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- NEW FEATURE:
- ------------
-
- During the course of the game, you will see the 5 shapes as used in the
- psion logo drop. If you align the 5 symbols in the correct order
- (touching) on any line horizontally, you get a bonus of 1000points
- multiplied by the level number you are playing. The award for
- lining up these symbols may change in the next version of the game.
- Note that these 5 shapes are unremovable from the screen, so don't
- drop them on top of a gem! They do however vanish when aligned
- correctly (and your psion self destructs ...)
-
- Psion 3a columns v2.11 (Shareware)
- ======================
-
- Written by Steve Godfrey, author of 3a tetris v1.43/columns v1.24
-
- email: stevegodfrey@cix.compulink.co.uk
- stevegodfrey@zaparta.demon.co.uk
- SGodfrey@arcade.demon.co.uk
-
- Graphics by Phil Creed, 100302.1314@compuserve.com
-
- This version is share/freeware:
-
- You may use it as is without registering. However, if you register you will
- receive free updates and have access to extra features.
-
- Register by sending 5 UKP ($10) to:
-
- Steve Godfrey
- 12 Linden Place
- Mitcham
- Surrey
- CR4 4EY
- ENGLAND
-
- Please include an email address if possible.
-
- Extra features available in version 2.11 for registered users:
-
- High scores (stored on disk)
- Key redefining
- Design your own levels, or customize the game
-
- =========================================================================
-
- Skill levels:
-
- Easy - 4 touching required to clear
- Blocks - as easy, but unremovable blocks appear and get in the way
- Medium - 5 touching required
- Hard - 4 touching required, but more shapes to clear
- Ow! - 5 touching required and blocks appear
-
- There are 10 levels to each skill level on this version.
-
- You can start at level 1 of any skill level without a password. When you
- complete a level you will be given a password to enable you to restart
- at the level you have just reached.
-
- NOTE: Passwords are different for every user.
-
- =========================================================================
-
- Install the following files on any disk:
-
- \APP\Cols2.opa - the application
- \APP\Cols2\*.* - the font, pic files and wavefiles
-
- Install the application as normal.
-
- You may delete the wavefiles to save space, if required.
-
- =========================================================================
-
- This is a game based on the Sega Gamegear game called (suprise, suprise) columns.
-
- The object of the game is to clear the play area of all 'gems' (represented in
- this version by un-filled shapes. All other shapes are filled).
-
- Shapes are removed when 4 or more of the same shape are touching in any direction
- except diagonally. You score 1 point for every shape removed from the board. Any
- shapes above the ones that are removed drop down. You score 2 extra points for
- each shape if you remove more than 5 at one go.
-
- Each time you remove one or more gems from a play area, you swap to the other
- play area.
-
- A play area is completed when all the gems from it are collected.
-
- Each level stops when all gems are collected, and you advance onto the next level.
-
- Each piece that drops is made up of three shapes - crosses, diamonds,
- triangles, circles, hearts etc. You can rotate position of the shapes in the
- piece using the cursor up and down keys, and move the piece left/right using
- the cursor left and right keys. You can drop the piece using enter.
-
- One extra shape is added at levels 2, 5, and 8 of each skill level.
-
- 'Next piece' allows you to turn on/off the next piece indication.
-
- =========================================================================
-
- DESIGNING/CHANGING SKILL SETTINGS (Registered versions only)
- ---------------------------------
-
- Choose 'Designer' from the menu.
-
- You may either alter an existing skill setting, or create a new one. Both work
- in the same way.
-
- To alter an existing setting, select the setting to edit from the dialog box.
- To create a new setting, select <new> from the dialog box.
-
- Note that each and every skill setting has 10 levels.
-
- Proceed as follows:
-
- Alter the skill setting name if required. You must do this for a new level.
- Do not make two skill settings with the same name.
-
- Plan your skill setting carefully. You will need to enter numbers or formula
- for the following questions:
-
- 1) The number of gems
- 2) The number of shapes
- 3) The spread of shapes, ie over how many lines shapes are spread (must be 3 or more)
- 4) Number of blocks
- 5) Initial speed (550 is probably the slowest required, 112 quite fast)
- 6) The number of different shapes to be used (must be 8 or less)
- 7) Touching to clear - number of shapes that have to be touching to clear
- 8) Rate - rate at which speed increases. 20 seems a good value
- 9) Bonus - the initial bonus value. This always decreases by 10 per column dropped
-
- You may enter formula for these questions - and will probably have to. Remember that
- the same formula is used for all 10 levels in your skill setting. Your formula may
- make use of the following variables:
-
- lv% - The level number about to be played (from 1 to 10)
- maxlv% - The maximum level number playable (always 10 in this version)
- maxsk% - The maximum skill setting number (depends on how many skill settings you've designed)
- sk% - The number of the skill setting being played (easy is 1, medium is 2 etc.)
-
- For example, entering '2*lv%' for 'number of gems' will set the number of gems
- to 2,4,6,8,10,12,14,16,18 and 20 for levels 1 to 10 on your skill setting.
-
- Setting number of blocks to '(lv%+1)/2' will set the number of blocks to 1,1,2,2,3,3,4,4,5 and 5
- for levels 1 to 10.
-
- Examine the exisiting definitions for easy, medium, blocks etc. and work out what's going on.
-
- Press Esc to cancel the level editing, or enter to confirm and store on disk. You can then
- start playing your level. You can only start at level 1 - passwords are required for levels 2 to 10.
-
- To remove a skill level, edit the level and delete the level name on the dialog box and press return.
-
- Any questions, email me.
-
- Steve.
-