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/ PC & Mediji 2001 December / PCM_0112.iso / media / demo / eJay_FreePlayer.EXE / STARTUP.TXT < prev    next >
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Text File  |  2000-07-21  |  7.4 KB  |  393 lines

  1. ( Options
  2.     ( O_General
  3.         . Typ = Options
  4.         . File = freeplayer.ini
  5.         ( Option
  6.             ( AlwaysOnTop
  7.                 . Typ = OnOff
  8.                 . Value = Off
  9.                 ( OnOff
  10.                     . On = Button.B_ONTOP.State
  11.                     . Off = Button.B_ONTOP.State
  12.                 )
  13.                 ( Control 
  14.                     . Call = PlayerCommand.PC_PlayerCommand.SwitchAlwaysOnTop
  15.                     . On = Aktiv
  16.                     . Off = Passiv
  17.                 )
  18.             )
  19.             ( AutoShift
  20.                 . Typ = OnOff
  21.                 . Value = On
  22.                 ( OnOff
  23.                     . On = Button.B_AUTOSHIFT.State
  24.                     . Off = Button.B_AUTOSHIFT.State
  25.                 )
  26.                 ( Control 
  27.                     . Call = PlayerCommand.PC_PlayerCommand.SwitchAutoShift
  28.                     . On = Aktiv
  29.                     . Off = Passiv
  30.                 )
  31.             )
  32.             ( QuickTips
  33.                 . Typ = OnOff
  34.                 . Value = On
  35.                 ( OnOff
  36.                     . On = Button.B_QUICKTIPS.State
  37.                     . Off = Button.B_QUICKTIPS.State
  38.                 )
  39.                 ( Control 
  40.                     . Call = PlayerCommand.PC_PlayerCommand.SwitchQuickTips
  41.                     . On = Aktiv
  42.                     . Off = Passiv
  43.                 )
  44.             )
  45.             ( CDDBOnline
  46.                 . Typ = OnOff
  47.                 . Value = Off
  48.                 ( OnOff
  49.                     . On = Button.B_CDDB.State
  50.                     . Off = Button.B_CDDB.State
  51.                 )
  52.                 ( Control 
  53.                     . On = Aktiv
  54.                     . Off = Passiv
  55.                 )
  56.             )
  57.             ( Update
  58.                 . Typ = OnOff
  59.                 . Value = On
  60.                 ( OnOff
  61.                     . On = Button.B_UPDATE.State
  62.                     . Off = Button.B_UPDATE.State
  63.                 )
  64.                 ( Control 
  65.                     . On = Aktiv
  66.                     . Off = Passiv
  67.                 )
  68.             )
  69.             ( Animation
  70.                 . Typ = OnOff
  71.                 . Value = On
  72.                 ( OnOff
  73.                     . On = Button.B_ANIMATIONOFF.State
  74.                     . Off = Button.B_ANIMATIONOFF.State
  75.                 )
  76.                 ( Control 
  77.                     . Call = PlayerCommand.PC_PlayerCommand.SwitchAnimation
  78.                     . On = Aktiv
  79.                     . Off = Passiv
  80.                 )
  81.             )
  82.             ( CDPlay
  83.                 . Typ = Radio
  84.                 . Value = Analog
  85.                 ( Control 
  86.                     . Set = State.Aktiv
  87.                     . Reset = State.Passiv
  88.                 )
  89.                 ( Radio
  90.                     . Digital = Button.B_DIGITAL
  91.                     . Analog = Button.B_ANALOG
  92.                 )
  93.             )
  94.             ( RegisterMP3
  95.                 . Typ = OnOff
  96.                 . Value = On
  97.                 ( OnOff
  98.                     . On = Button.B_MP3.State
  99.                     . Off = Button.B_MP3.State
  100.                 )
  101.                 ( Control 
  102.                     . On = Aktiv
  103.                     . Off = Passiv
  104.                 )
  105.             )
  106.             ( RegisterM3U
  107.                 . Typ = OnOff
  108.                 . Value = Off
  109.                 ( OnOff
  110.                     . On = Button.B_M3U.State
  111.                     . Off = Button.B_M3U.State
  112.                 )
  113.                 ( Control 
  114.                     . On = Aktiv
  115.                     . Off = Passiv
  116.                 )
  117.             )
  118.             ( RegisterWAV
  119.                 . Typ = OnOff
  120.                 . Value = Off
  121.                 ( OnOff
  122.                     . On = Button.B_WAV.State
  123.                     . Off = Button.B_WAV.State
  124.                 )
  125.                 ( Control 
  126.                     . On = Aktiv
  127.                     . Off = Passiv
  128.                 )
  129.             )
  130.             ( RegisterCDA
  131.                 . Typ = OnOff
  132.                 . Value = Off
  133.                 ( OnOff
  134.                     . On = Button.B_CDA.State
  135.                     . Off = Button.B_CDA.State
  136.                 )
  137.                 ( Control 
  138.                     . On = Aktiv
  139.                     . Off = Passiv
  140.                 )
  141.             )
  142.             ( ArchivePath
  143.                 . Typ = Path
  144.                 . Value = .
