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- Text Windowing Interface
- Version 1.0
-
-
- An Advanced Interface System For Turbo Pascal 6.0
-
-
- By,
- David Pabst
- 18 McAdams Road
- Framingham, MA 01701
- USA
-
-
- Available through
- CompuServe EMAIL
- ID 76547,2643
- -Or-
- RelayNet Shareware Conference
-
-
- copyright 1992
- all rights reserved
-
-
-
-
-
- Use of TWI is
- only allowed for a
- limited 31 day trial
- period for unregistered
- versions.
- The Text Windowing Interface (TWI) is a Turbo Pascal 6.0
- windowing toolkit that replaces Borland's Turbo Vision. TWI
- easily incorporates text and windows together in an attractive
- and consistent interface. TWI is great for new programs, and
- even better for old programs that need a new look.
-
- Ease Of Use
- With TWI you can give your users a consistent, easy to use,
- and great looking interface without much work. When users
- start to see your great software, you'll start receiving
- registrations.
-
- Windowing
- In the age of windowing you have to have a comprehensive
- Windowing system to compete with another product. Even if
- your program has more features than a competitor's product,
- but his interface is better; You're going to lose out.
-
- Quickly Incorporate TWI Into Your Programs
- The Text Windowing Interface has many procedures that can
- set the background up, set default colors, and much more.
- These features are so easy to use, that even an amateur
- Pascal programmer will be able to use them.
-
- Pull Down Menus
- The Text Windowing Interface has support for Pull Down
- Menus. Pull down menus are now standard in almost every
- program, and are now expected by the computer using public.
-
- TWI is Colorful
- TWI has been designed so that users can change the colors of
- the interface, you can even hard code colors, or just call
- the Default Color procedure and don't worry about having to
- set the colors.
-
- Support
- When you register TWI, you get:
-
- A) on-line support through Compuserve E-Mail,
-
- B) support through RelayNet ShareWare (unofficial support
- base) message base (Route To Xevious; To: David Pabst),
-
- C) Text Windowing Interface Source Code,
-
- D) A reduced upgrade price for all major upgrades (All
- future versions will be totally registered for you by
- using your registration code),
-
- E) notification of all future releases, and
-
- F) A disk with the latest version of TWI.
-
-
- Table Of Contents
-
- License For Shareware Version of TWI . . . . . . . . . . . Page 8
-
- License For Registered Version of TWI. . . . . . . . . . Page 10
-
- File Listing . . . . . . . . . . . . . . . . . . . . . . Page 11
-
- Important Information. . . . . . . . . . . . . . . . . . Page 12
-
- The Text Windowing Environment . . . . . . . . . . . . . Page 13
-
- More Important Information . . . . . . . . . . . . . . . .Page 13
-
- Colors . . . . . . . . . . . . . . . . . . . . . . . . . Page 13
-
- Setting The Interface Up For The First Time. . . . . . . Page 13
-
- Overall Interface\Background Procedures. . . . . . . . . Page 15
- Procedure DRAWBACKGROUND. . . . . . . . . . . . . . Page 15
- Procedure QUICKBKGDRAW. . . . . . . . . . . . . . . Page 16
- Procedure CHANGESTATUSLINE. . . . . . . . . . . . . Page 17
- Procedure CHANGEBOTTOMLINE. . . . . . . . . . . . . Page 17
- Procedure TWICLOSE. . . . . . . . . . . . . . . . . Page 18
-
- Windowing Procedures . . . . . . . . . . . . . . . . . . Page 19
- Procedure DRAWONELINEWINDOW . . . . . . . . . . . . Page 19
- Procedure TWIFILELOAD . . . . . . . . . . . . . . . Page 20
- Procedure DRAWSMALLWINDOW . . . . . . . . . . . . . Page 21
- Procedure CLEARSMALLWINDOW. . . . . . . . . . . . . Page 21
- Procedure DRAWMEDIUMWINDOW. . . . . . . . . . . . . Page 22
- Procedure CLEARMEDIUMWINDOW . . . . . . . . . . . . Page 22
- Procedure DRAWLARGEWINDOW . . . . . . . . . . . . . Page 23
- Procedure CLEARLARGEWINDOW. . . . . . . . . . . . . Page 23
- Procedure DRAWVERYBIGWINDOW . . . . . . . . . . . . Page 24
- Procedure CLEARVERYBIGWINDOW. . . . . . . . . . . . Page 24
- Procedure DRAWCOLORBOX. . . . . . . . . . . . . . . Page 25
- Procedure DRAWFULLWINDOWOUTLINE . . . . . . . . . . Page 25
-
- Pull-Down Menuing Procedures . . . . . . . . . . . . . . Page 26
- Procedure DRAWMENUS . . . . . . . . . . . . . . . . Page 26
- Procedure MOVETOLOCAL . . . . . . . . . . . . . . . Page 26
- Procecedure CLEANOLDLOCATION. . . . . . . . . . . . Page 27
- Procedure DRAWSUBMENU . . . . . . . . . . . . . . . Page 27
- Procedure WHERECURSORISREWRITE . . . . . . . . . . Page 28
- Procedure OLDPLACEREWRITE . . . . . . . . . . . . . Page 28
-
- Miscellaneous Commands . . . . . . . . . . . . . . . . . Page 29
- Procedure WAITFORRETURN . . . . . . . . . . . . . . Page 29
- Procedure DEFAULTCOLORS . . . . . . . . . . . . . . Page 29
- Procedure WRITEXY . . . . . . . . . . . . . . . . . Page 30
- Procedure WRITEXYI. . . . . . . . . . . . . . . . . Page 30
-
- Further Help . . . . . . . . . . . . . . . . . . . . . . Page 31
-
- Getting The Latest Version . . . . . . . . . . . . . . . Page 31
-
- Order Form . . . . . . . . . . . . . . . . . . . . . . . Page 32License - Unregistered Shareware Copy
-
- CAREFULLY READ THE FOLLOWING TERMS AND CONDITIONS. IF YOU DO NOT
- AGREE WITH THEM, YOU SHOULD PROMPTLY DELETE THE ENTIRE TOOLKIT.
