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- /*
- * The functions in this file handle redisplay. The
- * redisplay system knows almost nothing about the editing
- * process; the editing functions do, however, set some
- * hints to eliminate a lot of the grinding. There is more
- * that can be done; the "vtputc" interface is a real
- * pig. Two conditional compilation flags; the GOSLING
- * flag enables dynamic programming redisplay, using the
- * algorithm published by Jim Gosling in SIGOA. The MEMMAP
- * changes things around for memory mapped video. With
- * both off, the terminal is a VT52.
- */
- #include "def.h"
- #include "kbd.h"
-
- /*
- * You can change these back to the types
- * implied by the name if you get tight for space. If you
- * make both of them "int" you get better code on the VAX.
- * They do nothing if this is not Gosling redisplay, except
- * for change the size of a structure that isn't used.
- * A bit of a cheat.
- */
- /* These defines really belong in sysdef.h */
- #ifndef XCHAR
- # define XCHAR int
- # define XSHORT int
- #endif
-
- #ifdef STANDOUT_GLITCH
- extern int SG; /* number of standout glitches */
- #endif
-
- /*
- * A video structure always holds
- * an array of characters whose length is equal to
- * the longest line possible. Only some of this is
- * used if "ncol" isn't the same as "NCOL".
- */
- typedef struct {
- short v_hash; /* Hash code, for compares. */
- short v_flag; /* Flag word. */
- short v_color; /* Color of the line. */
- XSHORT v_cost; /* Cost of display. */
- char v_text[NCOL]; /* The actual characters. */
- } VIDEO;
-
- #define VFCHG 0x0001 /* Changed. */
- #define VFHBAD 0x0002 /* Hash and cost are bad. */
- #define VFEXT 0x0004 /* extended line (beond ncol) */
-
- /*
- * SCORE structures hold the optimal
- * trace trajectory, and the cost of redisplay, when
- * the dynamic programming redisplay code is used.
- * If no fancy redisplay, this isn't used. The trace index
- * fields can be "char", and the score a "short", but
- * this makes the code worse on the VAX.
- */
- typedef struct {
- XCHAR s_itrace; /* "i" index for track back. */
- XCHAR s_jtrace; /* "j" index for trace back. */
- XSHORT s_cost; /* Display cost. */
- } SCORE;
-
- int sgarbf = TRUE; /* TRUE if screen is garbage. */
- int vtrow = 0; /* Virtual cursor row. */
- int vtcol = 0; /* Virtual cursor column. */
- int tthue = CNONE; /* Current color. */
- int ttrow = HUGE; /* Physical cursor row. */
- int ttcol = HUGE; /* Physical cursor column. */
- int tttop = HUGE; /* Top of scroll region. */
- int ttbot = HUGE; /* Bottom of scroll region. */
- int lbound = 0; /* leftmost bound of the current line */
- /* being displayed */
-
- VIDEO *vscreen[NROW-1]; /* Edge vector, virtual. */
- VIDEO *pscreen[NROW-1]; /* Edge vector, physical. */
- VIDEO video[2*(NROW-1)]; /* Actual screen data. */
- VIDEO blanks; /* Blank line image. */
-
- /*
- * Some predeclerations to make ANSI compilers happy
- */
- VOID vtinit();
- VOID vttidy();
- VOID vtmove();
- VOID vtputc();
- VOID vtpute();
- VOID vteeol();
- VOID update();
- VOID updext();
- VOID ucopy();
- VOID uline();
- VOID modeline();
- VOID hash();
- VOID setscores();
- VOID traceback();
-
- #ifdef GOSLING
- /*
- * This matrix is written as an array because
- * we do funny things in the "setscores" routine, which
- * is very compute intensive, to make the subscripts go away.
- * It would be "SCORE score[NROW][NROW]" in old speak.
- * Look at "setscores" to understand what is up.
- */
- SCORE score[NROW*NROW];
- #endif
-
- /*
- * Initialize the data structures used
- * by the display code. The edge vectors used
- * to access the screens are set up. The operating
- * system's terminal I/O channel is set up. Fill the
- * "blanks" array with ASCII blanks. The rest is done
- * at compile time. The original window is marked
- * as needing full update, and the physical screen
- * is marked as garbage, so all the right stuff happens
- * on the first call to redisplay.
