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- /*
- * A configuration utility was written to customize the tde executable file.
- * You only need one file to run tde - the executable. No configuration files
- * to worry about. It doesn't take a lot of time to figure out the offsets of
- * the variables to initialize in tde.exe, so it's fairly easy to do.
- *
- * Program name: tdecfg
- * Author: Frank Davis
- * Date: October 5, 1991
- *
- * This program is released into the public domain. You may distribute
- * it freely, Frank Davis
- */
-
-
- /******** EXTREMELY IMPORTANT ************/
- /*
- * If you modify tde and you want to use this configuration utility, it is your
- * responsibility to find the offsets of the variables in your new executable.
- *
- */
- /******* EXTREMELY IMPORTANT ************/
-
-
- #include <bios.h>
- #include <dos.h>
- #include <io.h>
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
-
- #include "tdecfg.h"
-
-
- struct vcfg cfg; /* video stuff */
- FILE *tde_exe; /* FILE pointer to tde.exe */
-
-
- struct screen cfg_choice[] = {
- {5,25,"1. Change colors" },
- {7,25,"2. Redefine keys" },
- {9,25,"3. Install new help screen" },
- {11,25,"4. Exit" },
- {14,20,"Please enter choice: " },
- {0,0,NULL}
- };
-
-
- char *greatest_composer_ever = "W. A. Mozart, 1756-1791";
-
-
- /*
- * Name: main
- * Date: October 5, 1991
- * Notes: Strategy is fairly straight forward - 1) initialize all the
- * variables 2) show the user a color sample 3) make the changes
- * permanent if desired.
- */
- void main( int argc, char *argv[] )
- {
- int rc;
- int c;
- char fname[82];
-
- puts( "\nEnter tde executable file name (<Enter> = \"tde.exe\") :" );
- gets( fname );
-
- if (strlen(fname) == 0)
- strcpy( fname, "tde.exe" );
-
- if ((rc = access( fname, EXIST )) != 0) {
- puts( "\nFile not found." );
- exit( 1 );
- } else if ((tde_exe = fopen( fname, "r+b" )) == NULL ) {
- puts( "\nCannot open executable file." );
- exit( 2 );
- }
-
- video_config( );
- cls( );
- show_box( 0, 0, cfg_choice, NORMAL );
- for (rc=0; rc != 1;) {
- xygoto( 42, 14 );
- c = getkey( );
- while (c != '1' && c != '2' && c != '3' && c != '4')
- c = getkey( );
- switch (c) {
- case '1' :
- tdecolor( );
- show_box( 0, 0, cfg_choice, NORMAL );
- break;
- case '2' :
- tdekeys( );
- break;
- case '3' :
- tdehelp( );
- show_box( 0, 0, cfg_choice, NORMAL );
- break;
- case '4' :
- rc = 1;
- break;
- }
- }
- fcloseall( );
- puts( " " );
- puts( " " );
- }
-
-
- /*
- * Name: xygoto
- * Date: July 21, 1991
- * Notes: Use the video interrupt to set the cursor.
- */
- void xygoto( int col, int row )
- {
- union REGS inregs, outregs;
-
- inregs.h.ah = 2;
- inregs.h.bh = 0;
- inregs.h.dh = row;
- inregs.h.dl = col;
- int86( VIDEO_INT, &inregs, &outregs );
- }
-
-
- /*
- * Name: video_config
- * Date: July 21, 1991
- * Notes: See main.c for more info.
