home *** CD-ROM | disk | FTP | other *** search
-
-
-
-
-
-
- PalDRAW 1.00
- for HP100/200LX palmtops
-
- Copyright (C) 1995,96 Ariel Rocholl
- Revised by Bill Sprague
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Index
-
- 1. Introduction
- 2. Installation
- 3. Use in the Palmtop
- 4. File menu
- 4.1 New
- 4.2 Open
- 4.3 Save
- 4.4 Save as
- 4.5 Register
- 4.6 BMP Export
- 4.7 Quit
- 5. View menu
- 5.1 Zoom
- 5.2 Zoom +50%
- 5.3 Zoom -50%
- 5.4 Redraw
- 5.5 Regen
- 6. Edit menu
- 6.1 Change
- 6.2 Delete
- 6.3 Copy
- 6.4 Move
- 7. Create menu
- 7.1 Circle
- 7.2 Arc
- 7.3 Line
- 7.4 Text
- 7.5 Icon
- 7.6 Insert Block
- 7.7 Define block
- 8. Options menu
- 8.1 Fill global
- 8.2 Grid
- 8.3 Snap
- 8.4 Quick mode
- 8.5 Cursor
- 8.6 Coordinates
- 8.7 Grid values
- 8.8 Preferences
- 9. Cursor movement
- 10. Status Line
- 10.1 Function keys bottom line
- 11. Special notes
- 11.1 Automatic Grid and Snap Management
- 11.2 Regenerating and Redrawing
- 11.3 DXF support. DRW2DXF and DXF2DRW apps.
- 11.4 DRW File format
- 11.5 Bugs
- 11.6 Future Improvements
- 12. Register, License agreement, Special thanks to...
- 12.1 Disclaimer - License Agreement
- 12.2 Registering
- 12.3 Special thanks
-
- 1. Introduction
-
- PalDRAW is an application specifically designed to work
- in HP100/200LX palmtops but can be run in other compatible
- palmtops, such as the HP1000LX OEM. The goal of the
- developers of PalDRAW is give to the user an effective tool
- for drawing sketches (on the fly), schematics, and serious
- final designs in the HP100/200LX palmtops series. PalDRAW
- can be used to develop original designs or to view and
- modify any drawing created in applications supporting the
- DXF standard interchange format, including native CAD
- applications like AutoCAD.
-
- 2. Installation
-
- You will find these ZIP files in HPHAND CIS forum:
-
- * PD100-EN.ZIP. English international version.
- * PD100-SP.ZIP. Spanish version.
- * PD100-FR.ZIP. French version.
- * PD100-GE.ZIP. German version.
-
- Decompressing the main ZIP file will produce the following
- files:
-
- README.DOC Important late hour information
- MANUAL.TXT ASCII plain text manual
- MANUAL.WRI Microsoft Windows Write text manual
- REGISTER.DOC Information about registering PalDRAW
- FILE_ID.DIZ BBS file information
- LICENSE.DOC Terms of use PalDRAW
- DRW2DXF.EXE Application to translate DRW into DXF.
- DXF2DRW.EXE Application to translate DXF into DRW.
- PD.ZIP ZIP program file to copy in the palmtop.
-
- Be sure to read latest information in the README.DOC
- file before performing any operation. Further, you must
- read the license agreement in the LICENSE.DOC file before
- use PalDRAW. Executing the application indicates to us
- your acceptance of this license agreement.
-
- When you have read the LICENSE and README files, copy
- the PD.ZIP file to root directory of the palmtop's C:
- drive. PCMCIA flashcard, or SRAM. Once this is done,
- decompress the file using the format:
-
- PKUNZIP -d PD.ZIP
-
- Do not forget the -d option. This command creates a \PD
- directory along with needed subdirectories. Once you've
- decompressed the PD.ZIP file, you can delete it to save
- disk space.
-
- 3. Use in the palmtop
-
- This release of PalDRAW can only be executed in the
- palmtop and not in a Desktop PC. Future releases will
- have a Desktop PC application viewer and printer modules,
- compatible with your palmtop PalDRAW.
- Now, assuming you have installed PalDRAW in the C:\PD
- main directory, you will see the following tree structure:
-
- C:\PD Main directory program.