- */
- VOID
- vtinit() {
- register VIDEO *vp;
- register int i;
-
- ttopen();
- ttinit();
- vp = &video[0];
- for (i=0; i<NROW-1; ++i) {
- vscreen[i] = vp;
- ++vp;
- pscreen[i] = vp;
- ++vp;
- }
- blanks.v_color = CTEXT;
- for (i=0; i<NCOL; ++i)
- blanks.v_text[i] = ' ';
- }
-
- /*
- * Tidy up the virtual display system
- * in anticipation of a return back to the host
- * operating system. Right now all we do is position
- * the cursor to the last line, erase the line, and
- * close the terminal channel.
- */
- VOID
- vttidy() {
- ttcolor(CTEXT);
- ttnowindow(); /* No scroll window. */
- ttmove(nrow-1, 0); /* Echo line. */
- tteeol();
- tttidy();
- ttflush();
- ttclose();
- }
-
- /*
- * Move the virtual cursor to an origin
- * 0 spot on the virtual display screen. I could
- * store the column as a character pointer to the spot
- * on the line, which would make "vtputc" a little bit
- * more efficient. No checking for errors.
- */
- VOID
- vtmove(row, col) {
- vtrow = row;
- vtcol = col;
- }
-
- /*
- * Write a character to the virtual display,
- * dealing with long lines and the display of unprintable
- * things like control characters. Also expand tabs every 8
- * columns. This code only puts printing characters into
- * the virtual display image. Special care must be taken when
- * expanding tabs. On a screen whose width is not a multiple
- * of 8, it is possible for the virtual cursor to hit the
- * right margin before the next tab stop is reached. This
- * makes the tab code loop if you are not careful.
- * Three guesses how we found this.
- */
- VOID
- vtputc(c) register int c; {
- register VIDEO *vp;
-
- vp = vscreen[vtrow];
- if (vtcol >= ncol)
- vp->v_text[ncol-1] = '$';
- else if (c == '\t'
- #ifdef NOTAB
- && !(curbp->b_flag & BFNOTAB)
- #endif
- ) {
- do {
- vtputc(' ');
- } while (vtcol<ncol && (vtcol&0x07)!=0);
- } else if (ISCTRL(c)) {
- vtputc('^');
- vtputc(CCHR(c));
- } else
- vp->v_text[vtcol++] = c;
- }
-
- /* Put a character to the virtual screen in an extended line. If we are
- * not yet on left edge, don't print it yet. Check for overflow on
- * the right margin.
- */
- VOID
- vtpute(c)
- int c;
- {
- register VIDEO *vp;
-
- vp = vscreen[vtrow];
-
- if (vtcol >= ncol) vp->v_text[ncol - 1] = '$';
- else if (c == '\t'
- #ifdef NOTAB
- && !(curbp->b_flag & BFNOTAB)
- #endif
- ) {
- do {
- vtpute(' ');
- }
- while (((vtcol + lbound)&0x07) != 0 && vtcol < ncol);
- } else if (ISCTRL(c) != FALSE) {
- vtpute('^');
- vtpute(CCHR(c));
- } else {
- if (vtcol >= 0) vp->v_text[vtcol] = c;
- ++vtcol;
- }
- }
-
- /* Erase from the end of the
- * software cursor to the end of the
- * line on which the software cursor is
- * located. The display routines will decide
- * if a hardware erase to end of line command
- * should be used to display this.
- */
- VOID
- vteeol() {
- register VIDEO *vp;
-
- vp = vscreen[vtrow];
- while (vtcol < ncol)
- vp->v_text[vtcol++] = ' ';
- }
-
- /*
- * Make sure that the display is
- * right. This is a three part process. First,
- * scan through all of the windows looking for dirty
- * ones. Check the framing, and refresh the screen.
- * Second, make sure that "currow" and "curcol" are
- * correct for the current window. Third, make the
- * virtual and physical screens the same.