- USING THIS SOFTWARE INDICATES YOUR ACCEPTANCE OF THE AGREEMENT.
-
- The Text Windowing Interface is not Public Domain or free. It is
- ShareWare. ShareWare is a way of distributing software so the
- user can try the software before purchasing.
-
- Non-Registered users of this software have 31 days to test TWI
- before removing it from their system or registering. Using TWI
- after the 31 days without registering is illegal.
-
- TWI can not be modified in any respect, for any reason, including
- but not limited to, de-compiling, disassembling, or reverse
- engineering of TWI. The registration screen and all of the
- menus, help files, and start up files must never be altered,
- removed, bypassed, or disabled by any means (the bug-a-boo
- registration screens are disabled with the registered copy).
-
- You are free to distribute the publicly available shareware
- version of TWI to others subject to the above restrictions and
- also the following:
-
- A) No fee is charged for its use.
-
- B) No re-numeration may be accepted for TWI. This
- does not apply to bulletin board service, online
- services, etc... membership, subscription, or access
- charges.
-
- C) TWI must be distributed in un-altered form,
- complete with licensing information, full documentation,
- and all accompanying files and programs. The archive
- must not be altered in any respect.
-
- D) All Shareware vendors must make sure that the version is
- the unregistered shareware version. You may request a
- free evaluation disk. (Shareware houses ONLY)
-
-
- Bulletin Board Systems (BBS) may make TWI available for download
- only if the above conditions are met. The archive (TWI10.ZIP)
- distributed by me or an equivalent archive may be made available
- only in complete form. Refer to the File Listing for a complete
- listing of all the files, use this to verify a complete packet.
- If the contents appear to be altered or not complete, you may
- obtain the latest shareware release of TWI for only $5.
-
- Vendors must give a description that treats TWI fairly. It must
- be an objective and non-biased review. Vendors may not refer to
- this software as cheap, gaudy, et cetera. Included with TWI is
- VENDORS.DOC which includes a few sample descriptions for TWI.License - Registered Copy
-
- The previous license statement does not apply to the registered
- version of TWI. The registered software is protected under
- United States Copyright. It must be treated just like
- commercial software with certain exceptions as follows:
-
- A) I authorize the making of archival copies of the
- registered version for the sole purpose of backing up
- your software and protecting your investment from
- possible loss.
-
- B) The medium on which the registered software is recorded
- is transferred to the customer, but not the title of the
- software.
-
- C) The software cannot be transferred to anyone. It can
- be used only on one computer at a time. You can have it
- on two or more computers, BUT IT CAN ONLY BE USED BY ONE
- PERSON AT ONE TIME.
-
- This license is effective until terminated. You may terminate it
- at any time by destroying the software together with all copies,
- manuals, disks, saved files, etc.. The license also terminates
- if you fail to comply with the terms and conditions of the
- license agreement.
-
- Also, by terminating the license, you wave the right to reduced
- upgrade fees, upgrade notices, etc.
-
- Thanks for taking the time to read the legal information...File Listing
-
- These files are included within the Text Windowing Interface
- archive. The following are a semi complete list (any additions
- will be in README.DOC).
-
- File Name Description
- ----------- -------------
- TWI.TPU Text Windowing Interface UNIT variation 1.
- TWI2.TPU Text Windowing Interface UNIT variation 2.
- TWIDEMO.PAS Demo program for TWI. (pull down menu demo)
- TWIDEMO.EXE Compiled demo program for TWI.
- TWIDEMO2.PAS Another demo program for TWI. (windowing
- demo)
- TWIDEMO2.EXE Compiled demo program for TWI.
- MENUS.TPU Pull down menu unit for TWI.TPU (not TWI2).
- AWBDUSER.EXE Another demo of TWI.
- TWI.DOC DOS Text version of documentation.
