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- ************************************************************************00010000
- ********** COMMON BLOCK - ARRAYS **********00020000
- ************************************************************************00030000
- VARIABLE INDEX(S) U S E 00040000
- ************************************************************************00050000
- 00060000
- BASE (1) X COORDINATE OF STARBASE IN A QUADRANT. 00070000
- BASE (2) Y COORDINATE OF STARBASE IN A QUADRANT. 00080000
- EFP (1) WHEN 3 IS TO FIRE PHASERS (IN # STM SINCE 00090000
- GAME START). 00100000
- EFP (2) WHETHER FORWARD (1) OR REAR (3) PHASER BANK. 00110000
- EFP (3) ENERGY TO USE. 00120000
- EFT (I,1) WHEN 3 IS TO FIRE I,TH TORP (STM SINCE BEGIN). 00130000
- EFT (I,2) BEARING GIVEN FOR I-TH TOPR (NOT RESULTANT 00140000
- BEARING). 00150000
- ETR (1) WHEN TO TURN ON E PULSIVE BEAMS (STM SINCE 00160000
- BEGIN). 00170000
- ETR (2) WHETHER TRACTOR (1) OR REPULSOR (2). 00180000
- ETR (3) ENERGY TO USE (ONLY IF REPULSOR). 00190000
- GHOST (1) X COORDINATE. 00200000
- GHOST (2) Y COORDINATE. 00210000
- GHOST (3) TOTAL OF HITS RECEIVED. 00220000
- GHOST (4) PRESENT SPEED. 00230000
- GHOST (5) PRESENT BEARING. 00240000
- GHOST (6) DESIRED SPEED. 00250000
- GHOST (7) DESIRED BEARING. 00260000
- GHOST (8) WHEN TO FIRE TORP. 00270000
- GHOST (9) BEARING FOR TORP. 00280000
- GHOST (10) WHEN TO FIRE PHASER. 00290000
- GHOST (11) ENERGY ON BOARD. 00300000
- GHOST (12) TORPS ON BOARD. 00310000
- GHOST (13) ENERGY IN DEFLECTORS. 00320000
- NAMD (I) LABELS FOR DISPLAYING ENTERPRISE FACILITIES 00330000
- (E.G. FOR DAMAGE REPORTS). 00340000
- IBL (I,J) IF QUADRANT I,J HAS A BLACK HOLE, TELLS TO WHICH00350000
- QUADRANT IS LEADS. 00360000
- IDMG (I) AMOUNT OF DAMAGE TO VARIOUS FACILITIES. 00370000
- I INDEXES NAMD ARRAY. 00380000
- IGAL (I,J) CONTAINS INFO ABOUT KNOWN GALAXY. USED FOR 00390000
- GALACTIC UPDATE. 00400000
- IPQ (I,J) USED TO DISPLAY SHORT RAGNE SCAN. 00410000
- JGAL (I,J) SETUP OF GALAXY AT START OF GAME. 00420000
- LETR (I) PRINT CHARACTERS USED IN SHORT RANGE SCAN AND 00430000
- VARIOUS MESSAGES. 00440000
- IPROB1 (I) DAMAGE CONTROL REPAIR PRIORITIES. 00450000
- RAD (I) RADIUS OF I-TH STAR. 00460000
- STARS (I,J) X AND Y COORADINATES OF STARS IN A QUADRANT. 00470000
- TORPS (I,1) X COORDINATE OF I-TH TORP. 00480000
- TORPS (I,2) Y COORDINATE OF I-TH TORP. 00490000
- TORPS (I,3) SPEED OF I-TH TORP. 00500000
- TORPS (I,4) BEARING OF I-TH TORP. 00510000
- XKL (I,1) X COORDINATE OF I-TH KLINGON 00520000
- XKL (I,2) Y COORDINATE OF I-TH KLINGON 00530000
- XKL (I,3) PRESENT SPEED OF I-TH KLINGON 00540000
- XKL (I,4) PRESENT BEARING OF I-TH KLINGON 00550000
- XKL (I,5) DESIRED SPEED OF I-TH KLINGON 00560000
- XKL (I,6) DESIRED BEARING OF I-TH KLINGON 00570000
- XKL (I,7) TOTAL HITS RECEIVED ON I-TH KLINGON. 00580000
- XKL (I,8) WHEN TO FIRE PHASERS FOR I-TH KLINGON. 00590000
- XKL (I,9) CREW STRENGTH OF I-TH KLINGON. 00600000
- XROM (I,1) X COORDINATE OF I-TH ROMULAN. 00610000
- XROM (I,2) Y COORDINATE OF I-TH ROMULAN. 00620000
- XROM (I,3) TOTAL HITS RECEIVED ON I-TH ROMULAN. 00630000