  145.                 . NoDefault = true
  146.                 ( Control
  147.                     . Call = SetText.Value
  148.                 )
  149.                 ( Path
  150.                     . SetValue = Bitmap.BM_FIELDARCHIVE
  151.                 )
  152.             )
  153.             ( AnimatorPictures
  154.                 . Typ = Text
  155.                 . Value = ejay.bmp|
  156.                 ( Control
  157.                     . Call = ShowPictureList.Value
  158.                 )
  159.                 ( Text
  160.                     . SetValue = PlayerCommand.PC_PlayerCommand
  161.                 )
  162.             )
  163.             ( Language
  164.                 . Typ = Text
  165.                 . Value = de
  166.                 ( Control
  167.                     . Call = SetLanguage.Value
  168.                 )
  169.                 ( Text
  170.                     . SetValue = PlayerCommand.PC_PlayerCommand
  171.                 )
  172.             )
  173.             ( Playlist
  174.                 . Value = .
  175.             )
  176.             ( WindowSizeWidth
  177.                 . Value = -1
  178.             )
  179.             ( WindowSizeHeight
  180.                 . Value = -
  181.             )
  182.             ( WindowState
  183.                 . Value = Normal
  184.             )
  185.             ( WindowWidth
  186.                 . Value = -
  187.             )
  188.             ( WindowHeight
  189.                 . Value = -
  190.             )
  191.             ( WindowPositionX
  192.                 . Value = -
  193.             )
  194.             ( WindowPositionY
  195.                 . Value = -
  196.             )
  197.             ( WindowScreenX
  198.                 . Value = -
  199.             )
  200.             ( LastListerPath
  201.                 . Value = -
  202.             )
  203.         )
  204.     )
  205.     ( O_SoundControl
  206.         . Typ = Options
  207.         . File = soundcontrol.ini
  208.         ( Option
  209.             ( Equalizer
  210.                 . Typ = OnOff
  211.                 . Value = Off
  212.                 ( OnOff
  213.                     . On = SoundControl.SC_SoundControl.OnOff
  214.                     . Off = SoundControl.SC_SoundControl.OnOff
  215.                 )
  216.                 ( Control 
  217.                     . On = Equalizer.On
  218.                     . Off = Equalizer.Off
  219.                 )
  220.             )
  221.             ( Midsweep
  222.                 . Typ = OnOff
  223.                 . Value = Off
  224.                 ( OnOff
  225.                     . On = SoundControl.SC_SoundControl.OnOff
  226.                     . Off = SoundControl.SC_SoundControl.OnOff
  227.                 )
  228.                 ( Control 
  229.                     . On = Midsweep.On
  230.                     . Off = Midsweep.Off
  231.                 )
  232.             )
  233.             ( Stereowide
  234.                 . Typ = OnOff
  235.                 . Value = Off
  236.                 ( OnOff
  237.                     . On = SoundControl.SC_SoundControl.OnOff
  238.                     . Off = SoundControl.SC_SoundControl.OnOff
  239.                 )
  240.                 ( Control 
  241.                     . On = Stereowide.On
  242.                     . Off = Stereowide.Off
  243.                 )
  244.             )
  245.             ( EffectStyle
  246.                 . Typ = Text
  247.                 . Value = None
  248.                 ( Control
  249.                     . Call = SetEffect.Value
  250.                 )
  251.                 ( Text
  252.                     . SetValue = SoundControl.SC_SoundControl
  253.                 )
  254.             )
  255.             ( EqualizerStyle
  256.                 . Typ = Text
  257.                 . Value = None
  258.                 ( Control
  259.                     . Call = SetEqualizer.Value
  260.                 )
  261.                 ( Text
  262.                     . SetValue = SoundControl.SC_SoundControl
  263.                 )
  264.             )
  265.             ( HyPhy
  266.                 . Typ = Text
  267.                 . Value = 0.648204,0.625749,0.550898,0.476048,0.446108,0.446108,0.468563,0.520958,0.610778,0.648204
  268.             )
  269.             ( Bassboost
  270.                 . Typ = Text
  271.                 . Value = 0.723054,0.700599,0.633234,0.565868,0.520958,0.5,0.5,0.5,0.498503,0.498503
