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- An important message for all C/C++ programmers...
-
- 23 Reasons Why You Are Going to Write Your Next Program in Euphoria!
-
- - because you are tired of having to re-invent dynamic storage
- allocation for each program that you write
-
- - because you want to break free, once and for all, from
- the MS-DOS 640K memory limit
-
- - because you have spent too many frustrating hours
- tracking down malloc arena corruption bugs
-
- - because you were once plagued for several days by an on-again/off-again
- "flaky" bug that eventually was traced to an uninitialized variable
-
- - because no matter how hard you try to eliminate them, there is always
- one more storage "leak"
-
- - because you are tired of having the machine "lock up", or your program
- come crashing down in flames with no indication of what the error was
-
- - because you know that subscript checking would have saved you from hours
- of debugging
-
- - because your program should not be allowed to overwrite random
- areas in memory via "wild" pointers
-
- - because you know it would be bad to overflow your fixed-size stack area
- but you have no idea of how close you are
-
- - because one time you had this weird bug, where you called a function,
- that didn't actually return a value, but instead fell off the end
- and some random garbage was "returned"
-
- - because you wish that library routines would stop you from passing
- in bad arguments, rather than just setting "errno" or whatever
- (who looks at errno after every call?)
-
- - because you would like to "recompile the world" in a fraction of a second
- rather than several minutes -- you can work much faster with a cycle of
- edit/run rather than edit/compile/link/run.
-
- - because you have been programming in C/C++ for a long time now, but there
- are still a lot of weird features in the language that you don't feel
- confident about using
-
- - because portability is not as easy to achieve as it should be
-
- - because you know the range of legitimate values for each of your variables,
- but you have no way of enforcing this at runtime
-
- - because you would like to pass variable numbers of arguments, but
- you are put off by the complicated way of doing it in C
-
- - because you would like a clean way of returning multiple values
- from a function
-
- - because you want an integrated full-screen source-level debugger
- that is so easy to use and remember that you don't have to search
- through the manual each time, (or give up and recompile with
- printf statements)
-
- - because you hate it when your program starts working just because you
- added a debug print statement or compiled with the debug option
-
- - because you would like a reliable, accurate statement-level profile
- to understand the internal dynamics of your program, and to boost performance
-
- - because few of your programs have to squeeze every cycle of
- performance out of your machine. The speed difference between Euphoria
- and C/C++ is not as great as you might think. Try some benchmark tests.
- We bet you'll be surprised!
-
- - because you'd rather not clutter up your hard disk with .obj and .exe
- files
-
- - because you'd rather be running your program, than wading through
- several hundred pages of documentation to decide what compiler
- and linker options you need
-
-
-