- XROM (I,4) WHEN TO FIRE TORPEDO FOR I-TH ROMULAN. 00640000
- 00650000
- ************************************************************************00660000
- ********** COMMON BLOCK - ATTACK **********00670000
- ************************************************************************00680000
- VARIABLE INDEX(S) U S E 00690000
- ************************************************************************00700000
- 00710000
- ITKL (I) TOTAL # TROOPS KEILED ON I-TH VESSEL. 00720000
- 1-9 = K1-K9, 10-18 = R1-R9 00730000
- JTKL (I) TOTAL # ENEMY KILLED ON I-TH VESSEL. 00740000
- 1-9 = K1-K9, 10-18 = R1-R9 00750000
- 00760000
- ************************************************************************00770000
- ********** COMMON BLOCK - EXTRAS **********00780000
- ************************************************************************00790000
- VARIABLE INDEX(S) U S E 00800000
- ************************************************************************00810000
- 00820000
- SNOVAP PROBABILITY OF A SUPERNOVA EXPLOSION 00830000
- (PER STARMINUTE). 00840000
- ZMAX MAXIMUM DAMAGE TO E AS RESULT OF SUPERNOVA. 00850000
- ICLOAK 0 = CLOAKING DEVICE NOT TO BE USED. 00860000
- 1 = ROMULAN MAY USE CLOAKING DEVICE. 00870000
- 2 = ROMULAN CURRENTLY USING COLAKING DEVICE. 00880000
- NEG = E USING CLOAKING DEVICE FOR THAT 00890000
- STARMINUTES. 00900000
- PRCLDN IF ICLOAK = 1, PROBABILITY THAT THIS QUADRANT 00910000
- WILL HAVE AN INVAXIBLE ROMULAN. 00920000
- PHOLE PROBABILITY THAT A QUADRANT WILL HAVE A BLACK 00930000
- HOLE. 00940000
- IHOLE X COORDINATE OF BLACK HOLE IN QUADRANT. 00950000
- JHOLE Y COORDINATE OF BLACK HOLE IN QUADRANT. 00960000
- HOLRAD RADIUS OF BLACK HOLE. 00970000
- SHLDF SHIELD IMPROVEMENT FACTOR. 00980000
- NQUAD # QUADRANTS IN EITHER DIMENSION OF GALAXY (2-10)00990000
- PSTORM PROBABILITY THAT HTIS QUADRANT WILL HAVE 01000000
- NUCLEONIC STORM. 01010000
- ISTORM X COORDAINATE OF STORM IN QUADRANT. 01020000
- JSTORM Y COORDAINATE OF STORM IN QUADRANT. 01030000
- STMRAD RADIUS OF STORM. 01040000
- LEVEL USER SELECTED LEVEL OF PLAY (1-3). 01050000
- ION ENTERPRISE CLOAKING 0 = NO, 1 = YES 01060000
- IYES USED TO CHECK ANSWER TO QUESTIONS 01070000
- 01080000
- ************************************************************************01090000
- ********** COMMON BLOCK - FORGOT **********01100000
- ************************************************************************01110000
- VARIABLE INDEX(S) U S E 01120000
- ************************************************************************01130000
- 01140000
- GHACCE ACCELERATION FOR G. 01150000
- PJAM PROBABILITY THAT COMMUNICATIONS WILL BE 01160000
- INTERCEPTED AND JAMMED. 01170000
- PJMINC INCREMENT FOR PJAM EACH TIME COMMUNICATIONS 01180000
- INTERCEPTED. 01190000
- ACTPJM SUM OF PJAM AND PJMINC. 01200000
- PPHASD PROBABILITY THAT G PHASERS ARE DEAD. 01210000
- PTORPD PROBABILITY THAT G TORPS ARE DEAD. 01220000
- PDRVD PROBABILITY THAT G IMPULSE DRIVE IS DEAD. 01230000
- PDEFD PROBABILITY THAT G DEVLECTORS ARE DEAD. 01240000
- IGHPH FLAG TO INDICATE WHETHER G PHASERS ARE DEAD. 01250000
- IGHTR FLAG TP INDICATE WHETHER G TORPEDOS ARE DEAD. 01260000