- */
- void video_config( void )
- {
- #pragma pack( 1 ) /* Use pragma to force packing on byte boundaries. */
-
- struct LOWMEMVID
- {
- char vidmode; /* 0x449 */
- unsigned scrwid; /* 0x44A */
- unsigned scrlen; /* 0x44C */
- unsigned scroff; /* 0x44E */
- struct LOCATE
- {
- unsigned char col;
- unsigned char row;
- } csrpos[8]; /* 0x450 */
- struct CURSIZE
- {
- unsigned char end;
- unsigned char start;
- } csrsize; /* 0x460 */
- char page; /* 0x462 */
- unsigned addr_6845; /* 0x463 */
- char crt_mode_set; /* 0x465 */
- char crt_palette[30]; /* 0x466 */
- char rows; /* 0x484 */
- unsigned points; /* 0x485 */
- char ega_info; /* 0x487 */
- char info_3; /* 0x488 */
- } vid;
- struct LOWMEMVID _far *pvid = &vid;
-
- #pragma pack( ) /* revert to previously defined pack pragma. */
-
- union REGS in, out;
- unsigned char temp, active_display;
-
- /* Move system information into uninitialized structure variable. */
- movedata( 0, 0x449, FP_SEG( pvid ), FP_OFF( pvid ), sizeof( vid ) );
-
- cfg.rescan = FALSE;
- in.x.ax = 0x1a00;
- int86( VIDEO_INT, &in, &out );
- temp = out.h.al;
- active_display = out.h.bl;
- if (temp == 0x1a && (active_display == 7 || active_display == 8))
- cfg.adapter = VGA;
- else {
- in.h.ah = 0x12;
- in.h.bl = 0x10;
- int86( VIDEO_INT, &in, &out );
- if (out.h.bl != 0x10) { /* EGA */
- if (vid.ega_info & 0x08) {
- if (vid.addr_6845 == 0x3d4)
- cfg.adapter = CGA;
- else
- cfg.adapter = MDA;
- } else
- cfg.adapter = EGA;
- } else if (vid.addr_6845 == 0x3d4)
- cfg.adapter = CGA;
- else
- cfg.adapter = MDA;
- }
-
- if (cfg.adapter == CGA)
- cfg.rescan = TRUE;
-
- cfg.mode = vid.vidmode;
- if (vid.addr_6845 == 0x3D4) {
- cfg.color = TRUE;
- FP_SEG( cfg.videomem ) = 0xb800;
- } else {
- cfg.color = FALSE;
- FP_SEG( cfg.videomem ) = 0xb000;
- }
- FP_OFF( cfg.videomem ) = 0x0000;
- if (cfg.color == TRUE)
- cfg.attr = COLOR_ATTR;
- else
- cfg.attr = MONO_ATTR;
- }
-
-
- /*
- * Name: getkey
- * Date: July 21, 1991
- * Notes: Waits for keyboard input and returns the key pressed by the user.
- */
- int getkey( void )
- {
- unsigned key, lo, scan;
-
- /*
- * _bios_keybrd == int 16. It returns the scan code in ah, hi part of key,
- * and the ascii key code in al, lo part of key.
- */
- key = _bios_keybrd( 0 );
- lo = key & 0X00FF;
- lo = (int)((lo == 0) ? (((key & 0XFF00) >> 8) + 256) : lo);
- return( lo );
- }
-
-
- /*
- * Name: s_output
- * Date: July 21, 1991
- * Passed: s: the string to display
- * line: line number to begin display
- * col: column number to begin display
- * attr: color to display string
- * Notes: See tdeasm.c for more info
- */
- void s_output( char far *s, int line, int col, int attr )
- {
- int far *screen_ptr;
- int max_col;
- int off;
-
- max_col = 80;
- screen_ptr = cfg.videomem;
- off = line * 160 + col * 2;
-
- _asm {
- push ds ; MUST save ds
- push di ; save di on stack
- push si ; save si on stack
-
- mov bx, WORD PTR attr ; keep attribute in bx
- mov cx, WORD PTR col ; put cols in cx
- mov dx, WORD PTR max_col ; keep max_col in dx
- mov di, WORD PTR screen_ptr ; load offset of screen ptr
- add di, WORD PTR off
- mov ax, WORD PTR screen_ptr+2 ; load segment of screen ptr
- mov es, ax
- mov si, WORD PTR s ; load offset of string ptr
- or si, si ; is it == NULL?
- je getout ; yes, no output needed
- mov ax, WORD PTR s+2 ; load segment of string ptr
- or ax, ax ; is pointer == NULL?
- je getout ; yes, no output needed
- mov ds, ax ; load segment of text in ds
- mov ah, bl ; put attribute in AH
- top:
- cmp cx, dx ; col < max_cols?
- jge getout ; no, thru with line
- lodsb ; get next char in string - put in al
- or al, al ; is it '\0'
- je getout ; yes, end of string
- stosw ; else show attr + char on screen (ah + al)
- inc cx ; col++
- jmp SHORT top ; get another character
- getout:
- pop si ; get back si
- pop di ; get back di
- pop ds ; get back ds
- }
- }
-
-
- /*
- * Name: hlight_line
- * Date: July 21, 1991
- * Passed: x: column to begin hi lite
- * y: line to begin hi lite
- * lgth: number of characters to hi lite
- * attr: attribute color
- * Notes: The attribute byte is the hi byte.
