 glClearColor [New - Windows 95, OEM Service Release 2]=_ogl_glClearColor
- 2 glClearDepth [New - Windows 95, OEM Service Release 2]=_ogl_glClearDepth
- 2 glClearIndex [New - Windows 95, OEM Service Release 2]=_ogl_glClearIndex
- 2 glClearStencil [New - Windows 95, OEM Service Release 2]=_ogl_glClearStencil
- 2 glClipPlane [New - Windows 95, OEM Service Release 2]=_ogl_glClipPlane
- 2 glColor [New - Windows 95, OEM Service Release 2]=_ogl_glColor
- 2 glColorMask [New - Windows 95, OEM Service Release 2]=_ogl_glColorMask
- 2 glColorMaterial [New - Windows 95, OEM Service Release 2]=_ogl_glColorMaterial
- 2 glColorPointer [New - Windows 95, OEM Service Release 2]=_ogl_glColorPointer
- 2 glColorTableEXT [New - Windows 95, OEM Service Release 2]=_ogl_glColorTableEXT
- 2 glColorSubTableEXT [New - Windows 95, OEM Service Release 2]=_ogl_glColorSubTableEXT
- 2 glCopyPixels [New - Windows 95, OEM Service Release 2]=_ogl_glCopyPixels
- 2 glCopyTexImage1D [New - Windows 95, OEM Service Release 2]=_ogl_glCopyTexImage1D
- 2 glCopyTexImage2D [New - Windows 95, OEM Service Release 2]=_ogl_glCopyTexImage2D
- 2 glCopyTexSubImage1D [New - Windows 95, OEM Service Release 2]=_ogl_glCopyTexSubImage1D
- 2 glCopyTexSubImage2D [New - Windows 95, OEM Service Release 2]=_ogl_glCopyTexSubImage2D
- 2 glCullFace [New - Windows 95, OEM Service Release 2]=_ogl_glCullFace
- 2 glDeleteLists [New - Windows 95, OEM Service Release 2]=_ogl_glDeleteLists
- 2 glDeleteTextures [New - Windows 95, OEM Service Release 2]=_ogl_glDeleteTextures
- 2 glDepthFunc [New - Windows 95, OEM Service Release 2]=_ogl_glDepthFunc
- 2 glDepthMask [New - Windows 95, OEM Service Release 2]=_ogl_glDepthMask
- 2 glDepthRange [New - Windows 95, OEM Service Release 2]=_ogl_glDepthRange
- 2 glDrawArrays [New - Windows 95, OEM Service Release 2]=_ogl_glDrawArrays
- 2 glDrawBuffer [New - Windows 95, OEM Service Release 2]=_ogl_glDrawBuffer
- 2 glDrawElements [New - Windows 95, OEM Service Release 2]=_ogl_glDrawElements
- 2 glDrawPixels [New - Windows 95, OEM Service Release 2]=_ogl_glDrawPixels
- 2 glEdgeFlag [New - Windows 95, OEM Service Release 2]=_ogl_glEdgeFlag
- 2 glEdgeFlagPointer [New - Windows 95, OEM Service Release 2]=_ogl_glEdgeFlagPointer
- 2 glEnable, glDisable [New - Windows 95, OEM Service Release 2]=_ogl_glEnable
- 2 glEnableClientState, glDisableClientState [New - Windows 95, OEM Service Release 2]=_ogl_glEnableClientState
- 2 glEvalCoord [New - Windows 95, OEM Service Release 2]=_ogl_glEvalCoord
- 2 glEvalMesh [New - Windows 95, OEM Service Release 2]=_ogl_glEvalMesh
- 2 glEvalPoint [New - Windows 95, OEM Service Release 2]=_ogl_glEvalPoint
- 2 glFeedbackBuffer [New - Windows 95, OEM Service Release 2]=_ogl_glFeedbackBuffer
- 2 glFinish [New - Windows 95, OEM Service Release 2]=_ogl_glFinish
- 2 glFlush [New - Windows 95, OEM Service Release 2]=_ogl_glFlush
- 2 glFog [New - Windows 95, OEM Service Release 2]=_ogl_glFog
- 2 glFrontFace [New - Windows 95, OEM Service Release 2]=_ogl_glFrontFace
- 2 glFrustum [New - Windows 95, OEM Service Release 2]=_ogl_glFrustum
