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- // Microsoft Foundation Classes C++ library.
- // Copyright (C) 1992 Microsoft Corporation,
- // All rights reserved.
-
- // This source code is only intended as a supplement to the
- // Microsoft Foundation Classes Reference and Microsoft
- // QuickHelp documentation provided with the library.
- // See these sources for detailed information regarding the
- // Microsoft Foundation Classes product.
-
-
- #ifndef __AFXCOLL_H__
- #define __AFXCOLL_H__
-
- #ifndef __AFX_H__
- #include "afx.h"
- #endif
-
- /////////////////////////////////////////////////////////////////////////////
- // Classes declared in this file
-
- //CObject
- // Arrays
- class CByteArray; // array of BYTE
- class CWordArray; // array of WORD
- class CDWordArray; // array of DWORD
- class CPtrArray; // array of void*
- class CObArray; // array of CObject*
-
- // Lists
- class CPtrList; // list of void*
- class CObList; // list of CObject*
-
- // Maps (aka Dictionaries)
- class CMapWordToOb; // map from WORD to CObject*
- class CMapWordToPtr; // map from WORD to void*
- class CMapPtrToWord; // map from void* to WORD
- class CMapPtrToPtr; // map from void* to void*
-
- // Special String variants
- class CStringArray; // array of CStrings
- class CStringList; // list of CStrings
- class CMapStringToPtr; // map from CString to void*
- class CMapStringToOb; // map from CString to CObject*
- class CMapStringToString; // map from CString to CString
-
- /////////////////////////////////////////////////////////////////////////////
-
- #ifdef _DEBUG
- extern char BASED_CODE _afxSzAfxColl[]; // defined in dumpcont.cpp
- #undef THIS_FILE
- #define THIS_FILE _afxSzAfxColl
- #endif
-
-
- ////////////////////////////////////////////////////////////////////////////
-
-
- class CByteArray : public CObject
- {
-
- DECLARE_SERIAL(CByteArray)
- public:
-
- // Construction
- CByteArray();
-
- // Attributes
- int GetSize() const
- { return m_nSize; }
- int GetUpperBound() const
- { return m_nSize-1; }
- void SetSize(int nNewSize, int nGrowBy = -1);
-
- // Operations
- // Clean up
- void FreeExtra();
- void RemoveAll()
- { SetSize(0); }
-
- // Accessing elements
- BYTE GetAt(int nIndex) const
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
- void SetAt(int nIndex, BYTE newElement)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- m_pData[nIndex] = newElement; }
- BYTE& ElementAt(int nIndex)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
-
- // Potentially growing the array
- void SetAtGrow(int nIndex, BYTE newElement);
- int Add(BYTE newElement)
- { int nIndex = m_nSize;
- SetAtGrow(nIndex, newElement);
- return nIndex; }
-
- // overloaded operator helpers
- BYTE operator[](int nIndex) const
- { return GetAt(nIndex); }
- BYTE& operator[](int nIndex)
- { return ElementAt(nIndex); }
-
- // Operations that move elements around
- void InsertAt(int nIndex, BYTE newElement, int nCount = 1);
- void RemoveAt(int nIndex, int nCount = 1);
- void InsertAt(int nStartIndex, CByteArray* pNewArray);
-
- // Implementation
- protected:
- BYTE* m_pData; // the actual array of data
- int m_nSize; // # of elements (upperBound - 1)
- int m_nMaxSize; // max allocated
- int m_nGrowBy; // grow amount
-
- public:
- ~CByteArray();
-
- void Serialize(CArchive&);
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- ////////////////////////////////////////////////////////////////////////////
-
-
- class CWordArray : public CObject
- {
-
- DECLARE_SERIAL(CWordArray)
- public:
-
- // Construction
- CWordArray();
-
- // Attributes
- int GetSize() const
- { return m_nSize; }
- int GetUpperBound() const
- { return m_nSize-1; }
- void SetSize(int nNewSize, int nGrowBy = -1);
-
- // Operations
- // Clean up
- void FreeExtra();
- void RemoveAll()
- { SetSize(0); }
-
- // Accessing elements
- WORD GetAt(int nIndex) const
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
- void SetAt(int nIndex, WORD newElement)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- m_pData[nIndex] = newElement; }
- WORD& ElementAt(int nIndex)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
-
- // Potentially growing the array