- */
- void hlight_line( int x, int y, int lgth, int attr )
- {
- int off, far *pointer;
-
- pointer = cfg.videomem;
- off = y * 160 + 2 * x + 1; /* add one - so it points to attribute byte */
- _asm {
- push di ; save es
-
- mov cx, lgth ; number of characters to change color
-
- mov di, WORD PTR pointer ; get destination - video memory
- add di, off ; add offset
- mov ax, WORD PTR pointer+2 ;
- mov es, ax
- mov ax, attr ; attribute
- lite_len:
- stosb ; store a BYTE
- inc di ; skip over character to next attribute
- loop lite_len ; change next attribute
- pop di ; restore di
- }
- }
-
-
- /*
- * Name: scroll_window
- * Date: October 5, 1991
- * Passed: lines: number of lines to scroll
- * r1: row scroll starts on
- * c1: column scroll start on
- * r2: ending row of scroll
- * c2: ending column of scroll
- * attr: color of scroll
- * Notes: Clear a window using color. Use standard BIOS call. See
- * any technical reference for more info on VIDEO BIOS services.
- */
- void scroll_window( int lines, int r1, int c1, int r2, int c2, int attr )
- {
- char rah, ral;
- _asm {
- mov ax, lines
- cmp ax, 0 ; if line < 0 - scroll window down
- jge a1
-
- neg ax ; make lines positive
- mov BYTE PTR ral, al ; save number of lines
- mov BYTE PTR rah, 7 ; function 7 - scroll window down
- dec r2 ; decrement row 2
- jmp SHORT a2
- a1:
- mov BYTE PTR ral, al ; number of lines to scroll
- mov BYTE PTR rah, 6 ; function 6 - scroll window up
- a2:
- mov ax, WORD PTR r1 ; get starting row
- mov ch, al ; put it in ch
- mov ax, WORD PTR c1 ; get starting column
- mov cl, al ; put it in cl
- mov ax, WORD PTR r2 ; get ending row
- mov dh, al ; put it in dh
- mov ax, WORD PTR c2 ; get ending column
- mov dl, al ; put it in cl
- mov ax, WORD PTR attr ; get attribute
- mov bh, al ; put it in bh
- mov ah, BYTE PTR rah ; get function number
- mov al, BYTE PTR ral ; get number of lines
- push bp ; *** in some early versions of ***
- int VIDEO_INT ; *** DOS, u must save bp ***
- pop bp
- }
- }
-
-
- /*
- * Name: cls
- * Date: October 5, 1991
- * Notes: Clear screen using color.
- */
- void cls( void )
- {
- scroll_window( 0, 0, 0, 24, 79, NORMAL );
- }
-
-
- /*
- * Name: show_box
- * Date: October 5, 1991
- * Passed: x: number of lines to scroll
- * y: row scroll starts on
- * p: column scroll start on
- * attr: ending row of scroll
- * Notes: Easy way to show text on screen. Based on the display techiniques
- * in a very good morse code practice program, sorry I don't know
- * the author's name. Several morse code pratice programs have been
- * written, but I am refering to the one written in C and released
- * around 1984-1986. Seems like the author was living in California
- * at that time.
- */
- void show_box( int x, int y, struct screen *p, int attr )
- {
-
- while (p->text) {
- s_output( p->text, p->row+y, p->col+x, attr );
- p++;
- }
- }
-
-
- /*
- * Name: make_window
- * Date: October 5, 1991
- * Passed: col: upper left column to begin window
- * row: upper left row to begin window
- * width: number of columns in window
- * height: number of rows in window
- * attr: color of window border
- * Notes: Draw the outline of the window then clear all contents.
- * The begin and ending column have to incremented so when the
- * window is cleared the borders are not wiped out.
- */
- void make_window( int col, int row, int width, int height, int attr )
- {
- buf_box( col++, row++, width, height, attr );
- clear_window( col, row, width-2, height-2 );
- }
-
-
- /*
- * Name: buf_box
- * Date: October 5, 1991
- * Passed: col: upper left column to begin window
- * row: upper left row to begin window
- * width: number of columns in window
- * height: number of rows in window
- * attr: color of window border
- * Notes: Draw the outline of the window. See tdecfg.h for the outline
- * characters.