- C:\PD\DRAWS Default location for drawing files.
- C:\PD\BLOCKS Location for vectorial block files.
- C:\PD\ICONS Icons ICN files directory.
-
- The main PalDRAW program is now installed in the C:\PD
- (or PCMCIA) directory. To load it simply type:
-
- PD
-
- at the C:\PD> prompt and you are in PalDRAW.
-
- If you wish to include PalDRAW in your system manager,
- add it with the complete path
-
- C:\PD\PD.EXE|300
-
- and use the PD.ICN icon given, or any another you
- desire.
-
- PalDRAW needs at least 250KB of free RAM to work well,
- but this size must be increased if you are developing or
- editing larger drawings.
-
- PalDRAW has the feel of HP100/200LX ROM based
- applications. You can use menus, function keys and more.
- This interface is made possible thanks to the PAL library,
- from the PAL Group.
-
- 4. File menu
-
- The FILE menu can be activated by pressing the [Menu],
- or [Spacebar] keys on your palmtop. Both keys perform the
- same function in PalDRAW. Displaying this menu, gives you
- access to the commands explained below.
-
- 4.1 New
-
- This command creates a new file. You can use the
- Ctrl+F9 key combination (like appears at the right). By
- default, the new file created in the C:\PD\DRAWS
- subdirectory and given the name "UNNAMED.DRW ".
-
- 4.2 Open
-
- This command restores an existing file for editing. By
- default, PalDRAW uses the C:\PD\DRAWS data path, as the
- default destination of yours drawings. If no extension is
- given, PalDRAW defaults to *.DRW. When you specify the
- desired file (i.e. COLUMBIA) you can use F10 to accept or
- F9 to cancel the selection. Generally speaking, PalDRAW
- not present the "OK", "Cancel" or "Help" button in each
- dialog box to save memory usage and screen space. This
- options are accessible by using functions keys, with
- standard built-in ROM palmtop applications. We think you
- will find this procedure more productive after but a few
- minutes using PalDRAW.
-
- 4.3 Save
-
- Save your current drawing in the current file name.
-
- 4.4 Save as
-
- You can save your drawing using another file name with
- this option.
-
- 4.5 Register
-
- PalDRAW is a Shareware application. The developers need
- your support to improve and maintain the application. Use
- this option to get information about registration, and to
- personalize your copy of Pal DRAW and to add your personal
- registration code when you receive it.
-
- 4.6 BMP Export
-
- This option saves the screen contents as a Microsoft
- Windows *.BMP file. Originally, PalDRAW supported PCX, but
- the royalty payment required to include LZW compression
- format in the application has made it impossible to include
- this feature and keep the registration price low. You can
- convert the BMP format to PCX or any other with any
- conversion graphics application such as "Alchemy". Future
- releases of PalDRAW may support additional graphics
- formats.
-
- 4.7 Quit
-
- Use this option to terminate the application. If you've
- modified your drawing, PalDRAW will ask you to save any
- changes you've made during the current session.
-
- 5. View menu
-
- You can choose different options for displaying in your
- drawing.
-
- 5.1 Zoom
-
- By using this menu option (or pressing Z key) you
- activate the Zoom dialog, which allows you to change the
- view scale value. If you activate the "Relative" toggle by
- highlighting (Tab to it) it and pressing the [Spacebar],
- the value you choose will multiply the actual zoom value.
- In other case, the value is the absolute visualization
- scale.
-
- The concept of view scale can be more easily understood
- by knowing that 1 drawing unit equals 1 pixel in scale
- (zoom) 1. Therefore, increasing this value to 2, then you
- have 2 pixels each 1 drawing unit, and so on.
-
- 5.2 Zoom +50%
-
- Doubles the view scale value. (It's like using Zoom 2
- relative).
-
- 5.3 Zoom -50%
-
- Divides the view scale by two. (It's like using Zoom 0.5
- relative).
-
- 5.4 Redraw
-
- When you create or modify any entity in your drawing,
- the respective graphic representation will change too.
- Manually using the redrawing process may occasionally
- become necessary. PalDRAW will automatically redraw in
- many cases, but in some circumstances you must do this
- manually (for instance, when you draw in Quick mode).