- void SetAtGrow(int nIndex, WORD newElement);
- int Add(WORD newElement)
- { int nIndex = m_nSize;
- SetAtGrow(nIndex, newElement);
- return nIndex; }
-
- // overloaded operator helpers
- WORD operator[](int nIndex) const
- { return GetAt(nIndex); }
- WORD& operator[](int nIndex)
- { return ElementAt(nIndex); }
-
- // Operations that move elements around
- void InsertAt(int nIndex, WORD newElement, int nCount = 1);
- void RemoveAt(int nIndex, int nCount = 1);
- void InsertAt(int nStartIndex, CWordArray* pNewArray);
-
- // Implementation
- protected:
- WORD* m_pData; // the actual array of data
- int m_nSize; // # of elements (upperBound - 1)
- int m_nMaxSize; // max allocated
- int m_nGrowBy; // grow amount
-
- public:
- ~CWordArray();
-
- void Serialize(CArchive&);
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- ////////////////////////////////////////////////////////////////////////////
-
-
- class CDWordArray : public CObject
- {
-
- DECLARE_SERIAL(CDWordArray)
- public:
-
- // Construction
- CDWordArray();
-
- // Attributes
- int GetSize() const
- { return m_nSize; }
- int GetUpperBound() const
- { return m_nSize-1; }
- void SetSize(int nNewSize, int nGrowBy = -1);
-
- // Operations
- // Clean up
- void FreeExtra();
- void RemoveAll()
- { SetSize(0); }
-
- // Accessing elements
- DWORD GetAt(int nIndex) const
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
- void SetAt(int nIndex, DWORD newElement)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- m_pData[nIndex] = newElement; }
- DWORD& ElementAt(int nIndex)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
-
- // Potentially growing the array
- void SetAtGrow(int nIndex, DWORD newElement);
- int Add(DWORD newElement)
- { int nIndex = m_nSize;
- SetAtGrow(nIndex, newElement);
- return nIndex; }
-
- // overloaded operator helpers
- DWORD operator[](int nIndex) const
- { return GetAt(nIndex); }
- DWORD& operator[](int nIndex)
- { return ElementAt(nIndex); }
-
- // Operations that move elements around
- void InsertAt(int nIndex, DWORD newElement, int nCount = 1);
- void RemoveAt(int nIndex, int nCount = 1);
- void InsertAt(int nStartIndex, CDWordArray* pNewArray);
-
- // Implementation
- protected:
- DWORD* m_pData; // the actual array of data
- int m_nSize; // # of elements (upperBound - 1)
- int m_nMaxSize; // max allocated
- int m_nGrowBy; // grow amount
-
- public:
- ~CDWordArray();
-
- void Serialize(CArchive&);
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- ////////////////////////////////////////////////////////////////////////////
-
-
- class CPtrArray : public CObject
- {
-
- DECLARE_DYNAMIC(CPtrArray)
- public:
-
- // Construction
- CPtrArray();
-
- // Attributes
- int GetSize() const
- { return m_nSize; }
- int GetUpperBound() const
- { return m_nSize-1; }
- void SetSize(int nNewSize, int nGrowBy = -1);
-
- // Operations
- // Clean up
- void FreeExtra();
- void RemoveAll()
- { SetSize(0); }
-
- // Accessing elements
- void* GetAt(int nIndex) const
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
- void SetAt(int nIndex, void* newElement)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- m_pData[nIndex] = newElement; }
- void*& ElementAt(int nIndex)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
-
- // Potentially growing the array
- void SetAtGrow(int nIndex, void* newElement);
- int Add(void* newElement)
- { int nIndex = m_nSize;
- SetAtGrow(nIndex, newElement);
- return nIndex; }
-
- // overloaded operator helpers
- void* operator[](int nIndex) const
- { return GetAt(nIndex); }
- void*& operator[](int nIndex)
- { return ElementAt(nIndex); }
-
- // Operations that move elements around
- void InsertAt(int nIndex, void* newElement, int nCount = 1);
- void RemoveAt(int nIndex, int nCount = 1);
- void InsertAt(int nStartIndex, CPtrArray* pNewArray);
-
- // Implementation
- protected:
- void** m_pData; // the actual array of data
- int m_nSize; // # of elements (upperBound - 1)
- int m_nMaxSize; // max allocated
- int m_nGrowBy; // grow amount
-
- public:
- ~CPtrArray();
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- ////////////////////////////////////////////////////////////////////////////
-
-
