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- SPX Library Utilites
- ===========================
-
- In this archive are programs and utilites to aid you in writing games.
-
- GEOMAKER.EXE GUI to create geomorph/tilemaps. Requires mouse.
-
- VSPMAKER.EXE GUI to create VSP sprites. Runs in protected mode
- requires the files RTM.EXE and DPMI16BI.OVL to run.
- Requires mouse.
-
- CHBMAKER.EXE GUI to create CHB fonts. Requires mouse.
-
- PCX2VSP.EXE GUI to cut PCX files to VSP files. Requires mouse.
-
- FIXGMP.EXE Command line program to convert the old version GMP files
- to the SPX GMP file format.
-
- VOC2RAW.EXE Command line program to convert .VOC sound files to raw
- PCM data files. (Does not convert Stereo or 22Khz or greater
- VOC files) Be sure to record the sample rate. The rate is
- NOT stored with in the raw file.
-
- CEL2VSP.POC Poco language program for use with the Animator Pro. Converts
- ANI PRO cel files to VSP sprite files. Just add the file
- to your \ANI\RESOURCE directory and select CEL2VSP from the
- Poco menu.
-
- The GUI programs have the same simple interface. They are self-explanatory.
- Below are some extra tips on some of the programs:
-
- GEOMAKER/VSPMAKER - Both programs allow you to pick two colors for
- drawing sprites. Use button 1 on the mouse for color one,
- button 2 for color two.
- The F4 key toggles the color selection window. Just click
- on the new color to change. The "Adjust Colors" (SPACE BAR)
- adjusts the menu colors when the palette is changed.
- The F5 key toggles the palette modification window. This
- allows you to change the color of the two current colors.
- Select LOAD or SAVE in this window to save the palette to disk.
- RESET, resets the entire color palette to the startup palette or
- to the palette when the SET button is selected.
- Below is a table summary of the keys in the window areas. (The
- map column applies only to the GEOMAKER program):
-
- ACTION MAP window SPRITE window
- -----------------------------------------------------------
- LEFT MOUSE BUTTON PLACE SPRITE DRAW /w color 1
- RIGHT MOUSE BUTTON ERASE SPRITE DRAW /w color 2
- BOTH BUTTONS DRAW with zero color
- LEFT-CTRL PICK UP SPRITE PICK UP color 1
- LEFT-ALT PICK UP SPRITE PICK UP color 2
-
- GEOMAKER - Geomaker allows for different brush sizes. Press 0..9 to change
- the brush size in the sprite window.
- Geomaker uses the current directory disk space for its memory.
- Make sure the current directory is writeable and not a floppy. It
- will work on a floppy but will be absolutely slow! For slow computers
- use a ram disk for the current directory.
- Geomaker creates 3 files in the current directory. If you don't
- save your work when exiting, you can just run Geomaker from that
- directory and the changes will be restored. If you have problems
- starting Geomaker, just delete the *.GEO files from the working
- directory.
- To do global draws select the view button. This will show a
- zoomed out version of your geo map. Select the DRAW radio button
- to 'wipe' the current sprite onto the map.
- Select NEW to create a new geo map. The large geo map check box
- allows you to create maps that can contain more than 256 sprites.
- However with this setting, the large GMP will make your geo map
- files twice the size.
-
- VSPMAKER - Vspmaker allows for cursor control in the zoom window. Move the
- mouse into the zoomed grid. Then just use the keypad to move the
- cursor around. Press 1 to draw with color 1, 2 to draw with color 2,
- 3 to draw with zero color.
- VSPMAKER requires the two files two run:
-
- RTM.EXE
- DPMI16BI.OVL
-
- They must be in the current directory or in one of the PATH
- directories.
-
- PCX2VSP - PCX2VSP will load pcx file sizes from 1x1 to 320x200 and supports
- only 256 color pcx files. Select F2 to load a pcx file. To grab a
- sprite click drag the left mouse button on the area to define a
- rectangle area then select the grab button (or F7 key). You can
- press the F7 key multiple times to save sprites to one file. Use the
- right mouse button to toggle the main menu bar. Press the F6 key
- to toggle the sprite view window. When the main menu bar and sprite
- window is off, horzontal and vertical rulers will be displayed along
- with the cursor position.
- Use the grid button (F5) to toggle a snap grid and set the grid
- size. The status display will indicate if the grid is on.
- Select F3 to save the grabbed sprites or save the palette from
- the pcx file.
-
- Users to Internet email can contact me at: ramsays@access.digex.net
- for any questions, technical support, or just to say hi.
-
- Or snail mail me at:
-
- Scott D. Ramsay
- PO BOX 3426
- McLean, VA
- 22103-3426
-