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- ----------------------------------------------------------------------------
- Introduction
- ----------------------------------------------------------------------------
-
- WELCOME TO PC-LEARN!
-
- REGISTRATION INFORMATION IS CONTAINED AT THE END OF THIS INTRODUCTION
- AS WELL AS INFORMATION ABOUT THE BONUS SOFTWARE DISK .
-
- To move around within the various articles in PC-LEARN use the page up and
- page down keys to move one screen up or down. The up arrow and down arrow
- keys move you one line. The ESCAPE key lets you exit any article instantly
- to return to the main menu. These keys are common for all the tutorials.
-
- -------------------------------
- Earn extra income with PC-LEARN:
- -------------------------------
-
- INTERESTED IN MAKING PC-LEARN BETTER? WE ARE SEEKING SUBMISSIONS
- FOR PC-LEARN (ARTICLES, INFORMATION, PROGRAMMING ASSISTANCE.)
- READ ABOUT INCOME AND ROYALTY OFFERINGS AT THE END OF THIS ARTICLE.
-
-
-
- Important technical tip:
-
- ===========================================================================
- If you have a printer, you can make a paper copy of ANY screen by pressing
- the two keys Shift-Prtsc together at the same time.
- ===========================================================================
-
- WHAT IS PC LEARN . . .
-
- PC-Learn is for beginners! In simplest terms, PC Learn is a series of
- articles about the essentials every new PC owner should know.
- PC-Learn is the diskette "booklet" that goes along with the instructions
- you received with your computer. I've had the good fortune to teach many
- beginners during that first few weeks when the computer is born into
- a waiting office or home. The most important thing missing from the
- packing box is an expert who sits quietly behind and answers those
- endless questions.
-
- The most effective way to use PC-LEARN isn't very high tech. Just
- read it on screen and make notes. Print a paper copy and it
- keep it near your computer for reference. PC-LEARN is an essential
- distillation of hundreds of books, magazines, advertisements and
- many hours of instructional time with beginners.
-
- Now let's get started . . .
-
- -------------------------------------------------------------------------
- WHAT CAN YOU DO WITH A COMPUTER - SOFTWARE PROGRAMS
- -------------------------------------------------------------------------
-
-
- What can you do? The list seems endless . . .
-
- The variety of software programs which are available for a pc (personal
- computer) and the tasks these software programs accomplish are stunning.
- Ultimately the reason for owning one of these marvelous machines is the
- variety of opportunities software presents.
-
- IBM estimates over 20,000 programs exist for the pc family of computers!
- These programs range from the predictably practical to the elegantly
- imaginative to the utterly eccentric. All are worth investigating. An
- article in the September 1987 issue of Compute Magazine lists some
- of the more unusual variants. The catalogue for Selective Software (903
- Pacific Avenue, Santa Cruz CA 95060) lists others unusual programs. Local
- software stores and public domain and shareware sources from local user
- groups contain still more possibilities.
-
-
- A random list of interesting computerized activities follows . . .
-
- Trace your family roots (genealogy programs)
- Learn to speed read (reading tutorials)
- Improve typing speed or learn keyboarding skills (typing tutorials)
- Manage your career (aptitude tests, resume writing, career planning)
- Design a house, boat, garden (CAD and drafting/drawing programs)
- Store and sort hobby information/collections (databases)
- Write the great American novel (word processor)
- Budget effectively and manage finances (spreadsheet)
- Learn a foreign language (language tutorials)
- Plan a vacation and select ideal destination (tour planning discs)
- Learn photography tips
- Design and personal aerobics/exercise program
- Play games (computerized chess, bridge, checkers, monopoly, role games)
- Learn to fly a plane (flight simulation programs)
- Analyze your personality or that of others (psychology programs)
- Reduce your stress level (biofeedback programs)
- Create title screens for video or photography productions
- Prepare brochures and newsletters (desktop publishing)
- Visit with others and obtain free software (modems and bbs use)
- Study astronomy
- Study computerized atlas information
- Automate a professional office (physician, lawyer, architect, etc)
- Prepare/forecast your taxes (tax return preparation programs)
- Play pinball
- Prepare a will from various formats available on disc
- Design complex office forms
- Analyze handwriting
- Check spelling instantly all an entire document (spelling checker)
- Find alternate synonyms as your write (thesaurus on disc)
- Plan a workable diet and appropriate meals (diet programs)
- Simulate a operating business (business simulations programs)
- Track stock market performance - manage your portfolio
- Simulate playing the stock market
- Study astrology with accurate celestial calculations at any point in time!
