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C/C++ Source or Header  |  2000-01-31  |  84.8 KB  |  2,139 lines

  1. /*==========================================================================;
  2.  *
  3.  *  Copyright (C) 1994-1997 Microsoft Corporation.  All Rights Reserved.
  4.  *
  5.  *  File:       dplay.h
  6.  *  Content:    DirectPlay include file
  7.  *
  8.  ***************************************************************************/
  9.  
  10. #ifndef __DPLAY_INCLUDED__
  11. #pragma option push -b -a8 -pc -A- /*P_O_Push*/
  12. #define __DPLAY_INCLUDED__
  13.  
  14. #include <ole2.h>       // for DECLARE_INTERFACE and HRESULT
  15.  
  16. /* avoid warnings in MSVC at Level4 */
  17. #pragma warning(disable:4201)
  18.  
  19.  
  20. /*
  21.  * Some types
  22.  */
  23.  
  24. #ifndef _WIN64
  25. #define DWORD_PTR DWORD
  26. #endif
  27.  
  28. typedef LPVOID (*LPRGLPVOID)[];
  29. typedef LPRGLPVOID PRGPVOID, LPRGPVOID, PRGLPVOID, PAPVOID, LPAPVOID, PALPVOID, LPALPVOID;
  30.  
  31. #define VOL volatile
  32. typedef VOID *VOL LPVOIDV;
  33.  
  34.  
  35. #define _FACDP  0x877
  36. #define MAKE_DPHRESULT( code )    MAKE_HRESULT( 1, _FACDP, code )
  37.  
  38. #ifdef __cplusplus
  39. extern "C" {
  40. #endif
  41.  
  42. /*
  43.  * GUIDS used by DirectPlay objects
  44.  */
  45. DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
  46. DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
  47.  
  48. DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  49. DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  50.  
  51. DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
  52. DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
  53.  
  54. // {D1EB6D20-8923-11d0-9D97-00A0C90A43CB}
  55. DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
  56.  
  57. /*
  58.  * GUIDS used by Service Providers shipped with DirectPlay
  59.  * Use these to identify Service Provider returned by EnumConnections
  60.  */
  61.  
  62. // GUID for IPX service provider
  63. // {685BC400-9D2C-11cf-A9CD-00AA006886E3}
  64. DEFINE_GUID(DPSPGUID_IPX, 
  65. 0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
  66.  
  67. // GUID for TCP/IP service provider
  68. // 36E95EE0-8577-11cf-960C-0080C7534E82
  69. DEFINE_GUID(DPSPGUID_TCPIP,
  70. 0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
  71.  
  72. // GUID for Serial service provider
  73. // {0F1D6860-88D9-11cf-9C4E-00A0C905425E}
  74. DEFINE_GUID(DPSPGUID_SERIAL,                        
  75. 0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
  76.  
  77. // GUID for Modem service provider
  78. // {44EAA760-CB68-11cf-9C4E-00A0C905425E}
  79. DEFINE_GUID(DPSPGUID_MODEM,
  80. 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
  81.  
  82. /****************************************************************************
  83.  *
  84.  * DirectPlay Structures
  85.  *
  86.  * Various structures used to invoke DirectPlay.
  87.  *
  88.  ****************************************************************************/
  89.  
  90. #ifndef IDIRECTPLAY2_OR_GREATER
  91. typedef struct IDirectPlay        FAR *LPDIRECTPLAY;
  92. #else
  93. typedef struct IUnknown           FAR *LPDIRECTPLAY;
  94. #endif
  95.  
  96. typedef struct IDirectPlay2       FAR *LPDIRECTPLAY2;
  97. typedef struct IDirectPlay2       FAR *LPDIRECTPLAY2A;
  98. typedef struct IDirectPlay2       IDirectPlay2A;
  99.  
  100. typedef struct IDirectPlay3       FAR *LPDIRECTPLAY3;
  101. typedef struct IDirectPlay3       FAR *LPDIRECTPLAY3A;
  102. typedef struct IDirectPlay3       IDirectPlay3A;
  103.  
  104. typedef struct IDirectPlay4       FAR *LPDIRECTPLAY4;
  105. typedef struct IDirectPlay4       FAR *LPDIRECTPLAY4A;
  106. typedef struct IDirectPlay4       IDirectPlay4A;
  107.  
  108. /*
  109.  * DPID
  110.  * DirectPlay player and group ID
  111.  */
  112. typedef DWORD DPID, FAR *LPDPID;
  113.  
  114. /*
  115.  * DPID that system messages come from
  116.  */
  117. #define DPID_SYSMSG         0
  118.  
  119. /*
  120.  * DPID representing all players in the session
  121.  */
  122. #define DPID_ALLPLAYERS     0
  123.  
  124. /*
  125.  * DPID representing the server player
  126.  */
  127. #define DPID_SERVERPLAYER    1
  128.  
  129.  
  130. /*
  131.  * DPID representing the maxiumum ID in the range of DPID's reserved for
  132.  * use by DirectPlay.
  133.  */
  134. #define DPID_RESERVEDRANGE     100
  135.  
  136. /*
  137.  * The player ID is unknown (used with e.g. DPSESSION_NOMESSAGEID)
  138.  */
  139. #define DPID_UNKNOWN        0xFFFFFFFF
  140.  
  141. /*
  142.  * DPCAPS
  143.  * Used to obtain the capabilities of a DirectPlay object
  144.  */
  145. typedef struct
  146. {
  147.     DWORD dwSize;               // Size of structure, in bytes
  148.     DWORD dwFlags;              // DPCAPS_xxx flags
  149.     DWORD dwMaxBufferSize;      // Maximum message size, in bytes,  for this service provider
  150.     DWORD dwMaxQueueSize;       // Obsolete. 
  151.     DWORD dwMaxPlayers;         // Maximum players/groups (local + remote)
  152.     DWORD dwHundredBaud;        // Bandwidth in 100 bits per second units; 
  153.                                 // i.e. 24 is 2400, 96 is 9600, etc.
  154.     DWORD dwLatency;            // Estimated latency; 0 = unknown
  155.     DWORD dwMaxLocalPlayers;    // Maximum # of locally created players allowed
  156.     DWORD dwHeaderLength;       // Maximum header length, in bytes, on messages
  157.                                 // added by the service provider
  158.     DWORD dwTimeout;            // Service provider's suggested timeout value
  159.                                 // This is how long DirectPlay will wait for 
  160.                                 // responses to system messages
  161. } DPCAPS, FAR *LPDPCAPS;
  162.  
  163. /*
  164.  * This DirectPlay object is the session host.  If the host exits the
  165.  * session, another application will become the host and receive a
  166.  * DPSYS_HOST system message.
  167.  */
  168. #define DPCAPS_ISHOST               0x00000002
  169.  
  170. /*
  171.  * The service provider bound to this DirectPlay object can optimize
  172.  * group messaging.
  173.  */
  174. #define DPCAPS_GROUPOPTIMIZED       0x00000008
  175.  
  176. /*
  177.  * The service provider bound to this DirectPlay object can optimize
  178.  * keep alives (see DPSESSION_KEEPALIVE)
  179.  */
  180. #define DPCAPS_KEEPALIVEOPTIMIZED   0x00000010
  181.  
  182. /*
  183.  * The service provider bound to this DirectPlay object can optimize
  184.  * guaranteed message delivery.
  185.  */
  186. #define DPCAPS_GUARANTEEDOPTIMIZED  0x00000020
  187.  
  188. /*
  189.  * This DirectPlay object supports guaranteed message delivery.
  190.  */
  191. #define DPCAPS_GUARANTEEDSUPPORTED  0x00000040
  192.  
  193. /*
  194.  * This DirectPlay object supports digital signing of messages.
  195.  */
  196. #define DPCAPS_SIGNINGSUPPORTED     0x00000080
  197.  
  198. /*
  199.  * This DirectPlay object supports encryption of messages.
  200.  */
  201. #define DPCAPS_ENCRYPTIONSUPPORTED  0x00000100
  202.  
  203. /*
  204.  * This DirectPlay player was created on this machine
  205.  */
  206. #define DPPLAYERCAPS_LOCAL            0x00000800
  207.  
  208. /*
  209.  * Current Open settings supports all forms of Cancel
  210.  */
  211. #define DPCAPS_ASYNCCANCELSUPPORTED    0x00001000
  212.  
  213. /*
  214.  * Current Open settings supports CancelAll, but not Cancel
  215.  */
  216. #define DPCAPS_ASYNCCANCELALLSUPPORTED 0x00002000
  217.  
  218. /*
  219.  *  Current Open settings supports Send Timeouts for sends
  220.  */
  221. #define DPCAPS_SENDTIMEOUTSUPPORTED   0x00004000
  222.  
  223. /*
  224.  *  Current Open settings supports send priority
  225.  */
  226. #define DPCAPS_SENDPRIORITYSUPPORTED   0x00008000
  227.  
  228. /*
  229.  *  Current Open settings supports DPSEND_ASYNC flag
  230.  */
  231. #define DPCAPS_ASYNCSUPPORTED            0x00010000
  232.  
  233.  
  234. /*
  235.  * DPSESSIONDESC2
  236.  * Used to describe the properties of a DirectPlay
  237.  * session instance
  238.  */
  239. typedef struct
  240. {
  241.     DWORD   dwSize;             // Size of structure
  242.     DWORD   dwFlags;            // DPSESSION_xxx flags
  243.     GUID    guidInstance;       // ID for the session instance
  244.     GUID    guidApplication;    // GUID of the DirectPlay application.
  245.                                 // GUID_NULL for all applications.
  246.     DWORD   dwMaxPlayers;       // Maximum # players allowed in session
  247.     DWORD   dwCurrentPlayers;   // Current # players in session (read only)
  248.     union
  249.     {                           // Name of the session
  250.         LPWSTR  lpszSessionName;    // Unicode
  251.         LPSTR   lpszSessionNameA;   // ANSI
  252.     };
  253.     union
  254.     {                           // Password of the session (optional)
  255.         LPWSTR  lpszPassword;       // Unicode
  256.         LPSTR   lpszPasswordA;      // ANSI
  257.     };
  258.     DWORD_PTR   dwReserved1;        // Reserved for future MS use.
  259.     DWORD_PTR   dwReserved2;
  260.     DWORD_PTR   dwUser1;            // For use by the application
  261.     DWORD_PTR   dwUser2;
  262.     DWORD_PTR   dwUser3;
  263.     DWORD_PTR   dwUser4;
  264. } DPSESSIONDESC2, FAR *LPDPSESSIONDESC2;
  265.  
  266. typedef DPSESSIONDESC2 * VOL LPDPSESSIONDESC2_V;
  267.  
  268. /*
  269.  * LPCDPSESSIONDESC2
  270.  * A constant pointer to DPSESSIONDESC2
  271.  */
  272. typedef const DPSESSIONDESC2 FAR *LPCDPSESSIONDESC2;
  273.  
  274. /*
  275.  * Applications cannot create new players in this session.
  276.  */
  277. #define DPSESSION_NEWPLAYERSDISABLED    0x00000001 
  278.  
  279. /*
  280.  * If the DirectPlay object that created the session, the host,
  281.  * quits, then the host will attempt to migrate to another
  282.  * DirectPlay object so that new players can continue to be created
  283.  * and new applications can join the session.
  284.  */
  285. #define DPSESSION_MIGRATEHOST           0x00000004
  286.  
  287. /*
  288.  * This flag tells DirectPlay not to set the idPlayerTo and idPlayerFrom 
  289.  * fields in player messages.  This cuts two DWORD's off the message 
  290.  * overhead.
  291.  */
  292. #define DPSESSION_NOMESSAGEID           0x00000008
  293.  
  294.  
  295. /*
  296.  * This flag tells DirectPlay to not allow any new applications to
  297.  * join the session.  Applications already in the session can still
  298.  * create new players.
  299.  */
  300. #define DPSESSION_JOINDISABLED          0x00000020
  301.  
  302. /*
  303.  * This flag tells DirectPlay to detect when remote players 
  304.  * exit abnormally (e.g. their computer or modem gets unplugged)
  305.  */
  306. #define DPSESSION_KEEPALIVE             0x00000040
  307.  
  308. /*
  309.  * This flag tells DirectPlay not to send a message to all players
  310.  * when a players remote data changes
  311.  */
  312. #define DPSESSION_NODATAMESSAGES        0x00000080
  313.  
  314. /*
  315.  * This flag indicates that the session belongs to a secure server
  316.  * and needs user authentication
  317.  */
  318. #define DPSESSION_SECURESERVER          0x00000100
  319.  