- IGHDR FLAG TO INDICATE WHETHER G IMPULSE DRIVE IS 01270000
- DEAD. 01280000
- IGHDE FLAG TO INDICATE WHETHER G DEFLECTORS ARE DEAD. 01290000
- 01300000
- ************************************************************************01310000
- ********** COMMON BLOCK - LOCAL **********01320000
- ************************************************************************01330000
- VARIABLE INDEX(S) U S E 01340000
- ************************************************************************01350000
- 01360000
- ITBEAM # MEN TO BEAM OVER IN LAST COMMAND. 01370000
- ISCAN USED TO CHECK IF SR SCAN NEEDED WHEN E MOVES. 01380000
- ITDK TOTAL DISEASE LOSSES. 01390000
- JSCAN USED BY ROMULAN ROUTINE TO DETERMINE IF SR SCAN 01400000
- NEEDED FOR MOVEMENT. 01410000
- JMSG FLAG WHETHER OR NOT TO PRINT WARNING MESSAGE 01420000
- IF DANGEROUS DISCOVERY BY S. 01430000
- TRNRGY ENERGY USED BY TRANSPORTERS. 01440000
- IISTAT USED BY AUTO DESTRUCT ROUTINE (FOR OTHER VESSELS 01450000
- VIA 20 COMMAND) TO SHOW HOW MANY MEN MUST BE 01460000
- BEAMED BACK FIRST, IF TRANSPORTERS ALREADY 01470000
- IN USE. 01480000
- JJSTAT FLAG INDICATING WHETHER TRANSPORTERS CAN BE USED 01490000
- DEPENDING ON AUTOMATIC BEAM BACK DUE TO 01500000
- DESTRUCT. 01510000
- JJUP USED BY AUTOMATIC BEAM BACK TO INDICATE TYPE OF 01520000
- VESSEL BEING DESTROYED. 01530000
- JJFROM # OF VESSEL BEING DESTROYED. 01540000
- JJTO # OF VESSEL WHERE MEN ARE TO BE SENT (1). 01550000
- JJDOWN WHERE MEN ON DESTROYED VESSEL ARE TO BE SENT 01560000
- (ENTERPRISE). 01570000
- 01580000
- ************************************************************************01590000
- ********** COMMON BLOCK - RANK **********01600000
- ************************************************************************01610000
- VARIABLE INDEX(S) U S E 01620000
- ************************************************************************01630000
- 01640000
- RANKS ALPHANUMERIC NAME FOR EACH RANK FOR DISPLAY. 01650000
- MNAME NAME PLAYER SIGNED ON WITH. 01660000
- MPASS PASSWORD PLAYER SIGNED ON WITH. 01670000
- POINTS # POINTS FOR THAT PLAYER. 01680000
- RANKPT (I) # POINTS NECESSARY TO REACH EACH RANK. 01690000
- NRANKS # RANKS AVAILABLE. 01700000
- IRANK CURRENT RANK OF PALYER. 01710000
- NRW INDICATES PLAYING RATED GAME. 01720000
- MMKEY KEY OF RECORD FOR DIRECT ACCESS OF RATING FILE. 01730000
- NTIME START TIME OF CURRENT GAME. 01740000
- IOK INDICATES THAT IT IS OK TO PLAY RATED GAME. 01750000
- NHOLD HOLDS NUMBER OF SECONDS LESS THAN TIMING FACTOR 01760000
- TO KEEP GAME ON REAL TIME. 01770000
- ICLKON INDICATES WHEN THE ENTERPRISE IS CLOAKING. 01780000
- NSW USED TO WARN PLAYER THAT TIME TO PLAY RATED GAME01790000
- IS 15 MINUTES AWAY. 01800000
- 01810000
- ************************************************************************01820000
- ********** COMMON BLOCK - SCALAR **********01830000
- ************************************************************************01840000
- VARIABLE INDEX(S) U S E 01850000
- ************************************************************************01860000
- 01870000
- ACCE ENERGY USED FOR E ACCELERATION (CALCULATED IN 01880000
- EPMOVE). 01890000
- DCHG MAXIMUM DEGREE CHANGE FOR E (CALCULATED IN 01900000