- TWI.WPF Word Perfect 5.1 version of documentation.
- FILE_ID.DIZ Upload description for BBSs.
- README.DOC Various notes that didn't make it into the
- documentation.
- HISTORY.DOC History, upgrade, and improvement
- documentation file for TWI.
- SHAREWRE.DOC DOS Text file describing Shareware.
- ORDER.DOC Order form.
- CATALOG.EXE A catalog of software from DSP Software.
- VENDORS.DOC File filled with descriptions for vendors.
- TWI_DESC.DOC Description file for posting in message
- bases.
- PRINTDOC.BAT Batch file that will print documentation on
- printer.
- Important Information
-
- The documentation for TWI has been written in such a way that it
- should be easy for a person with basic Turbo Pascal understanding
- to use. If you need more help, please contact me at any of my
- support boards or services (Further help section).
-
- The Text Windowing Interface (TWI) is divided into three separate
- parts. Each part is a unit and has its individual
- characteristics. The three parts are: TWI.TPU, TWI2.TPU, and
- MENUS.TPU.
-
- TWI.TPU - Variation 1 of TWI
-
- The First variation of the Text Windowing Interface has two major
- differences from TWI2.TPU. The first being that if you want to
- use pull down menus with TWI.TPU, you must put MENUS.TPU in the
- USES clause at the beginning of your program. The second
- difference is that all colors for the windows are passed through
- the procedures themselves.
-
- TWI2.TPU - Variation 2 of TWI
-
- TWI2 includes MENUS.TPU; So if you want to use the menus just
- call the procedures. Second, all colors are passed to the unit
- globally. Meaning, all you have to do is type the color variable
- + := and the color you want; All the windows and menus will have
- that color.
-
- MENUS.TPU - Menuing toolkit for TWI.TPU
-
- Since TWI.TPU doesn't include MENUS.TPU in it, you must place
- MENUS.TPU in the USES clause at the beginning of your program.
-
- Basically, if you are using TWI2.TPU then MENUS.TPU does not have
- to be included in the USES clause. Otherwise you must include
- both TWI and MENUS in the USES clause of your program.
-
- Descriptions of every procedure and function are included within
- this documentation; If there is any thing specific to either unit
- it will be specifically pointed out.The Text Windowing Environment
-
- The Text Windowing Interface Environment is very simple to
- program, but very advanced and integrated! There are three major
- parts that go into the interface: The Windows, The Colors, and
- The BackGround. As well as, the optional pull down menuing
- toolkit.
-
- Important
-
- If you use TWI2.TPU then you CANNOT use MENUS.TPU with it. You
- cannot use TWI2.TPU and TWI.TPU at the same time. In TWI2.TPU
- make sure you call DEFAULTCOLORS or carefully define all the
- color variables before you begin intializing the environment.
- Also, make sure you define every variable of text the will be
- placed on the screen. If you don't you'll get lot's of garbage
- on the screen.
-
- Colors
-
- You should initialize all the following variables if you do not
- use the DEFAULT COLOR procedure: FGC, BGC, LC, FCCF, FCCB,
- HFC(*), HBC(*), and WCOL. You also have to make Fillchar equal a
- character for filling in the background.
-
- Description of colors:
-
- FCCF (Foreground Fill Character Color)
- FCCB (Background Fill Character Color)
- WCOL (Word Color)
- FGC (Overall Foreground Color)
- BGC (Overall Background Color)
- LC (Line Color For Windows)
- HFC (Highlight Foreground Color) *
- HBC (Highlight Background Color) *
- HC (Highlight color) *
-
- * These colors are not initialized by DEFAULTCOLORS and are used
- only by menuing functions.
-
- Setting The Interface Up For The First Time
-
- Your first program using TWI should be kept simple. If you like
- to learning by immersion then dive into the demonstration code
- that is included with TWI. If you don't, please carefully read
- through this manual.
-
- This is the first sample program. Let's call it HELLO.PAS:
-
- Program Hello;
- Uses TWI2;
- Begin
- QuickBKGDraw('This Is The Top Of The Screen','This isn't!');
- DefaultColors;
- DrawSmallWindow('This is HELLO.PAS','','','',25,8);
- WaitForReturn;
- TwiClose;
- End.
-
- This is about as simple as writing a program in the Text
- Windowing Interface is! The output that will result is a box in
- the middle of the screen, and nothing will happen until you press
- return.
-
- If you have problems when you are using TWI feel free to contact
- me, and I'll try to help you out. If you're really having
- trouble with your program, its always good to print it out, and
- go through and map the code out in your mind. You should always
- comment code in your programs by either using {...} or (*...*).
- Commenting makes it easier for both me (if I have to help you
- out), and you later on if you want to upgrade and improve upon
- your program.
-
- The demonstration programs that I have included is only a small
- potential of what TWI can do. I've included AWBDUSER.EXE that
- uses a small portion of TWI (It is from one of my other products,
- Alley-Wall) for its interface. Also, I am developing a full
- Shareware electronic messaging system that can be used on
- networks and stand alone computers, and it uses TWI throughout.
