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- /*
- * Resident segment for the Windows small memory model template
- *
- * Written by Bill Hall
- * 3665 Benton Street, #66
- * Santa Clara, CA 95051
- *
- * This version of the template has been modified to print all messages
- * received by the message loop to the Winaux window.
- */
-
- #include <windows.h>
-
- /* all global variables are declared in this module */
- #define EXTERN
- #include "smltpl.h"
-
- /* include the necessary hooks to call Winaux */
- #ifdef WINAUX
- #include <auxprt.h>
- #endif
-
- /* local function declaration */
- static void NEAR MainWndPaint(HWND hWnd, HDC hDC);
-
- /* Entry point for program */
- int PASCAL WinMain(hInstance, hPrevInstance, lpszCmdLine, cmdShow)
- HANDLE hInstance, hPrevInstance;
- LPSTR lpszCmdLine;
- int cmdShow;
- {
-
- MSG msg;
-
- /* If initialization is not successful then exit */
- if (!InitProgram(hInstance,hPrevInstance, lpszCmdLine, cmdShow))
- return FALSE;
-
- /* Retrieve messages from Windows */
- while (GetMessage((LPMSG)&msg,NULL,0,0)) {
- TranslateMessage((LPMSG)&msg);
- DispatchMessage((LPMSG)&msg);
- }
- return msg.wParam; /* exit program */
- }
-
- /* All messages are processed here */
- long FAR PASCAL MainWndProc(hWnd,message,wParam,lParam)
- HWND hWnd;
- unsigned message;
- WORD wParam;
- LONG lParam;
- {
-
- PAINTSTRUCT ps;
-
- /* print all messages to winaux */
- #ifdef WINAUX
- static int msgnum;
- sprintf(auxbuf,"%4x hWnd = %4x message = %4x wParam = %4x lParam = %8lx\n",
- msgnum, hWnd, message, wParam, lParam);
- msgnum += 1;
- auxprt(auxbuf);
- #endif
-
- switch(message) {
-
- case WM_DESTROY:
- PostQuitMessage(0);
- break;
-
- case WM_PAINT:
- BeginPaint(hWnd, (LPPAINTSTRUCT)&ps);
- MainWndPaint(hWnd, ps.hdc);
- EndPaint(hWnd, (LPPAINTSTRUCT)&ps);
- break;
-
- default:
- return ((long)DefWindowProc(hWnd,message,wParam,lParam));
- break;
- }
- return(0L);
- }
-
- /*
- Caveat programmer: This function is written in the new format.
- If your compiler complains, write it as
- static void MainWndPaint(hWnd, hDC)
- HWND hWnd;
- HDC hDC;
- {
- ...
- }
- */
- /* this program does nothing exciting, so we only need to paint the icon */
- static void MainWndPaint(HWND hWnd, HDC hDC)
- {
-
- /* draw the icon */
- if (IsIconic(hWnd)) {
- RECT rIcon;
- GetClientRect(hWnd, (LPRECT)&rIcon);
- Rectangle(hDC, 0,0,rIcon.right, rIcon.bottom);
- TextOut(hDC,2,rIcon.bottom/3,(LPSTR)szIcon,strlen(szIcon));
- }
- }