- class CObArray : public CObject
- {
-
- DECLARE_SERIAL(CObArray)
- public:
-
- // Construction
- CObArray();
-
- // Attributes
- int GetSize() const
- { return m_nSize; }
- int GetUpperBound() const
- { return m_nSize-1; }
- void SetSize(int nNewSize, int nGrowBy = -1);
-
- // Operations
- // Clean up
- void FreeExtra();
- void RemoveAll()
- { SetSize(0); }
-
- // Accessing elements
- CObject* GetAt(int nIndex) const
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
- void SetAt(int nIndex, CObject* newElement)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- m_pData[nIndex] = newElement; }
- CObject*& ElementAt(int nIndex)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
-
- // Potentially growing the array
- void SetAtGrow(int nIndex, CObject* newElement);
- int Add(CObject* newElement)
- { int nIndex = m_nSize;
- SetAtGrow(nIndex, newElement);
- return nIndex; }
-
- // overloaded operator helpers
- CObject* operator[](int nIndex) const
- { return GetAt(nIndex); }
- CObject*& operator[](int nIndex)
- { return ElementAt(nIndex); }
-
- // Operations that move elements around
- void InsertAt(int nIndex, CObject* newElement, int nCount = 1);
- void RemoveAt(int nIndex, int nCount = 1);
- void InsertAt(int nStartIndex, CObArray* pNewArray);
-
- // Implementation
- protected:
- CObject** m_pData; // the actual array of data
- int m_nSize; // # of elements (upperBound - 1)
- int m_nMaxSize; // max allocated
- int m_nGrowBy; // grow amount
-
- public:
- ~CObArray();
-
- void Serialize(CArchive&);
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- ////////////////////////////////////////////////////////////////////////////
-
-
- class CStringArray : public CObject
- {
-
- DECLARE_SERIAL(CStringArray)
- public:
-
- // Construction
- CStringArray();
-
- // Attributes
- int GetSize() const
- { return m_nSize; }
- int GetUpperBound() const
- { return m_nSize-1; }
- void SetSize(int nNewSize, int nGrowBy = -1);
-
- // Operations
- // Clean up
- void FreeExtra();
- void RemoveAll()
- { SetSize(0); }
-
- // Accessing elements
- CString GetAt(int nIndex) const
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
- void SetAt(int nIndex, const char* newElement)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- m_pData[nIndex] = newElement; }
- CString& ElementAt(int nIndex)
- { ASSERT(nIndex >= 0 && nIndex < m_nSize);
- return m_pData[nIndex]; }
-
- // Potentially growing the array
- void SetAtGrow(int nIndex, const char* newElement);
- int Add(const char* newElement)
- { int nIndex = m_nSize;
- SetAtGrow(nIndex, newElement);
- return nIndex; }
-
- // overloaded operator helpers
- CString operator[](int nIndex) const
- { return GetAt(nIndex); }
- CString& operator[](int nIndex)
- { return ElementAt(nIndex); }
-
- // Operations that move elements around
- void InsertAt(int nIndex, const char* newElement, int nCount = 1);
- void RemoveAt(int nIndex, int nCount = 1);
- void InsertAt(int nStartIndex, CStringArray* pNewArray);
-
- // Implementation
- protected:
- CString* m_pData; // the actual array of data
- int m_nSize; // # of elements (upperBound - 1)
- int m_nMaxSize; // max allocated
- int m_nGrowBy; // grow amount
-
- public:
- ~CStringArray();
-
- void Serialize(CArchive&);
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- /////////////////////////////////////////////////////////////////////////////
-
-
- class CPtrList : public CObject
- {
-
- DECLARE_DYNAMIC(CPtrList)
-
- protected:
- struct CNode
- {
- CNode* pNext;
- CNode* pPrev;
- void* data;
- };
- public:
-
- // Construction
- CPtrList(int nBlockSize=10);
-
- // Attributes (head and tail)
- // count of elements
- int GetCount() const
- { return m_nCount; }
- BOOL IsEmpty() const
- { return m_nCount == 0; }
-
- // peek at head or tail
- void*& GetHead()
- { ASSERT(m_pNodeHead != NULL);
- return m_pNodeHead->data; }
- void* GetHead() const
- { ASSERT(m_pNodeHead != NULL);
- return m_pNodeHead->data; }
- void*& GetTail()
- { ASSERT(m_pNodeTail != NULL);
- return m_pNodeTail->data; }
- void* GetTail() const
- { ASSERT(m_pNodeTail != NULL);
- return m_pNodeTail->data; }
-
- // Operations
- // get head or tail (and remove it) - don't call on empty list !