- 2 glGenLists [New - Windows 95, OEM Service Release 2]=_ogl_glGenLists
- 2 glGenTextures [New - Windows 95, OEM Service Release 2]=_ogl_glGenTextures
- 2 glGetBooleanv, glGetDoublev, glGetFloatv, glGetIntegerv [New - Windows 95, OEM Service Release 2]=_ogl_glGet
- 2 glGetClipPlane [New - Windows 95, OEM Service Release 2]=_ogl_glGetClipPlane
- 2 glGetColorTableEXT [New - Windows 95, OEM Service Release 2]=_ogl_glGetColorTableEXT
- 2 glGetColorTableParameterfvEXT, glGetColorTableParameterivEXT [New - Windows 95, OEM Service Release 2]=_ogl_glGetColorTableParameterfvEXT
- 2 glGetError [New - Windows 95, OEM Service Release 2]=_ogl_glGetError
- 2 glGetLight [New - Windows 95, OEM Service Release 2]=_ogl_glGetLight
- 2 glGetMap [New - Windows 95, OEM Service Release 2]=_ogl_glGetMap
- 2 glGetMaterial [New - Windows 95, OEM Service Release 2]=_ogl_glGetMaterial
- 2 glGetPixelMap [New - Windows 95, OEM Service Release 2]=_ogl_glGetPixelMap
- 2 glGetPointerv [New - Windows 95, OEM Service Release 2]=_ogl_glGetPointerv
- 2 glGetPolygonStipple [New - Windows 95, OEM Service Release 2]=_ogl_glGetPolygonStipple
- 2 glGetString [New - Windows 95, OEM Service Release 2]=_ogl_glGetString
- 2 glGetTexEnv [New - Windows 95, OEM Service Release 2]=_ogl_glGetTexEnv
- 2 glGetTexGen [New - Windows 95, OEM Service Release 2]=_ogl_glGetTexGen
- 2 glGetTexImage [New - Windows 95, OEM Service Release 2]=_ogl_glGetTexImage
- 2 glGetTexLevelParameter [New - Windows 95, OEM Service Release 2]=_ogl_glGetTexLevelParameter
- 2 glGetTexParameter [New - Windows 95, OEM Service Release 2]=_ogl_glGetTexParameter
- 2 glHint [New - Windows 95, OEM Service Release 2]=_ogl_glHint
- 2 glIndex [New - Windows 95, OEM Service Release 2]=_ogl_glIndex
- 2 glIndexMask [New - Windows 95, OEM Service Release 2]=_ogl_glIndexMask
- 2 glIndexPointer [New - Windows 95, OEM Service Release 2]=_ogl_glIndexPointer
- 2 glInitNames [New - Windows 95, OEM Service Release 2]=_ogl_glInitNames
- 2 glInterleavedArrays [New - Windows 95, OEM Service Release 2]=_ogl_glInterleavedArrays
- 2 glIsEnabled [New - Windows 95, OEM Service Release 2]=_ogl_glIsEnabled
- 2 glIsList [New - Windows 95, OEM Service Release 2]=_ogl_glIsList
- 2 glIsTexture [New - Windows 95, OEM Service Release 2]=_ogl_glIsTexture
- 2 glLight [New - Windows 95, OEM Service Release 2]=_ogl_glLight
- 2 glLightModel [New - Windows 95, OEM Service Release 2]=_ogl_glLightModel
- 2 glLineStipple [New - Windows 95, OEM Service Release 2]=_ogl_glLineStipple
- 2 glLineWidth [New - Windows 95, OEM Service Release 2]=_ogl_glLineWidth
- 2 glListBase [New - Windows 95, OEM Service Release 2]=_ogl_glListBase
- 2 glLoadIdentity [New - Windows 95, OEM Service Release 2]=_ogl_glLoadIdentity
- 2 glLoadMatrix [New - Windows 95, OEM Service Release 2]=_ogl_glLoadMatrix
- 2 glLoadName [New - Windows 95, OEM Service Release 2]=_ogl_glLoadName
- 2 glLogicOp [New - Windows 95, OEM Service Release 2]=_ogl_glLogicOp
- 2 glMap1 [New - Windows 95, OEM Service Release 2]=_ogl_glMap1
- 2 glMap2 [New - Windows 95, OEM Service Release 2]=_ogl_glMap2
