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- // This is a part of the Microsoft Foundation Classes C++ library.
- // Copyright (C) 1992 Microsoft Corporation
- // All rights reserved.
- //
- // This source code is only intended as a supplement to the
- // Microsoft Foundation Classes Reference and Microsoft
- // QuickHelp documentation provided with the library.
- // See these sources for detailed information regarding the
- // Microsoft Foundation Classes product.
-
-
- #include "afx.h"
- #pragma hdrstop
- #include <limits.h>
-
- #ifdef AFX_CORE_SEG
- #pragma code_seg(AFX_CORE_SEG)
- #endif
-
- #ifdef _DEBUG
- #undef THIS_FILE
- static char BASED_CODE THIS_FILE[] = __FILE__;
- #endif
-
- #define new DEBUG_NEW
-
- /////////////////////////////////////////////////////////////////////////////
- // static class data, special inlines
-
- char _afxChNil = '\0';
-
- // For an empty string, m_???Data will point here
- // (note: avoids a lot of NULL pointer tests when we call standard
- // C runtime libraries
-
- extern const CString NEAR afxEmptyString;
- const CString NEAR afxEmptyString;
-
- void CString::Init()
- {
- m_nDataLength = m_nAllocLength = 0;
- m_pchData = &_afxChNil;
- }
-
- //////////////////////////////////////////////////////////////////////////////
- // Construction/Destruction
-
- CString::CString()
- {
- Init();
- }
-
- CString::CString(const CString& stringSrc)
- {
- // if constructing a CString from another CString, we make a copy of the
- // original string data to enforce value semantics (i.e. each string
- // gets a copy of it's own
-
- stringSrc.AllocCopy(*this, stringSrc.m_nDataLength, 0, 0);
- }
-
- void CString::AllocBuffer(int nLen)
- // always allocate one extra character for '\0' termination
- // assumes [optimistically] that data length will equal allocation length
- {
- ASSERT(nLen >= 0);
- ASSERT(nLen < INT_MAX - 1); // max size (enough room for 1 extra)
-
- if (nLen == 0)
- {
- Init();
- }
- else
- {
- m_pchData = new char[nLen+1]; // may throw an exception
- m_pchData[nLen] = '\0';
- m_nDataLength = nLen;
- m_nAllocLength = nLen;
- }
- }
-
- void CString::Empty()
- {
- if (m_pchData != &_afxChNil)
- {
- delete [] m_pchData;
- Init();
- }
- ASSERT(m_nDataLength == 0);
- ASSERT(m_nAllocLength == 0);
- }
-
- CString::~CString()
- // free any attached data
- {
- if (m_pchData != &_afxChNil)
- delete [] m_pchData; // NOTE: not type safe
- }
-
- //////////////////////////////////////////////////////////////////////////////
- // Helpers for the rest of the implementation
-
- static inline int SafeStrlen(const char* psz)
- { return (psz == NULL) ? NULL : strlen(psz); }
-
- void CString::AllocCopy(CString& dest, int nCopyLen, int nCopyIndex,
- int nExtraLen) const
- {
- // will clone the data attached to this string
- // allocating 'nExtraLen' characters
- // Places results in uninitialized string 'dest'
- // Will copy the part or all of original data to start of new string
-
- int nNewLen = nCopyLen + nExtraLen;
-
- if (nNewLen == 0)
- {
- dest.Init();
- }
- else
- {
- dest.AllocBuffer(nNewLen);
- memcpy(dest.m_pchData, &m_pchData[nCopyIndex], nCopyLen);
- }
- }
-
- //////////////////////////////////////////////////////////////////////////////
- // More sophisticated construction
-
- CString::CString(const char* psz)
- {
- int nLen;
- if ((nLen = SafeStrlen(psz)) == 0)
- Init();
- else
- {
- AllocBuffer(nLen);
- memcpy(m_pchData, psz, nLen);
- }
- }
-
- //////////////////////////////////////////////////////////////////////////////
- // Diagnostic support
-
- #ifdef _DEBUG
-
- CDumpContext&
- operator <<(CDumpContext& dc, const CString& string)
- {
- dc << string.m_pchData;
- return dc;
- }
-
- #endif //_DEBUG
-
- //////////////////////////////////////////////////////////////////////////////
- // Assignment operators
- // All assign a new value to the string
- // (a) first see if the buffer is big enough
- // (b) if enough room, copy on top of old buffer, set size and type
- // (c) otherwise free old string data, and create a new one
- //
- // All routines return the new string (but as a 'const CString&' so that
- // assigning it again will cause a copy, eg: s1 = s2 = "hi there".
