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- CGROUP GROUP CODE_SEG, DATA_SEG ;Group two segments together
- ASSUME CS:CGROUP, DS:CGROUP
-
- CODE_SEG SEGMENT PUBLIC
-
- PUBLIC WRITE_HEADER
- DATA_SEG SEGMENT PUBLIC
- EXTRN HEADER_LINE_NO:BYTE
- EXTRN HEADER_PART_1:BYTE
- EXTRN HEADER_PART_2:BYTE
- EXTRN DISK_DRIVE_NO:BYTE
- EXTRN CURRENT_SECTOR_NO:WORD
- DATA_SEG ENDS
- EXTRN GOTO_XY:NEAR, CLEAR_TO_END_OF_LINE:NEAR
- ;-----------------------------------------------------------------------;
- ; This procedure writes the header with disk-drive and sector number. ;
- ; ;
- ; Uses: GOTO_XY, WRITE_STRING, WRITE_CHAR, WRITE_DECIMAL ;
- ; CLEAR_TO_END_OF_LINE ;
- ; Reads: HEADER_LINE_NO, HEADER_PART_1, HEADER_PART_2 ;
- ; DISK_DRIVE_NO, CURRENT_SECTOR_NO ;
- ;-----------------------------------------------------------------------;
- WRITE_HEADER PROC NEAR
- PUSH DX
- XOR DL,DL ;Move cursor to header line number
- MOV DH,HEADER_LINE_NO
- CALL GOTO_XY
- LEA DX,HEADER_PART_1
- CALL WRITE_STRING
- MOV DL,DISK_DRIVE_NO
- ADD DL,'A' ;Print drives A, B, ...
- CALL WRITE_CHAR
- LEA DX,HEADER_PART_2
- CALL WRITE_STRING
- MOV DX,CURRENT_SECTOR_NO
- CALL WRITE_DECIMAL
- CALL CLEAR_TO_END_OF_LINE ;Clear rest of sector number
- POP DX
- RET
- WRITE_HEADER ENDP
-
- PUBLIC WRITE_STRING
- ;-----------------------------------------------------------------------;
- ; This procedure writes a string of characters to the screen. The ;
- ; string must end with DB 0 ;
- ; ;
- ; DS:DX Address of the string ;
- ; ;
- ; Uses: WRITE_CHAR ;
- ;-----------------------------------------------------------------------;
- WRITE_STRING PROC NEAR
- PUSH AX
- PUSH DX
- PUSH SI
- PUSHF ;Save direction flag
- CLD ;Set direction for increment (forward)
- MOV SI,DX ;Place address into SI for LODSB
- STRING_LOOP:
- LODSB ;Get a character into the AL register
- OR AL,AL ;Have we found the 0 yet?
- JZ END_OF_STRING ;Yes, we are done with the string
- MOV DL,AL ;No, write character
- CALL WRITE_CHAR
- JMP STRING_LOOP
- END_OF_STRING:
- POPF ;Restore direction flag
- POP SI
- POP DX
- POP AX
- RET
- WRITE_STRING ENDP
-
- PUBLIC WRITE_HEX
- ;-----------------------------------------------------------------------;
- ; This procedure converts the byte in the DL register to hex and writes ;
- ; the two hex digits at the current cursor position. ;
- ; ;
- ; DL Byte to be converted to hex. ;
- ; ;
- ; Uses: WRITE_HEX_DIGIT ;
- ;-----------------------------------------------------------------------;
- WRITE_HEX PROC NEAR ;Entry point
- PUSH CX ;Save registers used in this procedure
- PUSH DX
- MOV DH,DL ;Make a copy of byte
- MOV CX,4 ;Get the upper nibble in DL
- SHR DL,CL
- CALL WRITE_HEX_DIGIT ;Display first hex digit
- MOV DL,DH ;Get lower nibble into DL
- AND DL,0Fh ;Remove the upper nibble
- CALL WRITE_HEX_DIGIT ;Display second hex digit
- POP DX
- POP CX
- RET
- WRITE_HEX ENDP
-
- PUBLIC WRITE_HEX_DIGIT
- ;-----------------------------------------------------------------------;
- ; This procedure converts the lower 4 bits of DL to a hex digit and ;
- ; writes it to the screen. ;
- ; ;
- ; DL Lower 4 bits contain number to be printed in hex. ;
- ; ;
- ; Uses: WRITE_CHAR ;
- ;-----------------------------------------------------------------------;
- WRITE_HEX_DIGIT PROC NEAR
- PUSH DX ;Save registers used
- CMP DL,10 ;Is this nibble <10?