- 2 glMapGrid [New - Windows 95, OEM Service Release 2]=_ogl_glMapGrid
- 2 glMaterial [New - Windows 95, OEM Service Release 2]=_ogl_glMaterial
- 2 glMatrixMode [New - Windows 95, OEM Service Release 2]=_ogl_glMatrixMode
- 2 glMultMatrix [New - Windows 95, OEM Service Release 2]=_ogl_glMultMatrix
- 2 glNewList, glEndList [New - Windows 95, OEM Service Release 2]=_ogl_glNewList
- 2 glNormal [New - Windows 95, OEM Service Release 2]=_ogl_glNormal
- 2 glNormalPointer [New - Windows 95, OEM Service Release 2]=_ogl_glNormalPointer
- 2 glOrtho [New - Windows 95, OEM Service Release 2]=_ogl_glOrtho
- 2 glPassThrough [New - Windows 95, OEM Service Release 2]=_ogl_glPassThrough
- 2 glPixelMap [New - Windows 95, OEM Service Release 2]=_ogl_glPixelMap
- 2 glPixelStore [New - Windows 95, OEM Service Release 2]=_ogl_glPixelStore
- 2 glPixelTransfer [New - Windows 95, OEM Service Release 2]=_ogl_glPixelTransfer
- 2 glPixelZoom [New - Windows 95, OEM Service Release 2]=_ogl_glPixelZoom
- 2 glPointSize [New - Windows 95, OEM Service Release 2]=_ogl_glPointSize
- 2 glPolygonMode [New - Windows 95, OEM Service Release 2]=_ogl_glPolygonMode
- 2 glPolygonStipple [New - Windows 95, OEM Service Release 2]=_ogl_glPolygonStipple
- 2 glPrioritizeTextures [New - Windows 95, OEM Service Release 2]=_ogl_glPrioritizeTextures
- 2 glPushAttrib, glPopAttrib [New - Windows 95, OEM Service Release 2]=_ogl_glPushAttrib
- 2 glPushClientAttrib, glPopClientAttrib [New - Windows 95, OEM Service Release 2]=_ogl_glPushClientAttrib
- 2 glPushMatrix, glPopMatrix [New - Windows 95, OEM Service Release 2]=_ogl_glPushMatrix
- 2 glPushName, glPopName [New - Windows 95, OEM Service Release 2]=_ogl_glPushName
- 2 glRasterPos [New - Windows 95, OEM Service Release 2]=_ogl_glRasterPos
- 2 glReadBuffer [New - Windows 95, OEM Service Release 2]=_ogl_glReadBuffer
- 2 glReadPixels [New - Windows 95, OEM Service Release 2]=_ogl_glReadPixels
- 2 glRect [New - Windows 95, OEM Service Release 2]=_ogl_glRect
- 2 glRenderMode [New - Windows 95, OEM Service Release 2]=_ogl_glRenderMode
- 2 glRotate [New - Windows 95, OEM Service Release 2]=_ogl_glRotate
- 2 glScale [New - Windows 95, OEM Service Release 2]=_ogl_glScale
- 2 glScissor [New - Windows 95, OEM Service Release 2]=_ogl_glScissor
- 2 glSelectBuffer [New - Windows 95, OEM Service Release 2]=_ogl_glSelectBuffer
- 2 glShadeModel [New - Windows 95, OEM Service Release 2]=_ogl_glShadeModel
- 2 glStencilFunc [New - Windows 95, OEM Service Release 2]=_ogl_glStencilFunc
- 2 glStencilMask [New - Windows 95, OEM Service Release 2]=_ogl_glStencilMask
- 2 glStencilOp [New - Windows 95, OEM Service Release 2]=_ogl_glStencilOp
- 2 glTexCoord [New - Windows 95, OEM Service Release 2]=_ogl_glTexCoord
- 2 glTexCoordPointer [New - Windows 95, OEM Service Release 2]=_ogl_glTexCoordPointer
- 2 glTexEnv [New - Windows 95, OEM Service Release 2]=_ogl_glTexEnv
- 2 glTexGen [New - Windows 95, OEM Service Release 2]=_ogl_glTexGen
- 2 glTexImage1D [New - Windows 95, OEM Service Release 2]=_ogl_glTexImage1D
- 2 glTexImage2D [New - Windows 95, OEM Service Release 2]=_ogl_glTexImage2D