- //
-
- void CString::AssignCopy(int nSrcLen, const char* pszSrcData)
- {
- // check if it will fit
- if (nSrcLen > m_nAllocLength)
- {
- // it won't fit, allocate another one
- Empty();
- AllocBuffer(nSrcLen);
- }
- if (nSrcLen != 0)
- memcpy(m_pchData, pszSrcData, nSrcLen);
- m_nDataLength = nSrcLen;
- m_pchData[nSrcLen] = '\0';
- }
-
- const CString&
- CString::operator =(const CString& stringSrc)
- {
- AssignCopy(stringSrc.m_nDataLength, stringSrc.m_pchData);
- return *this;
- }
-
- const CString&
- CString::operator =(const char* psz)
- {
- AssignCopy(SafeStrlen(psz), psz);
- return *this;
- }
-
-
- //////////////////////////////////////////////////////////////////////////////
- // concatenation
-
- // NOTE: "operator +" is done as friend functions for simplicity
- // There are three variants:
- // CString + CString
- // and for ? = char, const char*
- // CString + ?
- // ? + CString
-
- void
- CString::ConcatCopy(int nSrc1Len, const char* pszSrc1Data,
- int nSrc2Len, const char* pszSrc2Data)
- {
- // -- master concatenation routine
- // Concatenate two sources
- // -- assume that 'this' is a new CString object
-
- int nNewLen = nSrc1Len + nSrc2Len;
- AllocBuffer(nNewLen);
- memcpy(m_pchData, pszSrc1Data, nSrc1Len);
- memcpy(&m_pchData[nSrc1Len], pszSrc2Data, nSrc2Len);
- }
-
- CString
- operator +(const CString& string1, const CString& string2)
- {
- CString s;
- s.ConcatCopy(string1.m_nDataLength, string1.m_pchData,
- string2.m_nDataLength, string2.m_pchData);
- return s;
- }
-
- CString
- operator +(const CString& string, const char* psz)
- {
- CString s;
- s.ConcatCopy(string.m_nDataLength, string.m_pchData, SafeStrlen(psz), psz);
- return s;
- }
-
-
- CString
- operator +(const char* psz, const CString& string)
- {
- CString s;
- s.ConcatCopy(SafeStrlen(psz), psz, string.m_nDataLength, string.m_pchData);
- return s;
- }
-
- //////////////////////////////////////////////////////////////////////////////
- // concatenate in place
-
- void
- CString::ConcatInPlace(int nSrcLen, const char* pszSrcData)
- {
- // -- the main routine for += operators
-
- // if the buffer is too small, or we have a width mis-match, just
- // allocate a new buffer (slow but sure)
- if (m_nDataLength + nSrcLen > m_nAllocLength)
- {
- // we have to grow the buffer, use the Concat in place routine
- char* pszOldData = m_pchData;
- ConcatCopy(m_nDataLength, pszOldData, nSrcLen, pszSrcData);
- ASSERT(pszOldData != NULL);
- if (pszOldData != &_afxChNil)
- delete [] pszOldData;
- }
- else
- {
- // fast concatenation when buffer big enough
- memcpy(&m_pchData[m_nDataLength], pszSrcData, nSrcLen);
- m_nDataLength += nSrcLen;
- }
- ASSERT(m_nDataLength <= m_nAllocLength);
- m_pchData[m_nDataLength] = '\0';
- }
-
- const CString&
- CString::operator +=(const char* psz)
- {
- ConcatInPlace(SafeStrlen(psz), psz);
- return *this;
- }
-
- const CString&
- CString::operator +=(const CString& string)
- {
- ConcatInPlace(string.m_nDataLength, string.m_pchData);
- return *this;
- }
-
-
- ///////////////////////////////////////////////////////////////////////////////
-