- */
- VOID
- update() {
- register LINE *lp;
- register WINDOW *wp;
- register VIDEO *vp1;
- VIDEO *vp2;
- register int i;
- register int j;
- register int c;
- register int hflag;
- register int currow;
- register int curcol;
- register int offs;
- register int size;
- VOID traceback ();
- VOID uline ();
-
- if (typeahead()) return;
- if (sgarbf) { /* must update everything */
- wp = wheadp;
- while(wp != NULL) {
- wp->w_flag |= WFMODE | WFHARD;
- wp = wp->w_wndp;
- }
- }
- hflag = FALSE; /* Not hard. */
- wp = wheadp;
- while (wp != NULL) {
- if (wp->w_flag != 0) { /* Need update. */
- if ((wp->w_flag&WFFORCE) == 0) {
- lp = wp->w_linep;
- for (i=0; i<wp->w_ntrows; ++i) {
- if (lp == wp->w_dotp)
- goto out;
- if (lp == wp->w_bufp->b_linep)
- break;
- lp = lforw(lp);
- }
- }
- i = wp->w_force; /* Reframe this one. */
- if (i > 0) {
- --i;
- if (i >= wp->w_ntrows)
- i = wp->w_ntrows-1;
- } else if (i < 0) {
- i += wp->w_ntrows;
- if (i < 0)
- i = 0;
- } else
- i = wp->w_ntrows/2;
- lp = wp->w_dotp;
- while (i!=0 && lback(lp)!=wp->w_bufp->b_linep) {
- --i;
- lp = lback(lp);
- }
- wp->w_linep = lp;
- wp->w_flag |= WFHARD; /* Force full. */
- out:
- lp = wp->w_linep; /* Try reduced update. */
- i = wp->w_toprow;
- if ((wp->w_flag&~WFMODE) == WFEDIT) {
- while (lp != wp->w_dotp) {
- ++i;
- lp = lforw(lp);
- }
- vscreen[i]->v_color = CTEXT;
- vscreen[i]->v_flag |= (VFCHG|VFHBAD);
- vtmove(i, 0);
- for (j=0; j<llength(lp); ++j)
- vtputc(lgetc(lp, j));
- vteeol();
- } else if ((wp->w_flag&(WFEDIT|WFHARD)) != 0) {
- hflag = TRUE;
- while (i < wp->w_toprow+wp->w_ntrows) {
- vscreen[i]->v_color = CTEXT;
- vscreen[i]->v_flag |= (VFCHG|VFHBAD);
- vtmove(i, 0);
- if (lp != wp->w_bufp->b_linep) {
- for (j=0; j<llength(lp); ++j)
- vtputc(lgetc(lp, j));
- lp = lforw(lp);
- }
- vteeol();
- ++i;
- }
- }
- if ((wp->w_flag&WFMODE) != 0)
- modeline(wp);
- wp->w_flag = 0;
- wp->w_force = 0;
- }
- wp = wp->w_wndp;
- }
- lp = curwp->w_linep; /* Cursor location. */
- currow = curwp->w_toprow;
- while (lp != curwp->w_dotp) {
- ++currow;
- lp = lforw(lp);
- }
- curcol = 0;
- i = 0;
- while (i < curwp->w_doto) {
- c = lgetc(lp, i++);
- if (c == '\t'
- #ifdef NOTAB
- && !(curbp->b_flag & BFNOTAB)
- #endif
- ) curcol |= 0x07;
- else if (ISCTRL(c) != FALSE)
- ++curcol;
- ++curcol;
- }
- if (curcol >= ncol - 1) { /* extended line. */
- /* flag we are extended and changed */
- vscreen[currow]->v_flag |= VFEXT | VFCHG;
- updext(currow, curcol); /* and output extended line */
- } else lbound = 0; /* not extended line */
-
- /* make sure no lines need to be de-extended because the cursor is
- no longer on them */
-
- wp = wheadp;
-
- while (wp != NULL) {
- lp = wp->w_linep;
- i = wp->w_toprow;
- while (i < wp->w_toprow + wp->w_ntrows) {
- if (vscreen[i]->v_flag & VFEXT) {
- /* always flag extended lines as changed */
- vscreen[i]->v_flag |= VFCHG;
- if ((wp != curwp) || (lp != wp->w_dotp) ||
- (curcol < ncol - 1)) {
- vtmove(i, 0);
- for (j = 0; j < llength(lp); ++j)
- vtputc(lgetc(lp, j));
- vteeol();
- /* this line no longer is extended */
- vscreen[i]->v_flag &= ~VFEXT;
- }
- }
- lp = lforw(lp);
- ++i;
- }
- /* if garbaged then fix up mode lines */
- if (sgarbf != FALSE) vscreen[i]->v_flag |= VFCHG;
- /* and onward to the next window */
- wp = wp->w_wndp;
- }
-
- if (sgarbf != FALSE) { /* Screen is garbage. */
- sgarbf = FALSE; /* Erase-page clears */
- epresf = FALSE; /* the message area. */
- tttop = HUGE; /* Forget where you set */