- void* RemoveHead();
- void* RemoveTail();
-
- // add before head or after tail
- POSITION AddHead(void* newElement);
- POSITION AddTail(void* newElement);
-
- // add another list of elements before head or after tail
- void AddHead(CPtrList* pNewList);
- void AddTail(CPtrList* pNewList);
-
- // remove all elements
- void RemoveAll();
-
- // iteration
- POSITION GetHeadPosition() const
- { return (POSITION) m_pNodeHead; }
- POSITION GetTailPosition() const
- { return (POSITION) m_pNodeTail; }
- void*& GetNext(POSITION& rPosition) // return *Position++
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pNext;
- return pNode->data; }
- void* GetNext(POSITION& rPosition) const // return *Position++
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pNext;
- return pNode->data; }
- void*& GetPrev(POSITION& rPosition) // return *Position--
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pPrev;
- return pNode->data; }
- void* GetPrev(POSITION& rPosition) const // return *Position--
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pPrev;
- return pNode->data; }
-
- // getting/modifying an element at a given position
- void*& GetAt(POSITION position)
- { CNode* pNode = (CNode*) position;
- ASSERT(pNode != NULL);
- return pNode->data; }
- void* GetAt(POSITION position) const
- { CNode* pNode = (CNode*) position;
- ASSERT(pNode != NULL);
- return pNode->data; }
- void SetAt(POSITION pos, void* newElement)
- { CNode* pNode = (CNode*) pos;
- ASSERT(pNode != NULL);
- pNode->data = newElement; }
- void RemoveAt(POSITION position);
-
- // inserting before or after a given position
- POSITION InsertBefore(POSITION position, void* newElement);
- POSITION InsertAfter(POSITION position, void* newElement);
-
- // helper functions (note: O(n) speed)
- POSITION Find(void* searchValue, POSITION startAfter = NULL) const;
- // defaults to starting at the HEAD
- // return NULL if not found
- POSITION FindIndex(int nIndex) const;
- // get the 'nIndex'th element (may return NULL)
-
- // Implementation
- protected:
- CNode* m_pNodeHead;
- CNode* m_pNodeTail;
- int m_nCount;
- CNode* m_pNodeFree;
- struct CPlex* m_pBlocks;
- int m_nBlockSize;
-
- CNode* NewNode(CNode*, CNode*);
- void FreeNode(CNode*);
-
- public:
- ~CPtrList();
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- /////////////////////////////////////////////////////////////////////////////
-
-
- class CObList : public CObject
- {
-
- DECLARE_SERIAL(CObList)
-
- protected:
- struct CNode
- {
- CNode* pNext;
- CNode* pPrev;
- CObject* data;
- };
- public:
-
- // Construction
- CObList(int nBlockSize=10);
-
- // Attributes (head and tail)
- // count of elements
- int GetCount() const
- { return m_nCount; }
- BOOL IsEmpty() const
- { return m_nCount == 0; }
-
- // peek at head or tail
- CObject*& GetHead()
- { ASSERT(m_pNodeHead != NULL);
- return m_pNodeHead->data; }
- CObject* GetHead() const
- { ASSERT(m_pNodeHead != NULL);
- return m_pNodeHead->data; }
- CObject*& GetTail()
- { ASSERT(m_pNodeTail != NULL);
- return m_pNodeTail->data; }
- CObject* GetTail() const
- { ASSERT(m_pNodeTail != NULL);
- return m_pNodeTail->data; }
-
- // Operations
- // get head or tail (and remove it) - don't call on empty list !
- CObject* RemoveHead();
- CObject* RemoveTail();
-
- // add before head or after tail
- POSITION AddHead(CObject* newElement);
- POSITION AddTail(CObject* newElement);
-
- // add another list of elements before head or after tail
- void AddHead(CObList* pNewList);
- void AddTail(CObList* pNewList);
-
- // remove all elements
- void RemoveAll();
-
- // iteration
- POSITION GetHeadPosition() const
- { return (POSITION) m_pNodeHead; }
- POSITION GetTailPosition() const
- { return (POSITION) m_pNodeTail; }
- CObject*& GetNext(POSITION& rPosition) // return *Position++
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pNext;
- return pNode->data; }
- CObject* GetNext(POSITION& rPosition) const // return *Position++
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pNext;
- return pNode->data; }
- CObject*& GetPrev(POSITION& rPosition) // return *Position--
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pPrev;
- return pNode->data; }
- CObject* GetPrev(POSITION& rPosition) const // return *Position--
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pPrev;
