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- Changes for Version 3.00 of Barons (May 19, 1990)
- -------------------------------------------------------
-
- - Support for high-speed modems.
- - SHARE compatibility.
- - The infamous potion shop bug has been fixed.
- - There is no longer a difference between local & remote sysop login names.
- - TIMEGEN now works.
- - Added multiple Barons Sysop capability -- you can now specify three separate
- "sysop" logins to Barons. They all use the same password, specified as before.
- - Added a little more color to the menus.
- - Fixed time sync problem (if you ran Barons with a system time that was earlier
- than the last time you ran it, Barons would update the game as if thousands of
- years of game time had gone by -- now it just reports the inconsistency in the
- error log and refuses to do maintenance).
- - Added global change ability to town tax and draft rates.
- - Added authorization code checking for registered users.
- - Added a full screen message base.
- - Added a sysop bulletin.
- - Sysops can now change the monsters around to suit their tastes. Check out
- Monsters.TXT for more info.
- - Put in code to print nasty messages after the game has been running for 30
- days and the sysop has not registered it -- can be quite annoying...
- - Added registered sysop's name and BBS to the title screen.
- - The configuration variable GAME_DIR was removed -- all files are now stored in
- the same directory as BARONS.EXE. If you want them someplace else, just
- specify a full path in the configuration file instead of just their name
- (ie. C:\DOORS\BFILES\TOWNS.DAT instead of just TOWNS.DAT, etc.). The pathname
- is limited to 80 characters.
- - Users can now page the sysop in Barons. The chat mode (when initiated by the
- user) is a split screen where both the user and the sysop can type at the same
- time.
- - The maximum number of monster combats per day is now settable in the
- configuration file.
- - By setting a configuration file variable, sysops can now force reincarnation
- or removal of a Baron to also cause all of his towns and castles to be reset
- to starting levels.
- - Barons now have their initial gold given to them over a period of 10 days, as
- follows:
-
- Day 1: 5000 Day 3: 3000 Days 5-10: 1000 each day
- Day 2: 4000 Day 4: 2000
-
- This gives a grand total of 20000 gold.
- - Starting gold is now deposited directly into the Baron's bank account.
- - Large army battles (5000 or more troops on both sides) are now done in groups
- of 1000 men, rather than 1 at a time. This should speed up the "processing
- orders" delay at startup (although it won't help daily town updates, which
- have become extremely long due to SHARE compatibility).
- - Corrected spelling error: "+2 Shord Sword" to "+2 Short Sword".
- - Added the following options to the command line of Barons:
-
- BARONS -M Runs maintenance routines only (suggest doing this
- every night at midnight in a batch file so users don't
- have to wait for the daily town update when they login).
-
- BARONS -I Initializes Barons without actually entering the game.
-
- BARONS -E Direct access to the editor without actually entering
- the game (or even requiring a login in the game).
-
- All of the above can either be in the form of "-M" or "/M".
-