-
- The following pages contain a full description of each command.
- All three units have things that are unique to themselves, and
- these differences will be pointed out in the following pages.Overall Interface\Background Procedures
-
- Procedure DRAWBACKGROUND - Draw Background
- Variation 1 (TWI.TPU): DrawBackGround(Top,Bottom: String;
- Fillchar: char; fccf, fccb, wcol:
- integer);
- Variation 2 (TWI2.TPU): DrawBackGround(Top,Bottom : String);
-
- Example Usage
- For TWI.TPU:
- DRAWBACKGROUND('HELLO',BOTTOMLINE,'░',7,1,4);
- For TWI2.TPU:
- DRAWBACKGROUND(TOPLINE,'HELLO');
-
- Description
-
- Drawing the background is the heart of TWI. You should almost
- always draw the background as one of the first initialization
- steps in your program. Also, if the screen becomes cluttered
- with garbage or messed up, just call up DRAWBACKGROUND and you
- can redraw the screen.
-
- DRAWBACKGROUND initializes the whole interface. First it paints
- the background with the fill character (FILLCHAR : CHAR). The
- FILLCHAR color is defined by FCCF and FCCB. The Fill-In
- Character Color: Foreground (FCCF) and the Fill-In Character:
- Background (FCCB) define the color of the FILLCHAR. FCCF and
- FCCB are used any time you clear a window from the screen, or
- when the background is effected by a change.
-
- Second, it places the status lines on the top and bottom of the
- screen. These status lines are referred as TOP,BOTTOM and the
- color that they are display in is Word Color (WCOL).
-
- Also Refer To: QUICKBKGDRAW, DEFAULTCOLORS, and Setting Colors
- Up.
- Procedure QUICKBKGDRAW - Quickly Draw Background
-
- Twi var 1 and 2: QUICKBKGDRAW(TOP,BOTTOM : STRING);
-
- Example Usage
-
- QUICKBKGDRAW('THIS IS THE TOP OF THE SCREEN','THIS ISN''T');
-
- Description
-
- This procedure uses hard-coded color defaults to initialize the
- interface. This procedure should be used if you want to do a
- quick program with TWI. QUICKBKGDRAW benefits you, because you
- do not have to initialize and define every color and option.
-
- The color defaults for QUICKBKGDRAW and DEFAULTCOLORS are:
- FCCF (Foreground Fill Character Color) Blue
- FCCB (Background Fill Character Color) White
- WCOL (Word Color) Red
- FGC (Overall Foreground Color) Blue
- BGC (Overall Background Color) White
- LC (Line Color For Windows) Blue
- ...also thrown in the default background fill character
- (FILLCHAR):
- FILLCHAR (Background Fill-In Character) ░
-
- In TWI2 all you have to do is type any one of the above variables
- and the := plus the value you want to assign to it at any point
- in your program. Even if you use QUICKBKGDRAW, you should call
- DEFAULTCOLORS afterwards.
-
- In TWI you can change the colors at any time by modifying the
- variables in the window procedure. For instance,
- DRAWSMALLWINDOW(A,B,C,D,FGC,BGC,LC,X,Y); You have to either
- enter values into those variables, or place them in the VAR in
- your program. Then go through and assign values for colors.
- So, you can have DRAWSMALLWINDOW('Hello','','','',1,2,3,4,5); or
- you can have it all variables (even a combination of variables
- and just sticking the information into the procedure.)
- Procedure CHANGESTATUSLINE; - Change status line without
- redrawing background
-
- TWI variation 1 (TWI.TPU) - CHANGESTATUSLINE(TOP,Bottom: String;
- FCCF, FCCB, WCOL : Integer);
- TWI variation 2 (TWI2.TPU)- CHANGESTATUSLINE(TOP,BOTTOM: STRING);
-
- Example Usage
-
- TWI variation 1:
- CHANGESTATUSLINE('',BOTTOM,1,7,4);
-
- TWI variation 2:
- CHANGESTATUSLINE('ON TOP','ON BOTTOM');
-
- Description
-
- Changes the status line on the top and bottom of the screen to
- whatever you want. Remember: If you are using the pull down
- menus then make sure that you don't place anything on the top
- line.
-
- Refer: DRAWBACKGROUND, QUICKBKGDRAW, and CHANGEBOTTOMLINE.
-
-
- ------
- Procedure CHANGEBOTTOMLINE; - Changes only the bottom status line
-
- CHANGEBOTTOMLINE(BOTTOM: STRING; COLOR: INTEGER);
-
- Example Usage
-
- CHANGEBOTTOMLINE('F1 Help ESC Exit',4);
-
- Description
-
- This is very helpful to use instead of CHANGESTATUSLINE when you
- are using pull down menus. There are two reason that you want to
- use this procedure when you use pull down menus:
-
- 1) It won't affect the line with the menu bar
- 2) It makes it easy for you to change the status line
- when the user moves the cursor from one menu option
- to the next. (take a look at the TP6 pull down menus)
-
- Basically, all it does is change the status line on the bottom of
- the screen. Enter in a string, and then a color. To maintain
- consistency throughout the interface, (if you are using variables
- to contain the colors) you should use WCOL as the color.
