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C/C++ Source or Header  |  2000-01-31  |  3.7 KB  |  117 lines

  1. /**************************************************************************
  2. *                                                                         *
  3. * AgtCtl_i.c - Interface IID and CLSID definitions for Microsoft Agent    *
  4. *              Control.                                                   *
  5. *                                                                         *
  6. * Copyright (c) 1996-1998, Microsoft Corp. All rights reserved.           *
  7. *                                                                         *
  8. **************************************************************************/
  9.  
  10. /* this file contains the actual definitions of */
  11. /* the IIDs and CLSIDs */
  12.  
  13. /* link this file in with the server and any clients */
  14.  
  15.  
  16. /* File created by MIDL compiler version 5.01.0164 */
  17. /* at Tue Sep 15 16:56:03 1998
  18.  */
  19. /* Compiler settings for AgentControl.idl:
  20.     Oicf (OptLev=i2), W1, Zp8, env=Win32, ms_ext, c_ext
  21.     error checks: allocation ref bounds_check enum stub_data 
  22. */
  23. //@@MIDL_FILE_HEADING(  )
  24. #ifdef __cplusplus
  25. extern "C"{
  26. #endif 
  27.  
  28.  
  29. #ifndef __IID_DEFINED__
  30. #define __IID_DEFINED__
  31.  
  32. typedef struct _IID
  33. {
  34.     unsigned long x;
  35.     unsigned short s1;
  36.     unsigned short s2;
  37.     unsigned char  c[8];
  38. } IID;
  39.  
  40. #endif // __IID_DEFINED__
  41.  
  42. #ifndef CLSID_DEFINED
  43. #define CLSID_DEFINED
  44. typedef IID CLSID;
  45. #endif // CLSID_DEFINED
  46.  
  47. const IID IID_IAgentCtlRequest = {0x1DAB85C3,0x803A,0x11D0,{0xAC,0x63,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  48.  
  49.  
  50. const IID IID_IAgentCtlUserInput = {0xC4ABF875,0x8100,0x11D0,{0xAC,0x63,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  51.  
  52.  
  53. const IID IID_IAgentCtlBalloon = {0xF5BE8BD3,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  54.  
  55.  
  56. const IID IID_IAgentCtlBalloonEx = {0x822DB1C0,0x8879,0x11d1,{0x9E,0xC6,0x00,0xC0,0x4F,0xD7,0x08,0x1F}};
  57.  
  58.  
  59. const IID IID_IAgentCtlCommand = {0xF5BE8BE3,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  60.  
  61.  
  62. const IID IID_IAgentCtlCommandEx = {0xB0913410,0x3B44,0x11d1,{0xAC,0xBA,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  63.  
  64.  
  65. const IID IID_IAgentCtlCommands = {0xF5BE8BE1,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  66.  
  67.  
  68. const IID IID_IAgentCtlCommandsEx = {0x6BA90C01,0x3910,0x11d1,{0xAC,0xB3,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  69.  
  70.  
  71. const IID IID_IAgentCtlCharacter = {0xF5BE8BD9,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  72.  
  73.  
  74. const IID IID_IAgentCtlAnimationNames = {0x8B77181C,0xD3EF,0x11d1,{0x85,0x00,0x00,0xC0,0x4F,0xA3,0x4A,0x14}};
  75.  
  76.  
  77. const IID IID_IAgentCtlCharacterEx = {0xDE8EF600,0x2F82,0x11d1,{0xAC,0xAC,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  78.  
  79.  
  80. const IID IID_IAgentCtlCharacters = {0xF5BE8BE8,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  81.  
  82.  
  83. const IID IID_IAgentCtlAudioObject = {0xF5BE8BDB,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  84.  
  85.  
  86. const IID IID_IAgentCtlAudioObjectEx = {0xF5BE8BF0,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  87.  
  88.  
  89. const IID IID_IAgentCtlSpeechInput = {0xF5BE8BDD,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  90.  
  91.  
  92. const IID IID_IAgentCtlPropertySheet = {0xF5BE8BDF,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  93.  
  94.  
  95. const IID IID_IAgentCtlCommandsWindow = {0x6D0ECB27,0x9968,0x11D0,{0xAC,0x6E,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  96.  
  97.  
  98. const IID IID_IAgentCtl = {0xF5BE8BD1,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  99.  
  100.  
  101. const IID IID_IAgentCtlEx = {0x8563FF20,0x8ECC,0x11d1,{0xB9,0xB4,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  102.  
  103.  
  104. const IID LIBID_AgentObjects = {0xF5BE8BC2,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  105.  
  106.  
  107. const IID DIID__AgentEvents = {0xF5BE8BD4,0x7DE6,0x11D0,{0x91,0xFE,0x00,0xC0,0x4F,0xD7,0x01,0xA5}};
  108.  
  109.  
  110. const CLSID CLSID_Agent = {0xD45FD31B,0x5C6E,0x11D1,{0x9E,0xC1,0x00,0xC0,0x4F,0xD7,0x08,0x1F}};
  111.  
  112.  
  113. #ifdef __cplusplus
  114. }
  115. #endif
  116.  
  117.