- Study business marketing/sales methods
- Track horse race odds and predict probable outcome/place bets
- Outline thoughts and resort/organize at punch of a button (outliners)
- Chart and graph business data
- Accounting without paper (general ledger, payroll, AP, AR and forecasting)
- Operate a sailboat (sailing simulations)
- Prepare for the college SAT tests
- Use a computerized physician diagnosis system (Housecall)
- Design your business cards and stationery
- Balance a checkbook
- Maintain a Christmas card list and print mailing labels
- Study algebra and calculus
- Manage real estate rental property
- Operate a golfing simulation of World Class courses
- Track complex multi-step projects on the calendar
- Play Mah Jong
- Draw electronic schematics
-
-
- And the list goes on! This is only a SMALL sample of some practical and
- entertaining programs that ACTUALLY EXIST for use with a personal
- computer.
-
- Most beginners guides start with a discussion of DOS. Let's do that in
- a later article, but first a little honesty to set the stage . . .
-
- -------------------------------------------------------------------------
- PUTTING THINGS IN PERSPECTIVE - YOU'RE ON THAT SINFUL PATH
- -------------------------------------------------------------------------
-
- Grownups who understand computers least will tell you to decide on one or
- two practical goals (word processing or accounting) and apply the computer
- to a task which will make you money or save you time. Grownups also
- unwisely suggest you should get organized in attempting these goals . . .
-
- Children and computer users (is there a difference?) who understand
- computers best, will tell you to PLAY and see what happens - let the machine
- guide you. As you delve into the computer, ask important questions
- like: What kind of machine will keep me awake until 4 am? Who can I call
- at 2AM to ask this question about DOS?
-
- A TYPICAL ODDESSEY FOLLOWS . . .
-
- Week one - 6pm to 8pm. The marriage:
-
- One way to start is to try learning a basic software function like word
- processing. Use a shareware disc copy of GALAXY or PC-WRITE from a user
- group. If you are just starting off in computers, nothing is as
- impressive/practical/fun as jumping from a typewriter to a word processor.
-
- Week two - 6pm to 10pm. The honeymoon:
-
- Now grab some games and play for a while. Study the visuals, the logic
- and the joy of computing. Continue delving deeper with the word processor.
-
- Week three, four and five. 6pm to midnight. Reality dawns:
-
- Study DOS and practice with the DOS guide contained in PC-LEARN.
-
- Week six. 6pm to 3 am. Addiction phase begins. Loved ones notice severe
- personality shift:
-
- Next move on to a good filing or database program and index some christmas
- card lists or business data you use frequently. Tackle spreadsheets or number
- grids with ASEASYAS or a commercial program such as lotus 123 or vp-planner.
- Databases can act like spreadsheets and spreadsheets can act like
- databases. Software starts to blend together. Good programs have layers like
- an onion. You can go deeper for greater layers of complexity and reward, but
- (as with the onion) you can be left crying as you peel the layers.
-
- Week seven through 14. 6pm to 4am. Integration of knowledge. Loved ones move
- to another city, computer user doesn't notice or care.
-
- Now start to learn in greater detail. Go to the library and get some back
- issues of Personal Computing (interesting and basic), PC magazine
- (practical), and Byte (sophisticated). Try to see the pattern: you can use a
- computer for an infinite variety of tasks all of which may be at the same time
- fun/productive/interesting/silly/financially lucrative/exhausting.
-
- End of first six months. Time knows no limits. Fatal but delicious
- discovery: programming and computer languages:
-
- Next plunge is to try programming. Basic or turbo pascal allow you to write
- programs that do exactly what you want. Alternatively there are keyboard macro
- programs (smartkey, prokey) that do "sort of programming." At this point
- you begin to see that the machine has perfect logic and always does
- exactly what you tell it to do, even if you don't care for the result.
-
- Terminal phase. Severe addiction. Purchase of modem:
-
- Getting a modem on your computer to "have a little fun" is sort of like
- getting a little bit pregnant. Basically things swell out of normal
- proportion, if you follow the drift. Modems let you hook into large
- databases, neighborhood "bulletin boards," and all kinds of expensive
- long distance telephone things. Incredible 4 day "no food or sleep"
- modem orgies begin. Modems are fascinating, global and thoroughly useful.
- In short, modems are BIG TROUBLE!
-
- Human Perspective phase. Back to the real world:
-
- After sampling everything, somewhere about 1 to 3 years from where you first
- started, the computer will integrate nicely into the real world again. You
- start to think about camping trips, cooking classes, church on Sunday,
- bowling, the routine things. Bedtime settles in at 10 pm. Going near a
- computer is simply like walking by a typewriter or can opener. The computer
- is there when you need it, does the job and is essential to your normal
- daily routine.
-
- Surprise phase:
-
- But then this new program pops up you have never tried before, and (what the
- heck) a few nights till 4 am playing around learning the thing can't hurt . .
