home *** CD-ROM | disk | FTP | other *** search
- Timo Kauppinen 12/93
- ──────────────--∙∙··
-
- ░▒▓██████████████████▓▒░
- Slicks'n' Slide 1.26
- ░▒▓██████████████████▓▒░
-
-
-
- ■ VGA/MCGA 256 colours
- ■ 1-4 players
- ■ Adlib-compatible sound effects
- ■ SoundBlaster-MOD -music
- ■ 386sx-processor recommended for four players
- ■ Enough of base memory (about 500kB)
-
-
- The idea of the game is to drive a car around a track as fast as
- you can. The game works in all machines, but the faster it is,
- the faster the car(s) move.
-
- ──────────────────────────────────────────────────────────────--∙∙··
-
- Startup parameters:
- ───────────────--∙∙··
- SLICKS -? Instructions.
-
- -r Checks the speed again.
-
- -p<path> Sets the directory for the tracks.
-
- -q MOD-music not played.
-
- -c Covox/ D/A-converter/ Disney SS -music.
- Set frequency manually.
-
- -m<freq> Sets manually the playing frequency of the MOD
- (4000-22000 Hz); abt. 6000 for
- 286-12, 10000 for 386-25 and 22000 for 486.
- The game conclude the right speed from
- speed factor.
-
- You can also use '/' as a switch char, like this:
- SLICKS /? or SLICKS -?
-
-
- The game saves settings to SLICKS.CFG.
-
- ──────────────────────────────────────────────────────────────--∙∙··
-
- ╒═══╡The keys╞══════════════════════════════╗
- │ Defaults: ║
- │ Player 1 : Q A Z X ║
- │ Player 2 : 1 0 3 ENTER (NumP)║
- │ Player 3 :R.SHIFT CTRL ; ' ║
- │ Player 4 : I B 6 7 ║
- │ ║
- │ F1: Help screen ║
- │ F2: Speed configuration ║
- │ F3: Sounds on/off ║
- │ F4: Key configuration ║
- │ F5: Player bumps ON/OFF ║
- │ F6: Skid marks ON/OFF ║
- │ F9: Pause ║
- │ F10: Quits the race ║
- │ F12: "Boss Key" ║
- │ ESC: Next track ║
- └───────────────────────────────────────────╜
-
-
- Keys in main screen:
- ──────────────--∙∙·· + and - Number of laps
- ESC Quits the game
- T Shows the Top-Ten of the
- track and the maker of it.
- -> D clears the Top-Ten
- -> DEL deletes the track.
- R Randomize the track order
- SPACE Selects track/changes configuration
- ENTER Begins the race/changes
- configuration
- Arrow movement (can be more easily
- done with mouse)
-
-
-
- ■ Settings in main screen:
- ──────────────────--∙∙··
-
- ■ Number of the laps: 1-999.
-
- ■ (Un)Select all tracks
-
- ■ Players:
- The player's name is asked in the name bar.
- The last button is used to change the cars. Currently
- there are three alternatives.
-
- ■ Settings -menu:
-
- ■ Sounds: no sounds, PC-speaker, Adlib, Soundblaster
-
- ■ Scores:
- -Winner gets 1st scores, 2nd gets 2nd scores etc.
- -The fastest driver gets extra scores.
-
- ■ Bump backward
- - The car bump backward if it hit to barrier.
-
- ■ Skid marks:
- - Cars burn rubber.
-
- ■ Bumps:
- - Cars bump with each other.
-
- ■ Show Top-Ten
- - Top-Ten will be showed always after a race.
-
-
- ╔══════════════════════════════════════════════════════════════════╗
- ║ MOD-routine allways fills the stack (this leads to a crash) if ║
- ║ music is played in the wrong speed. ║
- ╚══════════════════════════════════════════════════════════════════╝
- ╔══════════════════════════════════════════════════════════════════╗
- ║ Some mouses don't work in Slicks. I will fix it to Slicks 1.27 ║
- ╚══════════════════════════════════════════════════════════════════╝
- ╔══════════════════════════════════════════════════════════════════╗
- ║ All key combinations don't work well in all machines, so if you ║
- ║ problems try other keys (SLICKHLP)... ║
- ╚══════════════════════════════════════════════════════════════════╝
-
-
- ──────────────────────────────────────────────────────────────--∙∙··
-
- SLICKHLP -tool
- ─────────-∙∙··
-
- SLICKHLP = Keyboard tester
- SLICKHLP <track> <track2> = Joins Top-Tens (don't use TOP-suffix)
-
-
- Example: SLICKHLP A:BRIDGE C:BRIDGE
-
-
- ──────────────────────────────────────────────────────────────--∙∙··
-
- CHANGES
-
- 1.0 -> 1.1
-
- ■ The bug in the startup menu is fixed
- ■ Cars don't jam in the obstacles anymore
- ■ Keys can be configured
-
- 1.1 -> 1.15
-
- ■ Top-ten -lists
- ■ CUP-game
- ■ Small fixes (new font, new key buffer emptying, times can be
- compared, etc.)