- return pNode->data; }
-
- // getting/modifying an element at a given position
- CObject*& GetAt(POSITION position)
- { CNode* pNode = (CNode*) position;
- ASSERT(pNode != NULL);
- return pNode->data; }
- CObject* GetAt(POSITION position) const
- { CNode* pNode = (CNode*) position;
- ASSERT(pNode != NULL);
- return pNode->data; }
- void SetAt(POSITION pos, CObject* newElement)
- { CNode* pNode = (CNode*) pos;
- ASSERT(pNode != NULL);
- pNode->data = newElement; }
- void RemoveAt(POSITION position);
-
- // inserting before or after a given position
- POSITION InsertBefore(POSITION position, CObject* newElement);
- POSITION InsertAfter(POSITION position, CObject* newElement);
-
- // helper functions (note: O(n) speed)
- POSITION Find(CObject* searchValue, POSITION startAfter = NULL) const;
- // defaults to starting at the HEAD
- // return NULL if not found
- POSITION FindIndex(int nIndex) const;
- // get the 'nIndex'th element (may return NULL)
-
- // Implementation
- protected:
- CNode* m_pNodeHead;
- CNode* m_pNodeTail;
- int m_nCount;
- CNode* m_pNodeFree;
- struct CPlex* m_pBlocks;
- int m_nBlockSize;
-
- CNode* NewNode(CNode*, CNode*);
- void FreeNode(CNode*);
-
- public:
- ~CObList();
-
- void Serialize(CArchive&);
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- /////////////////////////////////////////////////////////////////////////////
-
-
- class CStringList : public CObject
- {
-
- DECLARE_SERIAL(CStringList)
-
- protected:
- struct CNode
- {
- CNode* pNext;
- CNode* pPrev;
- CString data;
- };
- public:
-
- // Construction
- CStringList(int nBlockSize=10);
-
- // Attributes (head and tail)
- // count of elements
- int GetCount() const
- { return m_nCount; }
- BOOL IsEmpty() const
- { return m_nCount == 0; }
-
- // peek at head or tail
- CString& GetHead()
- { ASSERT(m_pNodeHead != NULL);
- return m_pNodeHead->data; }
- CString GetHead() const
- { ASSERT(m_pNodeHead != NULL);
- return m_pNodeHead->data; }
- CString& GetTail()
- { ASSERT(m_pNodeTail != NULL);
- return m_pNodeTail->data; }
- CString GetTail() const
- { ASSERT(m_pNodeTail != NULL);
- return m_pNodeTail->data; }
-
- // Operations
- // get head or tail (and remove it) - don't call on empty list !
- CString RemoveHead();
- CString RemoveTail();
-
- // add before head or after tail
- POSITION AddHead(const char* newElement);
- POSITION AddTail(const char* newElement);
-
- // add another list of elements before head or after tail
- void AddHead(CStringList* pNewList);
- void AddTail(CStringList* pNewList);
-
- // remove all elements
- void RemoveAll();
-
- // iteration
- POSITION GetHeadPosition() const
- { return (POSITION) m_pNodeHead; }
- POSITION GetTailPosition() const
- { return (POSITION) m_pNodeTail; }
- CString& GetNext(POSITION& rPosition) // return *Position++
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pNext;
- return pNode->data; }
- CString GetNext(POSITION& rPosition) const // return *Position++
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pNext;
- return pNode->data; }
- CString& GetPrev(POSITION& rPosition) // return *Position--
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pPrev;
- return pNode->data; }
- CString GetPrev(POSITION& rPosition) const // return *Position--
- { CNode* pNode = (CNode*) rPosition;
- ASSERT(pNode != NULL);
- rPosition = (POSITION) pNode->pPrev;
- return pNode->data; }
-
- // getting/modifying an element at a given position
- CString& GetAt(POSITION position)
- { CNode* pNode = (CNode*) position;
- ASSERT(pNode != NULL);
- return pNode->data; }
- CString GetAt(POSITION position) const
- { CNode* pNode = (CNode*) position;
- ASSERT(pNode != NULL);
- return pNode->data; }
- void SetAt(POSITION pos, const char* newElement)
- { CNode* pNode = (CNode*) pos;
- ASSERT(pNode != NULL);
- pNode->data = newElement; }
- void RemoveAt(POSITION position);
-
- // inserting before or after a given position
- POSITION InsertBefore(POSITION position, const char* newElement);
- POSITION InsertAfter(POSITION position, const char* newElement);
-
- // helper functions (note: O(n) speed)
- POSITION Find(const char* searchValue, POSITION startAfter = NULL) const;
- // defaults to starting at the HEAD
- // return NULL if not found
- POSITION FindIndex(int nIndex) const;