  320. /*
  321.  * This flag indicates that the session is private and requirs a password
  322.  * for EnumSessions as well as Open.
  323.  */
  324. #define DPSESSION_PRIVATE               0x00000200
  325.  
  326. /*
  327.  * This flag indicates that the session requires a password for joining.
  328.  */
  329. #define DPSESSION_PASSWORDREQUIRED      0x00000400
  330.  
  331. /*
  332.  * This flag tells DirectPlay to route all messages through the server
  333.  */
  334. #define DPSESSION_MULTICASTSERVER        0x00000800
  335.  
  336. /*
  337.  * This flag tells DirectPlay to only download information about the
  338.  * DPPLAYER_SERVERPLAYER.  
  339.  */
  340. #define DPSESSION_CLIENTSERVER            0x00001000
  341.  
  342. /*
  343.  * This flag tells DirectPlay to use the protocol built into dplay
  344.  * for reliability and statistics all the time.  When this bit is
  345.  * set, only other sessions with this bit set can join or be joined.
  346.  */
  347. #define DPSESSION_DIRECTPLAYPROTOCOL    0x00002000
  348.  
  349. /*
  350.  * This flag tells DirectPlay that preserving order of received
  351.  * packets is not important, when using reliable delivery.  This
  352.  * will allow messages to be indicated out of order if preceding
  353.  * messages have not yet arrived.  Otherwise DPLAY will wait for
  354.  * earlier messages before delivering later reliable messages.
  355.  */
  356. #define DPSESSION_NOPRESERVEORDER        0x00004000
  357.  
  358.  
  359. /*
  360.  * This flag tells DirectPlay to optimize communication for latency
  361.  */
  362. #define DPSESSION_OPTIMIZELATENCY        0x00008000
  363.  
  364. /*
  365.  * DPNAME
  366.  * Used to hold the name of a DirectPlay entity
  367.  * like a player or a group
  368.  */
  369. typedef struct 
  370. {
  371.     DWORD   dwSize;             // Size of structure
  372.     DWORD   dwFlags;            // Not used. Must be zero.
  373.     union
  374.     {                           // The short or friendly name
  375.         LPWSTR  lpszShortName;  // Unicode
  376.         LPSTR   lpszShortNameA; // ANSI
  377.     };
  378.     union
  379.     {                           // The long or formal name
  380.         LPWSTR  lpszLongName;   // Unicode
  381.         LPSTR   lpszLongNameA;  // ANSI
  382.     };
  383.  
  384. } DPNAME, FAR *LPDPNAME;
  385.  
  386. /*
  387.  * LPCDPNAME
  388.  * A constant pointer to DPNAME
  389.  */
  390. typedef const DPNAME FAR *LPCDPNAME;
  391.  
  392. /*
  393.  * DPCREDENTIALS
  394.  * Used to hold the user name and password of a DirectPlay user
  395.  */
  396. typedef struct 
  397. {
  398.     DWORD dwSize;               // Size of structure
  399.     DWORD dwFlags;              // Not used. Must be zero.
  400.     union
  401.     {                           // User name of the account
  402.         LPWSTR  lpszUsername;   // Unicode
  403.         LPSTR   lpszUsernameA;  // ANSI
  404.     };    
  405.     union
  406.     {                           // Password of the account
  407.         LPWSTR  lpszPassword;   // Unicode
  408.         LPSTR   lpszPasswordA;  // ANSI
  409.     };    
  410.     union
  411.     {                           // Domain name of the account
  412.         LPWSTR  lpszDomain;     // Unicode
  413.         LPSTR   lpszDomainA;    // ANSI
  414.     };    
  415. } DPCREDENTIALS, FAR *LPDPCREDENTIALS;
  416.  
  417. typedef const DPCREDENTIALS FAR *LPCDPCREDENTIALS;
  418.  
  419. /*
  420.  * DPSECURITYDESC
  421.  * Used to describe the security properties of a DirectPlay
  422.  * session instance
  423.  */
  424. typedef struct 
  425. {
  426.     DWORD dwSize;                   // Size of structure
  427.     DWORD dwFlags;                  // Not used. Must be zero.
  428.     union
  429.     {                               // SSPI provider name
  430.         LPWSTR  lpszSSPIProvider;   // Unicode
  431.         LPSTR   lpszSSPIProviderA;  // ANSI
  432.     };
  433.     union
  434.     {                               // CAPI provider name
  435.         LPWSTR lpszCAPIProvider;    // Unicode
  436.         LPSTR  lpszCAPIProviderA;   // ANSI
  437.     };
  438.     DWORD dwCAPIProviderType;       // Crypto Service Provider type
  439.     DWORD dwEncryptionAlgorithm;    // Encryption Algorithm type
  440. } DPSECURITYDESC, FAR *LPDPSECURITYDESC;
  441.  
  442. typedef const DPSECURITYDESC FAR *LPCDPSECURITYDESC;
  443.  
  444. /*
  445.  * DPACCOUNTDESC
  446.  * Used to describe a user membership account
  447.  */
  448. typedef struct 
  449. {
  450.     DWORD dwSize;                   // Size of structure
  451.     DWORD dwFlags;                  // Not used. Must be zero.
  452.     union
  453.     {                               // Account identifier
  454.         LPWSTR  lpszAccountID;      // Unicode
  455.         LPSTR   lpszAccountIDA;     // ANSI
  456.     };
  457. } DPACCOUNTDESC, FAR *LPDPACCOUNTDESC;
  458.  
  459. typedef const DPACCOUNTDESC FAR *LPCDPACCOUNTDESC;
  460.  
  461. /*
  462.  * LPCGUID
  463.  * A constant pointer to a guid
  464.  */
  465. typedef const GUID FAR *LPCGUID;
  466.  
  467. /*
  468.  * DPLCONNECTION
  469.  * Used to hold all in the informaion needed to connect
  470.  * an application to a session or create a session
  471.  */
  472. typedef struct
  473. {
  474.     DWORD               dwSize;             // Size of this structure
  475.     DWORD               dwFlags;            // Flags specific to this structure
  476.     LPDPSESSIONDESC2    lpSessionDesc;      // Pointer to session desc to use on connect
  477.     LPDPNAME            lpPlayerName;       // Pointer to Player name structure
  478.     GUID                guidSP;             // GUID of the DPlay SP to use
  479.     LPVOID              lpAddress;          // Address for service provider
  480.     DWORD               dwAddressSize;      // Size of address data
  481. } DPLCONNECTION, FAR *LPDPLCONNECTION;
  482.  
  483. /*
  484.  * LPCDPLCONNECTION
  485.  * A constant pointer to DPLCONNECTION
  486.  */
  487. typedef const DPLCONNECTION FAR *LPCDPLCONNECTION;
  488.  
  489. /*
  490.  * DPCHAT
  491.  * Used to hold the a DirectPlay chat message
  492.  */
  493. typedef struct
  494. {
  495.     DWORD               dwSize;
  496.     DWORD               dwFlags;
  497.     union
  498.     {                          // Message string
  499.         LPWSTR  lpszMessage;   // Unicode
  500.         LPSTR   lpszMessageA;  // ANSI
  501.     };    
  502. } DPCHAT, FAR * LPDPCHAT;
  503.  
  504. /*
  505.  * SGBUFFER
  506.  * Scatter Gather Buffer used for SendEx
  507.  */
  508. typedef struct 
  509. {
  510.     UINT         len;       // length of buffer data
  511.     PUCHAR         pData;        // pointer to buffer data
  512. } SGBUFFER, *PSGBUFFER, FAR *LPSGBUFFER;
  513.  
  514.  
  515. /****************************************************************************
  516.  *
  517.  * Prototypes for DirectPlay callback functions
  518.  *
  519.  ****************************************************************************/
  520.  
  521. /*
  522.  * Callback for IDirectPlay2::EnumSessions
  523.  */
  524. typedef BOOL (FAR PASCAL * LPDPENUMSESSIONSCALLBACK2)(
  525.     LPCDPSESSIONDESC2   lpThisSD,
  526.     LPDWORD             lpdwTimeOut,
  527.     DWORD               dwFlags,
  528.     LPVOID              lpContext );
  529.  
  530. /*
  531.  * This flag is set on the EnumSessions callback dwFlags parameter when
  532.  * the time out has occurred. There will be no session data for this 
  533.  * callback. If *lpdwTimeOut is set to a non-zero value and the 
  534.  * EnumSessionsCallback function returns TRUE then EnumSessions will 
  535.  * continue waiting until the next timeout occurs. Timeouts are in 
  536.  * milliseconds.
  537.  */
  538. #define DPESC_TIMEDOUT          0x00000001
  539.  
  540.  
  541. /*
  542.  * Callback for IDirectPlay2::EnumPlayers
  543.  *              IDirectPlay2::EnumGroups
  544.  *              IDirectPlay2::EnumGroupPlayers
  545.  */
  546. typedef BOOL (FAR PASCAL *LPDPENUMPLAYERSCALLBACK2)(
  547.     DPID            dpId,
  548.     DWORD           dwPlayerType,
  549.     LPCDPNAME       lpName,
  550.     DWORD           dwFlags,
  551.     LPVOID          lpContext );
  552.  
  553.  
  554. /*
  555.  * Unicode callback for DirectPlayEnumerate
  556.  * This callback prototype will be used if compiling
  557.  * for Unicode strings
  558.  */
  559. typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACK)(
  560.     LPGUID      lpguidSP,
  561.     LPWSTR      lpSPName,
  562.     DWORD       dwMajorVersion,
  563.     DWORD       dwMinorVersion,
  564.     LPVOID      lpContext);
  565.  
  566. /*
  567.  * ANSI callback for DirectPlayEnumerate
  568.  * This callback prototype will be used if compiling
  569.  * for ANSI strings
  570.  */
  571. typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACKA)(
  572.     LPGUID      lpguidSP,
  573.     LPSTR       lpSPName,
  574.     DWORD       dwMajorVersion,     
  575.     DWORD       dwMinorVersion,
  576.     LPVOID      lpContext);
  577.  
  578. /*
  579.  * Callback for IDirectPlay3(A)::EnumConnections
  580.  */
  581. typedef BOOL (FAR PASCAL * LPDPENUMCONNECTIONSCALLBACK)(
  582.     LPCGUID     lpguidSP,
  583.     LPVOID        lpConnection,
  584.     DWORD        dwConnectionSize,
  585.     LPCDPNAME   lpName,
  586.     DWORD         dwFlags,
  587.     LPVOID         lpContext);
  588.  
  589.  
  590. /*
  591.  * API's
  592.  */
  593.  
  594. #ifdef UNICODE
  595. #define DirectPlayEnumerate     DirectPlayEnumerateW
  596. #else
  597. #define DirectPlayEnumerate     DirectPlayEnumerateA
  598. #endif // UNICODE
  599.  
  600. extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID );
  601. extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACK, LPVOID );
  602. extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk);
  603.  
  604. /****************************************************************************
  605.  *
  606.  * IDirectPlay2 (and IDirectPlay2A) Interface
  607.  *
  608.  ****************************************************************************/
  609.  
  610. #undef INTERFACE
  611. #define INTERFACE IDirectPlay2
  612. DECLARE_INTERFACE_( IDirectPlay2, IUnknown )
  613. {
  614.     /*** IUnknown methods ***/
  615.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  616.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  617.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  618.     /*** IDirectPlay2 methods ***/
  619.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  620.     STDMETHOD(Close)                (THIS) PURE;
  621.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  622.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  623.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  624.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  625.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  626.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  627.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  628.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  629.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  630.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  631.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  632.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  633.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  634.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  635.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  636.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  637.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  638.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  639.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  640.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  641.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  642.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  643.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  644.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  645.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  646.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  647.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  648. };
  649.  
  650. /****************************************************************************
  651.  *
  652.  * IDirectPlay2 interface macros
  653.  *
  654.  ****************************************************************************/
  655.  
  656. #if !defined(__cplusplus) || defined(CINTERFACE)
  657.  