- ttbot = HUGE; /* scroll region. */
- tthue = CNONE; /* Color unknown. */
- ttmove(0, 0);
- tteeop();
- for (i=0; i<nrow-1; ++i) {
- uline(i, vscreen[i], &blanks);
- ucopy(vscreen[i], pscreen[i]);
- }
- ttmove(currow, curcol - lbound);
- ttflush();
- return;
- }
- #ifdef GOSLING
- if (hflag != FALSE) { /* Hard update? */
- for (i=0; i<nrow-1; ++i) { /* Compute hash data. */
- hash(vscreen[i]);
- hash(pscreen[i]);
- }
- offs = 0; /* Get top match. */
- while (offs != nrow-1) {
- vp1 = vscreen[offs];
- vp2 = pscreen[offs];
- if (vp1->v_color != vp2->v_color
- || vp1->v_hash != vp2->v_hash)
- break;
- uline(offs, vp1, vp2);
- ucopy(vp1, vp2);
- ++offs;
- }
- if (offs == nrow-1) { /* Might get it all. */
- ttmove(currow, curcol - lbound);
- ttflush();
- return;
- }
- size = nrow-1; /* Get bottom match. */
- while (size != offs) {
- vp1 = vscreen[size-1];
- vp2 = pscreen[size-1];
- if (vp1->v_color != vp2->v_color
- || vp1->v_hash != vp2->v_hash)
- break;
- uline(size-1, vp1, vp2);
- ucopy(vp1, vp2);
- --size;
- }
- if ((size -= offs) == 0) /* Get screen size. */
- panic("Illegal screen size in update");
- setscores(offs, size); /* Do hard update. */
- traceback(offs, size, size, size);
- for (i=0; i<size; ++i)
- ucopy(vscreen[offs+i], pscreen[offs+i]);
- ttmove(currow, curcol - lbound);
- ttflush();
- return;
- }
- #endif
- for (i=0; i<nrow-1; ++i) { /* Easy update. */
- vp1 = vscreen[i];
- vp2 = pscreen[i];
- if ((vp1->v_flag&VFCHG) != 0) {
- uline(i, vp1, vp2);
- ucopy(vp1, vp2);
- }
- }
- ttmove(currow, curcol - lbound);
- ttflush();
- }
-
- /*
- * Update a saved copy of a line,
- * kept in a VIDEO structure. The "vvp" is
- * the one in the "vscreen". The "pvp" is the one
- * in the "pscreen". This is called to make the
- * virtual and physical screens the same when
- * display has done an update.
- */
- VOID
- ucopy(vvp, pvp) register VIDEO *vvp; register VIDEO *pvp; {
-
- vvp->v_flag &= ~VFCHG; /* Changes done. */
- pvp->v_flag = vvp->v_flag; /* Update model. */
- pvp->v_hash = vvp->v_hash;
- pvp->v_cost = vvp->v_cost;
- pvp->v_color = vvp->v_color;
- bcopy(vvp->v_text, pvp->v_text, ncol);
- }
-
- /* updext: update the extended line which the cursor is currently
- * on at a column greater than the terminal width. The line
- * will be scrolled right or left to let the user see where
- * the cursor is
- */
- VOID
- updext(currow, curcol)
- int currow, curcol;
- {
- register LINE *lp; /* pointer to current line */
- register int j; /* index into line */
-
- /* calculate what column the left bound should be */
- /* (force cursor into middle half of screen) */
- lbound = curcol - (curcol % (ncol>>1)) - (ncol>>2);
- /* scan through the line outputing characters to the virtual screen */
- /* once we reach the left edge */
- vtmove(currow, -lbound); /* start scanning offscreen */
- lp = curwp->w_dotp; /* line to output */
- for (j=0; j<llength(lp); ++j) /* until the end-of-line */
- vtpute(lgetc(lp, j));
- vteeol(); /* truncate the virtual line */
- vscreen[currow]->v_text[0] = '$'; /* and put a '$' in column 1 */
- }
-
- /*
- * Update a single line. This routine only
- * uses basic functionality (no insert and delete character,
- * but erase to end of line). The "vvp" points at the VIDEO
- * structure for the line on the virtual screen, and the "pvp"
- * is the same for the physical screen. Avoid erase to end of
- * line when updating CMODE color lines, because of the way that
- * reverse video works on most terminals.