- EPMOVE). 01910000
- DDEG DESIRED BEARING OF E. 01920000
- DECR LIFE SUPPORT ENERGY USE PER STARMINUTE. 01930000
- DEFL E DEFLECTOR STRENGTH. 01940000
- DELTA USED VARIOUSLY TO CALCULATE ACTUAL COURSE 01950000
- CHANGES OF OBJECTS. 01960000
- DELV USED VARIOUSLY TO CALCULATE ACTUAL SPEED 01970000
- CHANGES OF OBJECTS. 01980000
- DGIMP MAXIMUM BEARING CHANGE (DEG.STM) FOR ENTERPRISE 01990000
- USING IMPLUSE DRIVE. 02000000
- DGKL MAXIMUM BEARING CHANGE (DEG/STM) FOR KLINGON. 02010000
- DGWP MAXIMUM BEARING CHANGE (DEG/STM) FOR ENTERPRISE 02020000
- USING WARP DRIVE. 02030000
- DISTGT SQRT (DISTGT) = DISTANCE AT WHICH PTRGH UNITS 02040000
- ENERGY REQUIRED TO DOCK WITH A GHOSTSHIP. 02050000
- DISTKR SQRT (DISTKR) = DISTANCE AT WHICH PRKLN UNITS 02060000
- ENERGY WILL PUSH A K 1 PARSEC FURTHER AWAY. 02070000
- DISTPE SQUARE OF DISTANCE FOR UNIT EFFECTIVENESS 02080000
- OF ENTERPRISE PHASERS. 02090000
- DISTPK SQUARE OF DISTANCE FOR UNIT EFFECTIVENESS 02100000
- OF KLINGON PHASERS. 02110000
- DIV1 DIVISOR TO DETERMINE DAMAGE EXTENT FOR 02120000
- COLLISION. 02130000
- DIV2 DIVISOR TO DETERMINE DAMAGE EXTENT FOR 02140000
- PHASER OR TORPEDO HIT WITH SHIELDS DOWN. 02150000
- DMXSPD DIVISOR TO DETERMINE DAMAGE EXTENT FOR PHASER 02160000
- OR TORPEDO HIT WITH SHIELDS DOWN. 02170000
- DSP DESIRED SPEED OF ENTERPRISE. 02180000
- DSPKL MAXIMUM SPEED CHANGE (P/STM) FOR KLINGON. 02190000
- DVEL MAXIMUM VELOCITY CHANGE (P/STM) FOR ENTERPRISE. 02200000
- DVIMP MAXIMUM SPEED CHANGE (P/STM) FOR ENTERPRISE 02210000
- USING IMPLUSE DRIVE. 02220000
- DVWPP MAXIMUM SPEED CHANGE (P/STM) FOR ENTERPRISE 02230000
- USING WARP DRIVE. 02240000
- EEVMSP DESIRED SPEED FOR ENTERPRISE EMERGENCY EVASIVE 02250000
- MANEUVERS. 02260000
- EIMP ENERGY CONSUMED BY IMPLUSE DRIVE WHILE 02270000
- ACCELERATING. 02280000
- ENERGY ENTERPRISE ENERGY IN RESERVE ENERGY BANKS. 02290000
- ERPRRT ENTERPRISE DAMAGE REPAIR RATE. 02300000
- ESDIST DISTANCE SAFETY FACTOR FOR E MATERIALIZING IN 02310000
- QUADRANT FOR 1ST TIME. NO OBJECT WILL BE 02320000
- CLOSER TO ENTERPRISE THAN THIS. 02330000
- ETVEL ENTERPRISE BASIC TORP VELOCITY. 02340000
- EVENU EXTRA ENERGY USED BY ENTERPRISE EVASIVE 02350000
- MANEUVERS. 02360000
- EVMSP DESIRED SPEED FOR EVASIVE MANEUVERS. 02370000
- EWRP ENERGY CONSUMED BY WARP DRIVE DURING 02380000
- ACCELERATION. 02390000
- FDATE STARDATE OF GAME COMPLETION TIME. 02400000
- GHEMX MAXIMUM AMOUNT OF ENERGY A GHOSTSHIP CAN HAVE. 02410000
- GHTMX MAXIMUM # TORPS A GHOSTSHIP CAN HAVE. 02420000
- IBASE SET TO 1 IF THERE IS A BASE IN THE QUADRANT; 02430000
- ELSE 0. 02440000
- ICE X COORDINATE OF QUADRANT ENTERPRISE IS IN. 02450000
- IDOCK 0 IF NOT DOCKED; 1 IF CLOSE ENOUGH TO BE DOCKED 02460000
- (SET IN COLLIS); 2 IF DOCKING COMPLETED AND 02470000
- STILL IN DOCKING RANGE. 02480000
- IETOFT ENTERPRISE TORPEDO RATE OF FILE (# TORPS/STM). 02490000
- IGH SET TO 1 IF THERE IS A G IN THE QUADRANT; 02500000
- ELSE 0. 02510000
- IHERE SET TO 0 IF FIRST CALL TO SCAN IN NEW QUADRANT 02520000
- (GENERATES THE QUADRANT); 1 IF DISPLAYING 02530000
- ALREADY GENERATED QUADRANT; 2 IF CALLED BY 02540000