-
- 5.5 Regen
-
- The regenerating process is very much slower than the
- redrawing. Normally, you won't need regenerate manually.
- PalDRAW will regenerate when necessary such as when loading
- a draw from disk, or when changing the actual Zoom.
-
- 6. Edit menu
-
- In this menu you can see the different tools PalDRAW
- provides for creating modifying a drawing entity. These
- commands can be used with only one entity at time. This
- constraint was used to give better speed and search
- performance. Future releases of PalDRAW will improve these
- options. An "Undo" command (Yes, we know you need it - so
- do we) will be added in a future release.
-
- 6.1 Change
-
- You can change the significant values of any entity.
-
- 6.2 Delete
-
- Erases an entity from the drawing. This is currently an
- unrecoverable action.
-
- 6.3 Copy
-
- You can create another entity from any in the drawing,
- and insert it in any new position.
-
- 6.4 Move
-
- You can change the position of any entity.
-
- 7. Create Menu and Data Dialog
-
- In this menu, you can see and select all of the tools
- available in PalDRAW 1.0 for creation of drawing entities
- along with their keyboard equivalents. Upon selection of
- an entity tool, note the change in the "F Key" menu. The
- "Redraw" option is gone and the "Save" option has been
- replaced with the "Data" option. Pressing the F2 key
- brings up a Data Dialog in which you can specify the
- characteristics of the entity being placed. You will find
- that use of this Data Dialog will be a great aid in
- creation of Arcs and Circles.
-
- 7.1 Circle
-
- You must to supply the center point and the radius. You
- do this manually using the cursor keys (with or without
- Grid" assist) or you can activate the Data Dialog (As noted
- in 7.0 above) before ending the circle creation so you can
- specify numerical values for the center coordinates, and
- radius, and change the fill status.
-
- The global fill status can be changed in the Option
- menu.
-
- 7.2 Arc
-
- You can draw an arc of a circle, by specifying the
- initial and final angle along with the center coordinates
- in the Data Dialog. The angular convention is counter-clock
- wise positive and expressed in degrees.
-
- 7.3 Line
-
- In PalDRAW, a line is defined with an initial and final
- point. You do this manually using the cursor keys (with or
- without Grid" assist) or you can activate the Data Dialog
- (As noted in 7.0 above) to specify the beginning and ending
- coordinates.
-
- 7.4 Text
-
- You can insert a vectorial text in the drawing. The text
- height can be changed activating the Data Dialog before
- ending the entity creation and specifying the height in
- drawing units. A single text entity is limited to 100
- characters. Future PalDRAW releases will allow use of
- more fonts types, and allow for more flexibility in
- justification and positioning.
-
- 7.5 Icon
-
- This option allows you to place icons in your drawing in
- much the same way as you would place symbols in a desktop
- CADD application. Icons are images created as *.ICN files,
- like the standard icons from the System Manager located in
- your palmtop. You can use the icon editor,
- D:\BIN\ICN200LX.EXE, located in your D: ROM disk or a
- graphic converter called BMP2ICN.EXE (from Dan Pinson
- danp@cv.hp.com, and available in HPHAND Compuserve) to
- create or modify *.ICN files. Using these programs, you
- can edit icons with this application, or use any available
- in HPHAND in CompuServe. The data path for the icons is
- C:\PD\ICONS. The icons visible in window which is
- activated by selecting "Icon" are located in that
- subdirectory. Some useful ICN icons with PalDRAW and you
- can add as many you desire to the window simply by copying
- them to the C:\PD\ICONS directory.
-
- 7.6 Insert Block
-
- Insertable blocks are blocks references defined in the
- drawing. Blocks are entity groups, saved memory and
- available for use in future drawings. You can insert
- blocks in any point in your drawing, giving scale values
- (either symmetric or asymmetric).
-
- This release of PalDRAW supports neither nested blocks
- (blocks inside blocks) or rotation values. You will see
- these features included in release 1.1 or 1.2. Another
- useful tool you will see soon is "Block Attribute", in
- release 1.1.
-
- The block definitions appears in the C:\PD\BLOCKS
- directory, with *.DRW extension. If you like to explore,
- you can see the block files are actually drawing files.