- */
- VOID uline(row, vvp, pvp) VIDEO *vvp; VIDEO *pvp; {
- #ifdef MEMMAP
- putline(row+1, 1, &vvp->v_text[0]);
- #else
- register char *cp1;
- register char *cp2;
- register char *cp3;
- char *cp4;
- char *cp5;
- register int nbflag;
-
- if (vvp->v_color != pvp->v_color) { /* Wrong color, do a */
- ttmove(row, 0); /* full redraw. */
- #ifdef STANDOUT_GLITCH
- if (pvp->v_color != CTEXT && SG >= 0) tteeol();
- #endif
- ttcolor(vvp->v_color);
- #ifdef STANDOUT_GLITCH
- cp1 = &vvp->v_text[SG > 0 ? SG : 0];
- /* the odd code for SG==0 is to avoid putting the invisable
- * glitch character on the next line.
- * (Hazeltine executive 80 model 30)
- */
- cp2 = &vvp->v_text[ncol - (SG >= 0 ? (SG!=0 ? SG : 1) : 0)];
- #else
- cp1 = &vvp->v_text[0];
- cp2 = &vvp->v_text[ncol];
- #endif
- while (cp1 != cp2) {
- ttputc(*cp1++);
- ++ttcol;
- }
- #ifndef MOVE_STANDOUT
- ttcolor(CTEXT);
- #endif
- return;
- }
- cp1 = &vvp->v_text[0]; /* Compute left match. */
- cp2 = &pvp->v_text[0];
- while (cp1!=&vvp->v_text[ncol] && cp1[0]==cp2[0]) {
- ++cp1;
- ++cp2;
- }
- if (cp1 == &vvp->v_text[ncol]) /* All equal. */
- return;
- nbflag = FALSE;
- cp3 = &vvp->v_text[ncol]; /* Compute right match. */
- cp4 = &pvp->v_text[ncol];
- while (cp3[-1] == cp4[-1]) {
- --cp3;
- --cp4;
- if (cp3[0] != ' ') /* Note non-blanks in */
- nbflag = TRUE; /* the right match. */
- }
- cp5 = cp3; /* Is erase good? */
- if (nbflag==FALSE && vvp->v_color==CTEXT) {
- while (cp5!=cp1 && cp5[-1]==' ')
- --cp5;
- /* Alcyon hack */
- if ((int)(cp3-cp5) <= tceeol)
- cp5 = cp3;
- }
- /* Alcyon hack */
- ttmove(row, (int)(cp1-&vvp->v_text[0]));
- #ifdef STANDOUT_GLITCH
- if (vvp->v_color != CTEXT && SG > 0) {
- if(cp1 < &vvp->v_text[SG]) cp1 = &vvp->v_text[SG];
- if(cp5 > &vvp->v_text[ncol-SG]) cp5 = &vvp->v_text[ncol-SG];
- } else if (SG < 0)
- #endif
- ttcolor(vvp->v_color);
- while (cp1 != cp5) {
- ttputc(*cp1++);
- ++ttcol;
- }
- if (cp5 != cp3) /* Do erase. */
- tteeol();
- #endif
- }
-
- /*
- * Redisplay the mode line for
- * the window pointed to by the "wp".
- * This is the only routine that has any idea
- * of how the modeline is formatted. You can
- * change the modeline format by hacking at
- * this routine. Called by "update" any time
- * there is a dirty window.
- * Note that if STANDOUT_GLITCH is defined, first and last SG characters
- * may never be seen.