- Procedure TWICLOSE; - Shut TWI down, and end program
-
- TWICLOSE;
-
- Description
-
- Shuts the Text Windowing Interface down. This procedure cleans
- up the screen, stops program execution, and makes a quick check
- to see if everything is okay.
- Windowing Procedures
-
- Procedure DRAWONELINEWINDOW; - Draws a window with a single space
- of text
- TWI variation 1 - DrawOneLineWindow(A: String; FGC, BGC, LC, X,
- Y : Integer);
- TWI variation 2 - DrawOneLineWindow(A: String; X, Y : Integer);
-
- Example Of Usage
-
- TWI.TPU: DRAWONELINEWINDOW(ALine,2,3,4,1,5);
- TWI2.TPU: DRAWONELINEWINDOW(ALine,1,5);
-
- Description
-
- The name says it all. Draws a small (40 char) one line window.
-
- Refer: DRAWFULLWINDOWOUTLINE
-
-
- Procedure TWIFILELOAD; - Loads a file and displays it in a
- window.
-
- TWI.TPU: TWIFILELOAD(FileName, Title : String; FGC, BGC, LC :
- Integer);
- TWI2.TPU: TWIFILELOAD(FileName, Title : String);
-
- Example Of Usage
-
- TWI.TPU: TWIFILELOAD('HELP.HLP','TWI HELP',1,2,3);
- TWI2.TPU: TWIFILELOAD('HELP.HLP','MORE HELP');
-
- Description
-
- TWIFILELOAD draws a box (40x10) and loads a file. This is very
- helpful if you have want to have a help system, or you just want
- to load a small file and view it.
-
- The file can be up to 10 lines long, and 40 characters wide.
-
- For the filename, you might want to make everything consistent.
- For instance, if your program is BM.EXE then you might have
- BM01.HLP, BM02.HLP, et cetera.
-
- As for the title, put anything you want. There is a limited
- space for the title as well.
-
- FGC, BGC, and LC are still Foreground color, background color,
- and line color.
- Procedure DRAWSMALLWINDOW; - Draw a small and compact window
-
- TWI Variation 1:
- DRAWSMALLWINDOW(A,B,C,D : String; FGC, BGC, LC, X, Y : Integer);
- TWI Variation 2:
- DRAWSMALLWINDOW(A, B, C, D : STRING; X, Y : INTEGER);
-
- Usage Example
-
- TWI.TPU: DRAWSMALLWINDOW('Yo','Yo','Go','Go',FGC,BGC,LC,1,2);
- TWI2.TPU: DRAWSMALLWINDOW('YO','YO','GO','GO',1,2);
-
- Description
-
- DRAWSMALLWINDOW draws a 4 line window at position you put in the
- procedure (X,Y). The colors that are used by DRAWSMALLWINDOW are
- FGC, BGC, and LC.
-
- The length of each line in this small window is approximately 35
- characters long, and 4 lines long.
-
- Refer: CLEARSMALLWINDOW
-
- ----
-
- Procedure CLEARSMALLWINDOW; - Removes a small window from the
- screen
-
- TWI Variation 1:
- CLEARSMALLWINDOW(X, Y, FCCF, FCCB : INTEGER);
- TWI Variation 2:
- CLEARSMALLWINDOW(X,Y : INTEGER);
-
- Example of Usage
-
- TWI.TPU: CLEARSMALLWINDOW(1,2,7,1);
- TWI2.TPU: CLEARSMALLWINDOW(1,2);
-
- Description
-
- CLEARSMALLWINDOW removes a small window that was drawn by
- DRAWSMALLWINDOW by placing the FILLCHAR over each character of
- the small window.
-
- X and Y are the coordinates that the window was drawn at, or is
- at. FCCF and FCCB are the colors that are used on the FILLCHAR.
-
- Refer: DRAWSMALLWINDOW
- Procedure DRAWMEDIUMWINDOW; - Draw a medium sized window
-
- TWI Variation 1:
- DRAWMEDIUMWINDOW(A,B,C,D,E,F : String; FGC, BGC, LC, X, Y :
- Integer);
- TWI Variation 2:
- DRAWMEDIUMWINDOW(A, B, C, D, E, F : STRING; X, Y : INTEGER);
-
- Usage Example
-
- TWI.TPU:
- DRAWMEDIUMWINDOW('Yo','Yo','Go','Go','','',FGC,BGC,LC,1,2);
- TWI2.TPU:
- DRAWMEDIUMWINDOW('YO','YO','GO','GO','','',1,2);
-
- Description
-
- DRAWMEDIUMWINDOW draws a 6 line window at the position you put in
- the procedure (X,Y). The colors that are used by
- DRAWMEDIUMWINDOW are FGC, BGC, and LC.