- 2 glTexParameter [New - Windows 95, OEM Service Release 2]=_ogl_glTexParameter
- 2 glTexSubImage1D [New - Windows 95, OEM Service Release 2]=_ogl_glTexSubImage1D
- 2 glTexSubImage2D [New - Windows 95, OEM Service Release 2]=_ogl_glTexSubImage2D
- 2 glTranslate [New - Windows 95, OEM Service Release 2]=_ogl_glTranslate
- 2 glVertex [New - Windows 95, OEM Service Release 2]=_ogl_glVertex
- 2 glVertexPointer [New - Windows 95, OEM Service Release 2]=_ogl_glVertexPointer
- 2 glViewport [New - Windows 95, OEM Service Release 2]=_ogl_glViewport
- 2 gluBeginCurve, gluEndCurve [New - Windows 95, OEM Service Release 2]=_ogl_gluBeginCurve
- 2 gluBeginPolygon, gluEndPolygon [New - Windows 95, OEM Service Release 2]=_ogl_gluBeginPolygon
- 2 gluBeginSurface, gluEndSurface [New - Windows 95, OEM Service Release 2]=_ogl_gluBeginSurface
- 2 gluBeginTrim, gluEndTrim [New - Windows 95, OEM Service Release 2]=_ogl_gluBeginTrim
- 2 gluBuild1DMipmaps [New - Windows 95, OEM Service Release 2]=_ogl_gluBuild1DMipmaps
- 2 gluBuild2DMipmaps [New - Windows 95, OEM Service Release 2]=_ogl_gluBuild2DMipmaps
- 2 gluCylinder [New - Windows 95, OEM Service Release 2]=_ogl_gluCylinder
- 2 gluDeleteNurbsRenderer [New - Windows 95, OEM Service Release 2]=_ogl_gluDeleteNurbsRenderer
- 2 gluDeleteQuadric [New - Windows 95, OEM Service Release 2]=_ogl_gluDeleteQuadric
- 2 gluDeleteTess [New - Windows 95, OEM Service Release 2]=_ogl_gluDeleteTess
- 2 gluDisk [New - Windows 95, OEM Service Release 2]=_ogl_gluDisk
- 2 gluErrorString [New - Windows 95, OEM Service Release 2]=_ogl_gluErrorString
- 2 gluGetNurbsProperty [New - Windows 95, OEM Service Release 2]=_ogl_gluGetNurbsProperty
- 2 gluGetString [New - Windows 95, OEM Service Release 2]=_ogl_gluGetString
- 2 gluGetTessProperty [New - Windows 95, OEM Service Release 2]=_ogl_gluGetTessProperty
- 2 gluLoadSamplingMatrices [New - Windows 95, OEM Service Release 2]=_ogl_gluLoadSamplingMatrices
- 2 gluLookAt [New - Windows 95, OEM Service Release 2]=_ogl_gluLookAt
- 2 gluNewNurbsRenderer [New - Windows 95, OEM Service Release 2]=_ogl_gluNewNurbsRenderer
- 2 gluNewQuadric [New - Windows 95, OEM Service Release 2]=_ogl_gluNewQuadric
- 2 gluNewTess [New - Windows 95, OEM Service Release 2]=_ogl_gluNewTess
- 2 gluNextContour [New - Windows 95, OEM Service Release 2]=_ogl_gluNextContour
- 2 gluNurbsCallback [New - Windows 95, OEM Service Release 2]=_ogl_gluNurbsCallback
- 2 gluNurbsCurve [New - Windows 95, OEM Service Release 2]=_ogl_gluNurbsCurve
- 2 gluNurbsProperty [New - Windows 95, OEM Service Release 2]=_ogl_gluNurbsProperty
- 2 gluNurbsSurface [New - Windows 95, OEM Service Release 2]=_ogl_gluNurbsSurface
- 2 gluOrtho2D [New - Windows 95, OEM Service Release 2]=_ogl_gluOrtho2D
- 2 gluPartialDisk [New - Windows 95, OEM Service Release 2]=_ogl_gluPartialDisk
- 2 gluPerspective [New - Windows 95, OEM Service Release 2]=_ogl_gluPerspective
- 2 gluPickMatrix [New - Windows 95, OEM Service Release 2]=_ogl_gluPickMatrix
- 2 gluProject [New - Windows 95, OEM Service Release 2]=_ogl_gluProject
- 2 gluPwlCurve [New - Windows 95, OEM Service Release 2]=_ogl_gluPwlCurve