- */
- VOID
- modeline(wp) register WINDOW *wp; {
- register int n;
- register BUFFER *bp;
- int mode;
-
- n = wp->w_toprow+wp->w_ntrows; /* Location. */
- vscreen[n]->v_color = CMODE; /* Mode line color. */
- vscreen[n]->v_flag |= (VFCHG|VFHBAD); /* Recompute, display. */
- vtmove(n, 0); /* Seek to right line. */
- bp = wp->w_bufp;
- vtputc('-'); vtputc('-');
- if ((bp->b_flag&BFCHG) != 0) { /* "*" if changed. */
- vtputc('*'); vtputc('*');
- } else {
- vtputc('-'); vtputc('-');
- }
- vtputc('-');
- n = 5;
- n += vtputs("Mg: ");
- if (bp->b_bname[0] != '\0')
- n += vtputs(&(bp->b_bname[0]));
- while (n < 42) { /* Pad out with blanks */
- vtputc(' ');
- ++n;
- }
- vtputc('(');
- ++n;
- for(mode=0;;) {
- n += vtputs(bp->b_modes[mode]->p_name);
- if(++mode > bp->b_nmodes) break;
- vtputc('-');
- ++n;
- }
- vtputc(')');
- ++n;
- while (n < ncol) { /* Pad out. */
- vtputc('-');
- ++n;
- }
- }
- /*
- * output a string to the mode line, report how long it was.
- */
- vtputs(s) register char *s; {
- register int n = 0;
-
- while (*s != '\0') {
- vtputc(*s++);
- ++n;
- }
- return n;
- }
- #ifdef GOSLING
- /*
- * Compute the hash code for
- * the line pointed to by the "vp". Recompute
- * it if necessary. Also set the approximate redisplay
- * cost. The validity of the hash code is marked by
- * a flag bit. The cost understand the advantages
- * of erase to end of line. Tuned for the VAX
- * by Bob McNamara; better than it used to be on
- * just about any machine.
- */
- VOID
- hash(vp) register VIDEO *vp; {
- register int i;
- register int n;
- register char *s;
-
- if ((vp->v_flag&VFHBAD) != 0) { /* Hash bad. */
- s = &vp->v_text[ncol-1];
- for (i=ncol; i!=0; --i, --s)
- if (*s != ' ')
- break;
- n = ncol-i; /* Erase cheaper? */
- if (n > tceeol)
- n = tceeol;
- vp->v_cost = i+n; /* Bytes + blanks. */
- for (n=0; i!=0; --i, --s)
- n = (n<<5) + n + *s;
- vp->v_hash = n; /* Hash code. */
- vp->v_flag &= ~VFHBAD; /* Flag as all done. */
- }
- }
-
- /*
- * Compute the Insert-Delete
- * cost matrix. The dynamic programming algorithm
- * described by James Gosling is used. This code assumes
- * that the line above the echo line is the last line involved
- * in the scroll region. This is easy to arrange on the VT100
- * because of the scrolling region. The "offs" is the origin 0
- * offset of the first row in the virtual/physical screen that
- * is being updated; the "size" is the length of the chunk of
- * screen being updated. For a full screen update, use offs=0
- * and size=nrow-1.
- *
- * Older versions of this code implemented the score matrix by
- * a two dimensional array of SCORE nodes. This put all kinds of
- * multiply instructions in the code! This version is written to
- * use a linear array and pointers, and contains no multiplication
- * at all. The code has been carefully looked at on the VAX, with
- * only marginal checking on other machines for efficiency. In
- * fact, this has been tuned twice! Bob McNamara tuned it even
- * more for the VAX, which is a big issue for him because of
- * the 66 line X displays.
- *
- * On some machines, replacing the "for (i=1; i<=size; ++i)" with
- * i = 1; do { } while (++i <=size)" will make the code quite a
- * bit better; but it looks ugly.