- ROMLN TO DETERMINE R MOVEMENT. 02550000
- IHWARP TOTAL # OF HITS ON ENTERPRISE WARP DRIVE ENGINES02560000
- SINCE LAST REPAIRED. 02570000
- ISTART SECONDS SINCE MIDNIGHT AT LAST CALL TO TIME 02580000
- ROUTINE. USED TO COUNT PLAYER RESPONSE. 02590000
- ITFCTR DIVISOR FOR # SECONDS FOR ONE STARMINUTE FROM 02600000
- PLAYER RESPONSE. 02610000
- ITFIRE # TORPS QUEUED TO BE FIRED BY ENTERPRISE. 02620000
- ITORP # TORPS REMAINING ON BOARD ENTERPRISE. 02630000
- ITRUCE SET TO 1 IF TRUCE IN EFFECT; ELSE 0. 02640000
- IZZ CURRENT ARGUMENT FOR RANDOM NO. CALL. 02650000
- JCE Y COORDINATE OF QUADRANT ENTERPRISE IS IN. 02660000
- KLNGNS # KLINGONS IN QUADRANT. 02670000
- XKTIME INITIALLY, MEAN # STM ALLOCATED PER KLINGON; 02680000
- AFTER INITIAL GAME SETUP IN MAIN PROGRAM, 02690000
- RESET TO PROBABILITY THAT ENTERPRISE WARP 02700000
- DRIVE ENGINES WILL BE DAMAGED WHEN USING 02710000
- EMERENCY EVASIVE MANEUVERS. 02720000
- LEFTK # KLINGONS LEFT IN GALAXY. 02730000
- LEFTR # ROMULANS LEFT IN GALAXY. 02740000
- MAXBQ MAXIMUM # BASES ALLOWED IN A QUADRANT. 02750000
- MAXK MAXIMUM # KLINGONS ALLOWED IN GALAXY. 02760000
- MAXKQ MAXIMUM # KLINGONS ALLOWED IN QUADRANT. 02770000
- MAXR MAXIMUM # ROMULANS ALLOWED IN GALAXY. 02780000
- MAXRQ MAXIMUM # ROMULANS ALLOWED IN QUADRANT. 02790000
- MAXSQ MAXIMUM # STARS ALLOWED IN A QUADRANT. 02800000
- MEN CURRENT CREW STRENGTH OF ENTERPRISE. 02810000
- MINK MINIMUM # KLINGONS ALLOWED IN GALAXY. 02820000
- MINR MINIMUM # ROMULANS ALLOWED IN GALAXY. 02830000
- MROM TOTAL # ROMULANS IN GALAXY AT START. 02840000
- MULTK1 MULTIPLIER FOR CASUALTIES DUE TO COLLISION. 02850000
- MULTK2 MULTIPLIER FOR CASUALTIES DUE TO P OR T HIT 02860000
- WITH SHIELDS DOWN. 02870000
- NBASES AT START, # OF STARBASES IN GALAXY. LATER, SET 02880000
- TO 99 IF EMERGENCY EVASIVE MANEUVERS ARE 02890000
- CURRENTLY BEING EXECUTED. 02900000
- NKL TOTAL # KLINGONS IN GALAXY AT START. 02910000
- NMEN MAXIMUM (AND STARTING) ENTERPRISE CREW STRENGTH.02920000
- NROM # ROMULAN IN THE QUADRANT. 02930000
- NSTARS # STARS IN THE QUADRANT. 02940000
- NSTEPS # SECONDS USED BY PLAYER TO INPUT COMMAND. USED 02950000
- TO CONTROL LOOP IN SUBROUTINE ACTION. 02960000
- NTORPS # TORPEDOS IN THE QUADRANT. 02970000
- NTSTPS TOTAL # STARMINUTES SINCE BEGINNING OF GAME. 02980000
- NTRP STARTING # TORPEDOS FOR ENTERPRISE. 02990000
- PCTCOL PROBABILITY THAT 2 COLLIDING TORPEDOS WILL 03000000
- DETONATE. 03010000
- PDEG PRESENT BEARING OF ENTERPRISE. 03020000
- PNRGY ENERGY TO BE SET UP FOR USE BY ENTERPRISE 03030000
- PHASERS OR PULSARS. 03040000
- PRGH PROBABILITY THAT A QUADRANT WILL CONTAIN A 03050000
- GHOSTSHIP. 03060000
- PRKLN SEE DISTKR. 03070000
- PRREEN PROBABILITY THAT A STARBASE WILL HAVE CREW 03080000
- REPLACEMENTS IF YOU NEED THEM. 03090000
- PSP PRESENT SPEED OF ENTERPRISE. 03100000
- PTRGH SEE DISTGT. 03110000
- RADEGC CONVERSION FACTOR FOR DEGREES TO RADIANS. 03120000
- REEN MAXIMUM # REPLACEMENTS (CREW) A BASE CAN HAVE. 03130000
- RPRKL DAMAGE REPAIR RATE FOR KLINGON. 03140000
- RPRRM DAMAGE REPAIR RATE FOR ROMULAN. 03150000
- RTIME # STM ALLOCATED PER ROMULAN. 03160000
- RTV ROMULAN TORPEDO VELOCITY. 03170000
