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- IKE.EXE
-
-
- Marc Adler March 28, 1991 (Utilities)
-
- Purpose: An icon editor that every Windows 3.0 devotee can use either to
- create icons from scratch or to read in icon files for editing. The average
- icon is 32-by-32 pixels and contains 16 colors, so this is the format for
- which IKE is designed. In use, IKE displays two separate viewing areas: an
- actual-size display of the image being edited, and a larger editing window
- that contains a magnified view of the icon. IKE provides you with a variety
- of drawing tools and lets you work with a palette of 16 available colors.
-
- Format: WIN IKE [filename]
-
- Remarks: This is where the optional filename is the name of an existing
- icon file. Alternatively, you can start IKE from the Windows Program Manager
- by double-clicking the mouse on IKE's own icon. If you do not initially
- supply an icon filename you can still select an existing icon file for editing
- with the File/Open menu choice. To create a new icon, simply start drawing in
- the edit window.
- The toolbox palette at the bottom of the display lets you click-select
- from among 8 different drawing tools. The pencil tool lets you draw an
- individual pixel, and the line drawing tool produces one-pixel lines. The
- hollow and filled-rectangle drawing tools and their ellipse counterparts let
- you work with a variable-width brush. The fill tool lets you flood an enclosed
- area of your icon with a selected color; and the net lets you capture and copy
- a portion of your image and paste it elsewhere, using the Edit/Copy and
- Edit/Paste menu choices. You can pick any of 16 colors from the color palette
- at the bottom of the screen. Your current tool and color choices are
- highlighted with a black border around their buttons.
- After you finish editing an icon you must save it to an icon file.
- Choose the File/Save or File/SaveAs menu item, and enter a filename for the
- icon if requested.
- To associate an icon with a program in the Program Manager, you choose
- the File/Properties menu item from within the Program Manager. Click on the
- "Change Icon..." button and enter the full path name of the icon you want to
- associate with that program. Then click on the OK button, click OK again in
- the Properties box, and you're all set. The new icon will then be associated
- with that program whenever the Program Manager starts up.