-
- The length of each line in this small window is approximately 45
- characters long, and 6 lines long.
-
- Refer: CLEARMEDIUMWINDOW
-
- ----
-
- Procedure CLEARMEDIUMWINDOW; - Removes a medium window from the
- screen
-
- TWI Variation 1:
- CLEARMEDIUMWINDOW(X, Y, FCCF, FCCB : INTEGER);
- TWI Variation 2:
- CLEARMEDIUMWINDOW(X,Y : INTEGER);
-
- Example of Usage
-
- TWI.TPU: CLEARMEDIUMWINDOW(1,2,7,1);
- TWI2.TPU: CLEARMEDIUMWINDOW(1,2);
-
- Description
-
- CLEARMEDIUMWINDOW removes a small window that was drawn by
- DRAWMEDIUMWINDOW by placing the FILLCHAR over each character of
- the small window.
-
- X and Y are the coordinates that the window was drawn at, or is
- at. FCCF and FCCB are the colors that are used on the FILLCHAR.
-
- Procedure DRAWLARGEWINDOW; - Draw a large sized window
-
- TWI Variation 1:
- DRAWLARGEWINDOW(A,B,C,D,E,F,G,H,I,J : String; FGC, BGC, LC, X, Y
- : Integer);
- TWI Variation 2:
- DRAWLARGEWINDOW(A, B, C, D, E, F, G, H, I, J : STRING; X, Y :
- INTEGER);
-
- Usage Example
-
- TWI.TPU:
- DRAWLARGEWINDOW('Yo','Yo','Go','Go','','','WOW',h,i,j,
- FGC,BGC,LC,1,2);
- TWI2.TPU:
- DRAWLARGEWINDOW('YO','YO','GO','GO','','','','','','','',1,2);
-
- Description
-
- DRAWLARGEWINDOW draws a 10 line window at the position you put in
- the procedure (X,Y). The colors that are used by DRAWLARGEWINDOW
- are FGC, BGC, and LC.
-
- The length of each line in this small window is approximately 45
- characters long, and 6 lines long.
-
- Refer: CLEARLARGEWINDOW
-
- ----
-
- Procedure CLEARLARGEWINDOW; - Removes a medium window from the
- screen
- TWI Variation 1:
- CLEARLARGEWINDOW(X, Y, FCCF, FCCB : INTEGER);
- TWI Variation 2:
- CLEARLARGEWINDOW(X,Y : INTEGER);
-
- Example of Usage
-
- TWI.TPU: CLEARLARGEWINDOW(1,2,7,1);
- TWI2.TPU: CLEARLARGEWINDOW(1,2);
-
- Description
-
- CLEARLARGEWINDOW removes a small window that was drawn by
- DRAWLARGEWINDOW by placing the FILLCHAR over each character of
- the small window.
-
- X and Y are the coordinates that the window was drawn at, or is
- at. FCCF and FCCB are the colors that are used on the FILLCHAR.
- Procedure DRAWVERYBIGWINDOW; - Draws a huge window
-
- TWI Variation 1:
- DRAWVERYBIGWINDOW(A,B,C,D,E,F,G,H,I,J,K,L,M,N,O : String; FGC,
- BGC, LC, X, Y : Integer);
- TWI Variation 2:
- DRAWVERYBIGWINDOW(A, B, C, D, E, F, G, H, I, J, K, L, M ,N, O :
- STRING; X, Y : INTEGER);
-
- Usage Example
-
- TWI.TPU:
- DRAWVERYBIGWINDOW('Yo','Yo','Go','Go','','','WOW',h,i,j,
- FGC,BGC,LC,1,2);
- TWI2.TPU:
- DRAWVERYBIGWINDOW('YO','YO','GO','GO','','','','','','','','','',
- '','','','',1,2);
-
- Description
-
- DRAWVERYBIGWINDOW draws a 15 line window that takes up 3/4ths of
- the screen at the position you put in the procedure (X,Y). The
- colors that are used by DRAWVERYBIGWINDOW are FGC, BGC, and LC.
-
- The length of each line in this small window is approximately 45
- characters long, and 6 lines long.
-
- Refer: CLEARVERYBIGWINDOW
-
- ----
-
- Procedure CLEARVERYBIGWINDOW; - Removes a very big window from
- the screen
- TWI Variation 1:
- CLEARVERYBIGWINDOW(X, Y, FCCF, FCCB : INTEGER);
- TWI Variation 2:
- CLEARVERYBIGWINDOW(X,Y : INTEGER);
-
- Example of Usage
-
- TWI.TPU: CLEARVERYBIGWINDOW(1,2,7,1);
- TWI2.TPU: CLEARVERYBIGWINDOW(1,2);
-
- Description
-
- CLEARVERYBIGWINDOW removes a small window that was drawn by
- DRAWVERYBIGWINDOW by placing the FILLCHAR over each character of
- the small window.