- SDATE CURRENT STARDATE. 03180000
- SENRGY STARTING ENERGY FOR ENTERPRISE. 03190000
- SIM MAXIMUM SPEED ATTAINABLE WITH ENTERPRISE IMPLUSE03200000
- DRIVE. 03210000
- TFACTR MULTIPLIER FOR REPAIR RATE INCREASE DURING 03220000
- TRUCE. 03230000
- THITR PERCENT DAMAGED ENEMY MUST BE BEFORE TRUCE WILL 03240000
- BE ACCEPTED. 03250000
- TNRGY DISTANCE FOR UNIT EFFECTIVENESS OF GHOSTSHIP 03260000
- PHASERS. 03270000
- TPMIN MINIMUM STRENGTH OF TORP HIT ON ENTERPRISE OR 03280000
- GHOSTSHIP. 03290000
- TPOWR MAXIMUM STRENGTH OF TORP HIT OF ENTERPRISE OR 03300000
-
- FROM URLSG HELLO JOE
-
- GHOSTSHIP. 03310000
- VMXKL MAXIMUM SPEED OF KLINGON. 03320000
- VRKL VELOCITY REDUCTION FACTOR WHEN PULSING KLINGON. 03330000
- XDDEG INPUT DESIRED BEARING FOR ENTERPRISE. 03340000
- XDSP INPUT DESIRED SPEED FOR ENTERPRISE. 03350000
- XGHIT MAXIMUM HIT A GHOSTSHIP CAN WITHSTAND. 03360000
- XKFPE STRENGTH OF KLINGON PHASERS. 03370000
- XKFPST RATE AT WHICH KLINGON FIRE PHASERS. 03380000
- XKLHIT MAXIMUM HIT A KLINGON CAN WITHSTAND. 03390000
- XRFTS RATE AT WHICH ROMULAN FIRE TORPEDOS. 03400000
- XRMHIT MAXIMUM HIT AN ROMULAN CAN WITHSTAND. 03410000
- XQE X COORDINATE OF ENTERPRISE IN QUADRANT. 03420000
- XTIME NO. OF STARDAYS LEFT. 03430000
- XTRTM MAXIMUM EXTRA TIME FOR A GAME. 03440000
- YQE Y CORRDINATE OF E IN QUADRANT. 03450000
- ZMIN MIMIMUM DAMAGE FACTOR FOR COLLISION. 03460000
- PRORAS PROBABILITY OF ALIENS DESTROYING ROMULANS IF 03470000
- THEIR STAR SYSTEM HIT BY A ROMULAN TORPEDO. 03480000
- RADXX XX IS A PAIR OF LETTERS INDICATING COLLISION 03490000
- BETWEEN TWO OBJECTS. 03500000
- 03510000
- ************************************************************************03520000
- ********** COMMON BLOCK - SHUTL **********03530000
- ************************************************************************03540000
- VARIABLE INDEX(S) U S E 03550000
- ************************************************************************03560000
- 03570000
- SHX X COORDINATE OF SHUTTLECRAFT. 03580000
- SHY Y COORDINATE OF SHUTTLECRAFT. 03590000
- SHDEG BEARING OF SHUTTLECRAFT. 03600000
- SHVX VELOCITY OF SHUTTLECRAFT. 03610000
- ISTSH STATUS OF SHUTTLECRAFT. 03620000
- ISHD DESIRED ACTIVITY FOR SHUTTLECRAFT. 03630000
- IFNDS (I) FINDINGS ON I-TH STAR SYSTEM. 03640000
- IDSES INDICATES WHETHER DISEASE FOUND. 03650000
- VDSES VIRULENCY FACTOR FOR DISEASE. 03660000
- VSTRDS PROBABILITY THAT DISEASE CURE WILL BE FOUND THIS03670000
- STARMINUTE. 03680000
- VSTRM MINIMUM PROBABILITY THAT DISEASE CURE WILL BE 03690000
- FOUND. 03700000
- PRXSH PROBABILITY THAT STARBASE WILL HAVE AN EXTRA 03710000
- SHUTTLECRAFT. 03720000
- VDSESM MAXIMUM VIRULANCY FOR A DISEASE. 03730000
- ISHNUM # SHUTTLECRAFT REAMINING ON BOARD ENTERPRISE. 03740000
- 03750000
- ************************************************************************03760000
- ********** COMMON BLOCK - SHUTL2 **********03770000
- ************************************************************************03780000
- VARIABLE INDEX(S) U S E 03790000
- ************************************************************************03800000
- 03810000
- ALEDR MAXIMUM AMOUNT OF ENERGY THAT ALIENS CAN DRAIN 03820000