- PalDRAW gives you a representative ICN icon to the block,
- to display it in the selection window. If a block does
- have not an icon, the default C:\PD\DEFAULT.ICN will be
- used.
-
- You must to know while blocks save memory (specially in
- large draws) avoiding copies of the same entities in a
- draw, they add to the time required to display the drawing.
- The graphics engine will need to calculate the projection
- any time it is required to regenerate (but not redraw)
- entity blocks.
-
- 7.7 Define block
-
- Using this option, you can create a new block
- definition. PalDRAW will you ask for a insertion point,
- then the entities you want, then the block name. This name
- is limited like any MS-DOS file name (8 chars and no
- special characters). PalDRAW will define the new block
- with that name and DRW extension in the C:\PD\BLOCKS
- directory, and takes a ICN image (like a photograph) saving
- it with the same name in the same directory.
-
- 8. Option menu
-
- You can choose many status options of PalDRAW here.
-
- 8.1 Fill global
-
- With this option you can select the Global fill value
- for circles. This option is a toggle and, if it's
- activated, it has and asterisk '*' before it. This global
- value establishes the initial toggle status when creating a
- circle.
-
- 8.2 Grid
-
- It indicates if the grid will be visible or not. If you
- note the grid is activated but not visible, it would be the
- actual Zoom value is cannot to be seen using grid value.
-
- 8.3 Snap
-
- This switch restrict the cursor movement to grid
- positions.
-
- 8.4 Quick mode
-
- When you activate this toggle, PalDRAW will perform some
- operations faster but in Draft mode. For instance, it will
- not redraw after editing entities, will draw icons like a
- box, and won't fill circles, etc.
-
- 8.5 Cursor
-
- You control the display status of the graphic cursor in
- the screen, when giving coordinate points. The graphic
- coordinate cursor is a parallel intersection with X-X, Y-Y
- axes.
-
- 8.6 Coordinates
-
- This toggles to show or hide the coordinate numerical
- value near the cursor position. In PalDRAW 1.0, only 2
- decimal positions can be displayed. Future releases will
- allow you to customize this option. Hiding the cursor and
- the coordinates will accelerate the cursor movement.
-
- 8.7 Grid values
-
- This option allows you to choose the spacing for
- consecutive points in the grid to the X-X and Y-Y axes.
- Different values to X-X and Y-Y give and asymmetric grid.
- You can change the visibility and Snap status from here
- also.
-
- 8.8 Preferences
-
- You can change two different options:
-
- * Autosave: If you choose to end the PalDRAW session and
- you haven't saved the drawing latest changes, PalDRAW will
- automatically save the drawing to C:\PD\DRAWS\AUTOSAVE.DRW
- if this option is selected.
-
- * Grid in lines: By selecting this toggle, PalDRAW will
- use intersecting lines to draw the grid in the screen.
- Otherwise, the grid will be little crosses.
-
- 9. Cursor movement
-
- A big limitation in the HP100/200LX palmtop's ability to
- manage a graphic application is the lack of a pointing
- device, such as a mouse or an integrated trackball. This
- disadvantage is minimized with powerful tools available in
- PalDRAW to move the cursor in the screen.
-
- * Arrow keys: You can move the cursor to the left,
- right, up or down from the actual position, using a
- grid step (if Snap is activated) or a pixel step (if
- Snap is not).
-
- * Cursor position records: You can save 9 different
- cursor positions in your drawing, for a very fast
- access to those any time. To save the actual cursor
- position in a number given, said 3, you must to move
- the cursor to the desired position, then press
- Shift+3 (use Shift+Number). You can then jump to
- this position simply by pressing the 3 key (use the
- Number key).
-
- * Historical point list: When you are drawing, and
- marking different points in the draw, PalDRAW will
- store each different position sequentially. These
- recorded points will be available as long as you
- don't exit the drawing. You will lose the
- historical point list when you open/create a
- drawing. To move around to points on the historical
- list, use TAB to go in a direction, and Shift+TAB to
- go in the opposite, when the cursor is available.
