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- File
- {
- About NOR M_About
- SEP
- New Game NOR M_NewGame ALTN
- Strict Game NOR M_StrictGame
- SEP
- Load game NOR M_LoadGame ALTL
- Save game NOR M_SaveGame
- SEP
- Who are you NOR M_WhoAreYou
- Preferences NOR M_Prefs SUBMENU
- {
- Save NOR M_PrefsSave
- Load NOR M_PrefsLoad
- }
- SEP
- Export NOR M_Export ALTE
- Import NOR M_Import
- SEP
- Quit NOR M_Quit ALTQ
- }
-
- View
- {
- Layout NOR M_Dimension SUBMENU
- {
- 3D NOR M_Dim3D FNC1
- Standard 2D NOR M_Dim2D FNC2
- Annotative NOR M_DimAnnotative FNC3
- Techno NOR M_DimTechno FNC4
- Info NOR M_DimInfo FNC5
- SEP
- Database NOR M_DimDb FNC6
- }
- SEP
- Pieces NOR M_Pieces SUBMENU
- {
- Load New 2d Set NOR M_PLoad2D
- Load New 3d Set NOR M_PLoad3D
- Use Mono 2d Set NOR M_PMono
- }
- Backdrops NOR M_Backdrops
- Coordinates NOR M_Coords
- Orientation NOR M_Orientation SUBMENU
- {
- Left to Right NOR M_OrLR
- Right to Left NOR M_OrRL
- Bottom to Top NOR M_OrBT
- Top to Bottom NOR M_OrTB
- }
- Graphical Clock NOR M_Clocks
- SEP
- Notation NOR M_Notation SUBMENU
- {
- Coordinate NOR M_NotCoord
- FIDE: NBRQK NOR M_NotFIDEL
- FIDE: \xb1\xb2\xb3\xb4\xb5\xb6 NOR M_NotFIDEF
- Long Algebraic NOR M_NotLong
- Descriptive NOR M_NotDesc
- Correspondent NOR M_NotCorr
- }
- Options NOR M_Options SUBMENU
- {
- Offer Draws NOR M_OptOfferDraw
- Slide Pieces NOR M_OptSliding
- Must Move Touched Pieces NOR M_OptTouched
- Sound NOR M_OptSound
- Capture Animation NOR M_OptAnimation
- }
- }
-
- Control
- {
- Swap sides NOR M_SwapSides ALTS
- White player NOR M_WhiteIs SUBMENU
- {
- Computer NOR M_WIComp
- Human NOR M_WIHuman
- Network/Modem NOR M_WINetwork
- }
- Black player NOR M_BlackIs SUBMENU
- {
- Computer NOR M_BIComp
- Human NOR M_BIHuman
- Network/Modem NOR M_BINetwork
- }
- SEP
- Communications NOR M_Communications SUBMENU
- {
- Network NOR M_Network SUBMENU
- {
- Connect NOR M_NetConnect
- Check connection NOR M_NetCheck
- Disconnect NOR M_NetDisconnect
- Send message NOR M_NetSendMessage
- }
- Modem NOR M_Modem SUBMENU
- {
- Connect NOR M_ModemConnect
- Check connection NOR M_ModemCheck
- Disconnect NOR M_ModemDisconnect
- Send message NOR M_ModemSendMessage
- }
- }
- SEP
- Move now NOR M_MoveNow ALTM
- Forwards NOR M_Forwards ALTF
- Replay NOR M_Replay ALTR
- Automatic NOR M_Automatic ALTA
- Take back NOR M_TakeBack ALTB
- Delete NOR M_Delete
- SEP
- Learn Line NOR M_LearnLine
- Thinking NOR M_Thinking
- SEP
- Hash Tables NOR M_HashTables SUBMENU
- {
- Main Hash NOR M_MainHash
- Pawn Hash NOR M_PawnHash
- Clear Hash (Debug) NOR M_ClearHash