- 2 gluQuadricCallback [New - Windows 95, OEM Service Release 2]=_ogl_gluQuadricCallback
- 2 gluQuadricDrawStyle [New - Windows 95, OEM Service Release 2]=_ogl_gluQuadricDrawStyle
- 2 gluQuadricNormals [New - Windows 95, OEM Service Release 2]=_ogl_gluQuadricNormals
- 2 gluQuadricOrientation [New - Windows 95, OEM Service Release 2]=_ogl_gluQuadricOrientation
- 2 gluQuadricTexture [New - Windows 95, OEM Service Release 2]=_ogl_gluQuadricTexture
- 2 gluScaleImage [New - Windows 95, OEM Service Release 2]=_ogl_gluScaleImage
- 2 gluSphere [New - Windows 95, OEM Service Release 2]=_ogl_gluSphere
- 2 gluTessBeginContour, gluTessEndContour [New - Windows 95, OEM Service Release 2]=_ogl_gluTessBeginContour
- 2 gluTessBeginPolygon, gluTessEndPolygon [New - Windows 95, OEM Service Release 2]=_ogl_gluTessBeginPolygon
- 2 gluTessCallback [New - Windows 95, OEM Service Release 2]=_ogl_gluTessCallback
- 2 gluTessNormal [New - Windows 95, OEM Service Release 2]=_ogl_gluTessNormal
- 2 gluTessProperty [New - Windows 95, OEM Service Release 2]=_ogl_gluTessProperty
- 2 gluTessVertex [New - Windows 95, OEM Service Release 2]=_ogl_gluTessVertex
- 2 gluUnProject [New - Windows 95, OEM Service Release 2]=_ogl_gluUnProject
- 1 Porting to OpenGL for Windows NT and Windows 95
- 2 Introduction to Porting to OpenGL for Windows NT and Windows 95=_ogl_Introduction_to_Porting_to_OpenGL_for_Windows_NT_and_Windows_95
- 2 Porting X Window System Applications=_ogl_Porting_X_Window_System_Applications
- 2 Translating the GLX library=_ogl_Translating_the_GLX_library
- 2 Porting Device Contexts and Pixel Formats=_ogl_Porting_Device_Contexts_and_Pixel_Formats
- 2 GLX Pixel Format Code Sample=_ogl_GLX_Pixel_Format_Code_Sample
- 2 Win32 Pixel Format Code Sample=_ogl_Win32_Pixel_Format_Code_Sample
- 2 Porting Rendering Contexts=_ogl_Porting_Rendering_Contexts
- 2 GLX Rendering Context Code Sample=_ogl_GLX_Rendering_Context_Code_Sample
- 2 Win32 Rendering Context Code Sample=_ogl_Win32_Rendering_Context_Code_Sample
- 2 Porting GLX Pixmap Code=_ogl_Porting_GLX_Pixmap_Code
- 2 Porting Other GLX Code=_ogl_Porting_Other_GLX_Code
- 2 A Porting Sample=_ogl_A_Porting_Sample
- 2 An X Window System OpenGL Program=_ogl_An_X_Window_System_OpenGL_Program
- 2 The Program Ported to Win32=_ogl_The_Program_Ported_to_Win32
- 2 Porting Applications from IRIS GL=_ogl_Porting_Applications_from_IRIS_GL
- 2 Special IRIS GL Porting Issues=_ogl_Special_IRIS_GL_Porting_Issues
- 2 Porting greset=_ogl_Porting_greset
- 2 Porting IRIS GL "Get" Functions=_ogl_Porting_IRIS_GL_Get_Functions
- 2 Porting Code that Requires a Current Graphics Position=_ogl_Porting_Code_that_Requires_a_Current_Graphics_Position
- 2 Porting Screen and Buffer Clearing Commands=_ogl_Porting_Screen_and_Buffer_Clearing_Commands
- 2 Porting Matrix and Transformation Functions=_ogl_Porting_Matrix_and_Transformation_Functions
- 2 Porting MSINGLE Mode Code=_ogl_Porting_MSINGLE_Mode_Code
- 2 Porting Functions that Get Matrices and Transformations=_ogl_Porting_Functions_that_Get_Matrices_and_Transformations