  658. #define IDirectPlay2_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  659. #define IDirectPlay2_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  660. #define IDirectPlay2_Release(p)                     (p)->lpVtbl->Release(p)
  661. #define IDirectPlay2_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  662. #define IDirectPlay2_Close(p)                       (p)->lpVtbl->Close(p)
  663. #define IDirectPlay2_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  664. #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  665. #define IDirectPlay2_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  666. #define IDirectPlay2_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  667. #define IDirectPlay2_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  668. #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  669. #define IDirectPlay2_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  670. #define IDirectPlay2_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  671. #define IDirectPlay2_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  672. #define IDirectPlay2_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  673. #define IDirectPlay2_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  674. #define IDirectPlay2_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  675. #define IDirectPlay2_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  676. #define IDirectPlay2_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  677. #define IDirectPlay2_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  678. #define IDirectPlay2_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  679. #define IDirectPlay2_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  680. #define IDirectPlay2_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  681. #define IDirectPlay2_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  682. #define IDirectPlay2_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  683. #define IDirectPlay2_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  684. #define IDirectPlay2_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  685. #define IDirectPlay2_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  686. #define IDirectPlay2_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  687. #define IDirectPlay2_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  688. #define IDirectPlay2_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  689. #define IDirectPlay2_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  690.  
  691. #else /* C++ */
  692.  
  693. #define IDirectPlay2_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  694. #define IDirectPlay2_AddRef(p)                      (p)->AddRef()
  695. #define IDirectPlay2_Release(p)                     (p)->Release()
  696. #define IDirectPlay2_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  697. #define IDirectPlay2_Close(p)                       (p)->Close()
  698. #define IDirectPlay2_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  699. #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  700. #define IDirectPlay2_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  701. #define IDirectPlay2_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  702. #define IDirectPlay2_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  703. #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  704. #define IDirectPlay2_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  705. #define IDirectPlay2_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  706. #define IDirectPlay2_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  707. #define IDirectPlay2_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  708. #define IDirectPlay2_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  709. #define IDirectPlay2_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  710. #define IDirectPlay2_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  711. #define IDirectPlay2_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  712. #define IDirectPlay2_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  713. #define IDirectPlay2_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  714. #define IDirectPlay2_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  715. #define IDirectPlay2_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  716. #define IDirectPlay2_Initialize(p,a)                (p)->Initialize(a)
  717. #define IDirectPlay2_Open(p,a,b)                    (p)->Open(a,b)
  718. #define IDirectPlay2_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  719. #define IDirectPlay2_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  720. #define IDirectPlay2_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  721. #define IDirectPlay2_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  722. #define IDirectPlay2_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  723. #define IDirectPlay2_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  724. #define IDirectPlay2_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  725.  
  726. #endif
  727.  
  728. /****************************************************************************
  729.  *
  730.  * IDirectPlay3 (and IDirectPlay3A) Interface
  731.  *
  732.  ****************************************************************************/
  733.  
  734. #undef INTERFACE
  735. #define INTERFACE IDirectPlay3
  736. DECLARE_INTERFACE_( IDirectPlay3, IDirectPlay2 )
  737. {
  738.     /*** IUnknown methods ***/
  739.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  740.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  741.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  742.     /*** IDirectPlay2 methods ***/
  743.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  744.     STDMETHOD(Close)                (THIS) PURE;
  745.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  746.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  747.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  748.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  749.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  750.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  751.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  752.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  753.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  754.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  755.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  756.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  757.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  758.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  759.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  760.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  761.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  762.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  763.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  764.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  765.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  766.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  767.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  768.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  769.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  770.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  771.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  772.     /*** IDirectPlay3 methods ***/
  773.     STDMETHOD(AddGroupToGroup)      (THIS_ DPID, DPID) PURE;
  774.     STDMETHOD(CreateGroupInGroup)   (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  775.     STDMETHOD(DeleteGroupFromGroup)    (THIS_ DPID,DPID) PURE;    
  776.     STDMETHOD(EnumConnections)         (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
  777.     STDMETHOD(EnumGroupsInGroup)    (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  778.     STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
  779.     STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
  780.     STDMETHOD(SecureOpen)           (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
  781.     STDMETHOD(SendChatMessage)      (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE;
  782.     STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
  783.     STDMETHOD(StartSession)         (THIS_ DWORD,DPID) PURE;
  784.     STDMETHOD(GetGroupFlags)        (THIS_ DPID,LPDWORD) PURE;
  785.     STDMETHOD(GetGroupParent)       (THIS_ DPID,LPDPID) PURE;
  786.     STDMETHOD(GetPlayerAccount)     (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
  787.     STDMETHOD(GetPlayerFlags)       (THIS_ DPID,LPDWORD) PURE;
  788. };
  789.  
  790. /****************************************************************************
  791.  *
  792.  * IDirectPlay3 interface macros
  793.  *
  794.  ****************************************************************************/
  795.  
  796. #if !defined(__cplusplus) || defined(CINTERFACE)
  797.  
  798. #define IDirectPlay3_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  799. #define IDirectPlay3_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  800. #define IDirectPlay3_Release(p)                     (p)->lpVtbl->Release(p)
  801. #define IDirectPlay3_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  802. #define IDirectPlay3_Close(p)                       (p)->lpVtbl->Close(p)
  803. #define IDirectPlay3_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  804. #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  805. #define IDirectPlay3_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  806. #define IDirectPlay3_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  807. #define IDirectPlay3_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  808. #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  809. #define IDirectPlay3_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  810. #define IDirectPlay3_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  811. #define IDirectPlay3_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  812. #define IDirectPlay3_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  813. #define IDirectPlay3_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  814. #define IDirectPlay3_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  815. #define IDirectPlay3_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  816. #define IDirectPlay3_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  817. #define IDirectPlay3_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  818. #define IDirectPlay3_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  819. #define IDirectPlay3_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  820. #define IDirectPlay3_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  821. #define IDirectPlay3_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  822. #define IDirectPlay3_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  823. #define IDirectPlay3_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  824. #define IDirectPlay3_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  825. #define IDirectPlay3_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  826. #define IDirectPlay3_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  827. #define IDirectPlay3_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  828. #define IDirectPlay3_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  829. #define IDirectPlay3_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  830. #define IDirectPlay3_AddGroupToGroup(p,a,b)         (p)->lpVtbl->AddGroupToGroup(p,a,b)
  831. #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
  832. #define IDirectPlay3_DeleteGroupFromGroup(p,a,b)       (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
  833. #define IDirectPlay3_EnumConnections(p,a,b,c,d)     (p)->lpVtbl->EnumConnections(p,a,b,c,d)
  834. #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
  835. #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
  836. #define IDirectPlay3_InitializeConnection(p,a,b)     (p)->lpVtbl->InitializeConnection(p,a,b)
  837. #define IDirectPlay3_SecureOpen(p,a,b,c,d)          (p)->lpVtbl->SecureOpen(p,a,b,c,d)
  838. #define IDirectPlay3_SendChatMessage(p,a,b,c,d)     (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
  839. #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
  840. #define IDirectPlay3_StartSession(p,a,b)            (p)->lpVtbl->StartSession(p,a,b)
  841. #define IDirectPlay3_GetGroupFlags(p,a,b)           (p)->lpVtbl->GetGroupFlags(p,a,b)
  842. #define IDirectPlay3_GetGroupParent(p,a,b)          (p)->lpVtbl->GetGroupParent(p,a,b)
  843. #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d)    (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
  844. #define IDirectPlay3_GetPlayerFlags(p,a,b)          (p)->lpVtbl->GetPlayerFlags(p,a,b)
  845.  
  846. #else /* C++ */
  847.  
  848. #define IDirectPlay3_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  849. #define IDirectPlay3_AddRef(p)                      (p)->AddRef()
  850. #define IDirectPlay3_Release(p)                     (p)->Release()
  851. #define IDirectPlay3_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  852. #define IDirectPlay3_Close(p)                       (p)->Close()
  853. #define IDirectPlay3_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  854. #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  855. #define IDirectPlay3_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  856. #define IDirectPlay3_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  857. #define IDirectPlay3_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  858. #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  859. #define IDirectPlay3_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  860. #define IDirectPlay3_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  861. #define IDirectPlay3_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  862. #define IDirectPlay3_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  863. #define IDirectPlay3_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  864. #define IDirectPlay3_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  865. #define IDirectPlay3_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  866. #define IDirectPlay3_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  867. #define IDirectPlay3_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  868. #define IDirectPlay3_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  869. #define IDirectPlay3_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  870. #define IDirectPlay3_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  871. #define IDirectPlay3_Initialize(p,a)                (p)->Initialize(a)
  872. #define IDirectPlay3_Open(p,a,b)                    (p)->Open(a,b)
  873. #define IDirectPlay3_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  874. #define IDirectPlay3_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  875. #define IDirectPlay3_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  876. #define IDirectPlay3_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  877. #define IDirectPlay3_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  878. #define IDirectPlay3_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  879. #define IDirectPlay3_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  880. #define IDirectPlay3_AddGroupToGroup(p,a,b)         (p)->AddGroupToGroup(a,b)
  881. #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
  882. #define IDirectPlay3_DeleteGroupFromGroup(p,a,b)       (p)->DeleteGroupFromGroup(a,b)
  883. #define IDirectPlay3_EnumConnections(p,a,b,c,d)     (p)->EnumConnections(a,b,c,d)
  884. #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
  885. #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
  886. #define IDirectPlay3_InitializeConnection(p,a,b)    (p)->InitializeConnection(a,b)
  887. #define IDirectPlay3_SecureOpen(p,a,b,c,d)          (p)->SecureOpen(a,b,c,d)
  888. #define IDirectPlay3_SendChatMessage(p,a,b,c,d)     (p)->SendChatMessage(a,b,c,d)
  889. #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
  890. #define IDirectPlay3_StartSession(p,a,b)            (p)->StartSession(a,b)
  891. #define IDirectPlay3_GetGroupFlags(p,a,b)           (p)->GetGroupFlags(a,b)
  892. #define IDirectPlay3_GetGroupParent(p,a,b)          (p)->GetGroupParent(a,b)
  893. #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d)    (p)->GetPlayerAccount(a,b,c,d)
  894. #define IDirectPlay3_GetPlayerFlags(p,a,b)          (p)->GetPlayerFlags(a,b)
  895.  
  896. #endif
  897.  
  898. /****************************************************************************
  899.  *
  900.  * IDirectPlay4 (and IDirectPlay4A) Interface
  901.  *
  902.  ****************************************************************************/
  903.  
  904. #undef INTERFACE
  905. #define INTERFACE IDirectPlay4
  906. DECLARE_INTERFACE_( IDirectPlay4, IDirectPlay3 )
  907. {
  908.     /*** IUnknown methods ***/
  909.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  910.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  911.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  912.     /*** IDirectPlay2 methods ***/
  913.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  914.     STDMETHOD(Close)                (THIS) PURE;
  915.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  916.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
  917.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  918.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  919.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  920.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  921.     STDMETHOD(EnumGroups)           (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  922.     STDMETHOD(EnumPlayers)          (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  923.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
  924.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS,DWORD) PURE;
  925.     STDMETHOD(GetGroupData)         (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  926.     STDMETHOD(GetGroupName)         (THIS_ DPID,LPVOID,LPDWORD) PURE;
  927.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  928.     STDMETHOD(GetPlayerAddress)     (THIS_ DPID,LPVOID,LPDWORD) PURE;
  929.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID,LPDPCAPS,DWORD) PURE;
  930.     STDMETHOD(GetPlayerData)        (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
  931.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPVOID,LPDWORD) PURE;
  932.     STDMETHOD(GetSessionDesc)       (THIS_ LPVOID,LPDWORD) PURE;
  933.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  934.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  935.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  936.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  937.     STDMETHOD(SetGroupData)         (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  938.     STDMETHOD(SetGroupName)         (THIS_ DPID,LPDPNAME,DWORD) PURE;
  939.     STDMETHOD(SetPlayerData)        (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
  940.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPDPNAME,DWORD) PURE;
  941.     STDMETHOD(SetSessionDesc)       (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
  942.     /*** IDirectPlay3 methods ***/
  943.     STDMETHOD(AddGroupToGroup)      (THIS_ DPID, DPID) PURE;
  944.     STDMETHOD(CreateGroupInGroup)   (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
  945.     STDMETHOD(DeleteGroupFromGroup)    (THIS_ DPID,DPID) PURE;    
  946.     STDMETHOD(EnumConnections)         (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
  947.     STDMETHOD(EnumGroupsInGroup)    (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
  948.     STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
  949.     STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
  950.     STDMETHOD(SecureOpen)           (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
  951.     STDMETHOD(SendChatMessage)      (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE;
  952.     STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
  953.     STDMETHOD(StartSession)         (THIS_ DWORD,DPID) PURE;
  954.     STDMETHOD(GetGroupFlags)        (THIS_ DPID,LPDWORD) PURE;
  955.     STDMETHOD(GetGroupParent)       (THIS_ DPID,LPDPID) PURE;
  956.     STDMETHOD(GetPlayerAccount)     (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
  957.     STDMETHOD(GetPlayerFlags)       (THIS_ DPID,LPDWORD) PURE;
  958.     /*** IDirectPlay4 methods ***/
  959.     STDMETHOD(GetGroupOwner)        (THIS_ DPID, LPDPID) PURE;
  960.     STDMETHOD(SetGroupOwner)        (THIS_ DPID, DPID) PURE;
  961.     STDMETHOD(SendEx)               (THIS_ DPID, DPID, DWORD, LPVOID, DWORD, DWORD, DWORD, LPVOID, DWORD_PTR *) PURE;
  962.     STDMETHOD(GetMessageQueue)      (THIS_ DPID, DPID, DWORD, LPDWORD, LPDWORD) PURE;
  963.     STDMETHOD(CancelMessage)        (THIS_ DWORD, DWORD) PURE;
  964.     STDMETHOD(CancelPriority)       (THIS_ DWORD, DWORD, DWORD) PURE;
  965. };
  966.  