-
- * Offset multiplier: If you wish to move the cursor
- a large distance from your current position, it's
- not necessary repeatedly press the arrow key. Using
- the '*' (times, asterisk) key, you can specify an
- integer number representing the multiplier factor,
- then press the arrow key to move in that direction.
- If you have the Snap activated, that will be the
- grid steps number in the pressed arrow key
- direction. If you have not the Snap, then will be
- the offset in screen pixels. In that case, you must
- to know the screen have, in PalDRAW, 640 horizontal
- pixels and 180 vertical.
-
- We are currently investigating different ways of moving
- the cursor. If you know, think, or dream with some one,
- please, send us a note.
-
- When you move the cursor with any method, you cannot
- access outside the actual windows limit. This avoid PalDRAW
- redraws unnecessarily when you move the cursor.
-
- To pan or move the window position (relative to the draw
- extents), you can use the following methods:
-
- * Moving the window 50%: By using the Fn+Arrow key
- combination, you can move the window in that
- direction a distance equal to 50% of the window
- size.
-
- * Fine movement of window: By using Ctrl+Arrow keys
- you can move the window in that direction a distance
- equal to 15% of the window size.
-
- 10. Status Line
-
- The top line on the screen is the Status Line. PalDRAW
- gives you some important information on that line. The
- Status Line is divided in 5 parts, divided by a vertical
- line separator:
-
- Section 1- Shows the program name and version
- number.
- Section 2- Shows the file name and type of the
- drawing. An asterisk '*' after the file name,
- indicates you have made changes in your drawing
- without saving them.
- Section 3- Calculation status. This can presents the
- calculation status:
- * r. PalDRAW is redrawing. You can break the
- process pressing any key.
- * R. The redrawing process have been interrupted
- because you've pressed a key. The entities
- represented in the screen will be incomplete.
- * g. PalDRAW is regenerating. The process can be
- interrupted by pressing any key, but the
- application will continue the regeneration when
- it has an opportunity.
- * G. The regenerating process have been stopped.
- It's not a stable status and PalDRAW will
- continue the regeneration when it has an
- opportunity.
- * Empty (none). All redraw and regeneration
- processes have been concluded.
- All this information is shown to give you an
- indicate when the application has completed a
- process in large drawing.
- Section 4- Shows the available RAM memory available
- for to data storage, in bytes. Since each new entity
- requires about 50 bytes of that memory, and PalDRAW
- needs some to store temporary objects, a value of
- 15000 is dangerous. If you notice this condition,
- just quit the application, give PalDRAW more
- available memory, and reload it.
- Section 5- User name. Shows your user name when you
- are a happy registered user, or UNREGISTERED if you
- are not.
-
- 10.1 Function keys bottom line
-
- Just as the bottom line in the palmtop's built-in ROM
- applications shows the function keys status; in PalDRAW,
- that line shows the status of nine PalDRAW's function keys
- which are: Help (F1), Save (F2), Open (F3), Snap (F4),
- Cursor (F5), Coordinates (F6), Grid (F7) Redraw (F8), and
- Quit (F9). As has been explained in 8.2, 8.3, 8.5 & 8.6
- above, F4-F7 function keys toggle the status between ON and
- OFF. Note as you press the function key the "soft keys"
- change from upper to lower case or vice versa. Upper case
- indicates that the function is enabled while lower case
- indicates that the function is disabled.
-
- 11. Special Notes
-
- 11.1 Automatic Grid and Snap Management
-
- When you zoom the drawing, you can choose values which
- are higher than the minimum grid step. Under those
- circumstances the graphic cursor would normally lock but
- PalDRAW automatically deactivates the Snap if it was
- activated prior to the Zoom. You can activate the grid
- snap manually (F4), but you must to choose a larger Zoom or
- set the grid step for a value higher.
-
- When the Zoom is very small relative to a grid value,
- PalDRAW won't show the grid, thereby avoiding a very
- confused point pattern on the screen.
-
- The grid will be visible automatically when you decrease
- the Zoom to a value small enough to show the grid without a
- confusing interface.
-
- 11.2 Regenerating and Redrawing
-
- When you see strange things in the screen, you should to
- probably redraw (F8) manually. It is not necessary to
- manually activate the regeneration process (Ctrl+F8), since
- it takes long time to calculate the 2D integer projections
- of all of the drawing entities.