- JAE HEX_LETTER ;No, convert to a letter
- ADD DL,"0" ;Yes, convert to a digit
- JMP Short WRITE_DIGIT ;Now write this character
- HEX_LETTER:
- ADD DL,"A"-10 ;Convert to hex letter
- WRITE_DIGIT:
- CALL WRITE_CHAR ;Display the letter on the screen
- POP DX ;Restore old value of AX
- RET
- WRITE_HEX_DIGIT ENDP
-
- PUBLIC WRITE_CHAR
- EXTRN CURSOR_RIGHT:NEAR
- ;-----------------------------------------------------------------------;
- ; This procedure outputs a character to the screen using the ROM BIOS ;
- ; routines, so that characters such as the backspace are treated as ;
- ; any other character and are displayed. ;
- ; This procedure must do a bit of work to update the cursor position. ;
- ; ;
- ; DL Byte to print on screen ;
- ; ;
- ; Uses: CURSOR_RIGHT ;
- ;-----------------------------------------------------------------------;
- WRITE_CHAR PROC NEAR
- PUSH AX
- PUSH BX
- PUSH CX
- PUSH DX
- MOV AH,9 ;Call for output of character/attribute
- MOV BH,0 ;Set to display page 0
- MOV CX,1 ;Write only one character
- MOV AL,DL ;Character to write
- MOV BL,7 ;Normal attribute
- INT 10h ;Write character and attribute
- CALL CURSOR_RIGHT ;Now move to next cursor position
- POP DX
- POP CX
- POP BX
- POP AX
- RET
- WRITE_CHAR ENDP
-
- PUBLIC WRITE_DECIMAL
- ;-----------------------------------------------------------------------;
- ; This procedure writes a 16-bit, unsigned number in decimal notation. ;
- ; ;
- ; DX N : 16-bit, unsigned number. ;
- ; ;
- ;-----------------------------------------------------------------------;
- WRITE_DECIMAL PROC NEAR
- PUSH AX ;Save registers used here
- PUSH CX
- PUSH DX
- PUSH SI
- MOV AX,DX
- MOV SI,10 ;Will divide by 10 using SI
- XOR CX,CX ;Count of digits placed on stack
- NON_ZERO:
- XOR DX,DX ;Set upper word of N to 0
- DIV SI ;Calculate N/10 and (N mod 10)
- PUSH DX ;Push one digit onto the stack
- INC CX ;One more digit added
- OR AX,AX ;N = 0 yet?
- JNE NON_ZERO ;Nope, continue
- WRITE_DIGIT_LOOP:
- POP DX ;Get the digits in reverse order
- CALL WRITE_HEX_DIGIT
- LOOP WRITE_DIGIT_LOOP
- END_DECIMAL:
- POP SI
- POP DX
- POP CX
- POP AX
- RET
- WRITE_DECIMAL ENDP
-
- PUBLIC WRITE_CHAR_N_TIMES
- ;-----------------------------------------------------------------------;
- ; This procedure writes more than one copy of a character ;
- ; ;
- ; DL Character code ;
- ; CX Number of times to write the character ;
- ; ;
- ; Uses: WRITE_CHAR ;
- ;-----------------------------------------------------------------------;
- WRITE_CHAR_N_TIMES PROC NEAR
- PUSH CX
- N_TIMES:
- CALL WRITE_CHAR
- LOOP N_TIMES
- POP CX
- RET
- WRITE_CHAR_N_TIMES ENDP
-
- PUBLIC WRITE_PATTERN
- ;-----------------------------------------------------------------------;
- ; This procedure writes a line to the screen, based on data in the ;
- ; form ;
- ; ;
- ; DB {character, number of times to write character}, 0 ;
- ; Where {x} means that x can be repeated any number of times ;
- ; DS:DX Address of above data statement ;
- ; ;
- ; Uses: WRITE_CHAR_N_TIMES ;
- ;-----------------------------------------------------------------------;
- WRITE_PATTERN PROC NEAR
- PUSH AX
- PUSH CX
- PUSH DX
- PUSH SI
- PUSHF ;Save the direction flag
- CLD ;Set direction flag for increment
- MOV SI,DX ;Move offset into SI register for LODSB
- PATTERN_LOOP:
- LODSB ;Get character data into AL
- OR AL,AL ;Is it the end of data (0h)?
- JZ END_PATTERN ;Yes, return
- MOV DL,AL ;No, set up to write character N times
- LODSB ;Get repeat count into AL
- MOV CL,AL ;And put in CX for WRITE_CHAR_N_TIMES
- XOR CH,CH ;Zero upper byte of CX
- CALL WRITE_CHAR_N_TIMES
- JMP PATTERN_LOOP
- END_PATTERN:
- POPF ;Restore direction flag
- POP SI
- POP DX
- POP CX
- POP AX
- RET
- WRITE_PATTERN ENDP
-
- CODE_SEG ENDS
-
- END