  967. /****************************************************************************
  968.  *
  969.  * IDirectPlayX interface macros (for IDirectPlay4 and beyond)
  970.  *
  971.  ****************************************************************************/
  972.  
  973. #if !defined(__cplusplus) || defined(CINTERFACE)
  974.  
  975. #define IDirectPlayX_QueryInterface(p,a,b)          (p)->lpVtbl->QueryInterface(p,a,b)
  976. #define IDirectPlayX_AddRef(p)                      (p)->lpVtbl->AddRef(p)
  977. #define IDirectPlayX_Release(p)                     (p)->lpVtbl->Release(p)
  978. #define IDirectPlayX_AddPlayerToGroup(p,a,b)        (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  979. #define IDirectPlayX_CancelMessage(p,a,b)           (p)->lpVtbl->CancelMessage(p,a,b)
  980. #define IDirectPlayX_CancelPriority(p,a,b,c)        (p)->lpVtbl->CancelPriority(p,a,b,c)
  981. #define IDirectPlayX_Close(p)                       (p)->lpVtbl->Close(p)
  982. #define IDirectPlayX_CreateGroup(p,a,b,c,d,e)       (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
  983. #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f)    (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
  984. #define IDirectPlayX_DeletePlayerFromGroup(p,a,b)   (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  985. #define IDirectPlayX_DestroyGroup(p,a)              (p)->lpVtbl->DestroyGroup(p,a)
  986. #define IDirectPlayX_DestroyPlayer(p,a)             (p)->lpVtbl->DestroyPlayer(p,a)
  987. #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e)  (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
  988. #define IDirectPlayX_EnumGroups(p,a,b,c,d)          (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  989. #define IDirectPlayX_EnumPlayers(p,a,b,c,d)         (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  990. #define IDirectPlayX_EnumSessions(p,a,b,c,d,e)      (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  991. #define IDirectPlayX_GetCaps(p,a,b)                 (p)->lpVtbl->GetCaps(p,a,b)
  992. #define IDirectPlayX_GetMessageCount(p,a,b)         (p)->lpVtbl->GetMessageCount(p,a,b)
  993. #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e)   (p)->lpVtbl->GetMessageQueue(p,a,b,c,d,e)
  994. #define IDirectPlayX_GetGroupData(p,a,b,c,d)        (p)->lpVtbl->GetGroupData(p,a,b,c,d)
  995. #define IDirectPlayX_GetGroupName(p,a,b,c)          (p)->lpVtbl->GetGroupName(p,a,b,c)
  996. #define IDirectPlayX_GetPlayerAddress(p,a,b,c)      (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
  997. #define IDirectPlayX_GetPlayerCaps(p,a,b,c)         (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
  998. #define IDirectPlayX_GetPlayerData(p,a,b,c,d)       (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
  999. #define IDirectPlayX_GetPlayerName(p,a,b,c)         (p)->lpVtbl->GetPlayerName(p,a,b,c)
  1000. #define IDirectPlayX_GetSessionDesc(p,a,b)          (p)->lpVtbl->GetSessionDesc(p,a,b)
  1001. #define IDirectPlayX_Initialize(p,a)                (p)->lpVtbl->Initialize(p,a)
  1002. #define IDirectPlayX_Open(p,a,b)                    (p)->lpVtbl->Open(p,a,b)
  1003. #define IDirectPlayX_Receive(p,a,b,c,d,e)           (p)->lpVtbl->Receive(p,a,b,c,d,e)
  1004. #define IDirectPlayX_Send(p,a,b,c,d,e)              (p)->lpVtbl->Send(p,a,b,c,d,e)
  1005. #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i)    (p)->lpVtbl->SendEx(p,a,b,c,d,e,f,g,h,i)
  1006. #define IDirectPlayX_SetGroupData(p,a,b,c,d)        (p)->lpVtbl->SetGroupData(p,a,b,c,d)
  1007. #define IDirectPlayX_SetGroupName(p,a,b,c)          (p)->lpVtbl->SetGroupName(p,a,b,c)
  1008. #define IDirectPlayX_SetPlayerData(p,a,b,c,d)       (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
  1009. #define IDirectPlayX_SetPlayerName(p,a,b,c)         (p)->lpVtbl->SetPlayerName(p,a,b,c)
  1010. #define IDirectPlayX_SetSessionDesc(p,a,b)          (p)->lpVtbl->SetSessionDesc(p,a,b)
  1011. #define IDirectPlayX_AddGroupToGroup(p,a,b)         (p)->lpVtbl->AddGroupToGroup(p,a,b)
  1012. #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
  1013. #define IDirectPlayX_DeleteGroupFromGroup(p,a,b)       (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
  1014. #define IDirectPlayX_EnumConnections(p,a,b,c,d)     (p)->lpVtbl->EnumConnections(p,a,b,c,d)
  1015. #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
  1016. #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
  1017. #define IDirectPlayX_InitializeConnection(p,a,b)     (p)->lpVtbl->InitializeConnection(p,a,b)
  1018. #define IDirectPlayX_SecureOpen(p,a,b,c,d)          (p)->lpVtbl->SecureOpen(p,a,b,c,d)
  1019. #define IDirectPlayX_SendChatMessage(p,a,b,c,d)     (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
  1020. #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
  1021. #define IDirectPlayX_StartSession(p,a,b)            (p)->lpVtbl->StartSession(p,a,b)
  1022. #define IDirectPlayX_GetGroupFlags(p,a,b)           (p)->lpVtbl->GetGroupFlags(p,a,b)
  1023. #define IDirectPlayX_GetGroupParent(p,a,b)          (p)->lpVtbl->GetGroupParent(p,a,b)
  1024. #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d)    (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
  1025. #define IDirectPlayX_GetPlayerFlags(p,a,b)          (p)->lpVtbl->GetPlayerFlags(p,a,b)
  1026. #define IDirectPlayX_GetGroupOwner(p,a,b)           (p)->lpVtbl->GetGroupOwner(p,a,b)
  1027. #define IDirectPlayX_SetGroupOwner(p,a,b)           (p)->lpVtbl->SetGroupOwner(p,a,b)
  1028.  
  1029. #else /* C++ */
  1030.  
  1031. #define IDirectPlayX_QueryInterface(p,a,b)          (p)->QueryInterface(a,b)
  1032. #define IDirectPlayX_AddRef(p)                      (p)->AddRef()
  1033. #define IDirectPlayX_Release(p)                     (p)->Release()
  1034. #define IDirectPlayX_AddPlayerToGroup(p,a,b)        (p)->AddPlayerToGroup(a,b)
  1035. #define IDirectPlayX_CancelMessage(p,a,b)           (p)->CancelMessage(a,b)
  1036. #define IDirectPlayX_CancelPriority(p,a,b,c)        (p)->CancelPriority(a,b,c)
  1037. #define IDirectPlayX_Close(p)                       (p)->Close()
  1038. #define IDirectPlayX_CreateGroup(p,a,b,c,d,e)       (p)->CreateGroup(a,b,c,d,e)
  1039. #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f)    (p)->CreatePlayer(a,b,c,d,e,f)
  1040. #define IDirectPlayX_DeletePlayerFromGroup(p,a,b)   (p)->DeletePlayerFromGroup(a,b)
  1041. #define IDirectPlayX_DestroyGroup(p,a)              (p)->DestroyGroup(a)
  1042. #define IDirectPlayX_DestroyPlayer(p,a)             (p)->DestroyPlayer(a)
  1043. #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e)  (p)->EnumGroupPlayers(a,b,c,d,e)
  1044. #define IDirectPlayX_EnumGroups(p,a,b,c,d)          (p)->EnumGroups(a,b,c,d)
  1045. #define IDirectPlayX_EnumPlayers(p,a,b,c,d)         (p)->EnumPlayers(a,b,c,d)
  1046. #define IDirectPlayX_EnumSessions(p,a,b,c,d,e)      (p)->EnumSessions(a,b,c,d,e)
  1047. #define IDirectPlayX_GetCaps(p,a,b)                 (p)->GetCaps(a,b)
  1048. #define IDirectPlayX_GetMessageCount(p,a,b)         (p)->GetMessageCount(a,b)
  1049. #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e)   (p)->GetMessageQueue(a,b,c,d,e)
  1050. #define IDirectPlayX_GetGroupData(p,a,b,c,d)        (p)->GetGroupData(a,b,c,d)
  1051. #define IDirectPlayX_GetGroupName(p,a,b,c)          (p)->GetGroupName(a,b,c)
  1052. #define IDirectPlayX_GetPlayerAddress(p,a,b,c)      (p)->GetPlayerAddress(a,b,c)
  1053. #define IDirectPlayX_GetPlayerCaps(p,a,b,c)         (p)->GetPlayerCaps(a,b,c)
  1054. #define IDirectPlayX_GetPlayerData(p,a,b,c,d)       (p)->GetPlayerData(a,b,c,d)
  1055. #define IDirectPlayX_GetPlayerName(p,a,b,c)         (p)->GetPlayerName(a,b,c)
  1056. #define IDirectPlayX_GetSessionDesc(p,a,b)          (p)->GetSessionDesc(a,b)
  1057. #define IDirectPlayX_Initialize(p,a)                (p)->Initialize(a)
  1058. #define IDirectPlayX_Open(p,a,b)                    (p)->Open(a,b)
  1059. #define IDirectPlayX_Receive(p,a,b,c,d,e)           (p)->Receive(a,b,c,d,e)
  1060. #define IDirectPlayX_Send(p,a,b,c,d,e)              (p)->Send(a,b,c,d,e)
  1061. #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i)    (p)->SendEx(a,b,c,d,e,f,g,h,i)
  1062. #define IDirectPlayX_SetGroupData(p,a,b,c,d)        (p)->SetGroupData(a,b,c,d)
  1063. #define IDirectPlayX_SetGroupName(p,a,b,c)          (p)->SetGroupName(a,b,c)
  1064. #define IDirectPlayX_SetPlayerData(p,a,b,c,d)       (p)->SetPlayerData(a,b,c,d)
  1065. #define IDirectPlayX_SetPlayerName(p,a,b,c)         (p)->SetPlayerName(a,b,c)
  1066. #define IDirectPlayX_SetSessionDesc(p,a,b)          (p)->SetSessionDesc(a,b)
  1067. #define IDirectPlayX_AddGroupToGroup(p,a,b)         (p)->AddGroupToGroup(a,b)
  1068. #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
  1069. #define IDirectPlayX_DeleteGroupFromGroup(p,a,b)       (p)->DeleteGroupFromGroup(a,b)
  1070. #define IDirectPlayX_EnumConnections(p,a,b,c,d)     (p)->EnumConnections(a,b,c,d)
  1071. #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
  1072. #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
  1073. #define IDirectPlayX_InitializeConnection(p,a,b)    (p)->InitializeConnection(a,b)
  1074. #define IDirectPlayX_SecureOpen(p,a,b,c,d)          (p)->SecureOpen(a,b,c,d)
  1075. #define IDirectPlayX_SendChatMessage(p,a,b,c,d)     (p)->SendChatMessage(a,b,c,d)
  1076. #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
  1077. #define IDirectPlayX_StartSession(p,a,b)            (p)->StartSession(a,b)
  1078. #define IDirectPlayX_GetGroupFlags(p,a,b)           (p)->GetGroupFlags(a,b)
  1079. #define IDirectPlayX_GetGroupParent(p,a,b)          (p)->GetGroupParent(a,b)
  1080. #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d)    (p)->GetPlayerAccount(a,b,c,d)
  1081. #define IDirectPlayX_GetPlayerFlags(p,a,b)          (p)->GetPlayerFlags(a,b)
  1082. #define IDirectPlayX_GetGroupOwner(p,a,b)           (p)->GetGroupOwner(a,b)
  1083. #define IDirectPlayX_SetGroupOwner(p,a,b)           (p)->SetGroupOwner(a,b)
  1084.  