- // get the 'nIndex'th element (may return NULL)
-
- // Implementation
- protected:
- CNode* m_pNodeHead;
- CNode* m_pNodeTail;
- int m_nCount;
- CNode* m_pNodeFree;
- struct CPlex* m_pBlocks;
- int m_nBlockSize;
-
- CNode* NewNode(CNode*, CNode*);
- void FreeNode(CNode*);
-
- public:
- ~CStringList();
-
- void Serialize(CArchive&);
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- /////////////////////////////////////////////////////////////////////////////
-
-
- class CMapWordToPtr : public CObject
- {
-
- DECLARE_DYNAMIC(CMapWordToPtr)
- protected:
- // Association
- struct CAssoc
- {
- CAssoc* pNext;
- UINT nHashValue; // needed for efficient iteration
- WORD key;
- void* value;
- };
- public:
-
- // Construction
- CMapWordToPtr(int nBlockSize=10);
-
- // Attributes
- // number of elements
- int GetCount() const
- { return m_nCount; }
- BOOL IsEmpty() const
- { return m_nCount == 0; }
- // Lookup
- BOOL Lookup(WORD key, void*& rValue) const;
-
- // Operations
- // Lookup and add if not there
- void*& operator[](WORD key);
-
- // add a new (key, value) pair
- void SetAt(WORD key, void* newValue)
- { (*this)[key] = newValue; }
-
- // removing existing (key, ?) pair
- BOOL RemoveKey(WORD key);
- void RemoveAll();
-
- // iterating all (key, value) pairs
- POSITION GetStartPosition() const
- { return (m_nCount == 0) ? NULL : BEFORE_START_POSITION; }
- void GetNextAssoc(POSITION& rNextPosition, WORD& rKey, void*& rValue) const;
-
- // advanced features for derived classes
- UINT GetHashTableSize() const
- { return m_nHashTableSize; }
- void InitHashTable(UINT hashSize);
-
- // Overridables: special non-virtual (see map implementation for details)
- // Routine used to user-provided hash keys
- UINT HashKey(WORD key) const;
-
- // Implementation
- protected:
- CAssoc** m_pHashTable;
- UINT m_nHashTableSize;
- int m_nCount;
- CAssoc* m_pFreeList;
- struct CPlex* m_pBlocks;
- int m_nBlockSize;
-
- CAssoc* NewAssoc();
- void FreeAssoc(CAssoc*);
- CAssoc* GetAssocAt(WORD, UINT&) const;
-
- public:
- ~CMapWordToPtr();
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- /////////////////////////////////////////////////////////////////////////////
-
-
- class CMapPtrToWord : public CObject
- {
-
- DECLARE_DYNAMIC(CMapPtrToWord)
- protected:
- // Association
- struct CAssoc
- {
- CAssoc* pNext;
- UINT nHashValue; // needed for efficient iteration
- void* key;
- WORD value;
- };
- public:
-
- // Construction
- CMapPtrToWord(int nBlockSize=10);
-
- // Attributes
- // number of elements
- int GetCount() const
- { return m_nCount; }
- BOOL IsEmpty() const
- { return m_nCount == 0; }
- // Lookup
- BOOL Lookup(void* key, WORD& rValue) const;
-
- // Operations
- // Lookup and add if not there
- WORD& operator[](void* key);
-
- // add a new (key, value) pair
- void SetAt(void* key, WORD newValue)
- { (*this)[key] = newValue; }
-
- // removing existing (key, ?) pair
- BOOL RemoveKey(void* key);
- void RemoveAll();
-
- // iterating all (key, value) pairs
- POSITION GetStartPosition() const
- { return (m_nCount == 0) ? NULL : BEFORE_START_POSITION; }
- void GetNextAssoc(POSITION& rNextPosition, void*& rKey, WORD& rValue) const;
-
- // advanced features for derived classes
- UINT GetHashTableSize() const
- { return m_nHashTableSize; }
- void InitHashTable(UINT hashSize);
-
- // Overridables: special non-virtual (see map implementation for details)
- // Routine used to user-provided hash keys
- UINT HashKey(void* key) const;
-
- // Implementation
- protected:
- CAssoc** m_pHashTable;
- UINT m_nHashTableSize;
- int m_nCount;
- CAssoc* m_pFreeList;
- struct CPlex* m_pBlocks;
- int m_nBlockSize;
-
- CAssoc* NewAssoc();
- void FreeAssoc(CAssoc*);
- CAssoc* GetAssocAt(void*, UINT&) const;
-
- public:
- ~CMapPtrToWord();
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- /////////////////////////////////////////////////////////////////////////////
-
-
- class CMapPtrToPtr : public CObject
- {
-
- DECLARE_DYNAMIC(CMapPtrToPtr)
- protected:
- // Association
- struct CAssoc
- {
- CAssoc* pNext;
- UINT nHashValue; // needed for efficient iteration
- void* key;
- void* value;
- };
- public:
-
- // Construction
- CMapPtrToPtr(int nBlockSize=10);
-
- // Attributes
- // number of elements
- int GetCount() const