-
- Because PalDRAW regenerates when changing the Zoom
- value, avoid use Zoom as much as is possible in large
- drawings.
-
- 11.3 DXF support. DRW2DXF and DXF2DRW
- applications
-
- You will see two different applications in PalDRAW 1.00
- provided to support DXF standard file interchange format.
- You can copy to them to your palmtop, but probably you will
- prefer maintain these in your PC Desktop, to save palmtop
- disk space, especially since the DXF format generates very
- large files.
-
- DRW2DXF converts any DRW native PalDRAW file into DXF
- format. You must to give the complete path for both source
- and target files. Actually, only Circles, Arcs, Text,
- Lines and inserted Block definitions will be converted.
- Other entities (likes ICN images) which have no DXF
- equivalent. All entities will be placed in the 0 layer,
- with the Z coordinate fixed to 0.0.
-
- DXF2DRW converts any compatible DXF file to the native
- DRW PalDRAW format. Only circles, arcs, text and lines will
- be converted. Blocks and insertion blocks are not supported
- yet. If it is important to you to have your entire drawing
- converted to PalDRAW format, explode all of your blocks
- while you are in your desktop CADD program and then convert
- the file to DXF format.
-
- You can start either of these little programs with no
- parameters to obtain more information.
-
- Remember, use a totally empty new drawing (probably
- without prototype) in AutoCAD to restore entities as in
- your original PalDRAW drawing.
-
- You can use the DXF file format to include your drawings
- in your favorite Word Processor or Auto Edition software.
- Remember you have the BMP image of a DRW file if you want,
- too.
-
- 11.4 DRW File format
-
- The DRW PalDRAW drawing file is an ASCII file. If
- you are a programmer, and you want to know the DRW syntax,
- you can contact us at the e-mail address indicated below,
- or download this information from the HPHAND forum on
- CompuServe, in the 'Palmtop Programmers' library.
-
- My Internet address is 100657.1030@Compuserve.com
-
- 11.5 Bugs
-
- Software bugs? :-)
-
- If you find a bug in the current PalDRAW release, please
- notify us by e-mail. User response will yield a more
- useful code in future releases.
-
- In your note, please include all necessary information
- to reproduce the bug. We can then debug it and in turn
- give you a more reliable release.
-
- 11.6 Future Improvements
-
- PalDRAW is an application resulting from the work of a
- very experienced team of CAD & Graphics programmers.
-
- A very exhaustive initial study has been necessary to
- determine the performance limitations and strengths of the
- palmtop and its graphics/speed/memory. A very large number
- of successive adaptations were applied, mainly in the
- graphics library memory usage and the floating point
- mathematics. The resulting application is compact (less
- than 100Kb !!!), fast but with more than one month delayed
- from the initial launch date. Anyway, some performance
- enhancements have been passed over for 1.0 and will be
- implemented in the 1.1 and 1.2 releases. Registered users
- will receive those releases absolutely free!
-
- We think PalDRAW can be improved in the next areas:
-
- * More supported entities, like polylines, text
- variable attributes in blocks, polygons, any size
- bitmaps (plus the actual ICN fixed icons). Some
- those have been developed in the design phase, but
- too close the current release to be included.
- * Nested blocks. Rotation in inserted blocks.
- * Line types, shapes and thickness.
- * HP-GL vectorial format import/export.
- * A viewer & printer application to support DRW
- format in PC Desktops.
- * Data compression support and passwords in files.
- * A more powerful graphics library (We are testing a
- library 6 times faster than the BGI Borland. Many
- changes will be applied to restrict the large memory
- usage of it to made it useable.)
- * Display list, a tool to accelerate graphics
- efficiently, but using more memory.
- * Different text styles.
- * More and better edit commands.
- * New and imaginative cursor movement ways, and more
- Zoom methods, like window, extents and previous.
- * Layer support.
- * Prototyping.
- * Better DXF support. More bitmap file formats
- supported.
-
- We want make all of those improvements, giving PalDRAW
- around the actual reasonable cost. To do this, we need your
- support. Registering PalDRAW you invert in a better
- application.