  1085. #endif
  1086.  
  1087. /****************************************************************************
  1088.  *
  1089.  * EnumConnections API flags
  1090.  *
  1091.  ****************************************************************************/
  1092.  
  1093. /*
  1094.  * Enumerate Service Providers
  1095.  */
  1096. #define DPCONNECTION_DIRECTPLAY      0x00000001
  1097.  
  1098. /*
  1099.  * Enumerate Lobby Providers
  1100.  */
  1101. #define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002
  1102.  
  1103.  
  1104. /****************************************************************************
  1105.  *
  1106.  * EnumPlayers API flags
  1107.  *
  1108.  ****************************************************************************/
  1109.  
  1110. /*
  1111.  * Enumerate all players in the current session
  1112.  */
  1113. #define DPENUMPLAYERS_ALL           0x00000000
  1114. #define DPENUMGROUPS_ALL            DPENUMPLAYERS_ALL
  1115.  
  1116.  
  1117. /*
  1118.  * Enumerate only local (created by this application) players
  1119.  * or groups
  1120.  */
  1121. #define DPENUMPLAYERS_LOCAL         0x00000008
  1122. #define DPENUMGROUPS_LOCAL            DPENUMPLAYERS_LOCAL
  1123.  
  1124. /*
  1125.  * Enumerate only remote (non-local) players
  1126.  * or groups
  1127.  */
  1128. #define DPENUMPLAYERS_REMOTE        0x00000010
  1129. #define DPENUMGROUPS_REMOTE            DPENUMPLAYERS_REMOTE
  1130.  
  1131. /*
  1132.  * Enumerate groups along with the players
  1133.  */
  1134. #define DPENUMPLAYERS_GROUP         0x00000020
  1135.  
  1136. /*
  1137.  * Enumerate players or groups in another session 
  1138.  * (must supply lpguidInstance)
  1139.  */
  1140. #define DPENUMPLAYERS_SESSION       0x00000080
  1141. #define DPENUMGROUPS_SESSION        DPENUMPLAYERS_SESSION
  1142.  
  1143. /*
  1144.  * Enumerate server players
  1145.  */
  1146. #define DPENUMPLAYERS_SERVERPLAYER  0x00000100
  1147.  
  1148. /*
  1149.  * Enumerate spectator players
  1150.  */
  1151. #define DPENUMPLAYERS_SPECTATOR     0x00000200
  1152.  
  1153. /*
  1154.  * Enumerate shortcut groups
  1155.  */
  1156. #define DPENUMGROUPS_SHORTCUT       0x00000400
  1157.  
  1158. /*
  1159.  * Enumerate staging area groups
  1160.  */
  1161. #define DPENUMGROUPS_STAGINGAREA    0x00000800
  1162.  
  1163. /*
  1164.  * Enumerate hidden groups
  1165.  */
  1166. #define DPENUMGROUPS_HIDDEN         0x00001000
  1167.  
  1168. /*
  1169.  * Enumerate the group's owner
  1170.  */
  1171. #define DPENUMPLAYERS_OWNER            0x00002000
  1172.  
  1173.  
  1174. /****************************************************************************
  1175.  *
  1176.  * CreatePlayer API flags
  1177.  *
  1178.  ****************************************************************************/
  1179.  
  1180. /*
  1181.  * This flag indicates that this player should be designated
  1182.  * the server player. The app should specify this at CreatePlayer.
  1183.  */
  1184. #define DPPLAYER_SERVERPLAYER           DPENUMPLAYERS_SERVERPLAYER
  1185.  
  1186. /*
  1187.  * This flag indicates that this player should be designated
  1188.  * a spectator. The app should specify this at CreatePlayer.
  1189.  */
  1190. #define DPPLAYER_SPECTATOR              DPENUMPLAYERS_SPECTATOR
  1191.  
  1192. /*
  1193.  * This flag indicates that this player was created locally.
  1194.  * (returned from GetPlayerFlags)
  1195.  */
  1196. #define DPPLAYER_LOCAL                  DPENUMPLAYERS_LOCAL
  1197.  
  1198. /*
  1199.  * This flag indicates that this player is the group's owner
  1200.  * (Only returned in EnumGroupPlayers)
  1201.  */
  1202. #define DPPLAYER_OWNER                   DPENUMPLAYERS_OWNER
  1203.  
  1204. /****************************************************************************
  1205.  *
  1206.  * CreateGroup API flags
  1207.  *
  1208.  ****************************************************************************/
  1209.  
  1210.  
  1211. /*
  1212.  * This flag indicates that the StartSession can be called on the group.
  1213.  * The app should specify this at CreateGroup, or CreateGroupInGroup.
  1214.  */
  1215. #define DPGROUP_STAGINGAREA             DPENUMGROUPS_STAGINGAREA
  1216.  
  1217. /*
  1218.  * This flag indicates that this group was created locally.
  1219.  * (returned from GetGroupFlags)
  1220.  */
  1221. #define DPGROUP_LOCAL                   DPENUMGROUPS_LOCAL
  1222.  
  1223. /*
  1224.  * This flag indicates that this group was created hidden.
  1225.  */
  1226. #define DPGROUP_HIDDEN                   DPENUMGROUPS_HIDDEN
  1227.  
  1228.  
  1229. /****************************************************************************
  1230.  *
  1231.  * EnumSessions API flags
  1232.  *
  1233.  ****************************************************************************/
  1234.  
  1235. /*
  1236.  * Enumerate sessions which can be joined
  1237.  */
  1238. #define DPENUMSESSIONS_AVAILABLE    0x00000001 
  1239.  
  1240. /*
  1241.  * Enumerate all sessions even if they can't be joined.
  1242.  */
  1243. #define DPENUMSESSIONS_ALL          0x00000002
  1244.  
  1245.  
  1246.  
  1247.  
  1248. /*
  1249.  * Start an asynchronous enum sessions
  1250.  */
  1251.  #define DPENUMSESSIONS_ASYNC        0x00000010
  1252.  
  1253. /*
  1254.  * Stop an asynchronous enum sessions
  1255.  */
  1256.  #define DPENUMSESSIONS_STOPASYNC    0x00000020
  1257.  
  1258. /*
  1259.  * Enumerate sessions even if they require a password
  1260.  */
  1261.  #define DPENUMSESSIONS_PASSWORDREQUIRED    0x00000040
  1262.  
  1263. /*
  1264.  * Return status about progress of enumeration instead of
  1265.  * showing any status dialogs.
  1266.  */
  1267.  #define DPENUMSESSIONS_RETURNSTATUS 0x00000080
  1268.  
  1269. /****************************************************************************
  1270.  *
  1271.  * GetCaps and GetPlayerCaps API flags
  1272.  *
  1273.  ****************************************************************************/
  1274.  
  1275. /*
  1276.  * The latency returned should be for guaranteed message sending.
  1277.  * Default is non-guaranteed messaging.
  1278.  */
  1279. #define DPGETCAPS_GUARANTEED        0x00000001 
  1280.  
  1281.  
  1282. /****************************************************************************
  1283.  *
  1284.  * GetGroupData, GetPlayerData API flags
  1285.  * Remote and local Group/Player data is maintained separately. 
  1286.  * Default is DPGET_REMOTE.
  1287.  *
  1288.  ****************************************************************************/
  1289.  
  1290. /*
  1291.  * Get the remote data (set by any DirectPlay object in
  1292.  * the session using DPSET_REMOTE)
  1293.  */
  1294. #define DPGET_REMOTE                0x00000000
  1295.     
  1296. /*
  1297.  * Get the local data (set by this DirectPlay object 
  1298.  * using DPSET_LOCAL)
  1299.  */
  1300. #define DPGET_LOCAL                 0x00000001
  1301.  
  1302.  
  1303. /****************************************************************************
  1304.  *
  1305.  * Open API flags
  1306.  *
  1307.  ****************************************************************************/
  1308.  
  1309. /*
  1310.  * Join the session that is described by the DPSESSIONDESC2 structure
  1311.  */
  1312. #define DPOPEN_JOIN                 0x00000001
  1313.  
  1314. /*
  1315.  * Create a new session as described by the DPSESSIONDESC2 structure
  1316.  */
  1317. #define DPOPEN_CREATE               0x00000002
  1318.  
  1319. /*
  1320.  * Return status about progress of open instead of showing
  1321.  * any status dialogs.
  1322.  */
  1323.  #define DPOPEN_RETURNSTATUS        DPENUMSESSIONS_RETURNSTATUS
  1324.  
  1325.  
  1326.  
  1327. /****************************************************************************
  1328.  *
  1329.  * DPLCONNECTION flags
  1330.  *
  1331.  ****************************************************************************/
  1332.  
  1333. /*
  1334.  * This application should create a new session as
  1335.  * described by the DPSESIONDESC structure
  1336.  */
  1337. #define DPLCONNECTION_CREATESESSION                    DPOPEN_CREATE
  1338.  
  1339. /*
  1340.  * This application should join the session described by 
  1341.  * the DPSESIONDESC structure with the lpAddress data
  1342.  */
  1343. #define DPLCONNECTION_JOINSESSION                    DPOPEN_JOIN
  1344.  
  1345. /****************************************************************************
  1346.  *
  1347.  * Receive API flags
  1348.  * Default is DPRECEIVE_ALL
  1349.  *
  1350.  ****************************************************************************/
  1351.  
  1352. /*
  1353.  * Get the first message in the queue
  1354.  */
  1355. #define DPRECEIVE_ALL               0x00000001
  1356.  
  1357. /*
  1358.  * Get the first message in the queue directed to a specific player 
  1359.  */
  1360. #define DPRECEIVE_TOPLAYER          0x00000002
  1361.  
  1362. /*
  1363.  * Get the first message in the queue from a specific player
  1364.  */
  1365. #define DPRECEIVE_FROMPLAYER        0x00000004
  1366.  
  1367. /*
  1368.  * Get the message but don't remove it from the queue
  1369.  */
  1370. #define DPRECEIVE_PEEK              0x00000008
  1371.  
  1372.  
  1373. /****************************************************************************
  1374.  *
  1375.  * Send API flags
  1376.  *
  1377.  ****************************************************************************/
  1378.  
  1379. /*
  1380.  * Send the message using a guaranteed send method.
  1381.  * Default is non-guaranteed.
  1382.  */
  1383. #define DPSEND_GUARANTEED           0x00000001
  1384.  
  1385.  
  1386. /*
  1387.  * This flag is obsolete. It is ignored by DirectPlay
  1388.  */
  1389. #define DPSEND_HIGHPRIORITY         0x00000002
  1390.  
  1391. /*
  1392.  * This flag is obsolete. It is ignored by DirectPlay
  1393.  */
  1394. #define DPSEND_OPENSTREAM           0x00000008
  1395.  
  1396. /*
  1397.  * This flag is obsolete. It is ignored by DirectPlay
  1398.  */
  1399. #define DPSEND_CLOSESTREAM          0x00000010
  1400.  
  1401. /*
  1402.  * Send the message digitally signed to ensure authenticity.
  1403.  */
  1404. #define DPSEND_SIGNED               0x00000020
  1405.  
  1406. /*
  1407.  * Send the message with encryption to ensure privacy.
  1408.  */
  1409. #define DPSEND_ENCRYPTED            0x00000040
  1410.  
  1411. /*
  1412.  * The message is a lobby system message
  1413.  */
  1414. #define DPSEND_LOBBYSYSTEMMESSAGE    0x00000080
  1415.  
  1416.  
  1417. /*
  1418.  * Send message asynchronously, must check caps
  1419.  * before using this flag.  It is always provided
  1420.  * if the protocol flag is set.
  1421.  */
  1422. #define DPSEND_ASYNC                0x00000200
  1423.  
  1424. /*
  1425.  * When an message is completed, don't tell me. 
  1426.  * by default the application is notified with a system message.
  1427.  */
  1428. #define DPSEND_NOSENDCOMPLETEMSG    0x00000400
  1429.  
  1430.  
  1431. /*
  1432.  * Maximum priority for sends available to applications
  1433.  */
  1434. #define DPSEND_MAX_PRI              0x0000FFFF
  1435. #define DPSEND_MAX_PRIORITY         DPSEND_MAX_PRI
  1436.  