- */
- void buf_box( int col, int row, int width, int height, int attr )
- {
- int i, j, row_count;
- char string[82];
-
- if (height > 0 && width > 0 && height < 25 && width < 81) {
- row_count = 1;
- string[0]= U_LEFT;
- for (i=1; i<width-1; i++)
- string[i] = HOR_LINE;
- string[i++] = U_RIGHT; string[i] = '\0';
- s_output( string, row, col, attr );
- ++row_count;
- ++row;
-
- if (row_count < height) {
- string[0] = VER_LINE;
- string[1] = '\0';
- for (i=1; i<height-1; i++) {
- s_output( string, row, col, attr );
- s_output( string, row, col+width-1, attr );
- ++row;
- ++row_count;
- }
- }
-
- if (row_count <= height) {
- string[0] = L_LEFT;
- for (i=1; i<width-1; i++)
- string[i] = HOR_LINE;
- string[i++] = L_RIGHT; string[i] = '\0';
- s_output( string, row, col, attr );
- }
- }
- }
-
-
- /*
- * Name: clear_window
- * Date: October 5, 1991
- * Passed: col: upper left column to begin window
- * row: upper left row to begin window
- * width: number of columns in window
- * height: number of rows in window
- * Notes: Clear the insides of the window.
- */
- void clear_window( int col, int row, int width, int height )
- {
- scroll_window( height, row, col, row+height-1, col+width-1, NORMAL );
- }
-
-
- /*
- * Name: window_control
- * Date: October 5, 1991
- * Passed: window_ptr: pointer to pointer of window (head of window stack)
- * action: are SAVEing or RESTOREing the contents of a window
- * col: upper left column of window
- * row: upper left row of window
- * width: number of characters in window
- * height: number of rows in window
- * Notes: Save or restore the contents of the screen under a pop-up or
- * pull-down window. Use a stack to store the windows so an unlimited
- * number of windows may be saved and restored.
- */
- void window_control( WINDOW **window_ptr, int action, int col, int row,
- int width, int height )
- {
- WINDOW *p;
- size_t store_me;
-
- if (action == SAVE) {
- p = (WINDOW *)malloc( sizeof(WINDOW) );
- if (p != NULL) {
- p->n = NULL;
-
- /*
- * push a window on the stack
- */
- if (*window_ptr != NULL)
- p->n = *window_ptr;
- *window_ptr = p;
- store_me = (width * height) * sizeof( int );
- p->buf = (int *)malloc( store_me );
- save_window( p->buf, col, row, width, height );
- }
- } else if (action == RESTORE) {
- if (*window_ptr != NULL) {
- p = *window_ptr;
- restore_window( p->buf, col, row, width, height );
-
- /*
- * pop a window off the stack
- */
- *window_ptr = p->n;
- free( p->buf );
- free( p );
- } } }
-
-
- /*
- * Name: save_window
- * Date: October 5, 1991
- * Passed: destination: pointer to store contents of screen
- * col: upper left column of window
- * row: upper left row of window
- * width: number of characters in window
- * height: number of rows in window
- * Notes: Do an optimal save. Save only the contents of the screen that the
- * window writes over. Some algorithms save the entire contents of
- * the screen - wasteful.
- */
- void save_window( int *destination, int col, int row, int width, int height )
- {
- int i, j, offset;
- int far *pointer;
-
- pointer = cfg.videomem;
- offset = row * 80 + col;
- pointer += offset;
- for (i=0; i < height; i++) {
- for (j=0; j < width; j++)
- *destination++ = *(pointer + j);
- pointer += 80;
- }
- }
-
-
- /*
- * Name: restore_window
- * Date: October 5, 1991
- * Passed: source: pointer of source of contents of screen
- * col: upper left column of window
- * row: upper left row of window
- * width: number of characters in window
- * height: number of rows in window
- * Notes: Do an optimal restore. Restore only the contents of the screen
- * that the window writes over. Some algorithms restore the entire
- * contents of the screen - wasteful.
- */
- void restore_window( int *source, int col, int row, int width, int height )
- {
- int i, j, offset;
- int far *pointer;
-
- pointer = cfg.videomem;
- offset = row * 80 + col;
- pointer += offset;
- for (i=0; i < height; i++) {
- for (j=0; j < width; j++)
- *(pointer + j) = *source++;
- pointer += 80;
- }
- }