- { return m_nCount; }
- BOOL IsEmpty() const
- { return m_nCount == 0; }
- // Lookup
- BOOL Lookup(void* key, void*& rValue) const;
-
- // Operations
- // Lookup and add if not there
- void*& operator[](void* key);
-
- // add a new (key, value) pair
- void SetAt(void* key, void* newValue)
- { (*this)[key] = newValue; }
-
- // removing existing (key, ?) pair
- BOOL RemoveKey(void* key);
- void RemoveAll();
-
- // iterating all (key, value) pairs
- POSITION GetStartPosition() const
- { return (m_nCount == 0) ? NULL : BEFORE_START_POSITION; }
- void GetNextAssoc(POSITION& rNextPosition, void*& rKey, void*& rValue) const;
-
- // advanced features for derived classes
- UINT GetHashTableSize() const
- { return m_nHashTableSize; }
- void InitHashTable(UINT hashSize);
-
- // Overridables: special non-virtual (see map implementation for details)
- // Routine used to user-provided hash keys
- UINT HashKey(void* key) const;
-
- // Implementation
- protected:
- CAssoc** m_pHashTable;
- UINT m_nHashTableSize;
- int m_nCount;
- CAssoc* m_pFreeList;
- struct CPlex* m_pBlocks;
- int m_nBlockSize;
-
- CAssoc* NewAssoc();
- void FreeAssoc(CAssoc*);
- CAssoc* GetAssocAt(void*, UINT&) const;
-
- public:
- ~CMapPtrToPtr();
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- /////////////////////////////////////////////////////////////////////////////
-
-
- class CMapWordToOb : public CObject
- {
-
- DECLARE_SERIAL(CMapWordToOb)
- protected:
- // Association
- struct CAssoc
- {
- CAssoc* pNext;
- UINT nHashValue; // needed for efficient iteration
- WORD key;
- CObject* value;
- };
- public:
-
- // Construction
- CMapWordToOb(int nBlockSize=10);
-
- // Attributes
- // number of elements
- int GetCount() const
- { return m_nCount; }
- BOOL IsEmpty() const
- { return m_nCount == 0; }
- // Lookup
- BOOL Lookup(WORD key, CObject*& rValue) const;
-
- // Operations
- // Lookup and add if not there
- CObject*& operator[](WORD key);
-
- // add a new (key, value) pair
- void SetAt(WORD key, CObject* newValue)
- { (*this)[key] = newValue; }
-
- // removing existing (key, ?) pair
- BOOL RemoveKey(WORD key);
- void RemoveAll();
-
- // iterating all (key, value) pairs
- POSITION GetStartPosition() const
- { return (m_nCount == 0) ? NULL : BEFORE_START_POSITION; }
- void GetNextAssoc(POSITION& rNextPosition, WORD& rKey, CObject*& rValue) const;
-
- // advanced features for derived classes
- UINT GetHashTableSize() const
- { return m_nHashTableSize; }
- void InitHashTable(UINT hashSize);
-
- // Overridables: special non-virtual (see map implementation for details)
- // Routine used to user-provided hash keys
- UINT HashKey(WORD key) const;
-
- // Implementation
- protected:
- CAssoc** m_pHashTable;
- UINT m_nHashTableSize;
- int m_nCount;
- CAssoc* m_pFreeList;
- struct CPlex* m_pBlocks;
- int m_nBlockSize;
-
- CAssoc* NewAssoc();
- void FreeAssoc(CAssoc*);
- CAssoc* GetAssocAt(WORD, UINT&) const;
-
- public:
- ~CMapWordToOb();
-
- void Serialize(CArchive&);
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- /////////////////////////////////////////////////////////////////////////////
-
-
- class CMapStringToPtr : public CObject
- {
-
- DECLARE_DYNAMIC(CMapStringToPtr)
- protected:
- // Association
- struct CAssoc
- {
- CAssoc* pNext;
- UINT nHashValue; // needed for efficient iteration
- CString key;
- void* value;
- };
- public:
-
- // Construction
- CMapStringToPtr(int nBlockSize=10);
-
- // Attributes
- // number of elements
- int GetCount() const
- { return m_nCount; }
- BOOL IsEmpty() const
- { return m_nCount == 0; }
- // Lookup
- BOOL Lookup(const char* key, void*& rValue) const;
-
- // Operations
- // Lookup and add if not there
- void*& operator[](const char* key);
-
- // add a new (key, value) pair
- void SetAt(const char* key, void* newValue)
- { (*this)[key] = newValue; }
-
- // removing existing (key, ?) pair
- BOOL RemoveKey(const char* key);
- void RemoveAll();
-
- // iterating all (key, value) pairs
- POSITION GetStartPosition() const
- { return (m_nCount == 0) ? NULL : BEFORE_START_POSITION; }
- void GetNextAssoc(POSITION& rNextPosition, CString& rKey, void*& rValue) const;
-
- // advanced features for derived classes
- UINT GetHashTableSize() const
- { return m_nHashTableSize; }
- void InitHashTable(UINT hashSize);