-
- Any suggestions will be appreciated.
-
- 12. Registering, License agreement and
- Special thanks.
-
- 12.1 Disclaimer - License Agreement
-
- Users of PalDRAW must accept this disclaimer of
- warranty: "PalDRAW is supplied as is. The author disclaims
- all warranties, expressed or implied, including, without
- limitation, the warranties of merchantability and of
- fitness for any purpose. The author assumes no liability
- for damages, direct or consequential, which may result from
- the use of PalDRAW."
-
- PalDRAW is a "shareware program" and is provided at no
- charge to the user for evaluation. Feel free to share it
- with your friends, but please do not give it away altered
- or as part of another system. The essence of "user-supported"
- software is to provide personal computer users
- with quality software without high prices, and yet to
- provide incentive for programmers to continue to develop
- new products. If you find this program useful and find
- that you are using PalDRAW and continue to use PalDRAW
- after a reasonable trial period, you must make a
- registration payment of $35 to Ariel Rocholl. The $35
- registration fee will license one copy for use in one
- palmtop computer at any one time. You must treat this
- software just like a personal private book.
-
- Use the file "REGISTER.DOC" to register, or follow the
- instructions on the initial screen in the PalDRAW
- unregistered version. You will receive a personal code to
- activate PalDRAW registered release, but this code is
- private and non-shareable.
-
- Commercial users of PalDRAW must register and pay for
- their copies of PalDRAW within 30 days of first use or
- their license will be withdrawn. Site-License
- arrangements may be made by contacting Ariel Rocholl.
-
- 12.2 Registering Your Copy of PalDRAW
-
- You can use the REGISTER.DOC file (which contains
- registration information) to register,. You can register by
- CompuServe SWREG, or use your credit card, cash, or money
- order and call an 800 phone number in the US.
- Any form of payment is equivalent and. when made, we send
- you a personal code which permits your use of PalDRAW for
- an indefinite time.
-
- The PalDRAW release number will use a strict format:
-
- PalDRAW V.NR
-
- Where:
-
- V is the global version number.
- N is featured revision of the global V version number.
- R is the bugs revision number respect V.N.
-
- For instance, if you have the PalDRAW 1.00, where V=1,
- N=0 and R=0, the first bug revision will be 1.01, the
- second 1.02 and so on. When some performance enhancements
- are be added, the 1.10 release will be launched (1.11 is
- the first bug revision of it), then the 1.20 and so on.
-
- As you know the launch date of PalDRAW 1.00 given in the
- file PD-PRESS.ZIP (available in HPHAND CompuServe general
- HP100/200LX library) has passed. The initial feature list
- given in that file was extensive and we are making a
- serious effort to maintain those features (except the PCX
- format support maybe) absolutely free of charge to
- registered users of PalDRAW 1.0x (which we suppose you have
- been awaiting since the initial release). So, if you
- register PalDRAW before the 1.10 launch (around late
- February 1996) you will receive, free of charge:
-
- PalDRAW 1.0x register code
- PalDRAW 1.1x register code. Initial improved
- revision.
- PalDRAW 1.2x register code. Second revision phase, to
- give you the PD-PRESS.ZIP features (and more).
-
- 12.3 Special Thanks
-
- I want to thank the special support, information and
- or development contribution to:
-
- * The Pal Group, leaded by Gilles Kohl, given PAL
- library to develop HP100/200LX application with a
- nice interface. "Portions Copyright, 1995, The PAL
- Group"
- * Axel Rocholl, for the present icons recompilation
- and debugging, and his beta tester support.
- * Bill Sprague, for revising and giving nice style
- to my very bad English, so you can read easily the
- current manual and all the other text.
- * Tom Hollnburger, Beta tester and the translation
- to the German PalDRAW release, including text,
- program messages and the present manual.
- * Tony D. Guzewicz, Translating PalDRAW to French,
- including text, program messages and the present
- manual.
-
- Thanks to the Bill, Tom and Tony collaboration, you have
- four language international support at the same cost. In
- other cases, a dedicated translator would been used,
- thereby increasing the PalDRAW final price. I think any
- user will join me in giving give special thanks to these
- partners.
-
- ***End of file
-