- X and Y are the coordinates that the window was drawn at, or is
- at. FCCF and FCCB are the colors that are used on the FILLCHAR.Procedure DRAWCOLORBOX; - Puts a window on screen with colors
-
- TWI Variation 1:
- DrawColorBox(X, Y, FGC, BGC, LC: Integer);
- TWI Variation 2:
- DrawColorBox(X, Y : Integer);
-
- Example Of Usage
-
- TWI.TPU: DrawColorBox(1,1,2,3,4);
- TWI2.TPU: DrawColorBox(1,1);
-
- Description
-
- DRAWCOLORBOX places a window on the screen that contains every
- possible combination of colors for IBM text, that ranges from 1-
- 15 in foreground and 1-7 for the background. You can use this
- window to let users modify the interface colors, but you have to
- write the actual color changing code and entry system.
-
- ----
-
- Procedure DRAWFULLWINDOWOUTLINE; - Draws a box around the side of
- the screen.
-
- TWI Variation 1:
- DRAWFULLWINDOWOUTLINE(FGC, BGC, LC : INTEGER);
- TWI Variation 2:
- DRAWFULLWINDOWOUTLINE;
-
- Example Of Usage:
- TWI.TPU: DRAWFULLWINDOWOUTLINE(1, 2, 3);
- TWI2.TPU: DRAWFULLWINDOWOUTLINE;
-
- Description
-
- DRAWFULLWINDOWOUTLINE draws an outline of a box around the
- screen. Anything you want to put on the screen has to be done
- manually with WRITEXY, WRITEXYI, GOTOXY, WRITELN, and WRITE.
- Pull-Down Menuing Procedures
-
- The following procedures are built into TWI2.TPU. You cannot
- place both TWI2 and MENUS in the USES statement of your program,
- but you HAVE TO place both TWI and MENUS in the USES statement.
-
- Basically, if you are using TWI2, there is no need to use MENUS,
- since it is built into TWI2. On the other hand, since MENUS
- isn't built in to TWI then you must (if you are going to use
- menus) place MENUS and TWI in the USES statement.
-
- Procedure DRAWMENUS; - Draw the menu bar on the top of the screen
-
- DRAWMENUS;
-
- Description
-
- DRAWMENUS will draw the "menu bar" on the top of the screen. It
- reads MENUA..MENUG which is a string of 10 characters. All you
- have to do is before you call DRAWMENUS, type MENUA := 'Title';
- for MENUA all the way to MENUG. These MENU titles for the menu
- bars are passed to the toolkit, and you don't have to put
- anything in the VAR statement.
-
- ----
-
- Procedure MOVETOLOCAL; - Moves the highlighted part of the cursor
- to one of the menu bar titles
-
- MOVETOLOCAL(MoveToPlace : Integer);
-
- Description
-
- MOVETOLOCAL will highlight a menu bar title. For MoveToPlace
- type an integer from 1 to 8. If you enter 1, it will make TWI
- highlight MENUA, which is the first menu bar option.
-
- Refer: CleanOldLocation
-
- Procecedure CLEANOLDLOCATION; - De-Highlights a menu bar title
-
- CLEANOLDLOCATION(OldLocation : Integer);
-
- Description
-
- CLEANOLDLOCATION will dehighlight a menu title that was
- highlighted by MOVETOLOCAL. This is done by switching to the
- original colors, and rewriting the menu title to the screen.
-
- OLDLOCATION is the position you want to dehighlight. It can
- range from 1 to 8.
-
- Refer: MoveToLocal
-
- ----
-
- Procedure DRAWSUBMENU; - Draws a sub menu
-
- DRAWSUBMENU(var SubA, SubB, SubC, SubD, SubE, SubF, SubG, SubH :
- String; X, Y, LGTH: Integer);
-
- Example Of Usage
-
- DRAWSUBMENU(SUBA,SUBB,SUBC,SUBD, SUBE, SUBF, SUBG, SUBH, 2, 2,
- 2);
-
- Description
-
- DRAWSUBMENU is a procedure that draws a sub menu that can have up
- to 8 options.
-
- Its length is determined by LGTH which is an integer. If you
- only have one option in the sub menu then set LGth to 1, et
- cetera.
-
- X and Y determine its position on the screen. I have found that
- it works best if you place it right below the menu bar. So that
- would usually be that Y would be 2, and X would be a multiple of
- 10 up to 80. (10 div 80 equals 8, and there are 8 menu titles).
-
- SUBA..SUBH must be variables or your program will not compile.
- These variables tells TWI what to put in your submenu.
-
- Refer: WHERECURSORISREWRITE, and OLDPLACEREWRITE
- Procedure WHERECURSORISREWRITE - Highlights an option in the
- submenu
-
- WHERECURSORISREWRITE(PLACEX, PLACEY : INTEGER; OPTION : STRING);
-
- Example Of Usage
-
- WHERECURSORISREWRITE(3,3,SUBA);
-
- Description
-
- WHERECURSORISREWRITE will highlight an option in a submenu drawn
- by using DRAWSUBMENU.