-
- =============================================================================
-
- Now, a brief word or two about registration and the bonus disc!
-
-
- A WORD ABOUT SHAREWARE: If you are new to computers you may not have
- heard the term SHAREWARE. Basically this means an author or group has
- prepared a program or series of articles which you are free to copy and
- share (no copyright restriction) but the author requests a registration fee.
- This fee is also a matter of good conscience. The idea is that if
- the program or files are useful, you become a registered user of
- the program. In the case of PC-LEARN this is something like paying for a
- reference book. Registration brings additional benefits:
-
- Registered owners receive: 1) The LATEST complete program information.
- 2) The bonus disc.
-
- TO REGISTER PC-LEARN, a $12.00 fee is REQUESTED. Send to:
-
- Seattle Scientific Photography
- PO Box 1506 Mercer Island, WA 98040
-
-
- Below is the registration form:
-
- +--------------------------------------------------------------------------+
- | Turn your printer on and press both Shift-PrtSc keys together. |
- | Please make sure entire form appears on screen! |
- | |
- | To: Seattle Scientific Photography |
- | POB 1506 |
- | Mercer Isl, WA 98040 |
- | |
- | |
- | From: __________________________ What program version |
- | of PC-LEARN are you |
- | __________________________ using? _______ |
- | (example: V1.14) |
- | __________________________ |
- |--------------------------------------------------------------------------|
- | qty: |
- | Registration (user receives latest information and bonus disc) |
- | ____ |
- | $12.00 postpaid (Check in US funds) |
- | Washington residents add 8.1% sales tax |
- | |
- +--------------------------------------------------------------------------+
-
- ------------How can you make money with PC-LEARN?
-
- PC-LEARN needs talented writers to contribute articles or programming
- suggestions to PC-LEARN! Most shareware products offer a small
- royalty for copies of the software you distribute which are later
- registered. With PC-LEARN you can directly contribute to the product
- and share in the profits.
-
- ------------How does this work?
-
- Contribute an article on computing for beginners or substantially
- improve an existing article which is directly used in an update of
- PC-LEARN and chose either a) royalty check based on registrations
- for PC-LEARN or b) $50 flat fee for permanent use of your contribution
- with no further royalty.
-
- ------------Is this new?
-
- As far as we know, no other shareware products encourage multiple,
- public authorship and distribute royalties in this manner.
-
- ------------What kind of items are you seeking?
-
- Articles written or researched originally by you. Cannot be
- "plagerized" from another source. For example you could write
- a detailed article on modem use by researching a variety of
- magazine articles, but you cannot submit the articles (or portions)
- verbatim. Submitted articles may and will be used in perpetuity and
- will be subject to editing and compilation with articles by others.
-
- ------------Only basic articles?
-
- PC-LEARN is intended for beginners. Articles on machine code programming,
- use of a particular software product (DBase) and advanced topics might
- not be appropriate, but if in doubt PLEASE SUBMIT anyway!
-
- ------------What is the royalty payment method?
-
- The original author of PC-LEARN retains 33% of registration
- fees. The remaining 67% is distributed to all contributors
- based on word count value of contribution (example: $100
- is income for 1 day registrations of PC-LEARN. PC-LEARN author
- keeps $33. Now the remaining $67 is split among PC-LEARN author
- and other authors based on how many words each has contributed
- to the project. Programmers or "non-word" contributors receive
- a portion based on reasonable value.)
-
- ------------Why do this?
-
- Most shareware products have one author or a small team working
- on the product. Why not expand shareware to include MULTIPLE
- AUTHORSHIP and MULTIPLE TALENT. More hands, better result, better
- product, more customers.
-
- ------------What is the goal?
-
- To grow PC-LEARN into the best tutorial product for beginners.
- To grow PC-LEARN into at least a ten disk set.
- To provide constant quality upgrades to the product.
- To be fair to authors, programmers and the customer.
- To fill a product area in the software market.
- Maybe go commercial someday!
-
- ------------How do I know what the actual cash flow is; couldn't
- you receive a big registration amount and then pay less than is due?
-
- Registration money will go into a separate escrow account and
- disbursements made monthly in a fair manner. The best answer
- I can give you is that I will be HONEST.
-
- ------------Im interested. What's next?
-
- Send me something on disk or paper which can be examined. I will
- get back to you in one week. A disk file in ascii format is usually best.
- Ascii is a common output of many word processors - see your word
- processor instructions on preparing an ascii file or "printing to disk".)
-
- Jim Hood
- Seattle Scientific Photography
- Dept PCL-ATH
- POB 1506
- Mercer Island, WA 98040
-
-
-
-
- End of file. Now press escape key to return to main menu and additional
- articles. . .
-
-