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- -----------
- Lander 3.01
- -----------
- For the Psion Series 3a
-
- By Andrew Baldwin
- andrew@zarquon.demon.co.uk
- ar.baldwin@ic.ac.uk
-
-
- Requirements
- ------------
- A Psion Series 3a with either
-
- At least 105k free memory and an SSD. or,
- At least 167k free memory
-
- A serial link to transfer the files to the machine.
-
-
-
- Installation
- ------------
-
- Firstly, if you have used Lander 2 on your system, delete the
- file Lander.hst from the \opd directory. It is not compatible
- with Lander 3 and will cause problems.
- Secondly, if you upgrading from an earlier version of Lander 3,
- DO NOT delete the Lander.hst table.
-
-
- In the Lander3.zip archive there should be 3 files,
-
- LANDER3.DOC (this document)
- LANDER.OPA
- LEVELS.DAT
-
- To install the game on your Series 3a, copy the files
-
- LANDER.OPA
- LEVELS.DAT
-
- to the machine using either a MCLINK/SYLINK/RFM or a comms package,
- and put them in the \APP\ directory on either drive M:, A:, or B:.
-
- Choose INSTALL from the APPS menu on the SYSTEM screen, and select
- LANDER.OPA from whichever drive it is installed on. The Lander icon
- should appear, select it to begin the game.
-
- --
-
- When the game is first run, a small file (64 bytes) called LANDER.HST
- is created in your M:\OPD\ directory. This contains the high scores
- and game preferences and you are advised not to delete it.
-
- ------------
-
- The Game
- --------
-
- You have inherited a rusty old bottom-of-the-range Boeing 919 Cargo
- ship from your late uncle. Being of the intrepid space-faring type
- of person at heart, you set out to earn your fortune flying cargo
- around the galaxy..
-
- The aim of the game is to make money, lots of money. You do this
- by accepting missions to fly cargo between various planets.
- You start off in orbit above Earth, and must land upon the landing
- pad below you without damaging your ship. Once in Earth spaceport,
- you are offered missions with various levels of pay and danger.
- You refuel your spaceship, and takeoff, before heading to a different
- planet where you must again land before choosing a new mission.
- Many dangers can face you in your travels including pirates,
- war zones, and police.
- If you master the art of piloting, you may be able to enter the
- ranks of the master pilots of the high-score table.
-
- The control keys are initially Q (left), W (right) and P (thrust).
- You may redefine these to different keys if you so wish. Your ship
- obeys accurate physical principles and you must keep careful
- control of it if you don't want to crash on the planet's surface.
-
- Should you hit either a structure or the surface of the planet,
- you initiallly have 5 shields that will activate and save your ship.
- Your shield level may be increased after use, but only at significant
- cost!
-
- To the right of the screen is your status panel. At the top is the
- current shield level. Below this is the fuel level (don't run out!),
- below that is your height above the landing pad, and at the bottom
- is your current speed.
-
- Game Options
- ------------
-
- Optional features are Parallax scrolling backgrounds and Sound.
- Both of these are initially enabled (memory permitting) and can
- be selected from menu options.
- You may also choose between Analogue and Digital status panels.
-
- --------------------
-
- Demo & Registered
- -----------------
-
- Initially, the game runs in DEMO mode. This gives access to 15
- levels (5 each of easy, medium and hard) and the current game stops
- after you have landed 3 times. The Demo version is really a taster
- of the full game in the hope that you will register it.
-
- The full game features 60 levels (20 each of easy, medium and hard)
- and does not stop until you die!
-
- In order to gain access to the full game (i.e. run it in REGISTERED
- mode) you need to type in a serialised registration code that I,
- the author, provide to you. The game writes a small file to the drive
- that enables registered mode, and allows you to play the full game.
-
- How do I get a registration code?
- ---------------------------------
-
- The cost of the full game is either 10 UK POUNDS or 15 US DOLLARS.
- I will accept UK POUNDS in any form (Cash, Cheque, direct money
- transfer) and US DOLLARS in either Cash, or some form of international
- money transfer.
-
- The easiest way to contact me is by internet e-mail. I currently
- have 2 addresses, 1 of which should be working at all times. They are:
-
- ar.baldwin@ic.ac.uk (preferable)
- andrew@zarquon.demon.co.uk
-
- If you have access to email, contact me first before sending any money.
- If you do not have access to email, then my UK postal address is:
-
- Andrew Baldwin
- 2 Caernarvon Walk,
- Swindon,
- Wiltshire,
- SN3 1HS
- England
-
- This is my non-term time address, but all mail addressed to there should
- reach me wherever I happen to be.
-
- I can also be contacted by telephone at
-
- +44 (0)793 694525 -- non-term time
- +44 (0)81 749 5148 -- term address until end June 1994
-
- ------------
-
- LEGAL STUFF
- -----------
-
- These files should only be distributed in the archive Lander3.zip
- (or in some similar archive format - for example Lander3.lha).
- They should not be sold - only a nominal distribution cost may be
- asked for in return for the archive - and they must not be altered
- in ANY WAY whatsoever.
-
- The archive file is FREELY DISTRIBUTABLE but all files remain
- Copyright 1994 Andrew Baldwin. I reserve the right to withdraw the
- files from distibution at any time.
-
- I EXPRESSELY FORBID the use of revtran or any other reverse translation
- software on any of the files contained within the archive.
-
- If you are interested in how some things are achieved, (the whole
- program is written in OPL) then ask me and I will be more than willing
- to furnish you with (possibly) documented extracts from the source
- code.
-
- I disclaim any responsibility for any damage caused to data contained
- within your Psion from the demo version of this program. Any such
- damage is entirely accidental and unforseen.
-
-
- Version History
- ---------------
-
- Lander
- ------
- Released summer 1993. Written for Series 3.
- Very sloppy in its programming style! (and not a very good game :(
-
- Lander 2
- --------
- Released late summer 1993. Written for Series 3.
- Completely re-written from scratch, a far better game!
-
- Lander 3.0
- ----------
- Released March 1994. Written for Series 3a.
- A port of Lander 2 with many enhancements to take advantage of the
- new facilities of that machine. Completely new registration system.
-
- Lander 3.01
- -----------
- Released March 1994.
- A small bug fix version. There were a few problems with the registered
- version of Lander 3. These have been fixed.
-