  1437.  
  1438. /****************************************************************************
  1439.  *
  1440.  * SetGroupData, SetGroupName, SetPlayerData, SetPlayerName,
  1441.  * SetSessionDesc API flags.
  1442.  * Default is DPSET_REMOTE.
  1443.  *
  1444.  ****************************************************************************/
  1445.  
  1446. /* 
  1447.  * Propagate the data to all players in the session
  1448.  */
  1449. #define DPSET_REMOTE                0x00000000
  1450.  
  1451. /*
  1452.  * Do not propagate the data to other players
  1453.  */
  1454. #define DPSET_LOCAL                 0x00000001
  1455.  
  1456. /*
  1457.  * Used with DPSET_REMOTE, use guaranteed message send to
  1458.  * propagate the data
  1459.  */
  1460. #define DPSET_GUARANTEED            0x00000002
  1461.  
  1462. /****************************************************************************
  1463.  *
  1464.  * GetMessageQueue API flags.
  1465.  * Default is DPMESSAGEQUEUE_SEND
  1466.  *
  1467.  ****************************************************************************/
  1468.  
  1469. /* 
  1470.  * Get Send Queue - requires Service Provider Support
  1471.  */
  1472. #define DPMESSAGEQUEUE_SEND            0x00000001
  1473.  
  1474. /*
  1475.  * Get Receive Queue
  1476.  */
  1477. #define DPMESSAGEQUEUE_RECEIVE      0x00000002
  1478.  
  1479.  
  1480. /****************************************************************************
  1481.  *
  1482.  * Connect API flags
  1483.  *
  1484.  ****************************************************************************/
  1485.  
  1486.  
  1487. /*
  1488.  * Start an asynchronous connect which returns status codes
  1489.  */
  1490. #define DPCONNECT_RETURNSTATUS      (DPENUMSESSIONS_RETURNSTATUS)
  1491.  
  1492.  
  1493. /****************************************************************************
  1494.  *
  1495.  * DirectPlay system messages and message data structures
  1496.  *
  1497.  * All system message come 'From' player DPID_SYSMSG.  To determine what type 
  1498.  * of message it is, cast the lpData from Receive to DPMSG_GENERIC and check
  1499.  * the dwType member against one of the following DPSYS_xxx constants. Once
  1500.  * a match is found, cast the lpData to the corresponding of the DPMSG_xxx
  1501.  * structures to access the data of the message.
  1502.  *
  1503.  ****************************************************************************/
  1504.  
  1505. /*
  1506.  * A new player or group has been created in the session
  1507.  * Use DPMSG_CREATEPLAYERORGROUP.  Check dwPlayerType to see if it
  1508.  * is a player or a group.
  1509.  */
  1510. #define DPSYS_CREATEPLAYERORGROUP   0x0003  
  1511.  
  1512. /*
  1513.  * A player has been deleted from the session
  1514.  * Use DPMSG_DESTROYPLAYERORGROUP
  1515.  */
  1516. #define DPSYS_DESTROYPLAYERORGROUP  0x0005  
  1517.  
  1518. /*
  1519.  * A player has been added to a group
  1520.  * Use DPMSG_ADDPLAYERTOGROUP
  1521.  */
  1522. #define DPSYS_ADDPLAYERTOGROUP      0x0007  
  1523.  
  1524. /*
  1525.  * A player has been removed from a group
  1526.  * Use DPMSG_DELETEPLAYERFROMGROUP
  1527.  */
  1528. #define DPSYS_DELETEPLAYERFROMGROUP 0x0021  
  1529.  
  1530. /*
  1531.  * This DirectPlay object lost its connection with all the
  1532.  * other players in the session.
  1533.  * Use DPMSG_SESSIONLOST.
  1534.  */
  1535. #define DPSYS_SESSIONLOST           0x0031
  1536.  
  1537. /*
  1538.  * The current host has left the session.
  1539.  * This DirectPlay object is now the host.
  1540.  * Use DPMSG_HOST.
  1541.  */
  1542. #define DPSYS_HOST                  0x0101
  1543.  
  1544. /*
  1545.  * The remote data associated with a player or
  1546.  * group has changed. Check dwPlayerType to see
  1547.  * if it is a player or a group
  1548.  * Use DPMSG_SETPLAYERORGROUPDATA
  1549.  */
  1550. #define DPSYS_SETPLAYERORGROUPDATA  0x0102
  1551.  
  1552. /*
  1553.  * The name of a player or group has changed.
  1554.  * Check dwPlayerType to see if it is a player
  1555.  * or a group.
  1556.  * Use DPMSG_SETPLAYERORGROUPNAME
  1557.  */
  1558. #define DPSYS_SETPLAYERORGROUPNAME  0x0103
  1559.  
  1560. /*
  1561.  * The session description has changed.
  1562.  * Use DPMSG_SETSESSIONDESC
  1563.  */
  1564. #define DPSYS_SETSESSIONDESC        0x0104
  1565.  
  1566. /*
  1567.  * A group has been added to a group
  1568.  * Use DPMSG_ADDGROUPTOGROUP
  1569.  */
  1570. #define DPSYS_ADDGROUPTOGROUP          0x0105  
  1571.  
  1572. /*
  1573.  * A group has been removed from a group
  1574.  * Use DPMSG_DELETEGROUPFROMGROUP
  1575.  */
  1576. #define DPSYS_DELETEGROUPFROMGROUP     0x0106
  1577.  
  1578. /*
  1579.  * A secure player-player message has arrived.
  1580.  * Use DPMSG_SECUREMESSAGE
  1581.  */
  1582. #define DPSYS_SECUREMESSAGE         0x0107
  1583.  
  1584. /*
  1585.  * Start a new session.
  1586.  * Use DPMSG_STARTSESSION
  1587.  */
  1588. #define DPSYS_STARTSESSION          0x0108
  1589.  
  1590. /*
  1591.  * A chat message has arrived
  1592.  * Use DPMSG_CHAT
  1593.  */
  1594. #define DPSYS_CHAT                  0x0109
  1595.  
  1596. /*
  1597.  * The owner of a group has changed
  1598.  * Use DPMSG_SETGROUPOWNER
  1599.  */
  1600. #define DPSYS_SETGROUPOWNER         0x010A
  1601.  
  1602. /*
  1603.  * An async send has finished, failed or been cancelled
  1604.  * Use DPMSG_SENDCOMPLETE
  1605.  */
  1606. #define DPSYS_SENDCOMPLETE          0x010d
  1607.  
  1608.  
  1609. /*
  1610.  * Used in the dwPlayerType field to indicate if it applies to a group
  1611.  * or a player
  1612.  */
  1613. #define DPPLAYERTYPE_GROUP          0x00000000
  1614. #define DPPLAYERTYPE_PLAYER         0x00000001
  1615.  
  1616.  
  1617. /*
  1618.  * DPMSG_GENERIC
  1619.  * Generic message structure used to identify the message type.
  1620.  */
  1621. typedef struct
  1622. {
  1623.     DWORD       dwType;         // Message type
  1624. } DPMSG_GENERIC, FAR *LPDPMSG_GENERIC;
  1625.  
  1626. /*
  1627.  * DPMSG_CREATEPLAYERORGROUP
  1628.  * System message generated when a new player or group
  1629.  * created in the session with information about it.
  1630.  */
  1631. typedef struct
  1632. {
  1633.     DWORD       dwType;         // Message type
  1634.     DWORD       dwPlayerType;   // Is it a player or group
  1635.     DPID        dpId;           // ID of the player or group
  1636.     DWORD       dwCurrentPlayers;   // current # players & groups in session
  1637.     LPVOID      lpData;         // pointer to remote data
  1638.     DWORD       dwDataSize;     // size of remote data
  1639.     DPNAME      dpnName;        // structure with name info
  1640.     // the following fields are only available when using
  1641.     // the IDirectPlay3 interface or greater
  1642.     DPID        dpIdParent;     // id of parent group
  1643.     DWORD        dwFlags;        // player or group flags
  1644. } DPMSG_CREATEPLAYERORGROUP, FAR *LPDPMSG_CREATEPLAYERORGROUP;
  1645.  
  1646. /*
  1647.  * DPMSG_DESTROYPLAYERORGROUP
  1648.  * System message generated when a player or group is being
  1649.  * destroyed in the session with information about it.
  1650.  */
  1651. typedef struct
  1652. {
  1653.     DWORD       dwType;         // Message type
  1654.     DWORD       dwPlayerType;   // Is it a player or group
  1655.     DPID        dpId;           // player ID being deleted
  1656.     LPVOID      lpLocalData;    // copy of players local data
  1657.     DWORD       dwLocalDataSize; // sizeof local data
  1658.     LPVOID      lpRemoteData;   // copy of players remote data
  1659.     DWORD       dwRemoteDataSize; // sizeof remote data
  1660.     // the following fields are only available when using
  1661.     // the IDirectPlay3 interface or greater
  1662.     DPNAME      dpnName;        // structure with name info
  1663.     DPID        dpIdParent;     // id of parent group    
  1664.     DWORD        dwFlags;        // player or group flags
  1665. } DPMSG_DESTROYPLAYERORGROUP, FAR *LPDPMSG_DESTROYPLAYERORGROUP;
  1666.  
  1667. /*
  1668.  * DPMSG_ADDPLAYERTOGROUP
  1669.  * System message generated when a player is being added
  1670.  * to a group.
  1671.  */
  1672. typedef struct
  1673. {
  1674.     DWORD       dwType;         // Message type
  1675.     DPID        dpIdGroup;      // group ID being added to
  1676.     DPID        dpIdPlayer;     // player ID being added
  1677. } DPMSG_ADDPLAYERTOGROUP, FAR *LPDPMSG_ADDPLAYERTOGROUP;
  1678.  
  1679. /*
  1680.  * DPMSG_DELETEPLAYERFROMGROUP
  1681.  * System message generated when a player is being
  1682.  * removed from a group
  1683.  */
  1684. typedef DPMSG_ADDPLAYERTOGROUP          DPMSG_DELETEPLAYERFROMGROUP;
  1685. typedef DPMSG_DELETEPLAYERFROMGROUP     FAR *LPDPMSG_DELETEPLAYERFROMGROUP;
  1686.  
  1687. /*
  1688.  * DPMSG_ADDGROUPTOGROUP
  1689.  * System message generated when a group is being added
  1690.  * to a group.
  1691.  */
  1692. typedef struct
  1693. {
  1694.     DWORD       dwType;         // Message type
  1695.     DPID        dpIdParentGroup; // group ID being added to
  1696.     DPID        dpIdGroup;     // group ID being added
  1697. } DPMSG_ADDGROUPTOGROUP, FAR *LPDPMSG_ADDGROUPTOGROUP;
  1698.  
  1699. /*
  1700.  * DPMSG_DELETEGROUPFROMGROUP
  1701.  * System message generated when a GROUP is being
  1702.  * removed from a group
  1703.  */
  1704. typedef DPMSG_ADDGROUPTOGROUP          DPMSG_DELETEGROUPFROMGROUP;
  1705. typedef DPMSG_DELETEGROUPFROMGROUP     FAR *LPDPMSG_DELETEGROUPFROMGROUP;
  1706.  
  1707. /*
  1708.  * DPMSG_SETPLAYERORGROUPDATA
  1709.  * System message generated when remote data for a player or
  1710.  * group has changed.
  1711.  */
  1712. typedef struct
  1713. {
  1714.     DWORD       dwType;         // Message type
  1715.     DWORD       dwPlayerType;   // Is it a player or group
  1716.     DPID        dpId;           // ID of player or group
  1717.     LPVOID      lpData;         // pointer to remote data
  1718.     DWORD       dwDataSize;     // size of remote data
  1719. } DPMSG_SETPLAYERORGROUPDATA, FAR *LPDPMSG_SETPLAYERORGROUPDATA;
  1720.  
  1721. /*
  1722.  * DPMSG_SETPLAYERORGROUPNAME
  1723.  * System message generated when the name of a player or
  1724.  * group has changed.
  1725.  */
  1726. typedef struct
  1727. {
  1728.     DWORD       dwType;         // Message type
  1729.     DWORD       dwPlayerType;   // Is it a player or group
  1730.     DPID        dpId;           // ID of player or group
  1731.     DPNAME      dpnName;        // structure with new name info
  1732. } DPMSG_SETPLAYERORGROUPNAME, FAR *LPDPMSG_SETPLAYERORGROUPNAME;
  1733.  