-
- PLACEX and PLACEY are where the option you want to highlight is,
- and OPTION is the actual string of the option. So if you draw
- window at 1,1 on the screen, and want to highlight the first
- option; Then use WHERECURSORISREWRITE(3,2,SUBA);.
-
- Refer: DRAWSUBMENU and OLDPLACEREWRITE
-
- ----
-
- Procedure OLDPLACEREWRITE - De-Highlights an option in the
- submenu that was highlighted by
- WHERECURSORISREWRITE
-
- OLDPLACEREWRITE(PLACEX, PLACEY: INTEGER; OPTION: STRING);
-
- Example Of Usage
-
- OLDPLACEREWRITE(3,3,SUBA);
-
- Description
-
- OLDPLACEREWRITE will de-highlight an option highlighted by using
- OLDPLACEREWRITE.
-
- PLACEX and PLACEY tells the menu where the option you want to
- turn back to normal is. OPTION is the actual string that the
- option you are de-highlighted is.
-
- Refer: WHERECURSORISREWRITEMiscellaneous Commands
-
- Procedure WAITFORRETURN; - Wait for user to press return
-
- WAITFORRETURN;
-
- Description
-
- WAITFORRETURN waits for the user to press return. Nothing is
- placed on the screen by this procedure. So, you probably should
- place something on the screen that tells the user that they have
- to push return.
-
- ----
-
- Procedure DEFAULTCOLORS; - Set colors to defaults
-
- DEFAULTCOLORS;
-
- NOTE: Only available in TWI2.TPU.
-
- Description
-
- DEFAULTCOLORS sets the colors of the interface to preset, hard-
- coded defaults. These defaults can be changed at any time during
- program execution by changing the color variable values. You do
- not have to use this procedure when calling QUICKBKGDRAW, but you
- must if you want to use any windows. (You can manually initialize
- and assign values to the color variables)
-
- Color defaults in DEFAULTCOLORS:
-
- FCCF (Foreground Fill Character Color) Blue
- FCCB (Background Fill Character Color) White
- WCOL (Word Color) Red
- FGC (Overall Foreground Color) Blue
- BGC (Overall Background Color) White
- LC (Line Color For Windows) Blue
- ...also thrown in the default background fill character
- (FILLCHAR):
- FILLCHAR (Background Fill-In Character) ░
-
- Refer: QUICKBKGDRAW
- Procedure WRITEXY; - Write to any point on the screen
-
- WRITEXY(X,Y : INTEGER; TEXT : STRING);
-
- Example Of Usage
-
- WriteXY(5,5,'I am at point 5,5 on the screen!');
-
- Description
-
- WRITEXY is a simple screen writing procedure that I wrote for one
- simple reason: save a couple of lines of space. Originally,
- every time I wanted to place something at a particular point on
- the screen, I would have to use GOTOXY and WRITE. Now I just
- call WRITEXY.
-
- Refer: WRITEXYI;
-
- ----
-
- Procedure WRITEXYI; - Write an integer to a point on the screen
-
- WRITEXYI(X, Y, TEXT : INTEGER);
-
- Example Of Usage
-
- WriteXYI(5,5,5);
-
- Description
-
- WRITEXYI does what WRITEXY does (write to a point on the screen),
- but WRITEXYI writes integers instead of strings.
-
- Refer: WRITEXY;
-
- Further Help
-
- If you need more help with TWI or anything else that is related
- to the interface, please contact me by mail or electronic mail at
- any time. I can be contacted on COMPUSERVE, please send mail in
- the EMAIL (go mail) and post a message to 76547,2643. I can also
- be contacted on INTERNET: 76547.2643@compuserv.com or
- david.pabst@channel1.com. I can also be contacted on the
- RelayNet message bases: SHAREWARE and TURBO PASCAL.
-
- Also, you can directly call )(evious at (508)875-3618 (up to
- 14400bps), and leave a message in the EMAIL conference to me.
-
- May home address is:
- 18 McAdams Road
- Framingham, MA 01701
- USA
-
- Getting The Latest Version
-
- The latest version may be found on Compuserve, )(evious (508-875-
- 3618), or your local bulletin board. If you can't find it in a
- Shareware catalog or on a BBS you can mail away for a shareware
- evaluation copy ($5).
- Order Form
- *** Use this form, the form in ORDER.DOC, or in CATALOG.EXE ***
-
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-
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-
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-
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-
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-
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-
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-
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-
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-
- The Text Windowing Interface is $15. Please send as a check or
- money order made out to David Pabst. US FUNDS ONLY. If outside
- of Canada or United States add $5 shipping and handling.
-
- Your order will be processed as soon as it is received.
-
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- C\O David Pabst
- 18 McAdams Road
- Framingham, MA 01701
- U.S.A
-
-
-
-
- Thank you for using and registering TWI.