- 2 Porting Viewports, Screenmasks, and Scrboxes=_ogl_Porting_Viewports_Screenmasks_and_Scrboxes
- 2 Porting Clipping Planes=_ogl_Porting_Clipping_Planes
- 2 Porting Drawing Functions=_ogl_Porting_Drawing_Functions
- 2 The IRIS GL Sphere Library=_ogl_The_IRIS_GL_Sphere_Library
- 2 Porting v Functions=_ogl_Porting_v_Functions
- 2 Porting bgn/end Commands=_ogl_Porting_bgn_end_Commands
- 2 Porting Points=_ogl_Porting_Points
- 2 Porting Lines=_ogl_Porting_Lines
- 2 Porting Polygons and Quadrilaterals=_ogl_Porting_Polygons_and_Quadrilaterals
- 2 Porting Triangles=_ogl_Porting_Triangles
- 2 Porting Arcs and Circles=_ogl_Porting_Arcs_and_Circles
- 2 Porting Spheres=_ogl_Porting_Spheres
- 2 Porting Color, Shading, and Writemask Code=_ogl_Porting_Color_Shading_and_Writemask_Code
- 2 Porting Color Calls=_ogl_Porting_Color_Calls
- 2 Porting Shading Models=_ogl_Porting_Shading_Models
- 2 Porting Pixel Operations=_ogl_Porting_Pixel_Operations
- 2 Porting Depth Cueing and Fog Commands=_ogl_Porting_Depth_Cueing_and_Fog_Commands
- 2 Porting Curve and Surface Functions=_ogl_Porting_Curve_and_Surface_Functions
- 2 Porting NURBS Objects=_ogl_Porting_NURBS_Objects
- 2 Porting NURBS Curves=_ogl_Porting_NURBS_Curves
- 2 Porting Trimming Curves=_ogl_Porting_Trimming_Curves
- 2 Porting NURBS Surfaces=_ogl_Porting_NURBS_Surfaces
- 2 Porting Antialiasing Functions=_ogl_Porting_Antialiasing_Functions
- 2 Porting Blending Code=_ogl_Porting_Blending_Code
- 2 Porting afunction Test Functions=_ogl_Porting_afunction_Test_Functions
- 2 Using Antialiasing Functions=_ogl_Using_Antialiasing_Functions
- 2 Porting Accumulation Buffer Calls=_ogl_Porting_Accumulation_Buffer_Calls
- 2 Porting Stencil Plane Calls=_ogl_Porting_Stencil_Plane_Calls
- 2 Porting Display Lists=_ogl_Porting_Display_Lists
- 2 Porting the bbox2 Function=_ogl_Porting_the_bbox2_Function
- 2 Porting Edited Display Lists=_ogl_Porting_Edited_Display_Lists
- 2 A Sample Port of a Display List=_ogl_A_Sample_Port_of_a_Display_List
- 2 Porting Defs, Binds, and Sets=_ogl_Porting_Defs_Binds_and_Sets
- 2 Porting Lighting and Materials Functions=_ogl_Porting_Lighting_and_Materials_Functions
- 2 Porting Texture Functions=_ogl_Porting_Texture_Functions
- 2 Translating tevdef=_ogl_Translating_tevdef
- 2 Translating texdef=_ogl_Translating_texdef
- 2 Translating texgen=_ogl_Translating_texgen
- 2 Porting Picking Functions=_ogl_Porting_Picking_Functions
- 2 Porting Feedback Functions=_ogl_Porting_Feedback_Functions
- 1 OpenGL Functions and Their IRIS GL Equivalents
- 2 OpenGL Functions and Their IRIS GL Equivalents=_ogl_OpenGL_Functions_and_Their_IRIS_GL_Equivalents
- 1 IRIS GL and OpenGL Differences
- 2 IRIS GL and OpenGL Differences=_ogl_IRIS_GL_and_OpenGL_Differences
- 1 Open GL Glossary
- 2 A=_ogl_A
- 2 B=_ogl_B
- 2 C=_ogl_C
- 2 D=_ogl_D
- 2 E=_ogl_E
- 2 F=_ogl_F
- 2 G=_ogl_G
- 2 H=_ogl_H
- 2 I=_ogl_I
- 2 JK=_ogl_JK
- 2 L=_ogl_L
- 2 M=_ogl_M
- 2 N=_ogl_N
- 2 O=_ogl_O
- 2 P=_ogl_P
- 2 Q=_ogl_Q
- 2 R=_ogl_R
- 2 S=_ogl_S
- 2 T=_ogl_T
- 2 U V=_ogl_U_V
- 2 W=_ogl_W
- 2 X Y Z=_ogl_X_Y_Z
- 1 aboutapx
- 2 About OpenGL=_ogl_About_OpenGL
-