  1734. /*
  1735.  * DPMSG_SETSESSIONDESC
  1736.  * System message generated when session desc has changed
  1737.  */
  1738. typedef struct
  1739. {
  1740.     DWORD           dwType;     // Message type
  1741.     DPSESSIONDESC2  dpDesc;     // Session desc
  1742. } DPMSG_SETSESSIONDESC, FAR *LPDPMSG_SETSESSIONDESC;
  1743.  
  1744. /*
  1745.  * DPMSG_HOST
  1746.  * System message generated when the host has migrated to this
  1747.  * DirectPlay object.
  1748.  *
  1749.  */
  1750. typedef DPMSG_GENERIC       DPMSG_HOST;
  1751. typedef DPMSG_HOST          FAR *LPDPMSG_HOST;
  1752.  
  1753. /*
  1754.  * DPMSG_SESSIONLOST
  1755.  * System message generated when the connection to the session is lost.
  1756.  *
  1757.  */
  1758. typedef DPMSG_GENERIC       DPMSG_SESSIONLOST;
  1759. typedef DPMSG_SESSIONLOST   FAR *LPDPMSG_SESSIONLOST;
  1760.  
  1761. /*
  1762.  * DPMSG_SECUREMESSAGE
  1763.  * System message generated when a player requests a secure send
  1764.  */
  1765. typedef struct 
  1766. {
  1767.     DWORD        dwType;         // Message Type
  1768.     DWORD        dwFlags;        // Signed/Encrypted
  1769.     DPID        dpIdFrom;       // ID of Sending Player
  1770.     LPVOID        lpData;         // Player message
  1771.     DWORD        dwDataSize;     // Size of player message
  1772. } DPMSG_SECUREMESSAGE, FAR *LPDPMSG_SECUREMESSAGE;
  1773.  
  1774. /*
  1775.  * DPMSG_STARTSESSION
  1776.  * System message containing all information required to 
  1777.  * start a new session
  1778.  */
  1779. typedef struct
  1780. {
  1781.     DWORD              dwType;     // Message type
  1782.     LPDPLCONNECTION    lpConn;     // DPLCONNECTION structure
  1783. } DPMSG_STARTSESSION, FAR *LPDPMSG_STARTSESSION;
  1784.  
  1785. /*
  1786.  * DPMSG_CHAT
  1787.  * System message containing a chat message
  1788.  */
  1789. typedef struct
  1790. {
  1791.     DWORD                  dwType;           // Message type
  1792.     DWORD                  dwFlags;          // Message flags
  1793.     DPID                   idFromPlayer;     // ID of the Sending Player
  1794.     DPID                   idToPlayer;       // ID of the To Player
  1795.     DPID                   idToGroup;        // ID of the To Group
  1796.     LPDPCHAT             lpChat;            // Pointer to a structure containing the chat message
  1797. } DPMSG_CHAT, FAR *LPDPMSG_CHAT;
  1798.  
  1799. /*
  1800.  * DPMSG_SETGROUPOWNER
  1801.  * System message generated when the owner of a group has changed
  1802.  */
  1803. typedef struct
  1804. {
  1805.     DWORD       dwType;         // Message type
  1806.     DPID        idGroup;        // ID of the group
  1807.     DPID        idNewOwner;     // ID of the player that is the new owner
  1808.     DPID        idOldOwner;     // ID of the player that used to be the owner
  1809. } DPMSG_SETGROUPOWNER, FAR *LPDPMSG_SETGROUPOWNER;
  1810.  
  1811. /*
  1812.  * DPMSG_SENDCOMPLETE
  1813.  * System message generated when finished with an Async Send message
  1814.  *
  1815.  * NOTE SENDPARMS has an overlay for DPMSG_SENDCOMPLETE, don't
  1816.  *                change this message w/o changing SENDPARMS.
  1817.  */
  1818. typedef struct
  1819. {
  1820.     DWORD         dwType;
  1821.     DPID        idFrom;
  1822.     DPID        idTo;
  1823.     DWORD        dwFlags;
  1824.     DWORD        dwPriority;
  1825.     DWORD        dwTimeout;
  1826.     LPVOID        lpvContext;
  1827.     DWORD        dwMsgID;
  1828.     HRESULT     hr;
  1829.     DWORD       dwSendTime;
  1830. } DPMSG_SENDCOMPLETE, *LPDPMSG_SENDCOMPLETE;
  1831.  
  1832. /****************************************************************************
  1833.  *
  1834.  * DIRECTPLAY ERRORS
  1835.  *
  1836.  * Errors are represented by negative values and cannot be combined.
  1837.  *
  1838.  ****************************************************************************/
  1839. #define DP_OK                           S_OK
  1840. #define DPERR_ALREADYINITIALIZED        MAKE_DPHRESULT(   5 )
  1841. #define DPERR_ACCESSDENIED              MAKE_DPHRESULT(  10 )
  1842. #define DPERR_ACTIVEPLAYERS             MAKE_DPHRESULT(  20 )
  1843. #define DPERR_BUFFERTOOSMALL            MAKE_DPHRESULT(  30 )
  1844. #define DPERR_CANTADDPLAYER             MAKE_DPHRESULT(  40 )
  1845. #define DPERR_CANTCREATEGROUP           MAKE_DPHRESULT(  50 )
  1846. #define DPERR_CANTCREATEPLAYER          MAKE_DPHRESULT(  60 )
  1847. #define DPERR_CANTCREATESESSION         MAKE_DPHRESULT(  70 )
  1848. #define DPERR_CAPSNOTAVAILABLEYET       MAKE_DPHRESULT(  80 )
  1849. #define DPERR_EXCEPTION                 MAKE_DPHRESULT(  90 )
  1850. #define DPERR_GENERIC                   E_FAIL
  1851. #define DPERR_INVALIDFLAGS              MAKE_DPHRESULT( 120 )
  1852. #define DPERR_INVALIDOBJECT             MAKE_DPHRESULT( 130 )
  1853. #define DPERR_INVALIDPARAM              E_INVALIDARG
  1854. #define DPERR_INVALIDPARAMS             DPERR_INVALIDPARAM
  1855. #define DPERR_INVALIDPLAYER             MAKE_DPHRESULT( 150 )
  1856. #define DPERR_INVALIDGROUP                 MAKE_DPHRESULT( 155 )
  1857. #define DPERR_NOCAPS                    MAKE_DPHRESULT( 160 )
  1858. #define DPERR_NOCONNECTION              MAKE_DPHRESULT( 170 )
  1859. #define DPERR_NOMEMORY                  E_OUTOFMEMORY
  1860. #define DPERR_OUTOFMEMORY               DPERR_NOMEMORY
  1861. #define DPERR_NOMESSAGES                MAKE_DPHRESULT( 190 )
  1862. #define DPERR_NONAMESERVERFOUND         MAKE_DPHRESULT( 200 )
  1863. #define DPERR_NOPLAYERS                 MAKE_DPHRESULT( 210 )
  1864. #define DPERR_NOSESSIONS                MAKE_DPHRESULT( 220 )
  1865. #define DPERR_PENDING                    E_PENDING
  1866. #define DPERR_SENDTOOBIG                MAKE_DPHRESULT( 230 )
  1867. #define DPERR_TIMEOUT                   MAKE_DPHRESULT( 240 )
  1868. #define DPERR_UNAVAILABLE               MAKE_DPHRESULT( 250 )
  1869. #define DPERR_UNSUPPORTED               E_NOTIMPL
  1870. #define DPERR_BUSY                      MAKE_DPHRESULT( 270 )
  1871. #define DPERR_USERCANCEL                MAKE_DPHRESULT( 280 ) 
  1872. #define DPERR_NOINTERFACE               E_NOINTERFACE
  1873. #define DPERR_CANNOTCREATESERVER        MAKE_DPHRESULT( 290 )
  1874. #define DPERR_PLAYERLOST                MAKE_DPHRESULT( 300 )
  1875. #define DPERR_SESSIONLOST               MAKE_DPHRESULT( 310 )
  1876. #define DPERR_UNINITIALIZED             MAKE_DPHRESULT( 320 )
  1877. #define DPERR_NONEWPLAYERS              MAKE_DPHRESULT( 330 )
  1878. #define DPERR_INVALIDPASSWORD           MAKE_DPHRESULT( 340 )
  1879. #define DPERR_CONNECTING                MAKE_DPHRESULT( 350 )
  1880. #define DPERR_CONNECTIONLOST            MAKE_DPHRESULT( 360 )
  1881. #define DPERR_UNKNOWNMESSAGE            MAKE_DPHRESULT( 370 )
  1882. #define DPERR_CANCELFAILED              MAKE_DPHRESULT( 380 )
  1883. #define DPERR_INVALIDPRIORITY           MAKE_DPHRESULT( 390 )
  1884. #define DPERR_NOTHANDLED                MAKE_DPHRESULT( 400 )
  1885. #define DPERR_CANCELLED                 MAKE_DPHRESULT( 410 )
  1886. #define DPERR_ABORTED                   MAKE_DPHRESULT( 420 )
  1887.  
  1888.  
  1889. #define DPERR_BUFFERTOOLARGE            MAKE_DPHRESULT( 1000 )
  1890. #define DPERR_CANTCREATEPROCESS         MAKE_DPHRESULT( 1010 )
  1891. #define DPERR_APPNOTSTARTED             MAKE_DPHRESULT( 1020 )
  1892. #define DPERR_INVALIDINTERFACE          MAKE_DPHRESULT( 1030 )
  1893. #define DPERR_NOSERVICEPROVIDER         MAKE_DPHRESULT( 1040 )
  1894. #define DPERR_UNKNOWNAPPLICATION        MAKE_DPHRESULT( 1050 )
  1895. #define DPERR_NOTLOBBIED                MAKE_DPHRESULT( 1070 )
  1896. #define DPERR_SERVICEPROVIDERLOADED        MAKE_DPHRESULT( 1080 )
  1897. #define DPERR_ALREADYREGISTERED            MAKE_DPHRESULT( 1090 )
  1898. #define DPERR_NOTREGISTERED                MAKE_DPHRESULT( 1100 )
  1899.  
  1900. //
  1901. // Security related errors
  1902. //
  1903. #define DPERR_AUTHENTICATIONFAILED      MAKE_DPHRESULT(  2000 )
  1904. #define DPERR_CANTLOADSSPI              MAKE_DPHRESULT(  2010 )
  1905. #define DPERR_ENCRYPTIONFAILED          MAKE_DPHRESULT(  2020 )
  1906. #define DPERR_SIGNFAILED                MAKE_DPHRESULT(  2030 )
  1907. #define DPERR_CANTLOADSECURITYPACKAGE   MAKE_DPHRESULT(  2040 )
  1908. #define DPERR_ENCRYPTIONNOTSUPPORTED    MAKE_DPHRESULT(  2050 )
  1909. #define DPERR_CANTLOADCAPI              MAKE_DPHRESULT(  2060 )
  1910. #define DPERR_NOTLOGGEDIN               MAKE_DPHRESULT(  2070 )
  1911. #define DPERR_LOGONDENIED               MAKE_DPHRESULT(  2080 )
  1912.  
  1913.  
  1914. /****************************************************************************
  1915.  *
  1916.  *     dplay 1.0 obsolete structures + interfaces
  1917.  *    Included for compatibility only. New apps should
  1918.  *    use IDirectPlay2
  1919.  *
  1920.  ****************************************************************************/
  1921.  
  1922. // define this to ignore obsolete interfaces and constants
  1923. #ifndef IDIRECTPLAY2_OR_GREATER
  1924.  
  1925. #define DPOPEN_OPENSESSION          DPOPEN_JOIN
  1926. #define DPOPEN_CREATESESSION        DPOPEN_CREATE
  1927.  
  1928. #define DPENUMSESSIONS_PREVIOUS     0x00000004
  1929.  
  1930. #define DPENUMPLAYERS_PREVIOUS      0x00000004
  1931.  
  1932. #define DPSEND_GUARANTEE            DPSEND_GUARANTEED
  1933. #define DPSEND_TRYONCE              0x00000004
  1934.  
  1935. #define DPCAPS_NAMESERVICE          0x00000001
  1936. #define DPCAPS_NAMESERVER           DPCAPS_ISHOST
  1937. #define DPCAPS_GUARANTEED           0x00000004
  1938.  
  1939. #define DPLONGNAMELEN               52
  1940. #define DPSHORTNAMELEN              20
  1941. #define DPSESSIONNAMELEN            32
  1942. #define DPPASSWORDLEN               16
  1943. #define DPUSERRESERVED              16
  1944.  
  1945. #define DPSYS_ADDPLAYER             0x0003
  1946. #define DPSYS_DELETEPLAYER          0x0005
  1947.  
