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- // Generic Polyray input File
- // Polyray input file: Alexander Enzmann
-
- // Set up the camera
- viewpoint {
- from <0, 5, -10>
- at <0, 0, 0>
- up <0, 1, 0>
- angle 25
- resolution 320, 240
- aspect 4/3
- }
-
- include "..\colors.inc"
-
- background white
- light <10, 10, -20>
-
- // Define a noise surface
- object {
- object {
- function noise(3*P) - 0.5
- uv_steps 64, 64, 64
- shiny_red
- bounding_box <-2, -2, -2>, <2, 2, 2>
- }
- & object { sphere <0, 0, 0>, 2 }
- rotate <-10, 20, 0>
- }
-