- }
- }
-
- Special
- {
- Hint NOR M_Hint ALTH
- SEP
- Test Positions NOR M_TestPos SUBMENU
- {
- My Grade NOR M_MyGrade
- Your Grade NOR M_YourGrade
- Goto Next NOR M_GotoNext ALTN
- Terminate NOR M_Terminate
- Load Position NOR M_LoadPos
- Load Suite NOR M_LoadSuite
- }
- SEP
- Set time NOR M_SetTime SUBMENU
- {
- Blitz NOR M_STSBlitz SUBMENU
- {
- Set time NOR M_STSBSetTime
- }
- Infinite NOR M_STSInfinite
- Average NOR M_STSAverage SUBMENU
- {
- Set time NOR M_STSASetTime
- }
- Tournament NOR M_STSTourn SUBMENU
- {
- Set time NOR M_STSTSetTime
- }
- Matching time NOR M_STSMatching
- Exact time NOR M_STSExact SUBMENU
- {
- Set time NOR M_STSESetTime
- }
- Weak NOR M_STWeak SUBMENU
- {
- Weakest NOR M_STWWeak
- Level 2 NOR M_STW1
- Level 3 NOR M_STW2
- Level 4 NOR M_STW3
- Level 5 NOR M_STW4
- Level 6 NOR M_STW5
- Level 7 NOR M_STW6
- Level 8 NOR M_STW7
- Level 9 NOR M_STW8
- Strongest NOR M_STWStrong
- }
- }
- Style NOR M_SetStyle SUBMENU
- {
- Modify Current NOR M_SSModify SUBMENU
- {
- Evaluation NOR M_SSMEval
- Search Extensions NOR M_SSMSEx
- }
- Save Current NOR M_SSSave
- Load NOR M_SSLoad
- }
- Set clocks NOR M_SetClocks
- Offer draw NOR M_OfferDraw
- Set draw NOR M_SetDraw SUBMENU
- {
- Draw Equals Win NOR M_SDWin
- Two Pawns Ahead NOR M_SD2PawnsAhead
- One Pawn Ahead NOR M_SD1PawnAhead
- Half Pawn Ahead NOR M_SDHPawnAhead
- Equal NOR M_SDEqual
- Half Pawn Down NOR M_SDHPawnDown
- One Pawn Down NOR M_SD1PawnDown
- Two Pawns Down NOR M_SD2PawnsDown
- Draw Equals Lose NOR M_SDLose
- }
- SEP
- Pause NOR M_Pause
- SEP
- Setup board NOR M_Alter
- }
-
- Database
- {
- Load Database NOR M_DBLoad
- Close Database NOR M_CloseDB
- Save NOR M_SaveDB
- Save As NOR M_SaveAsDB
- Split Database NOR M_SplitDB
- SEP
- Export Database NOR M_ExportDB
- Import Database NOR M_ImportDB
- SEP
- Database Info NOR M_InfoDB
- SEP
- Verify database NOR M_VerifyDB
- SEP
- Show Hidden Games NOR M_ShowHiddenDB
- Clear Filter NOR M_ClearFilDB
- Invert Filter NOR M_InvertFilDB
- SEP
- All Games->Class NOR M_GamesToClass
- }
-
- Book
- {
- Book control NOR M_BookControl
- Optimise use NOR M_OptimiseBookUse
- SEP
- Make new book NOR M_NewBook
- New personality NOR M_NewPBook
- }
-
- Analysis
- {
- Right Mouse NOR M_RMouse SUBMENU
- {
- Legal moves NOR M_Beginner
- Captures NOR M_Captures
- Scribble NOR M_Scribble
- }
- SEP
- Warnings NOR M_Warnings
- SEP
- Solve For Mate NOR M_SolveForMate
- SEP
- Move Analysis NOR M_MoveAnalysis SUBMENU
- {
- Analyse Mode NOR M_AnalyseMode
- Hide all moves NOR M_HideAll
- Show all moves NOR M_ShowAll
- }
- }
-