  1948. #define DPSYS_DELETEGROUP           0x0020
  1949. #define DPSYS_DELETEPLAYERFROMGRP   0x0021
  1950. #define DPSYS_CONNECT               0x484b
  1951.  
  1952. typedef struct
  1953. {
  1954.     DWORD       dwType;
  1955.     DWORD       dwPlayerType;
  1956.     DPID        dpId;
  1957.     char        szLongName[DPLONGNAMELEN];
  1958.     char        szShortName[DPSHORTNAMELEN];
  1959.     DWORD       dwCurrentPlayers;
  1960. }   DPMSG_ADDPLAYER;
  1961.  
  1962. typedef DPMSG_ADDPLAYER DPMSG_ADDGROUP;
  1963.  
  1964. typedef struct
  1965. {
  1966.     DWORD       dwType;
  1967.     DPID        dpIdGroup;
  1968.     DPID        dpIdPlayer;
  1969. } DPMSG_GROUPADD;
  1970.  
  1971. typedef DPMSG_GROUPADD DPMSG_GROUPDELETE;
  1972. typedef struct
  1973. {
  1974.     DWORD       dwType;
  1975.     DPID        dpId;
  1976. } DPMSG_DELETEPLAYER;
  1977.  
  1978. typedef BOOL (PASCAL *LPDPENUMPLAYERSCALLBACK)(
  1979.     DPID    dpId,
  1980.     LPSTR   lpFriendlyName,
  1981.     LPSTR   lpFormalName,
  1982.     DWORD   dwFlags,
  1983.     LPVOID  lpContext );
  1984.  
  1985. typedef struct
  1986. {
  1987.     DWORD   dwSize;
  1988.     GUID    guidSession;                  
  1989.     DWORD_PTR dwSession;                    
  1990.     DWORD   dwMaxPlayers;                 
  1991.     DWORD   dwCurrentPlayers;             
  1992.     DWORD   dwFlags;                      
  1993.     char    szSessionName[DPSESSIONNAMELEN];
  1994.     char    szUserField[DPUSERRESERVED];
  1995.     DWORD_PTR   dwReserved1;                  
  1996.     char    szPassword[DPPASSWORDLEN];    
  1997.     DWORD_PTR   dwReserved2;                  
  1998.     DWORD_PTR   dwUser1;
  1999.     DWORD_PTR   dwUser2;
  2000.     DWORD_PTR   dwUser3;
  2001.     DWORD_PTR   dwUser4;
  2002. } DPSESSIONDESC,*LPDPSESSIONDESC;
  2003.  
  2004. typedef BOOL (PASCAL * LPDPENUMSESSIONSCALLBACK)(
  2005.     LPDPSESSIONDESC lpDPSessionDesc,
  2006.     LPVOID      lpContext,
  2007.     LPDWORD     lpdwTimeOut,
  2008.     DWORD       dwFlags);
  2009.  
  2010. /*
  2011.  * IDirectPlay
  2012.  */
  2013. #undef INTERFACE
  2014. #define INTERFACE IDirectPlay
  2015. DECLARE_INTERFACE_( IDirectPlay, IUnknown )
  2016. {
  2017.     /*** IUnknown methods ***/
  2018.     STDMETHOD(QueryInterface)       (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
  2019.     STDMETHOD_(ULONG,AddRef)        (THIS)  PURE;
  2020.     STDMETHOD_(ULONG,Release)       (THIS) PURE;
  2021.     /*** IDirectPlay methods ***/
  2022.     STDMETHOD(AddPlayerToGroup)     (THIS_ DPID, DPID) PURE;
  2023.     STDMETHOD(Close)                (THIS) PURE;
  2024.     STDMETHOD(CreatePlayer)         (THIS_ LPDPID,LPSTR,LPSTR,LPHANDLE) PURE;
  2025.     STDMETHOD(CreateGroup)          (THIS_ LPDPID,LPSTR,LPSTR) PURE;
  2026.     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
  2027.     STDMETHOD(DestroyPlayer)        (THIS_ DPID) PURE;
  2028.     STDMETHOD(DestroyGroup)         (THIS_ DPID) PURE;
  2029.     STDMETHOD(EnableNewPlayers)     (THIS_ BOOL) PURE;
  2030.     STDMETHOD(EnumGroupPlayers)     (THIS_ DPID, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2031.     STDMETHOD(EnumGroups)           (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2032.     STDMETHOD(EnumPlayers)          (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
  2033.     STDMETHOD(EnumSessions)         (THIS_ LPDPSESSIONDESC,DWORD,LPDPENUMSESSIONSCALLBACK,LPVOID,DWORD) PURE;
  2034.     STDMETHOD(GetCaps)              (THIS_ LPDPCAPS) PURE;
  2035.     STDMETHOD(GetMessageCount)      (THIS_ DPID, LPDWORD) PURE;
  2036.     STDMETHOD(GetPlayerCaps)        (THIS_ DPID, LPDPCAPS) PURE;
  2037.     STDMETHOD(GetPlayerName)        (THIS_ DPID,LPSTR,LPDWORD,LPSTR,LPDWORD) PURE;
  2038.     STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
  2039.     STDMETHOD(Open)                 (THIS_ LPDPSESSIONDESC) PURE;
  2040.     STDMETHOD(Receive)              (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
  2041.     STDMETHOD(SaveSession)          (THIS_ LPSTR) PURE;
  2042.     STDMETHOD(Send)                 (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
  2043.     STDMETHOD(SetPlayerName)        (THIS_ DPID,LPSTR,LPSTR) PURE;
  2044. };
  2045.  
  2046. /****************************************************************************
  2047.  *
  2048.  * IDirectPlay interface macros
  2049.  *
  2050.  ****************************************************************************/
  2051.  
  2052. #if !defined(__cplusplus) || defined(CINTERFACE)
  2053.  
  2054. #define IDirectPlay_AddPlayerToGroup(p,a,b)         (p)->lpVtbl->AddPlayerToGroup(p,a,b)
  2055. #define IDirectPlay_Close(p)                        (p)->lpVtbl->Close(p)
  2056. #define IDirectPlay_CreateGroup(p,a,b,c)            (p)->lpVtbl->CreateGroup(p,a,b,c)
  2057. #define IDirectPlay_CreatePlayer(p,a,b,c,d)         (p)->lpVtbl->CreatePlayer(p,a,b,c,d)
  2058. #define IDirectPlay_DeletePlayerFromGroup(p,a,b)    (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
  2059. #define IDirectPlay_DestroyGroup(p,a)               (p)->lpVtbl->DestroyGroup(p,a)
  2060. #define IDirectPlay_DestroyPlayer(p,a)              (p)->lpVtbl->DestroyPlayer(p,a)
  2061. #define IDirectPlay_EnableNewPlayers(p,a)           (p)->lpVtbl->EnableNewPlayers(p,a)
  2062. #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d)     (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d)
  2063. #define IDirectPlay_EnumGroups(p,a,b,c,d)           (p)->lpVtbl->EnumGroups(p,a,b,c,d)
  2064. #define IDirectPlay_EnumPlayers(p,a,b,c,d)          (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
  2065. #define IDirectPlay_EnumSessions(p,a,b,c,d,e)       (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
  2066. #define IDirectPlay_GetCaps(p,a)                    (p)->lpVtbl->GetCaps(p,a)
  2067. #define IDirectPlay_GetMessageCount(p,a,b)          (p)->lpVtbl->GetMessageCount(p,a,b)
  2068. #define IDirectPlay_GetPlayerCaps(p,a,b)            (p)->lpVtbl->GetPlayerCaps(p,a,b)
  2069. #define IDirectPlay_GetPlayerName(p,a,b,c,d,e)      (p)->lpVtbl->GetPlayerName(p,a,b,c,d,e)
  2070. #define IDirectPlay_Initialize(p,a)                 (p)->lpVtbl->Initialize(p,a)
  2071. #define IDirectPlay_Open(p,a)                       (p)->lpVtbl->Open(p,a)
  2072. #define IDirectPlay_Receive(p,a,b,c,d,e)            (p)->lpVtbl->Receive(p,a,b,c,d,e)
  2073. #define IDirectPlay_SaveSession(p,a)                (p)->lpVtbl->SaveSession(p,a)
  2074. #define IDirectPlay_Send(p,a,b,c,d,e)               (p)->lpVtbl->Send(p,a,b,c,d,e)
  2075. #define IDirectPlay_SetPlayerName(p,a,b,c)          (p)->lpVtbl->SetPlayerName(p,a,b,c)
  2076.  
  2077. #else /* C++ */
  2078.  
  2079. #define IDirectPlay_AddPlayerToGroup(p,a,b)         (p)->AddPlayerToGroup(a,b)
  2080. #define IDirectPlay_Close(p)                        (p)->Close()
  2081. #define IDirectPlay_CreateGroup(p,a,b,c)            (p)->CreateGroup(a,b,c)
  2082. #define IDirectPlay_CreatePlayer(p,a,b,c,d)         (p)->CreatePlayer(a,b,c,d)
  2083. #define IDirectPlay_DeletePlayerFromGroup(p,a,b)    (p)->DeletePlayerFromGroup(a,b)
  2084. #define IDirectPlay_DestroyGroup(p,a)               (p)->DestroyGroup(a)
  2085. #define IDirectPlay_DestroyPlayer(p,a)              (p)->DestroyPlayer(a)
  2086. #define IDirectPlay_EnableNewPlayers(p,a)           (p)->EnableNewPlayers(a)
  2087. #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d)     (p)->EnumGroupPlayers(a,b,c,d)
  2088. #define IDirectPlay_EnumGroups(p,a,b,c,d)           (p)->EnumGroups(a,b,c,d)
  2089. #define IDirectPlay_EnumPlayers(p,a,b,c,d)          (p)->EnumPlayers(a,b,c,d)
  2090. #define IDirectPlay_EnumSessions(p,a,b,c,d,e)       (p)->EnumSessions(a,b,c,d,e)
  2091. #define IDirectPlay_GetCaps(p,a)                    (p)->GetCaps(a)
  2092. #define IDirectPlay_GetMessageCount(p,a,b)          (p)->GetMessageCount(a,b)
  2093. #define IDirectPlay_GetPlayerCaps(p,a,b)            (p)->GetPlayerCaps(a,b)
  2094. #define IDirectPlay_GetPlayerName(p,a,b,c,d,e)      (p)->GetPlayerName(a,b,c,d,e)
  2095. #define IDirectPlay_Initialize(p,a)                 (p)->Initialize(a)
  2096. #define IDirectPlay_Open(p,a)                       (p)->Open(a)
  2097. #define IDirectPlay_Receive(p,a,b,c,d,e)            (p)->Receive(a,b,c,d,e)
  2098. #define IDirectPlay_SaveSession(p,a)                (p)->SaveSession(a)
  2099. #define IDirectPlay_Send(p,a,b,c,d,e)               (p)->Send(a,b,c,d,e)
  2100. #define IDirectPlay_SetPlayerName(p,a,b,c)          (p)->SetPlayerName(a,b,c)
  2101.  
  2102. #endif
  2103.  
  2104. DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72);
  2105.  
  2106. #endif // IDIRECTPLAY2_OR_GREATER
  2107.  
  2108. /****************************************************************************
  2109.  *
  2110.  * IDirectPlay macros (included regardless of IDIRECTPLAY2_OR_GREATER flag)
  2111.  *
  2112.  ****************************************************************************/
  2113.  
  2114. #if !defined(__cplusplus) || defined(CINTERFACE)
  2115.  
  2116. #define IDirectPlay_QueryInterface(p,a,b)           (p)->lpVtbl->QueryInterface(p,a,b)
  2117. #define IDirectPlay_AddRef(p)                       (p)->lpVtbl->AddRef(p)
  2118. #define IDirectPlay_Release(p)                      (p)->lpVtbl->Release(p)
  2119.  
  2120. #else
  2121.  
  2122. #define IDirectPlay_QueryInterface(p,a,b)           (p)->QueryInterface(a,b)
  2123. #define IDirectPlay_AddRef(p)                       (p)->AddRef()
  2124. #define IDirectPlay_Release(p)                      (p)->Release()
  2125.  
  2126. #endif // IDirectPlay interface macros 
  2127.  
  2128.  
  2129.  
  2130.  
  2131. #ifdef __cplusplus
  2132. };
  2133. #endif
  2134.  
  2135. #pragma warning(default:4201)
  2136.  
  2137. #pragma option pop /*P_O_Pop*/
  2138. #endif
  2139.