-
- // Overridables: special non-virtual (see map implementation for details)
- // Routine used to user-provided hash keys
- UINT HashKey(const char* key) const;
-
- // Implementation
- protected:
- CAssoc** m_pHashTable;
- UINT m_nHashTableSize;
- int m_nCount;
- CAssoc* m_pFreeList;
- struct CPlex* m_pBlocks;
- int m_nBlockSize;
-
- CAssoc* NewAssoc();
- void FreeAssoc(CAssoc*);
- CAssoc* GetAssocAt(const char*, UINT&) const;
-
- public:
- ~CMapStringToPtr();
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- /////////////////////////////////////////////////////////////////////////////
-
-
- class CMapStringToOb : public CObject
- {
-
- DECLARE_SERIAL(CMapStringToOb)
- protected:
- // Association
- struct CAssoc
- {
- CAssoc* pNext;
- UINT nHashValue; // needed for efficient iteration
- CString key;
- CObject* value;
- };
- public:
-
- // Construction
- CMapStringToOb(int nBlockSize=10);
-
- // Attributes
- // number of elements
- int GetCount() const
- { return m_nCount; }
- BOOL IsEmpty() const
- { return m_nCount == 0; }
- // Lookup
- BOOL Lookup(const char* key, CObject*& rValue) const;
-
- // Operations
- // Lookup and add if not there
- CObject*& operator[](const char* key);
-
- // add a new (key, value) pair
- void SetAt(const char* key, CObject* newValue)
- { (*this)[key] = newValue; }
-
- // removing existing (key, ?) pair
- BOOL RemoveKey(const char* key);
- void RemoveAll();
-
- // iterating all (key, value) pairs
- POSITION GetStartPosition() const
- { return (m_nCount == 0) ? NULL : BEFORE_START_POSITION; }
- void GetNextAssoc(POSITION& rNextPosition, CString& rKey, CObject*& rValue) const;
-
- // advanced features for derived classes
- UINT GetHashTableSize() const
- { return m_nHashTableSize; }
- void InitHashTable(UINT hashSize);
-
- // Overridables: special non-virtual (see map implementation for details)
- // Routine used to user-provided hash keys
- UINT HashKey(const char* key) const;
-
- // Implementation
- protected:
- CAssoc** m_pHashTable;
- UINT m_nHashTableSize;
- int m_nCount;
- CAssoc* m_pFreeList;
- struct CPlex* m_pBlocks;
- int m_nBlockSize;
-
- CAssoc* NewAssoc();
- void FreeAssoc(CAssoc*);
- CAssoc* GetAssocAt(const char*, UINT&) const;
-
- public:
- ~CMapStringToOb();
-
- void Serialize(CArchive&);
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
-
-
- /////////////////////////////////////////////////////////////////////////////
-
-
- class CMapStringToString : public CObject
- {
-
- DECLARE_SERIAL(CMapStringToString)
- protected:
- // Association
- struct CAssoc
- {
- CAssoc* pNext;
- UINT nHashValue; // needed for efficient iteration
- CString key;
- CString value;
- };
- public:
-
- // Construction
- CMapStringToString(int nBlockSize=10);
-
- // Attributes
- // number of elements
- int GetCount() const
- { return m_nCount; }
- BOOL IsEmpty() const
- { return m_nCount == 0; }
- // Lookup
- BOOL Lookup(const char* key, CString& rValue) const;
-
- // Operations
- // Lookup and add if not there
- CString& operator[](const char* key);
-
- // add a new (key, value) pair
- void SetAt(const char* key, const char* newValue)
- { (*this)[key] = newValue; }
-
- // removing existing (key, ?) pair
- BOOL RemoveKey(const char* key);
- void RemoveAll();
-
- // iterating all (key, value) pairs
- POSITION GetStartPosition() const
- { return (m_nCount == 0) ? NULL : BEFORE_START_POSITION; }
- void GetNextAssoc(POSITION& rNextPosition, CString& rKey, CString& rValue) const;
-
- // advanced features for derived classes
- UINT GetHashTableSize() const
- { return m_nHashTableSize; }
- void InitHashTable(UINT hashSize);
-
- // Overridables: special non-virtual (see map implementation for details)
- // Routine used to user-provided hash keys
- UINT HashKey(const char* key) const;
-
- // Implementation
- protected:
- CAssoc** m_pHashTable;
- UINT m_nHashTableSize;
- int m_nCount;
- CAssoc* m_pFreeList;
- struct CPlex* m_pBlocks;
- int m_nBlockSize;
-
- CAssoc* NewAssoc();
- void FreeAssoc(CAssoc*);
- CAssoc* GetAssocAt(const char*, UINT&) const;
-
- public:
- ~CMapStringToString();
-
- void Serialize(CArchive&);
- #ifdef _DEBUG
- void Dump(CDumpContext&) const;
- void AssertValid() const;
- #endif
- };
-
- #undef THIS_FILE
- #define THIS_FILE __FILE__
- #endif //!__AFXCOLL_H__
-