home *** CD-ROM | disk | FTP | other *** search
/ Power GUI Programming with VisualAge C++ / powergui.iso / trialva / ibmcppw / include / ipainhdr.c < prev    next >
Encoding:
C/C++ Source or Header  |  1996-02-22  |  1.7 KB  |  37 lines

  1. /*******************************************************************************
  2. * FILE NAME: ipainhdr.c                                                        *
  3. *                                                                              *
  4. * DESCRIPTION:                                                                 *
  5. *   This file contains the definition of the template functions                *
  6. *   declared in ipainhdr.hpp.                                                  * 
  7. *                                                                              *
  8. * COPYRIGHT:                                                                   *
  9. *   IBM Open Class Library                                                     *
  10. *   (C) Copyright International Business Machines Corporation 1992, 1996       *
  11. *   Licensed Material - Program-Property of IBM - All Rights Reserved.         *
  12. *   US Government Users Restricted Rights - Use, duplication, or disclosure    *
  13. *   restricted by GSA ADP Schedule Contract with IBM Corp.                     *
  14. *                                                                              *
  15. *******************************************************************************/
  16. #include <ipainhdr.hpp>
  17.  
  18.  
  19. template<class ATarget>
  20. IPaintConnectionTo<ATarget>::IPaintConnectionTo( ATarget&       target,
  21.                                                  MemberFunction memberFunction )
  22. : fTarget(target), fConnectedMember( memberFunction )
  23. {
  24. }
  25.  
  26. template<class ATarget>
  27. IPaintConnectionTo<ATarget>::~IPaintConnectionTo()
  28. {
  29. }
  30.  
  31. template<class ATarget>
  32. Boolean
  33. IPaintConnectionTo<ATarget>::paintWindow( IPaintEvent& event )
  34. {
  35.     return ( fTarget.*fConnectedMember ) ( event );
  36. }
  37.