- */
- VOID
- setscores(offs, size) {
- register SCORE *sp;
- SCORE *sp1;
- register int tempcost;
- register int bestcost;
- register int j;
- register int i;
- register VIDEO **vp;
- VIDEO **pp, **vbase, **pbase;
-
- vbase = &vscreen[offs-1]; /* By hand CSE's. */
- pbase = &pscreen[offs-1];
- score[0].s_itrace = 0; /* [0, 0] */
- score[0].s_jtrace = 0;
- score[0].s_cost = 0;
- sp = &score[1]; /* Row 0, inserts. */
- tempcost = 0;
- vp = &vbase[1];
- for (j=1; j<=size; ++j) {
- sp->s_itrace = 0;
- sp->s_jtrace = j-1;
- tempcost += tcinsl;
- tempcost += (*vp)->v_cost;
- sp->s_cost = tempcost;
- ++vp;
- ++sp;
- }
- sp = &score[NROW]; /* Column 0, deletes. */
- tempcost = 0;
- for (i=1; i<=size; ++i) {
- sp->s_itrace = i-1;
- sp->s_jtrace = 0;
- tempcost += tcdell;
- sp->s_cost = tempcost;
- sp += NROW;
- }
- sp1 = &score[NROW+1]; /* [1, 1]. */
- pp = &pbase[1];
- for (i=1; i<=size; ++i) {
- sp = sp1;
- vp = &vbase[1];
- for (j=1; j<=size; ++j) {
- sp->s_itrace = i-1;
- sp->s_jtrace = j;
- bestcost = (sp-NROW)->s_cost;
- if (j != size) /* Cd(A[i])=0 @ Dis. */
- bestcost += tcdell;
- tempcost = (sp-1)->s_cost;
- tempcost += (*vp)->v_cost;
- if (i != size) /* Ci(B[j])=0 @ Dsj. */
- tempcost += tcinsl;
- if (tempcost < bestcost) {
- sp->s_itrace = i;
- sp->s_jtrace = j-1;
- bestcost = tempcost;
- }
- tempcost = (sp-NROW-1)->s_cost;
- if ((*pp)->v_color != (*vp)->v_color
- || (*pp)->v_hash != (*vp)->v_hash)
- tempcost += (*vp)->v_cost;
- if (tempcost < bestcost) {
- sp->s_itrace = i-1;
- sp->s_jtrace = j-1;
- bestcost = tempcost;
- }
- sp->s_cost = bestcost;
- ++sp; /* Next column. */
- ++vp;
- }
- ++pp;
- sp1 += NROW; /* Next row. */
- }
- }
-
- /*
- * Trace back through the dynamic programming cost
- * matrix, and update the screen using an optimal sequence
- * of redraws, insert lines, and delete lines. The "offs" is
- * the origin 0 offset of the chunk of the screen we are about to
- * update. The "i" and "j" are always started in the lower right
- * corner of the matrix, and imply the size of the screen.
- * A full screen traceback is called with offs=0 and i=j=nrow-1.
- * There is some do-it-yourself double subscripting here,
- * which is acceptable because this routine is much less compute
- * intensive then the code that builds the score matrix!
- */
- VOID traceback(offs, size, i, j) {
- register int itrace;
- register int jtrace;
- register int k;
- register int ninsl;
- register int ndraw;
- register int ndell;
-
- if (i==0 && j==0) /* End of update. */
- return;
- itrace = score[(NROW*i) + j].s_itrace;
- jtrace = score[(NROW*i) + j].s_jtrace;
- if (itrace == i) { /* [i, j-1] */
- ninsl = 0; /* Collect inserts. */
- if (i != size)
- ninsl = 1;
- ndraw = 1;
- while (itrace!=0 || jtrace!=0) {
- if (score[(NROW*itrace) + jtrace].s_itrace != itrace)
- break;
- jtrace = score[(NROW*itrace) + jtrace].s_jtrace;
- if (i != size)
- ++ninsl;
- ++ndraw;
- }
- traceback(offs, size, itrace, jtrace);
- if (ninsl != 0) {
- ttcolor(CTEXT);
- ttinsl(offs+j-ninsl, offs+size-1, ninsl);
- }
- do { /* B[j], A[j] blank. */
- k = offs+j-ndraw;
- uline(k, vscreen[k], &blanks);
- } while (--ndraw);
- return;
- }
- if (jtrace == j) { /* [i-1, j] */
- ndell = 0; /* Collect deletes. */
- if (j != size)
- ndell = 1;
- while (itrace!=0 || jtrace!=0) {
- if (score[(NROW*itrace) + jtrace].s_jtrace != jtrace)
- break;
- itrace = score[(NROW*itrace) + jtrace].s_itrace;
- if (j != size)
- ++ndell;
- }
- if (ndell != 0) {
- ttcolor(CTEXT);
- ttdell(offs+i-ndell, offs+size-1, ndell);
- }
- traceback(offs, size, itrace, jtrace);
- return;
- }
- traceback(offs, size, itrace, jtrace);
- k = offs+j-1;
- uline(k, vscreen[k], pscreen[offs+i-1]);
- }
- #endif
-