- ENTERPRISE ENERGY BANKS BY PER STARMINUTE. 03830000
- IALIC I COORDINATE OF QUADRANT CONTAINING SUCH ALIENS.03840000
- IALJC J COORDINATE OF QUADRANT CONTAINING SUCH ALIENS.03850000
- IALSS # OF STAR SYSTEM CONTAINING SUCH ALIENS. 03860000
- NDRA 1 = ENTERPRISE WARP DRIVE UNDER ALIEN CONTROL. 03870000
- 0 = NOT UNDER ALIEN CONTROL. 03880000
- NTROPS MAXIMUM # TROOPS AVAILABLE FROM FRIENDLY 03890000
- CIVILIZATION. 03900000
- DRL PROBABILITY THAT SENTIENT ENERGY FORMS WILL BE 03910000
- DESTROYED. 03920000
- DRD MINIMUM AMOUNT OF DAMAGE TO WARP DRIVE CAUSED BY03930000
- SENTIENT ENERGY FORMS. 03940000
- 03950000
- ************************************************************************03960000
- ********** COMMON BLOCK - SUBCTL **********03970000
- ************************************************************************03980000
- VARIABLE INDEX(S) U S E 03990000
- ************************************************************************04000000
- 04010000
- ICNTL (I) 1 = E HAS CONTROL OF I-TH VESSEL, 0 = DOES NOT. 04020000
- 2 - 10 = K1 -K9, 11 - 19 = R1 - R9, 20 = G. 04030000
- RTBRG (I) BEARING FOR I-TH TORP THAT R UNDER E CONTROL IS 04040000
- TO FIRE. 04050000
- KTO # OF VESSEL TO COMMUNICATE WITH. 04060000
- LTO TYPE OF VESSEL TO COMMUNICATE WITH. 04070000
- KBRG NEW BEARING FOR K OR G UNDER E CONTROL. 04080000
- XWRP NEW SPEED FOR K OR G UNDER E CONTROL. 04090000
- ISTAT # OF MEN TO BE BEAMED IF COMMAND WAS LEGAL. 04100000
- IDAMRP TRANSPORT RATE (MEW/STARMINUTE). 04110000
- SDEF AMOUNT BY WHICH TO RAISE G DEFLECTORS. 04120000
- IMSG MESSAGE FOR 20 COMMAND. 04130000
- SKDLAY DELAY FOR K UNDER E CONTROL EXECUTING COMMANDS. 04140000
- SRDLY DELAY FOR R UNDER E CONTROL EXECUTING COMMANDS. 04150000
- GHVMX MAXIMUM VELOCITY ATTAINABLE BY G. 04160000
- MXCRGH MAXIMUM EFFECTIVE CREW ON A G. 04170000
- GHPHEN MAXIMUM PHASER ENERGY FOR 1 SHOT FOR A G. 04180000
- DSPGH NEW SPEED FOR K OR G UNDER E CONTROL. 04190000
- DGGH NEW BEARING FOR K OR G UNDER E CONTROL. 04200000
- RPRGH REPAIR RATE FOR G UNDER E CONTROL WITH MAXIMUM 04210000
- EFFECTIVE CREW ON BOARD. 04220000
- NHELP USED TO INDICATE CALL TO HELP ROUTINE 04230000
- NHELPS USED TO INDICATE CALL TO HELP ROUTINE 04240000
- XHELP USED TO INDICATE CALL TO HELP ROUTINE 04250000
- 04260000
- ************************************************************************04270000
- ********** COMMON BLOCK - TBEAMS **********04280000
- ************************************************************************04290000
- VARIABLE INDEX(S) U S E 04300000
- ************************************************************************04310000
- 04320000
- IFGHTM # TROOPS ASSIGNED AT START. 04330000
- ITRMEN (I) # TROOPS ON BOARD I-TH VESSEL. 1 = E, 04340000
- 2 - 10 = K1 - K9, 11 - 19 = R1 -R9, 20 = G. 04350000
- JUP TYPE OF VESSEL BEAMING FROM. 04360000
- JFROM # OF VESSEL BEAMING FROM. 04370000
- IBMEN # OF MEN IN REQUEST TO BEAM. 04380000
- JDOWN TYPE OF VESSEL BEAMING TO. 04390000
- JTO # OF VESSEL BEAMING TO. 04400000
- IBMENR # TROOPS AVAILABLE ON STARBASE. ALSO REFERENCED 04410000
- AS ITRMEN(26). 04420000
- SBMNR MAXIMUM # TROOPS A BASE CAN HAVE. 04430000