  272.             )
  273.             ( Telephone
  274.                 . Typ = Text
  275.                 . Value = 0,0,0,0,0.835329,0.887725,0.835329,0,0,0
  276.             )
  277.             ( Lophy
  278.                 . Typ = Text
  279.                 . Value = 0.371257,0.378743,0.393713,0.446108,0.663174,0.685629,0.505988,0.281437,0.169162,0.169162
  280.             )
  281.             ( Boomzilla
  282.                 . Typ = Text
  283.                 . Value = 1,0.98503,0.88024,0.476048,0.139222,0.101796,0.191617,0.408683,0.708084,1
  284.             )
  285.             ( Indiv1
  286.                 . Typ = Text
  287.                 . Value = 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5
  288.             )
  289.             ( Indiv2
  290.                 . Typ = Text
  291.                 . Value = 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5
  292.             )
  293.             ( Indiv3
  294.                 . Typ = Text
  295.                 . Value = 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5
  296.             )
  297.             ( Indiv1Reset
  298.                 . Typ = Text
  299.                 . Value = 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5
  300.             )
  301.             ( Indiv2Reset
  302.                 . Typ = Text
  303.                 . Value = 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5
  304.             )
  305.             ( Indiv3Reset
  306.                 . Typ = Text
  307.                 . Value = 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5
  308.             )
  309.         )
  310.     )
  311.     ( O_Animation
  312.         . Typ = Options
  313.         . File = animation.ini
  314.         ( Option
  315.             ( Automode
  316.                 . Typ = Text
  317.                 . Value = Off
  318.             )
  319.             ( Stereoscope
  320.                 . Typ = OnOff
  321.                 . Value = Off
  322.                 ( OnOff
  323.                     . On = Button.B_StereoT.State
  324.                     . Off = Button.B_StereoT.State
  325.                 )
  326.                 ( Control 
  327.                     . On = Aktiv
  328.                     . Off = Passiv
  329.                 )
  330.             )
  331.             ( Grid
  332.                 . Typ = Text
  333.                 . Value = Off
  334.             )
  335.             ( Style
  336.                 . Typ = Radio
  337.                 . Value = Q
  338.                 ( Radio
  339.                     . Q = Button.B_SpectQ
  340.                     . W = Button.B_SpectW
  341.                     . E = Button.B_SpectE
  342.                     . R = Button.B_SpectR
  343.                     . Z = Button.B_AnimatorNone
  344.                 )
  345.                 ( Control 
  346.                     . Set = State.Aktiv
  347.                     . Reset = State.Passiv
  348.                 )
  349.             )
  350.             ( Color
  351.                 . Typ = Radio
  352.                 . Value = S
  353.                 ( Radio
  354.                     . S = Button.B_ColS
  355.                     . D = Button.B_ColD
  356.                     . F = Button.B_ColF
  357.                 )
  358.                 ( Control 
  359.                     . Set = State.Aktiv
  360.                     . Reset = State.Passiv
  361.                 )
  362.             )
  363.             ( Fx
  364.                 . Typ = Radio
  365.                 . Value = 1
  366.                 ( Radio
  367.                     . 1 = Button.B_Fx1
  368.                     . 2 = Button.B_Fx2
  369.                     . 3 = Button.B_Fx3
  370.                     . 4 = Button.B_Fx4
  371.                     . 5 = Button.B_Fx5
  372.                     . 6 = Button.B_Fx6
  373.                     . 7 = Button.B_Fx7
  374.                     . 8 = Button.B_Fx8
  375.                     . 9 = Button.B_Fx9
  376.                     . 0 = Button.B_Fx0
  377.                 )
  378.                 ( Control 
  379.                     . Set = State.Aktiv
  380.                     . Reset = State.Passiv
  381.                 )
  382.             )
  383.             ( Pace
  384.                 . Value = 900
  385.             )
  386.             ( Fade
  387.                 . Value = 75
  388.             )
  389.         )
  390.     )
  391. )
  392.  
  393.