-
- 1.15 -> 1.16
-
- ■ New startup picture (by Jate/AFC)
- ■ Player names will be remembered
- ■ Bonus point for the driver of the fastest lap
- ■ Lower jumps (but not shorter)
- ■ Bugs in the tracks were removed
-
- 1.16 -> 1.17
-
- ■ Cars bump to each other
- ■ Key interrupt works!!! (old routine still in some 1.17 -versions)
-
- 1.17 -> 1.20
-
- ■ Skid marks
- ■ Finish picture
- ■ SB-MOD- music piece
- ■ Reverse gear available again
- ■ Faster jumps
- ■ Some kind of compression in pictures (packs for abt. 50%)
- ■ A couple of new track pieces
- ■ New startup menu
- ■ The names of the registrator and the maker of the track are shown
-
- 1.20 -> 1.21
-
- ■ Only new feature is the mouse support
-
- 1.21 -> 1.22
-
- ■ More realistic bumps
- ■ A name of the track will be shown during the race
- ■ Joystick-support
-
- 1.22 -> 1.23
-
- ■ The finish can be hide under sand/grass
- ■ Some new track blocks
- ■ Track blocks may be put above bridges
-
- 1.23 -> 1.24
-
- ■ Computer players (very stupid)
- ■ 'Thumb nail' -picture from tracks
- ■ SLICKHLP -tool
- ■ Traction without acceleration
- ■ Randomized starting grid
- ■ Start lights
-
- 1.24 -> 1.25
-
- ■ The speed factor works better
- ■ Lap times are right after changing the speed factor
- ■ More intelligence computer cars
- ■ Joystick: stick/ button -acceleration
- ■ You can remove Top-Tens/ tracks during the game
-
- 1.25 -> 1.26
-
- ■ New cars
- ■ Language: english/ finnish
-
-
- COMING SOON:...
-
- ■ SB-samples
- ■ More cars
- ■ More track blocks
- ■ Improved tyre marks (water splashes, sand spreads...)
- ■ Other improvements also possible.
-
-
- CHANGES IN THE FUTURE VERSIONS:
-
- ■ Adjustable cars
- ■ A totally new game ?!?!? (What kind?)
- ■ More pictures
- ■ Bugs removed
- ■ Whatever you want!
-
-
- ──────────────────────────────────────────────────────────────--∙∙··
-
- TRACK EDITOR:
-
- 1.5:
-
- ■ Computer players.
-
- 1.6:
-
- ■ The protection has been changed.
- ■ The drawing has been fixed a little (works maybe with QEMM).
-
- ──────────────────────────────────────────────────────────────--∙∙··
-
- ■ The newest version of the game is available in Hilima BBS
- (+385-57-55077).
-
-
- ┌──────────────────────────────────────────────────────────────────┐
- │ The makers of the tracks can be shown with 'T' -key │
- │ │
- │ The startup picture is drawn by Jarno Leikas │
- │ │
- │ The finish picture has parts of Antero Päärni's pictures │
- │ (a security man and a track). │
- └──────────────────────────────────────────────────────────────────┘
-
-
- ──────────────────────────────────────────────────────────────--∙∙··
- The game is Shareware, so if it has shown to be good/interesting,
- you 'must' pay the registration fee (30 FIM/$15 USD), when
- you will receive:
- ──────────────────────────────────────────────────────────────--∙∙··
- ■ Instructions, hints and other advices
- ■ TRACK EDITOR (mouse is likely needed, but not required).
- ■ Newest version of the game. New version will be released about
- once in month, depending on new ideas and the
- necessary of a new version.
- ■ More tracks (currently abt. 100).
-
- Registration is done by sending SLICKS.FRM (filled).
- You can print it like that way: COPY SLICKS.FRM PRN
-
-