- CREWR (I) CREW STRENGTH OF I-TH ROMULAN. 04440000
- SCREWR MAXIMUM CREW STRENGTH OF A ROMULAN. 04450000
- CREWK MAXIMUM CREW STRENGTH OF A KLINGON. 04460000
- CODDS FIGHTING ABILITY OF E TROOPS VS K CREW. 04470000
- DODDS FIGHTING ABILITY OF K CREW VE E TROOPS. 04480000
- EODDS FIGHTING ABILITY OF E TROOPS VS R CREW. 04490000
- FODDS FIGHTING ABILITY OF R CREW VE E TROOPS. 04500000
- 04510000
- ************************************************************************04520000
- ********** COMMON BLOCK - TRNSFR **********04530000
- ************************************************************************04540000
- VARIABLE INDEX(S) U S E 04550000
- ************************************************************************04560000
- 04570000
- ICM LAST COMMAND ENTERED. 04580000
- IDIR DIRECTION FOR PHASERS. 04590000
- MTORPS # TORPS TO FIRE. 04600000
- DTORP (I) BEARING FOR I-TH TORP TO BE FIRED. 04610000
- IBTYP TYPE OF PULSIVE BEAMS TO USE. 04620000
- IEVDR DIRECTION FOR EVASIVE OR EMERGENCY EVASIVE 04630000
- MANEUVERS. 04640000
- ADDFL POWER TO BE ADDED OR SUBTRACTED FROM DEFLECTORS.04650000
- ITRSTP # STARMINUTES TO TRAVEL/WAIT. 04660000
- KFROM # OF VESSEL TO TRANSPORT FROM. 04670000
- MTO # OF VESSEL TO TRNSPORT TO. 04680000
- LUP TYPE OF VESSEL ACTUALLY TRANSPORTING FROM. 04690000
- LDOWN TYPE OF VESSEL ACTUALLY TRANSPORTING TO. 04700000
- IFROM TYPE OF VESSEL TO TRANSPORT FROM. 04710000
- ITO TYPE OF VESSEL TO TRANSPORT TO OR CO COMMUNICATE04720000
- WITH. 04730000
- JSCHM TYPE OF SHUTTLECRAFT ACTIVITY DESIRED. 04740000
- ISHSTR (I) LIST OF STAR SYSTEMS TO EXPLORE. 04750000
- JDAM DAMAGE CONTROL REQUEST. 04760000
- IPROB2 (I) LIST OF DESIRED CREW REPAIR ASSIGNMENTS. 04770000
- NGHTFP # TIMES G IS TO FIRE PHASERS. 04780000
- 04790000
- ************************************************************************04800000
- ********** COMMON BLOCK - ZEROS **********04810000
- ************************************************************************04820000
- VARIABLE INDEX(S) U S E 04830000
- ************************************************************************04840000
- 04850000
- DVWP0 INITIAL VALUE FOR WARP DRIVE ACCELERATION. 04860000
- EWRP0 INITIAL VALUE FOR WARP DRIVE ENERGY USAGE. 04870000
- DISTP0 INITIAL VALUE FOR PHASER UNIT EFFECTIVENESS 04880000
- DISTANCE. 04890000
- IETOF0 INITIAL VALUE FOR ENTERPRISE TORPEDO RATE OF 04900000
- FIRE (# PER STARMINUTE). 04910000
- DISTG0 INITIAL VALUE FOR PULSIVE BEAMS UNIT 04920000
- EFFECTIVENESS DISTANCE. 04930000
- CODDS0 INITIAL VALUE FOR TROOP FIGHTING CAPABILITY 04940000
- AGAINST KLINGONS. 04950000
- EODDS0 INITIAL VALUE FOR TROOP FIGHTING CAPABILITY 04960000
- AGAINST ROMULAMS. 04970000
- IDAMR0 INITIAL VALUE FOR TRANSPORT RATE (# MEN PER 04980000
- STARMINUTE). 04990000
- PJAM0 INITIAL VALUE FOR PROBABILITY THAT 05000000
- COMMUNICATIONS WILL BE JAMMED. 05010000
- ETVEL0 INITIAL VALUE FOR E PHOTON TORPEDO VELOCITY. 05020000
- SHLDF0 INITIAL VALUE FOR SHIELD EFFECTIVENESS. 05030000
- TRNRG0 INITIAL VALUE FOR TRANSPORTER ENERGY 05040000
- UTILIZATION. 05050000
- 05060000
- ************************************************************************05070000
- >